ui: load Turtle's Transmog/Shop Templates xmls, so the windows don't raise on nil
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@@ -179,7 +179,12 @@ Interface\FrameXML\OctoLFTBlinkPause\OctoLFTBlinkPause.lua
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# UIs are the same pattern but need `ToggleInspect`/`SetTalentButtonLocation` and the GuildBank
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# globals built first, so they are not loaded here yet.
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Interface\FrameXML\Turtle_TransmogUI\Turtle_TransmogSets.lua
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# The slot buttons in Turtle_TransmogUI.xml inherit TransmogPlayerSlotTemplate, and the look grid
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# and new-transmog alert inherit TransmogFrameLookTemplate/TransmogWonItemTemplate; without this
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# file they materialize bare and the UI's `_G[slot.."BorderSelected"]`-style reads raise on nil.
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Interface\FrameXML\Turtle_TransmogUI\Turtle_TransmogUITemplates.xml
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Interface\FrameXML\Turtle_TransmogUI\Turtle_TransmogUI.xml
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Interface\FrameXML\Turtle_ShopUI\Turtle_ShopUITemplates.xml
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Interface\FrameXML\Turtle_ShopUI\Turtle_ShopUI.xml
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# Ours: the `/errors` script error log and our slash commands.
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ScriptLogFrame.xml
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