MONKEY (daylight): time the terrain caster gather in WOW_TORCH_TRACE

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
pkuzic
2026-09-25 05:28:38 +01:00
co-authored by Claude Opus 5.5
parent 54eac4fdaf
commit c66cf1e601
+3 -1
View File
@@ -1273,10 +1273,12 @@ fn update_torch_shadows(
collect_torch_entities(&ents, true, &gather, &mut positions, &mut indices);
if with_terrain {
if let (Some(t), Some(a)) = (&ents.terrain, &ents.adt_tiles) {
let t0 = std::time::Instant::now();
let tris = benilla_world::terrain_stream::append_terrain_torch_triangles(
t, a, slot.pos, range, &mut positions, &mut indices);
if std::env::var_os("WOW_TORCH_TRACE").is_some() {
info!("torch-terrain: slot {i} +{tris} ground tris within {range:.0} yd");
info!("torch-terrain: slot {i} +{tris} ground tris within {range:.0} yd in {:.3} ms",
t0.elapsed().as_secs_f64() * 1e3);
}
}
}