mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
34f5c3eb02
Bugfixes: - Fixed 40-yard range check not working for raid/party frames - Fixed aggro indicator not displaying properly on raid/party frames - Improved aggro cache to only cache positive results for instant detection - Fixed HP/Mana not updating with "Use Raid Frames for group" enabled - Added SuperWoW nil-check for SpellInfo - Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING UI Improvements: - Share/Hoverbind buttons now show warning when module is disabled
450 lines
14 KiB
Lua
450 lines
14 KiB
Lua
pfUI:RegisterModule("share", "vanilla:tbc", function ()
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local function serialize(tbl, comp, name, ignored, spacing)
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local spacing = spacing or ""
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local match = nil
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local tname = ( spacing == "" and "" or "[\"" ) .. name .. ( spacing == "" and "" or "\"]" )
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local str = spacing .. tname .. " = {\n"
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for k, v in pairs(tbl) do
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if not ( ignored[k] and spacing == "" ) and ( not comp or not comp[k] or comp[k] ~= tbl[k] ) then
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if type(v) == "table" then
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local result = serialize(tbl[k], comp and comp[k], k, ignored, spacing .. " ")
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if result then
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match = true
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str = str .. result
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end
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elseif type(v) == "string" then
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match = true
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str = str .. spacing .. " [\""..k.."\"] = \"".. string.gsub(v, "\\", "\\\\") .."\",\n"
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elseif type(v) == "number" then
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match = true
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str = str .. spacing .. " [\""..k.."\"] = ".. string.gsub(v, "\\", "\\\\") ..",\n"
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end
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end
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end
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str = str .. spacing .. "}" .. ( spacing == "" and "" or "," ) .. "\n"
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return match and str or nil
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end
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local function compress(input)
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-- based on Rochet2's lzw compression
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if type(input) ~= "string" then
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return nil
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end
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local len = strlen(input)
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if len <= 1 then
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return "u"..input
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end
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local dict = {}
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for i = 0, 255 do
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local ic, iic = strchar(i), strchar(i, 0)
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dict[ic] = iic
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end
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local a, b = 0, 1
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local result = {"c"}
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local resultlen = 1
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local n = 2
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local word = ""
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for i = 1, len do
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local c = strsub(input, i, i)
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local wc = word..c
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if not dict[wc] then
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local write = dict[word]
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if not write then
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return nil
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end
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result[n] = write
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resultlen = resultlen + strlen(write)
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n = n+1
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if len <= resultlen then
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return "u"..input
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end
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local str = wc
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if a >= 256 then
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a, b = 0, b+1
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if b >= 256 then
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dict = {}
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b = 1
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end
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end
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dict[str] = strchar(a,b)
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a = a+1
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word = c
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else
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word = wc
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end
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end
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result[n] = dict[word]
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resultlen = resultlen+strlen(result[n])
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n = n+1
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if len <= resultlen then
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return "u"..input
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end
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return table.concat(result)
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end
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local function decompress(input)
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-- based on Rochet2's lzw compression
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if type(input) ~= "string" or strlen(input) < 1 then
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return nil
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end
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local control = strsub(input, 1, 1)
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if control == "u" then
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return strsub(input, 2)
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elseif control ~= "c" then
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return nil
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end
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input = strsub(input, 2)
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local len = strlen(input)
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if len < 2 then
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return nil
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end
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local dict = {}
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for i = 0, 255 do
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local ic, iic = strchar(i), strchar(i, 0)
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dict[iic] = ic
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end
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local a, b = 0, 1
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local result = {}
