Files
pfUI/api
Brues dd4ebda0a9 Unit frames: anchor the heal prediction to the health fill's edge
ClassicAPI v1.19.1 moves a status bar texture's rect with the fill, so
the prediction starts at GetStatusBarTexture() and is only as wide as the
incoming heal. It follows the health bar while it animates instead of
sitting at the final value.
2026-11-03 01:07:02 -06:00
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