Files
pfUI/env/locales_zhCN.lua
Brues 881a17e508 Build the class name lookup from FillLocalizedClassList
Replace the hardcoded per-locale ["class"] reverse-lookup tables (localized
class name -> token) with a runtime build in GetEnvironment:

  L["class"] = tInvert(FillLocalizedClassList({}))

The client's own class list supplies the localized names for whatever locale is
running, so the tables were pure duplication -- and this also covers locales the
hardcoded tables never listed. Consumers (libunitscan, panel, socialmod) are
unchanged. Drop ["class"] from every locale file.
2026-08-09 19:03:29 -05:00

34 lines
656 B
Lua

pfUI_locale["zhCN"] = {}
pfUI_locale["zhCN"]["healduration"] = {
["Rejuvenation"] = "使你的回春术的持续时间延长3秒。",
["Renew"] = "使你的恢复术的持续时间延长3秒。",
}
pfUI_locale["zhCN"]["customcast"] = {
["AIMEDSHOT"] = "瞄准射击",
["MULTISHOT"] = "多重射击",
}
pfUI_locale["zhCN"]["judgements"] = {
["公正审判"] = true,
["圣光审判"] = true,
["智慧审判"] = true,
["十字军审判"] = true,
}
pfUI_locale["zhCN"]["resurrections"] = {
["复活术"] = true,
["复生"] = true,
["救赎"] = true,
["先祖之魂"] = true,
}
-- custom entries not detected by DBC extractor