ui: load Turtle's Transmog/Shop Templates xmls, so the windows don't raise on nil

This commit is contained in:
chairmanpow
2026-10-04 10:37:41 +01:00
parent 32657507b7
commit a0d9952d90
+5
View File
@@ -179,7 +179,12 @@ Interface\FrameXML\OctoLFTBlinkPause\OctoLFTBlinkPause.lua
# UIs are the same pattern but need `ToggleInspect`/`SetTalentButtonLocation` and the GuildBank
# globals built first, so they are not loaded here yet.
Interface\FrameXML\Turtle_TransmogUI\Turtle_TransmogSets.lua
# The slot buttons in Turtle_TransmogUI.xml inherit TransmogPlayerSlotTemplate, and the look grid
# and new-transmog alert inherit TransmogFrameLookTemplate/TransmogWonItemTemplate; without this
# file they materialize bare and the UI's `_G[slot.."BorderSelected"]`-style reads raise on nil.
Interface\FrameXML\Turtle_TransmogUI\Turtle_TransmogUITemplates.xml
Interface\FrameXML\Turtle_TransmogUI\Turtle_TransmogUI.xml
Interface\FrameXML\Turtle_ShopUI\Turtle_ShopUITemplates.xml
Interface\FrameXML\Turtle_ShopUI\Turtle_ShopUI.xml
# Ours: the `/errors` script error log and our slash commands.
ScriptLogFrame.xml