mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
53969ddc01
* fixed offhand timer incorrectly showing for 2H weapon users * fixed sw_texture resolving pfUI.media key correctly instead of passing raw file path * added proper offhand weapon detection via GetEquippedItem + GetItemStatsField (Nampower), with vanilla API fallback * added UNIT_DIED event to reset timer when target dies * added ACTIONBAR_SLOT_CHANGED event to keep HS/Cleave slot cache up to date * added immediate offhand bar hide when OH weapon is unequipped mid-combat * added player GUID caching for UNIT_DIED comparison * added GUI options: texture, font size, show/hide timer text, MH/OH labels, offhand bar, HS/Cleave queue color * added HS/Cleave queue color coding for Warriors (green = Cleave, yellow = Heroic Strike) * added unit frame text options: attack speed, min/max damage, unit string, HP/mana display variants, pet name * removed unreliable dual-wield heuristic guard (mhAge < 0.1) Co-authored-by: Zedris