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local n = 1
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local last = strsub(input, 1, 2)
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result[n] = dict[last]
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n = n+1
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for i = 3, len, 2 do
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local code = strsub(input, i, i+1)
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local lastStr = dict[last]
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if not lastStr then
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return nil
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end
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local toAdd = dict[code]
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if toAdd then
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result[n] = toAdd
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n = n+1
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local str = lastStr..strsub(toAdd, 1, 1)
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if a >= 256 then
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a, b = 0, b+1
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if b >= 256 then
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dict = {}
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b = 1
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end
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end
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dict[strchar(a,b)] = str
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a = a+1
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else
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local str = lastStr..strsub(lastStr, 1, 1)
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result[n] = str
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n = n+1
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if a >= 256 then
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a, b = 0, b+1
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if b >= 256 then
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dict = {}
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b = 1
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end
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end
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dict[strchar(a,b)] = str
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a = a+1
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end
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last = code
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end
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return table.concat(result)
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end
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local function enc(to_encode)
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local index_table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
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local bit_pattern = ''
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local encoded = ''
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local trailing = ''
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for i = 1, string.len(to_encode) do
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local remaining = tonumber(string.byte(string.sub(to_encode, i, i)))
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local bin_bits = ''
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for i = 7, 0, -1 do
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local current_power = math.pow(2, i)
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if remaining >= current_power then
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bin_bits = bin_bits .. '1'
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remaining = remaining - current_power
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else
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bin_bits = bin_bits .. '0'
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end
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end
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bit_pattern = bit_pattern .. bin_bits
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end
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if mod(string.len(bit_pattern), 3) == 2 then
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trailing = '=='
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bit_pattern = bit_pattern .. '0000000000000000'
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elseif mod(string.len(bit_pattern), 3) == 1 then
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trailing = '='
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bit_pattern = bit_pattern .. '00000000'
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end
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local count = 0
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for i = 1, string.len(bit_pattern), 6 do
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local byte = string.sub(bit_pattern, i, i+5)
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local offset = tonumber(tonumber(byte, 2))
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encoded = encoded .. string.sub(index_table, offset+1, offset+1)
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count = count + 1
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if count >= 92 then
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encoded = encoded .. "\n"
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count = 0
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end
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end
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return string.sub(encoded, 1, -1 - string.len(trailing)) .. trailing
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end
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local function dec(to_decode)
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local index_table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
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local padded = gsub(to_decode,"%s", "")
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local unpadded = gsub(padded,"=", "")
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local bit_pattern = ''
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local decoded = ''
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to_decode = gsub(to_decode,"\n", "")
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to_decode = gsub(to_decode," ", "")
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for i = 1, string.len(unpadded) do
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local char = string.sub(to_decode, i, i)
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local offset, _ = string.find(index_table, char)
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if offset == nil then return nil end
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local remaining = tonumber(offset-1)
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local bin_bits = ''
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for i = 7, 0, -1 do
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local current_power = math.pow(2, i)
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if remaining >= current_power then
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bin_bits = bin_bits .. '1'
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remaining = remaining - current_power
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else
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bin_bits = bin_bits .. '0'
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end
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end
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bit_pattern = bit_pattern .. string.sub(bin_bits, 3)
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end
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for i = 1, string.len(bit_pattern), 8 do
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local byte = string.sub(bit_pattern, i, i+7)
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decoded = decoded .. strchar(tonumber(byte, 2))
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end
