SetCVar and RegisterCVar read their arguments as 1.12.1 does: a number as %.14g text, "0" for a value with no string form, the reference usage text, realmList/realmName/scriptMemory read-only in the world, and CVAR_UPDATE fired inside the call for every token (#557)

`SetCVar` and `RegisterCVar` now read their arguments as the reference's bindings do (`0x488c10`, `0x488b00`):

- a number is stored as Lua's `%.14g` text (`luaV_tostring` `0x6f7c80`), so the stock Sound slider's 0.4 stores `"0.40000000596046"`;
- a value with no string form (nil, absent, boolean, table) stores `"0"` (`0x488c98`, `0x488b6f`), so unticking a stock Sound options box no longer raises and music can be switched off there;
- the reference's usage texts (`0x84235c`, `0x8422e8`);
- `realmList`, `realmName` and `scriptMemory` are read-only to Lua `SetCVar` in the world (`0x48f566`-`0x48f584`), and host writes still land;
- `CVAR_UPDATE` fires inside the call for every string token, changed or not (`0x488cad`-`0x488cd5`, `SignalEvent2` `0x703f50`).

Verified: 7 new VM tests, a stock Sound window test off the chain and a world-entry read-only test, each failing with the change undone; `scripts/gates.sh` green. Built on macOS; no platform seam touched.

Fixes #167
Fixes #139
Fixes #547

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Sam Sung
2026-09-28 20:19:05 +07:00
committed by GitHub
co-authored by Claude Opus 5.5
parent db94ea038e
commit 44fa1813ac
10 changed files with 444 additions and 85 deletions
@@ -306,6 +306,13 @@ pub(crate) fn load_ingame_ui_on_world_entry(world: &mut World) {
.and_then(|r| r.realm.as_ref().map(|r| r.name.clone()))
.unwrap_or_default();
script.set_realm_name(&realm);
// `CGGameUI::InitializeGame` flags these read-only before `UI_Init` loads anything
// (`0x48f566`-`0x48f584`), so an in-game `SetCVar` of one raises, logout handlers included;
// `ShutdownGame` clears them (`0x491240`), and here the flags die with this VM. The host's
// own realm writes are engine writes, which the flag does not stop.
for name in benilla_ui::script::IN_WORLD_READ_ONLY_CVARS {
script.set_cvar_read_only(name, true);
}
// The player too, before the addon walk. The record first: the reference's
// `UnitName`/`UnitRace`/`UnitClass`/`UnitSex` read only a copy of the char-enum row made at the
// Enter World commit (`0x5abd9e`) and never cleared, and each rebuilt VM is told once. The
@@ -3567,8 +3567,7 @@ fn the_status_bar_text_row_pins_the_numerals_the_moment_it_is_clicked() {
s.take_cvar_changes(),
vec![("statusBarText".to_string(), "1".to_string())]
);
// No repaint and no XP tick: only the queued `CVAR_UPDATE`.
s.tick(0.0);
// No repaint, no XP tick and no frame: only the `CVAR_UPDATE` the click fired.
assert!(
s.eval::<bool>("return MainMenuBarExpText:IsShown()")
.unwrap(),
@@ -3577,7 +3576,6 @@ fn the_status_bar_text_row_pins_the_numerals_the_moment_it_is_clicked() {
s.run("BenillaOptionsFrameContainerBodyInterfaceRowStatusTextCheck:Click()")
.unwrap();
s.tick(0.0);
assert!(!s
.eval::<bool>("return MainMenuBarExpText:IsShown()")
.unwrap());
@@ -1453,6 +1453,54 @@ fn the_stock_sound_options_window_loads_hidden_and_the_alias_is_gone() {
);
}
/// The stock Sound window's boxes write `this:GetChecked()` as is (`SoundOptionsFrame.lua:82`),
/// which is nil once unticked, and `SetCVar` stores that as "0" (`0x488c98`); its sliders write
/// `GetValue()`, a single-precision number stored as Lua's `%.14g` text (`0x6f7c80`).
