Files
pfUI/modules/socialmod.lua
T
2026-08-10 15:05:48 -05:00

197 lines
7.7 KiB
Lua

pfUI:RegisterModule("socialmod", function ()
local playerdb = _G.pfUI_playerDB
pfUI.socialmod = CreateFrame("Frame", "pfSocialMod", UIParent)
pfUI.socialmod:RegisterEvent("CHAT_MSG_SYSTEM")
pfUI.socialmod:SetScript("OnEvent", function()
local name = cmatch(arg1, _G.ERR_FRIEND_ONLINE_SS)
name = name or cmatch(arg1, _G.ERR_FRIEND_OFFLINE_S)
if name and playerdb[name] and playerdb[name].cname then
playerdb[name].lastseen = date("%a %d-%b-%Y")
end
end)
do -- add colors to guild list
hooksecurefunc("GuildStatus_Update", function()
local playerzone = GetRealZoneText()
local off = FauxScrollFrame_GetOffset(GuildListScrollFrame)
for i=1, GUILDMEMBERS_TO_DISPLAY, 1 do
local name, _, _, level, class, zone, _, _, online = GetGuildRosterInfo(off + i)
class = L["class"][class]
if name then
if class then
local color = PFUI_CLASS_COLORS[class]
local classicon = _G["GuildFrameButton"..i].classicon
local coords = CLASS_ICON_TCOORDS[class]
-- do we have classicons? (skin enabled?)
if classicon then
_G["GuildFrameButton"..i.."Class"]:SetTextColor(0,0,0,0)
if coords then
classicon:Show()
classicon:SetTexCoord(unpack(coords))
else
classicon:Hide()
end
if online then
_G["GuildFrameButton"..i.."Name"]:SetTextColor(color.r,color.g,color.b,1)
else
_G["GuildFrameButton"..i.."Name"]:SetTextColor(color.r,color.g,color.b,.5)
end
else
if online then
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
else
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5)
end
end
end
if level then
local color = GetDifficultyColor(level)
if online then
_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, 1)
else
_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, .5)
end
end
if zone and zone == playerzone then
if online then
_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, 1)
else
_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, .5)
end
end
end
end
end)
end
do -- add colors to friend list
hooksecurefunc("FriendsList_Update", function()
if GetNumFriends() == 0 then return end
local playerzone = GetRealZoneText()
local off = FauxScrollFrame_GetOffset(FriendsFrameFriendsScrollFrame)
for i=1, FRIENDS_TO_DISPLAY do
local info = C_FriendList.GetFriendInfoByIndex(off + i)
if not info or not info.name or info.name == _G.UNKNOWN then break end
local name = info.name
local friendName = _G["FriendsFrameFriendButton"..i.."ButtonTextName"]
local friendLoc = _G["FriendsFrameFriendButton"..i..FRIENDS_NAME_LOCATION]
local friendInfo = _G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]
local caption = friendName or friendLoc
if info.connected then
local ccolor = PFUI_CLASS_COLORS[info.classFilename]
local status = info.afk and CHAT_FLAG_AFK or info.dnd and CHAT_FLAG_DND or ""
local zone = ( info.area == playerzone and "|cffffffff" or "|cffcccccc" ) .. info.area .. "|r"
local cname = ccolor:WrapTextInColorCode(name)
if playerdb[name] then
playerdb[name].lastseen = date("%a %d-%b-%Y")
playerdb[name].cname = cname
end
if friendName then
friendName:SetText(cname)
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), zone, status))
else
friendLoc:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), cname, zone, status))
end
friendInfo:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), info.level, info.className))
caption:SetVertexColor(1,1,1,.9)
friendInfo:SetVertexColor(1,1,1,.9)
else
if playerdb[name] and playerdb[name].cname and playerdb[name].level and playerdb[name].lastseen then
caption:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), playerdb[name].cname))
friendInfo:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), playerdb[name].level, playerdb[name].lastseen))
else
caption:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name.."|r"))
friendInfo:SetText(TEXT(UNKNOWN))
end
caption:SetVertexColor(1,1,1,.4)
friendInfo:SetVertexColor(1,1,1,.4)
end
end
end)
end
do -- add colors to who list
hooksecurefunc("WhoList_Update", function()
local num, max = C_FriendList.GetNumWhoResults()
local off = FauxScrollFrame_GetOffset(WhoListScrollFrame)
local playerzone = GetRealZoneText()
local playerrace = UnitRace("player")
local playerguild = GetGuildInfo("player")
if num + 1 >= MAX_WHOS_FROM_SERVER then
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), max).." |cffaaaaaa"..format(WHO_FRAME_SHOWN_TEMPLATE, MAX_WHOS_FROM_SERVER))
else
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), num).." |cffaaaaaa"..format(WHO_FRAME_SHOWN_TEMPLATE, num))
end
for i=1, WHOS_TO_DISPLAY do
local info = C_FriendList.GetWhoInfo(off + i)
if info then
-- filename is the class token, so no L["class"] reversal is needed
local class = info.filename
_G["WhoFrameButton"..i.."Name"]:SetTextColor(NORMAL_FONT_COLOR:GetRGB())
if (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 1) then
if (info.area == playerzone) then
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
else
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
end
elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 2) then
if (info.fullGuildName == playerguild) then
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
else
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
end
elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 3) then
if (info.raceStr == playerrace) then
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
else
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
end
end
if class then
local classicon = _G["WhoFrameButton"..i].classicon
local coords = CLASS_ICON_TCOORDS[class]
local color = PFUI_CLASS_COLORS[class]
-- do we have classicons? (skin enabled?)
if classicon then
_G["WhoFrameButton"..i.."Class"]:SetTextColor(0,0,0,0)
_G["WhoFrameButton"..i.."Name"]:SetTextColor(color.r,color.g,color.b,1)
if coords then
classicon:Show()
classicon:SetTexCoord(unpack(coords))
else
classicon:Hide()
end
else
_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
end
end
local color = GetDifficultyColor(info.level)
_G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b)
end
end
end)
end
end)