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local padding_length = string.len(padded)-string.len(unpadded)
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if (padding_length == 1 or padding_length == 2) then
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decoded = string.sub(decoded,1,-2)
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end
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return decoded
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end
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do -- Window
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local f = CreateFrame("Frame", "pfShare", UIParent)
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f:Hide()
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f:SetPoint("CENTER", 0, 0)
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f:SetWidth(580)
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f:SetHeight(420)
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f:SetMovable(true)
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f:EnableMouse(true)
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f:RegisterForDrag("LeftButton")
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f:SetScript("OnDragStart", function() f:StartMoving() end)
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f:SetScript("OnDragStop", function() f:StopMovingOrSizing() end)
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f:SetFrameStrata("DIALOG")
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f:SetScript("OnShow", function()
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if pfUI.gui and pfUI.gui:IsShown() then
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f.hadGUI = true
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pfUI.gui:Hide()
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else
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f.hadGUI = nil
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end
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end)
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f:SetScript("OnHide", function()
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if f.hadGUI then
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pfUI.gui:Show()
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end
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end)
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CreateBackdrop(f, nil, true, 0.8)
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CreateBackdropShadow(f)
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table.insert(UISpecialFrames, "pfShare")
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do -- Edit Box
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f.scroll = pfUI.api.CreateScrollFrame("pfShareScroll", f)
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f.scroll:SetPoint("TOPLEFT", f, "TOPLEFT", 10, -30)
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f.scroll:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", -10, 50)
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f.scroll:SetWidth(560)
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f.scroll:SetHeight(400)
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f.scroll.backdrop = CreateFrame("Frame", "pfShareScrollBackdrop", f.scroll)
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f.scroll.backdrop:SetFrameLevel(1)
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f.scroll.backdrop:SetPoint("TOPLEFT", f.scroll, "TOPLEFT", -5, 5)
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f.scroll.backdrop:SetPoint("BOTTOMRIGHT", f.scroll, "BOTTOMRIGHT", 5, -5)
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pfUI.api.CreateBackdrop(f.scroll.backdrop, nil, true)
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f.scroll.text = CreateFrame("EditBox", "pfShareEditBox", f.scroll)
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f.scroll.text.bg = f.scroll.text:CreateTexture(nil, "OVERLAY")
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f.scroll.text.bg:SetAllPoints(f.scroll.text)
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f.scroll.text.bg:SetTexture(1,1,1,.05)
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f.scroll.text:SetMultiLine(true)
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f.scroll.text:SetWidth(560)
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f.scroll.text:SetHeight(400)
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f.scroll.text:SetAllPoints(f.scroll)
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f.scroll.text:SetTextInsets(15,15,15,15)
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f.scroll.text:SetFont(pfUI.media["font:RobotoMono.ttf"], 9)
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f.scroll.text:SetAutoFocus(false)
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f.scroll.text:SetJustifyH("LEFT")
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f.scroll.text:SetScript("OnEscapePressed", function() this:ClearFocus() end)
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f.scroll.text:SetScript("OnTextChanged", function()
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this:GetParent():UpdateScrollChildRect()
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this:GetParent():UpdateScrollState()
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local _, error = loadstring(f.scroll.text:GetText())
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if error or string.gsub(this:GetText(), " ", "") == "" then
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f.loadButton:Disable()
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f.loadButton.text:SetTextColor(1,.5,.5,1)
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else
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f.loadButton:Enable()
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f.loadButton.text:SetTextColor(.5,1,.5,1)
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end
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local trydec = dec(this:GetText())
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if string.gsub(this:GetText(), " ", "") == "" then
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f.readButton.text:SetText(T["N/A"])
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f.readButton:Disable()
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elseif not trydec or trydec == "" then
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f.readButton:Enable()
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f.readButton.text:SetText(T["Encode"])
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f.readButton.func = function()
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local compressed = enc(compress(f.scroll.text:GetText()))
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f.scroll.text:SetText(compressed)
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end
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else
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f.readButton:Enable()
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f.readButton.text:SetText(T["Decode"])
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f.readButton.func = function()
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local uncompressed = decompress(dec(f.scroll.text:GetText()))
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f.scroll.text:SetText(uncompressed)
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end
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end
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end)
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f.scroll:SetScrollChild(f.scroll.text)
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end
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do -- button: close
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f.closeButton = CreateFrame("Button", "pfShareClose", f)
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f.closeButton:SetPoint("TOPRIGHT", -5, -5)
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f.closeButton:SetHeight(12)
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f.closeButton:SetWidth(12)
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f.closeButton.texture = f.closeButton:CreateTexture("pfQuestionDialogCloseTex")
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f.closeButton.texture:SetTexture(pfUI.media["img:close"])