#[test]
fn the_stock_sound_window_turns_a_box_off_and_stores_a_slider_as_lua_text() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = benilla_ui::script::UiScript::new().unwrap();
s.set_screen_size(1024.0, 768.0);
s.set_unit(
"player",
Some(benilla_ui::script::UnitState {
exists: true,
name: Some("Probefour".into()),
level: 60,
..Default::default()
}),
);
let failures = super::load_default_ui(&s);
assert!(failures.is_empty(), "manifest load errors: {failures:#?}");
s.set_cvar_host("EnableMusic", "1");
s.run("this = SoundOptionsFrameOkay SoundOptionsFrame_Load()")
.unwrap();
let _ = s.take_cvar_changes();
let checked = "return SoundOptionsFrameCheckButton5:GetChecked() and true or false";
assert!(s.eval::<bool>(checked).unwrap(), "Enable Music starts on");
s.run("SoundOptionsFrameCheckButton5:Click()").unwrap();
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
assert!(!s.eval::<bool>(checked).unwrap());
assert_eq!(
s.take_cvar_changes(),
vec![("EnableMusic".to_string(), "0".to_string())],
"the unticked box turns music off"
);
s.run("SoundOptionsFrameCheckButton5:Click()").unwrap();
assert_eq!(
s.take_cvar_changes(),
vec![("EnableMusic".to_string(), "1".to_string())]
);
s.run("SoundOptionsFrameSlider3:SetValue(0.4)").unwrap();
assert_eq!(
s.eval::<String>("return GetCVar(\"MusicVolume\")").unwrap(),
"0.40000000596046"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
/// The stock Video Options window loads hidden (`OptionsFrame.xml:5`) and owns the `OptionsFrame`
/// name; ours is `BenillaOptionsFrame`, which the ESC menu opens and the stock "options window
/// open?" consumers see only through the `GameMenuFrame.xml` wrappers.
@@ -270,6 +270,50 @@ fn the_login_arms_the_world_latch_and_the_logout_spends_it() {
let _ = std::fs::remove_dir_all(&tmp);
}
/// `CGGameUI::InitializeGame` flags `realmList`, `realmName` and `scriptMemory` read-only for the
/// world session (`0x48f566`-`0x48f584`) and `ShutdownGame` clears them (`0x491240`): an
/// in-game `SetCVar` of one raises, through a reload too, and the character screen's does not.
#[test]
fn the_realm_cvars_are_read_only_to_lua_only_in_the_world() {
let _l = ENV_LOCK
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
let (tmp, _c, _h) = hermetic_probe("readonly");
let mut world = booted_world();
world.init_resource::<super::LeavingWorldArmed>();
let set = |world: &World, chunk: &str| {
let s = world.non_send_resource::<benilla_ui::script::UiScript>();
// A bare test world has no registry to seed the VM from.
s.register_cvars(crate::cvars::registered_pairs());
s.run(chunk).map_err(|e| e.to_string())
};
assert_eq!(
set(&world, "SetCVar(\"realmList\", \"glue.example.org\")"),
Ok(()),
"the character screen's VM may write it"
);
log_in_as(&mut world, "Onehunter", 1);
for name in ["realmList", "realmName"] {
let err = set(&world, &format!("SetCVar({name:?}, \"x\")")).expect_err(name);
assert!(err.contains(&format!("\"{name}\" is read-only")), "{err}");
}
assert_eq!(set(&world, "SetCVar(\"MusicVolume\", 0.5)"), Ok(()));
reload(&mut world, crate::char_select::ClientState::InWorld);
assert!(
set(&world, "SetCVar(\"realmList\", \"x\")").is_err(),
"a reload keeps the flag, as the reference's rows keep theirs"
);
super::end_ui_session(&mut world);
assert_eq!(set(&world, "SetCVar(\"realmList\", \"x\")"), Ok(()));
drop(world);
let _ = std::fs::remove_dir_all(&tmp);
}
/// The reference's one guard in the shutdown tail: `0x490bd0` tests the active player's GUID pair
/// (`0x490bee call 0x468550`, `0x490bf3 or eax,edx`) and with none jumps (`0x490bf5 je 0x490c25`)
/// past only the `PLAYER_LEAVING_WORLD` fire, `0x490c20 call 0x490a80`; in-world roots fire both.
