Files
pfUI/compat/vanilla.lua
T

55 lines
1.6 KiB
Lua

-- load pfUI environment
setfenv(1, pfUI:GetEnvironment())
if pfUI.client > 11200 then return end
-- [[ Constants ]]--
CASTBAR_DELAY_EVENT = "SPELLCAST_DELAYED" -- SPELLCAST_CHANNEL_UPDATE ?
NAMEPLATE_OBJECTORDER = { "border", "glow", "name", "level", "levelicon",
"raidicon" }
NAMEPLATE_FRAMETYPE = "Button"
MINIMAP_TRACKING_FRAME = _G.MiniMapTrackingFrame
UI_OPTIONS_FRAME = _G.UIOptionsFrame
FRIENDS_NAME_LOCATION = "ButtonTextNameLocation"
COOLDOWN_FRAME_TYPE = "Model"
LOOT_BUTTON_FRAME_TYPE = "LootButton"
LOOT_BUTTON_SLOT_FUNCTION = "SetSlot"
PLAYER_BUFF_START_ID = -1
--[[ Vanilla API Extensions ]]--
function hooksecurefunc(name, func, append)
if not _G[name] then return end
pfUI.hooks[tostring(func)] = {}
pfUI.hooks[tostring(func)]["old"] = _G[name]
pfUI.hooks[tostring(func)]["new"] = func
if append then
pfUI.hooks[tostring(func)]["function"] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
pfUI.hooks[tostring(func)]["old"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
pfUI.hooks[tostring(func)]["new"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
end
else
pfUI.hooks[tostring(func)]["function"] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
pfUI.hooks[tostring(func)]["new"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
pfUI.hooks[tostring(func)]["old"](a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
end
end
_G[name] = pfUI.hooks[tostring(func)]["function"]
end
function HookScript(f, script, func)
local prev = f:GetScript(script)
f:SetScript(script, function()
if prev then prev() end
func()
end)
end