MONKEY (daylight): options tests count the new Advanced Graphics row

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
pkuzic
2026-09-25 07:52:08 +01:00
co-authored by Claude Opus 5.5
parent d2e2d39c98
commit 627dbece1a
@@ -3140,7 +3140,8 @@ fn every_row_tooltip_key_resolves_in_the_real_global_strings() {
// and Interior Darkness. The three rows that MOVED onto it are already in the 81: a row
// changing pages does not change this count, only its entry in BENILLA_OWNED. 81 -> 93.
// Water Quality and Lava Glow add two more: 93 -> 95.
assert_eq!(checked, 95, "every tipped row carries a live key");
// MONKEY (daylight: terrain torch casters): Terrain Blocks Torchlight. 95 -> 96.
assert_eq!(checked, 96, "every tipped row carries a live key");
assert_eq!(
untipped,
vec![
@@ -3272,7 +3273,8 @@ fn every_flavor_of_row_raises_its_plate_from_the_page_it_lives_on() {
// whose descriptions are all benilla's.
// Water Quality and Lava Glow add two more: 93 -> 95.
// MONKEY (volumetric fog): the atmosphere dropdown adds one more described row.
assert_eq!(raised, 96, "every row but Auto Loot raises a description");
// MONKEY (daylight: terrain torch casters): …and Terrain Blocks Torchlight one more.
assert_eq!(raised, 97, "every row but Auto Loot raises a description");
}
/// The **Combat page** (decision 1134) — the first rows in this window whose store is a