+1 -1
View File
@@ -143,7 +143,7 @@ pub(super) fn install(lua: &Lua) -> mlua::Result<()> {
let mut model = lua.app_data_mut::<Model>().expect("model app_data");
let is_cvar = model.cvars.contains_key(&name.to_ascii_lowercase());
if is_cvar && !value.is_empty() {
super::cvars::write_cvar(&mut model, name, value.to_string(), None);
super::cvars::write_cvar(&mut model, name, value.to_string());
} else {
model.console_lines.push(line.clone());
}
+87 -79
View File
@@ -9,6 +9,7 @@
use mlua::{Lua, Value};
use super::binding_abi::lua_number_text;
use super::{Model, ScriptValue};
/// One registered CVar.
@@ -202,6 +203,20 @@ impl super::UiScript {
std::mem::take(&mut self.model_mut().cvar_registrations)
}
/// Flag a CVar read-only to Lua, or clear it: `CVar::SetReadOnly` (`0x63e030`). A flagged name
/// makes `SetCVar` raise `"%s" is read-only` (`0x488c67`-`0x488c78`); host and engine writes,
/// and `ConsoleExec`, still land, as the reference's `CVar::Set` (`0x63df50`) never tests the
/// flag. The name need not be registered yet.
pub fn set_cvar_read_only(&mut self, name: &str, read_only: bool) {
let key = name.to_ascii_lowercase();
let mut model = self.model_mut();
if read_only {
model.cvars_read_only.insert(key);
} else {
model.cvars_read_only.remove(&key);
}
}
/// A native widget's write (the glue AddOns screen's "Load out of date AddOns" checkbox): sets
/// the value and queues the change like a Lua `SetCVar`, so the config file is dirtied.
pub fn set_cvar_engine(&mut self, name: &str, value: &str) {
@@ -282,27 +297,15 @@ fn store(model: &mut Model, key: &str, value: String) -> Option<String> {
Some(registered)
}
/// The `SetCVar` write, shared with `ConsoleExec`: the change is queued only when the value
/// moved, and `CVAR_UPDATE` fires only when a token was passed. `false` for an unknown name.
pub(super) fn write_cvar(
model: &mut Model,
name: &str,
value: String,
token: Option<String>,
) -> bool {
/// A by-name write from a binding (`SetCVar`, `ConsoleExec`, `SetGamma`, `SetWorldDetail`): the
/// change is queued only when the value moved. `false`, with a warning, for an unknown name.
pub(super) fn write_cvar(model: &mut Model, name: &str, value: String) -> bool {
let key = name.to_ascii_lowercase();
if !model.cvars.contains_key(&key) {
warn_unknown(model, name);
return false;
}
if store(model, &key, value.clone()).is_some() {
if let Some(token) = token {
model.pending_events.push((
"CVAR_UPDATE".to_string(),
vec![ScriptValue::Str(token), ScriptValue::Str(value)],
));
}
}
store(model, &key, value);
true
}
@@ -315,20 +318,36 @@ fn warn_unknown(model: &mut Model, name: &str) {
}
}
/// Coerce a Lua argument to the stored string; the client takes a number too
/// (`SetCVar("MusicVolume", 0.4)` is the common call). A boolean becomes "1" or "0", where the
/// reference's `SetCVar` and `RegisterCVar` store "0" for anything but a string or a number
/// (`0x488c98`, `0x488b6f`).
fn value_to_string(v: &Value) -> Option<String> {
match v {
Value::String(s) => s.to_str().ok().map(|s| s.to_owned()),
Value::Integer(i) => Some(i.to_string()),
Value::Number(n) => Some(n.to_string()),
Value::Boolean(b) => Some(if *b { "1".into() } else { "0".into() }),
/// An argument as the CVar bindings read it, `lua_tostring` (`0x6f3690`): a string as it is, a
/// number as Lua's `%.14g` text (`luaV_tostring` `0x6f7c80`), so the stock Sound slider's
/// single-precision 0.4 stores `"0.40000000596046"`. `None` for anything `lua_isstring`
/// (`0x6f3510`) refuses: nil, an absent argument, a boolean, a table or a function.
fn cvar_arg(v: Option<&Value>) -> Option<String> {
match v? {
// Lossy: the reference takes bytes, and invalid UTF-8 must not read as absent.