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f.closeButton.texture:ClearAllPoints()
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f.closeButton.texture:SetAllPoints(f.closeButton)
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f.closeButton.texture:SetVertexColor(1,.25,.25,1)
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pfUI.api.SkinButton(f.closeButton, 1, .5, .5)
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f.closeButton:SetScript("OnClick", function()
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this:GetParent():Hide()
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end)
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end
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do -- checkbox: ignore positions
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f.ignorePosition = CreateFrame("CheckButton", "pfShareIgnorePosition", f, "UICheckButtonTemplate")
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f.ignorePosition:SetNormalTexture("")
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f.ignorePosition:SetPushedTexture("")
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f.ignorePosition:SetHighlightTexture("")
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CreateBackdrop(f.ignorePosition, nil, true)
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f.ignorePosition:SetWidth(14)
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f.ignorePosition:SetHeight(14)
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f.ignorePosition:SetPoint("BOTTOMLEFT", 10, 10)
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f.ignorePositionCaption = f.ignorePosition:CreateFontString("Status", "LOW", "GameFontNormal")
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f.ignorePositionCaption:SetFont(pfUI.font_default, C.global.font_size + 2, "OUTLINE")
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f.ignorePositionCaption:SetPoint("LEFT", f.ignorePosition, "RIGHT", 5, 0)
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f.ignorePositionCaption:SetFontObject(GameFontWhite)
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f.ignorePositionCaption:SetJustifyH("LEFT")
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f.ignorePositionCaption:SetText(T["Ignore Layout"])
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end
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do -- button: load
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f.loadButton = CreateFrame("Button", "pfShareLoad", f)
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pfUI.api.SkinButton(f.loadButton)
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f.loadButton:SetPoint("BOTTOMRIGHT", -5, 5)
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f.loadButton:SetWidth(75)
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f.loadButton:SetHeight(25)
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f.loadButton.text = f.loadButton:CreateFontString("Caption", "LOW", "GameFontWhite")
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f.loadButton.text:SetAllPoints(f.loadButton)
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f.loadButton.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
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f.loadButton.text:SetText(T["Import"])
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f.loadButton:SetScript("OnClick", function()
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local ImportConfig, error = loadstring(f.scroll.text:GetText())
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if not error and f.scroll.text:GetText() ~= "" then
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ImportConfig()
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pfUI:LoadConfig()
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CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reloadUI now?"], ReloadUI)
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end
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end)
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end
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do -- button: read
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f.readButton = CreateFrame("Button", "pfShareDecode", f)
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pfUI.api.SkinButton(f.readButton)
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f.readButton:SetPoint("RIGHT", f.loadButton, "LEFT", -10, 0)
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f.readButton:SetWidth(75)
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f.readButton:SetHeight(25)
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f.readButton.text = f.readButton:CreateFontString("Caption", "LOW", "GameFontWhite")
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f.readButton.text:SetAllPoints(f.readButton)
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f.readButton.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
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f.readButton.text:SetText(T["N/A"])
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f.readButton:SetScript("OnClick", function()
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this.func()
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end)
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end
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do -- button: export
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f.exportButton = CreateFrame("Button", "pfShareExport", f)
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pfUI.api.SkinButton(f.exportButton)
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f.exportButton:SetPoint("RIGHT", f.readButton, "LEFT", -10, 0)
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f.exportButton:SetWidth(75)
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f.exportButton:SetHeight(25)
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f.exportButton.text = f.exportButton:CreateFontString("Caption", "LOW", "GameFontWhite")
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f.exportButton.text:SetAllPoints(f.exportButton)
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f.exportButton.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
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f.exportButton.text:SetText(T["Export"])
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f.exportButton:SetScript("OnClick", function()
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-- generate a default config
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local myconfig = CopyTable(pfUI_config)
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_G.pfUI_config = {}
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pfUI:LoadConfig()
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local defconfig = CopyTable(pfUI_config)
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-- restore config and references
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_G.pfUI_config = CopyTable(myconfig)
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C = _G.pfUI_config
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local ignored = {}
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ignored["position"] = f.ignorePosition:GetChecked()
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ignored["disabled"] = f.ignorePosition:GetChecked()
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local compressed = enc(compress(serialize(myconfig, defconfig, "pfUI_config", ignored)))
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f.scroll.text:SetText(compressed)
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f.scroll.text.value = compressed
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f.scroll:SetVerticalScroll(0)
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end)
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end
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_G.SLASH_PFEXPORT1, _G.SLASH_PFEXPORT2, _G.SLASH_PFEXPORT3 = "/export", "/import", "/share"
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function SlashCmdList.PFEXPORT(msg, editbox)
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f:Show()
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end
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end
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end)
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