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830e0a0be1
The compat/vanilla.lua GetItemInfo override reshaped vanilla's tuple into retail order by inserting nil at slot 4 (itemLevel), but truncated at 8 fields, dropping itemEquipLoc/itemTexture. ClassicAPI's global GetItemInfo keeps the vanilla shape (its hook only warms the item cache), so the shim stayed necessary but incomplete. Remove it and point the three callers at ClassicAPI's C_Item.GetItemInfo, which returns the full 18-field retail tuple. Positions 1-8 are identical to the old shim output, so bags/roll are unchanged; character.lua's itemSlot (equipLoc, field 9) was always nil under the truncating shim and now resolves correctly for ShaguScore.