Value::String(s) => Some(s.to_string_lossy()),
Value::Integer(i) => Some(lua_number_text(*i as f64)),
Value::Number(n) => Some(lua_number_text(*n)),
_ => None,
}
}
/// What `SetCVar` and `RegisterCVar` store for a value with no string form (`0x82e570`, loaded
/// at `0x488c98` and `0x488b6f`).
const NO_STRING_FORM: &str = "0";
/// `0x84235c`, verbatim, the unbalanced parenthesis included.
const USAGE_SET_CVAR: &str = "Usage: SetCVar(\"cvar\", value [, \"scriptCvar\")";
/// `0x8422e8`, verbatim.
const USAGE_REGISTER_CVAR: &str = "Usage: RegisterCVar(\"cvar\" [, default])";
/// The CVars `CGGameUI::InitializeGame` flags read-only for the whole world session, the table
/// at `0x83de4c` walked by `0x48f566`-`0x48f584`; `ShutdownGame` clears them again
/// (`0x491240`-`0x49125d`). The host flags them on each in-game VM before its UI loads, as
/// `InitializeGame` does before `UI_Init`.
pub const IN_WORLD_READ_ONLY_CVARS: [&str; 3] = ["realmList", "realmName", "scriptMemory"];
/// The enemy-plate toggle's CVar, which the app reads rather than re-spelling. Deviation: 1.12
/// registers no nameplate CVar; the toggles persist under the later clients' names rather than
/// invented ones.
@@ -337,13 +356,18 @@ pub const CVAR_NAMEPLATE_ENEMIES: &str = "nameplateShowEnemies";
pub const CVAR_NAMEPLATE_FRIENDS: &str = "nameplateShowFriends";
pub(super) fn install(lua: &Lua) -> mlua::Result<()> {
// `RegisterCVar(name, value)` declares a CVar the client does not ship, which is how an addon
// persists a setting. Re-declaring a live name is a no-op: the reference never resets a live
// value on re-registration.
// `RegisterCVar(name, value)` (`0x488b00`) declares a CVar the client does not ship, which is
// how an addon persists a setting. Re-declaring a live name is a no-op: the reference never
// resets a live value on re-registration (`0x488b7d`).
lua.globals().set(
"RegisterCVar",
lua.create_function(|lua, (name, value): (String, Option<Value>)| {
let value = value.as_ref().and_then(value_to_string).unwrap_or_default();
lua.create_function(|lua, args: mlua::MultiValue| {
// `lua_isstring(1)` (`0x488b09`): a string or a number names it.
let Some(name) = cvar_arg(args.front()) else {
return Err(mlua::Error::runtime(USAGE_REGISTER_CVAR));
};
// The default only when `lua_isstring(2)` passes (`0x488b56`), else "0".
let value = cvar_arg(args.get(1)).unwrap_or_else(|| NO_STRING_FORM.to_string());
let mut model = lua.app_data_mut::<Model>().expect("model app_data");
let key = name.to_ascii_lowercase();
// A saved value outranks the declared one, which stays the default for the saver.
@@ -463,24 +487,40 @@ pub(super) fn install(lua: &Lua) -> mlua::Result<()> {
install_video_verbs(lua)?;
// `SetCVar(name, value [, token])` (`0x488c10`).
lua.globals().set(
"SetCVar",
lua.create_function(|lua, args: mlua::MultiValue| {
let mut it = args.iter();
let (Some(Value::String(name)), Some(v)) = (it.next(), it.next()) else {
return Err(mlua::Error::runtime("Usage: SetCVar(\"name\", value)"));
// `lua_isstring(1)` (`0x488c1a`): a string or a number names it.
let Some(name) = cvar_arg(args.front()) else {
return Err(mlua::Error::runtime(USAGE_SET_CVAR));
};
let name = name.to_str()?.to_owned();
let Some(value) = value_to_string(v) else {
return Err(mlua::Error::runtime("Usage: SetCVar(\"name\", value)"));
};
// The third argument is the `CVAR_UPDATE` token, passed through as arg1; without one
// nothing fires. The 1.12 options panels pass their CheckButtons key, such as
// "STATUS_BAR_TEXT" (`UIOptionsFrame.lua` l.335, `OptionsFrame.lua` l.192), which is
// how `UIOptionsFrame_OnEvent` finds its row.
