MONKEY (ao): import ShaderDefVal

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
pkuzic
2026-09-25 03:47:36 +01:00
co-authored by Claude Opus 5.5
parent 7dff91a923
commit dd0bb2bba9
+1
View File
@@ -34,6 +34,7 @@ use bevy::{
view::{Msaa, ViewDepthTexture, ViewTarget, ViewUniform, ViewUniformOffset, ViewUniforms},
Render, RenderApp, RenderStartup, RenderSystems,
},
shader::ShaderDefVal,
};
pub(crate) struct AmbientOcclusionPlugin;