contributions: issues and pull requests are open
The workflow that closed every pull request on arrival is gone, the README's closed-doors notice becomes a short Contributing section, and CONTRIBUTING.md says how to report a bug. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -8,12 +8,6 @@
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</p>
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</div>
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> [!IMPORTANT]
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> **Issues are off, and pull requests are not open yet.** [`docs/CONTRIBUTING.md`](docs/CONTRIBUTING.md)
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> says what will get in when they are. Until then, the way to contribute is to join the
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> [Discord](https://discord.gg/wJSJx467G4) and report the bugs you find. Questions and ideas are
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> welcome in the same place.
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benilla speaks the original 1.12.1 protocol, so it connects to any server the real client could,
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and reads its game data at runtime from your own 1.12.1 install. Every file format and the network
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protocol are implemented from scratch, with no original client code, no third-party WoW crates,
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@@ -74,6 +68,12 @@ at any IP or hostname, appending the auth port if yours is remapped
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(`WOW_HOST=play.example.com:5000`). Credentials go in at the login screen, or set `WOW_USER` /
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`WOW_PASS` to skip it.
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## Contributing
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Issues and pull requests are open. [`docs/CONTRIBUTING.md`](docs/CONTRIBUTING.md) says what gets
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in and how a change is judged. Bugs, questions and ideas are welcome on the
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[Discord](https://discord.gg/wJSJx467G4) too.
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---
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Early inspiration and file format guidance came from the
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