let token = it.next().and_then(value_to_string);
let mut model = lua.app_data_mut::<Model>().expect("model app_data");
write_cvar(&mut model, &name, value, token);
// A value with no string form stores "0" (`0x488c8d`-`0x488c98`): an unchecked
// CheckButton's `GetChecked()` is nil, and `SoundOptionsCheckButton_OnClick` writes
// it as is.
let value = cvar_arg(args.get(1)).unwrap_or_else(|| NO_STRING_FORM.to_string());
{
let mut model = lua.app_data_mut::<Model>().expect("model app_data");
// Flag bit2 (`0x488c67`), tested before anything is written.
if model.cvars_read_only.contains(&name.to_ascii_lowercase()) {
return Err(mlua::Error::runtime(format!("\"{name}\" is read-only")));
}
if !write_cvar(&mut model, &name, value.clone()) {
return Ok(());
}
}
// A third argument that passes `lua_isstring` is the `CVAR_UPDATE` token, arg1, with
// the value as arg2 (`0x488cad`-`0x488cd5`), fired on every such call, changed or not,
// and inside it: `SignalEvent2` (`0x703f50`) walks the listeners in place. The 1.12
// options panels pass their CheckButtons key, such as "STATUS_BAR_TEXT"
// (`UIOptionsFrame.lua` l.335), which is how `UIOptionsFrame_OnEvent` finds its row.
if let Some(token) = cvar_arg(args.get(2)) {
super::tick::fire_event_into(
lua,
"CVAR_UPDATE",
vec![ScriptValue::Str(token), ScriptValue::Str(value)],
);
}
Ok(())
})?,
)?;
@@ -709,7 +749,7 @@ fn install_video_verbs(lua: &Lua) -> mlua::Result<()> {
let mut written = format!("{:.6}", 1.0 - v);
written.truncate(15);
let mut model = lua.app_data_mut::<Model>().expect("model app_data");
write_cvar(&mut model, CVAR_GAMMA, written, None);
write_cvar(&mut model, CVAR_GAMMA, written);
// Zero return values, not nil (`eax = 0` at every `ret`).
Ok(mlua::MultiValue::new())
})?,
@@ -777,9 +817,8 @@ fn install_world_detail_verbs(lua: &Lua) -> mlua::Result<()> {
&mut model,
CVAR_FRILL_DENSITY,
WORLD_DETAIL_STOPS[stop].to_string(),
None,
);
write_cvar(&mut model, CVAR_WORLD_DETAIL, stop.to_string(), None);
write_cvar(&mut model, CVAR_WORLD_DETAIL, stop.to_string());
// Zero return values, not nil (`eax = 0` at every `ret`).
Ok(mlua::MultiValue::new())
})?,
@@ -978,37 +1017,6 @@ mod tests {
assert_eq!(s.take_console_lines(), vec!["MusicVolume".to_string()]);
}
#[test]
fn the_third_argument_is_the_cvar_update_token() {
let mut s = script_with_volume();
s.run(
"SEEN = {} \
f = CreateFrame(\"Frame\") \
f:RegisterEvent(\"CVAR_UPDATE\") \
f:SetScript(\"OnEvent\", function() table.insert(SEEN, arg1 .. \"=\" .. arg2) end)",
)
.unwrap();
s.run(r#"SetCVar("MusicVolume", "0.5")"#).unwrap();
s.tick(0.0);
assert_eq!(s.eval::<f64>("return getn(SEEN)").unwrap(), 0.0);
// With one: arg1 is the token verbatim, not the CVar's name, and arg2 the new value.
