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https://github.com/brues-code/pfUI.git
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881a17e508
Replace the hardcoded per-locale ["class"] reverse-lookup tables (localized
class name -> token) with a runtime build in GetEnvironment:
L["class"] = tInvert(FillLocalizedClassList({}))
The client's own class list supplies the localized names for whatever locale is
running, so the tables were pure duplication -- and this also covers locales the
hardcoded tables never listed. Consumers (libunitscan, panel, socialmod) are
unchanged. Drop ["class"] from every locale file.
34 lines
745 B
Lua
34 lines
745 B
Lua
pfUI_locale["deDE"] = {}
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pfUI_locale["deDE"]["healduration"] = {
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["Rejuvenation"] = "Erhöht die Dauer Eures Zaubers 'Verjüngung' um 3 Sek.",
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["Renew"] = "Erhöht die Wirkungsdauer von 'Erneuerung' um 3 Sek.",
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}
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pfUI_locale["deDE"]["customcast"] = {
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["AIMEDSHOT"] = "Gezielter Schuss",
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["MULTISHOT"] = "Mehrfach-Schuss",
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}
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pfUI_locale["deDE"]["judgements"] = {
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["Richturteil der Gerechtigkeit"] = true,
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["Richturteil des Lichts"] = true,
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["Richturteil der Weisheit"] = true,
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["Richturteil des Kreuzfahrers"] = true,
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}
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pfUI_locale["deDE"]["resurrections"] = {
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["Auferstehung"] = true,
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["Wiedergeburt"] = true,
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["Erlösung"] = true,
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["Geist der Ahnen"] = true,
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}
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-- custom entries not detected by DBC extractor
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