s.run(r#"SetCVar("MusicVolume", "0.6", "MUSIC_VOLUME")"#)
.unwrap();
s.tick(0.0);
assert_eq!(
s.eval::<String>("return SEEN[1]").unwrap(),
"MUSIC_VOLUME=0.6"
);
s.run(r#"SetCVar("MusicVolume", "0.6", "MUSIC_VOLUME")"#)
.unwrap();
s.tick(0.0);
assert_eq!(s.eval::<f64>("return getn(SEEN)").unwrap(), 1.0);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
#[test]
fn host_writes_do_not_echo_and_snapshots_carry_defaults() {
let mut s = script_with_volume();
+2 -2
View File
@@ -177,8 +177,8 @@ pub use cursor::{
};
pub use cvars::{
MultisampleFormat, ScreenResolution, SeededCvar, VideoCaps, CVAR_FRILL_DENSITY, CVAR_GAMMA,
CVAR_NAMEPLATE_ENEMIES, CVAR_NAMEPLATE_FRIENDS, CVAR_WORLD_DETAIL, VIDEO_DEFAULT_CVARS,
WORLD_DETAIL_STOPS,
CVAR_NAMEPLATE_ENEMIES, CVAR_NAMEPLATE_FRIENDS, CVAR_WORLD_DETAIL, IN_WORLD_READ_ONLY_CVARS,
VIDEO_DEFAULT_CVARS, WORLD_DETAIL_STOPS,
};
pub use death::{DeathAction, DeathUiState};
pub use dressup::DressUpIntent;
+4
View File
@@ -379,6 +379,9 @@ pub(crate) struct Model {
/// `(name, default)` per addon `RegisterCVar` that created a slot.
pub(crate) cvar_registrations: Vec<(String, String)>,
pub(crate) cvars_warned: HashSet<String>,
/// The lowercased names a Lua `SetCVar` refuses, the reference's flag bit2 (`rec+0x1c & 4`,
/// `CVar::SetReadOnly 0x63e030`). Kept beside the rows, so a host re-seed never clears it.
pub(crate) cvars_read_only: HashSet<String>,
/// The adapter's multisample formats in dropdown order, the reference's list `[0xb4b444]` of
/// `{colorBits, depthBits, multisample}` (count `[0xb4b440]`, built by `0x48c3e0`).
@@ -1119,6 +1122,7 @@ impl Model {
cvar_changes: Vec::new(),
cvar_registrations: Vec::new(),
cvars_warned: HashSet::new(),
cvars_read_only: HashSet::new(),
multisample_formats: Vec::new(),
screen_resolutions: Vec::new(),
current_resolution: None,
@@ -0,0 +1,249 @@
//! The `SetCVar` (`0x488c10`) and `RegisterCVar` (`0x488b00`) bindings: how each reads its
//! arguments, the read-only flag, and when `CVAR_UPDATE` fires.
use crate::script::UiScript;
fn script_with(rows: &[(&str, &str)]) -> UiScript {
let s = UiScript::new().unwrap();
s.register_cvars(rows.iter().copied());
s
}
fn get(s: &UiScript, name: &str) -> String {
s.eval::<String>(&format!("return GetCVar({name:?})"))
.unwrap()
}
fn raised(s: &UiScript, chunk: &str) -> String {
s.run(chunk)
.expect_err(&format!("{chunk} must raise"))
.to_string()
}
/// `lua_tostring` on argument 2 returns NULL for anything but a string or a number, and the
/// binding stores `"0"` for it (`0x488c8d`-`0x488c98`): an unticked box's `GetChecked()` is nil.
#[test]
fn set_cvar_stores_zero_for_a_value_with_no_string_form() {
let mut s = script_with(&[("EnableMusic", "1")]);
for value in ["nil", "true", "false", "{}", "print"] {
s.set_cvar_host("EnableMusic", "1");
s.run(&format!("SetCVar(\"EnableMusic\", {value})"))
.unwrap_or_else(|e| panic!("SetCVar with {value} raised: {e}"));
assert_eq!(get(&s, "EnableMusic"), "0", "SetCVar with {value}");
assert_eq!(
s.take_cvar_changes(),
vec![("EnableMusic".to_string(), "0".to_string())],
"SetCVar with {value} is a real write"
);
}
s.set_cvar_host("EnableMusic", "1");
s.run("SetCVar(\"EnableMusic\")").unwrap();
assert_eq!(get(&s, "EnableMusic"), "0", "an absent value");
}
/// A number goes through `luaV_tostring` (`0x6f7c80`), MSVC's `%.14g`; a string is kept as is.
#[test]
fn set_cvar_stores_a_number_as_lua_text() {
let s = script_with(&[("MusicVolume", "1.0")]);
for (lua, stored) in [
// The stock Sound slider's single-precision 0.4, widened.
("0.4000000059604645", "0.40000000596046"),
("0.7", "0.7"),
("3", "3"),
("-2.5", "-2.5"),
("1e20", "1e+020"),
("0.00001", "1e-005"),
("\"0.4000000059604645\"", "0.4000000059604645"),
] {
s.run(&format!("SetCVar(\"MusicVolume\", {lua})")).unwrap();
assert_eq!(get(&s, "MusicVolume"), stored, "SetCVar with {lua}");
}
}
/// `lua_isstring(1)` fails (`0x488c1a`) and the binding raises the reference's own usage text
/// (`0x84235c`); a number passes and names the CVar by its text.
#[test]
fn set_cvar_raises_the_reference_usage_without_a_name() {
let s = script_with(&[("5", "a")]);
for chunk in [
"SetCVar()",
"SetCVar(nil, 1)",
"SetCVar({}, 1)",
"SetCVar(true, 1)",
] {
assert!(
raised(&s, chunk).contains("Usage: SetCVar(\"cvar\", value [, \"scriptCvar\")"),
"{chunk}"
);
}
s.run("SetCVar(5, \"b\")").unwrap();
assert_eq!(get(&s, "5"), "b");
}
/// Flag bit2 (`0x488c67`-`0x488c78`): the in-game session flags three rows (`0x48f566`), and
/// only the Lua binding tests it; before the flag the same write lands.
#[test]
fn set_cvar_refuses_a_read_only_row_only_once_flagged() {
let mut s = script_with(&[
("realmList", "us.logon.worldofwarcraft.com"),
("realmName", ""),
("scriptMemory", "0"),
("MusicVolume", "1.0"),
]);
s.run(
"SEEN = 0 \
f = CreateFrame(\"Frame\") \
f:RegisterEvent(\"CVAR_UPDATE\") \
f:SetScript(\"OnEvent\", function() SEEN = SEEN + 1 end)",
)
.unwrap();
for name in crate::script::IN_WORLD_READ_ONLY_CVARS {
s.run(&format!("SetCVar({name:?}, \"before\")")).unwrap();
assert_eq!(
get(&s, name),
"before",
"{name} is writable before the flag"
);
}
s.take_cvar_changes();
for name in crate::script::IN_WORLD_READ_ONLY_CVARS {
s.set_cvar_read_only(name, true);
}
for name in crate::script::IN_WORLD_READ_ONLY_CVARS {
let upper = name.to_ascii_uppercase();
assert_eq!(
raised(&s, &format!("SetCVar({upper:?}, \"after\", \"TOKEN\")"))
.lines()
.next(),
Some(format!("runtime error: \"{upper}\" is read-only").as_str()),
"the name as passed, any case"
);
assert_eq!(get(&s, name), "before", "{name} kept its value");
}
assert!(s.take_cvar_changes().is_empty(), "nothing was written");
assert_eq!(
s.eval::<f64>("return SEEN").unwrap(),
0.0,
"a refused write fires nothing"
);
s.run("SetCVar(\"MusicVolume\", 0.5)").unwrap();
assert_eq!(get(&s, "MusicVolume"), "0.5", "other rows stay writable");
// The host's and the console's writes go through `CVar::Set` (`0x63df50`), which never
// tests the flag.
s.set_cvar_engine("realmList", "logon.example.org");
assert_eq!(get(&s, "realmList"), "logon.example.org");
s.run("ConsoleExec(\"realmName Elsewhere\")").unwrap();
assert_eq!(get(&s, "realmName"), "Elsewhere");
// `ShutdownGame`'s clear (`0x491252`).
s.set_cvar_read_only("realmList", false);
s.run("SetCVar(\"realmList\", \"again\")").unwrap();
assert_eq!(get(&s, "realmList"), "again");
}
/// A re-seed from the host replaces every row, and the flag outlives it, as the reference's
/// rows keep their flags through every write.
#[test]
fn the_read_only_flag_survives_a_host_reseed() {
let mut s = script_with(&[("realmName", "")]);
s.set_cvar_read_only("realmName", true);
s.seed_cvars([crate::script::SeededCvar {
name: "realmName".into(),
value: "Here".into(),
default: String::new(),
latched: false,
}]);
assert!(raised(&s, "SetCVar(\"realmName\", \"x\")").contains("is read-only"));
}
/// `CVAR_UPDATE` fires whenever argument 3 passes `lua_isstring`, changed or not, with the token
/// as arg1 and the value text as arg2 (`0x488cad`-`0x488cd5`), inside the call: `SignalEvent2`
/// (`0x703f50`) walks its listeners in place.
#[test]
fn set_cvar_fires_cvar_update_inside_the_call_for_every_token() {
let s = script_with(&[("MusicVolume", "1.0")]);
s.run(
"SEEN = {} \
f = CreateFrame(\"Frame\") \
f:RegisterEvent(\"CVAR_UPDATE\") \
f:SetScript(\"OnEvent\", function() table.insert(SEEN, arg1 .. \"=\" .. arg2) end)",
)
.unwrap();
let seen = |s: &UiScript| -> Vec<String> { s.eval("return SEEN").unwrap() };
// No token, or one with no string form: nothing fires.
for chunk in [
"SetCVar(\"MusicVolume\", \"0.5\")",
"SetCVar(\"MusicVolume\", \"0.5\", nil)",
"SetCVar(\"MusicVolume\", \"0.5\", true)",
"SetCVar(\"MusicVolume\", \"0.5\", {})",
] {
s.run(chunk).unwrap();
assert!(seen(&s).is_empty(), "{chunk} fires nothing");
}
// Seen by the next statement of the same chunk, with no tick between.
assert_eq!(
s.eval::<f64>("SetCVar(\"MusicVolume\", \"0.6\", \"MUSIC_VOLUME\") return getn(SEEN)")
.unwrap(),
1.0,
"the handler ran before SetCVar returned"
);
// The same value again still fires.
s.run("SetCVar(\"MusicVolume\", \"0.6\", \"MUSIC_VOLUME\")")
.unwrap();
// A number token is its text; a value with no string form is "0".
s.run("SetCVar(\"MusicVolume\", nil, 7)").unwrap();
s.run("SetCVar(\"MusicVolume\", 0.25, \"VOL\")").unwrap();
assert_eq!(
seen(&s),
vec!["MUSIC_VOLUME=0.6", "MUSIC_VOLUME=0.6", "7=0", "VOL=0.25"]
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
/// `RegisterCVar` takes argument 2 as the default only when `lua_isstring` passes (`0x488b56`),
/// else `"0"` (`0x488b6f`); a number default is `%.14g` text. Without a name it raises its usage
/// text (`0x8422e8`).
#[test]
fn register_cvar_defaults_to_zero_and_reads_numbers_as_lua_text() {
let mut s = UiScript::new().unwrap();
for (name, arg, stored) in [
("Bare", "", "0"),
("Nil", ", nil", "0"),
("True", ", true", "0"),
("Table", ", {}", "0"),
("Float", ", 0.4000000059604645", "0.40000000596046"),
("Int", ", 3", "3"),
("Text", ", \"on\"", "on"),
] {
s.run(&format!("RegisterCVar({name:?}{arg})")).unwrap();
assert_eq!(get(&s, name), stored, "RegisterCVar({name:?}{arg})");
assert_eq!(
s.eval::<String>(&format!("return GetCVarDefault({name:?})"))
.unwrap(),
stored,
"the default too"
);
}
assert!(s
.take_cvar_registrations()
.contains(&("Bare".to_string(), "0".to_string())));
assert!(
s.eval::<bool>("return tonumber(GetCVar(\"Bare\")) == 0")
.unwrap(),
"an addon's tonumber of a bare registration is 0, not nil"
);
for chunk in [
"RegisterCVar()",
"RegisterCVar(nil, \"1\")",
"RegisterCVar({})",
] {
assert!(
raised(&s, chunk).contains("Usage: RegisterCVar(\"cvar\" [, default])"),
"{chunk}"
);
}
}
@@ -10,6 +10,7 @@ mod channel;
mod common;
mod cooldown;
mod create_frame_template;
mod cvar_bindings;
mod dispatch_bench;
mod end_to_end;
mod events;