There is no top-level assets/ directory: assets/ui lives under
crates/benilla-app/, which the crates arm already scopes to benilla-app.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The test gate refuses skips only where both the install and the
wow-addons-vanilla link are present. The link is gitignored, so the
tree hash cannot see it, and the stamp kept only the install path. A
green earned without the corpus was therefore reused after the link
appeared, and skips were never refused on that tree. The corpus's
presence now sits beside the install in the stamp. The memo message
also names docs/ as well as top-level *.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The test gate refuses skips only where both the install and the
wow-addons-vanilla link are present. The link is gitignored, so the
tree hash cannot see it, and the stamp kept only the install path. A
green earned without the corpus was therefore reused after the link
appeared, and skips were never refused on that tree. The corpus's
presence now sits beside the install in the stamp. The memo message
also names docs/ as well as top-level *.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each rung keeps one or two lines: what it refuses and the fact that
makes it necessary. The stories of how each gate came to exist are
gone. 148 comment lines become 48; the code is unchanged.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each rung keeps one or two lines: what it refuses and the fact that
makes it necessary. The stories of how each gate came to exist are
gone. 148 comment lines become 48; the code is unchanged.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each item says what it is and the wire or server fact behind it, with
the vmangos or client citation; the two kept deviations say why.
History, record numbers and emphasis go. With comments stripped the six
files are identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each item says what it is and the wire or server fact behind it, with
the vmangos or client citation; the two kept deviations say why.
History, record numbers and emphasis go. With comments stripped the six
files are identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A failure message pointed at records and bug ids that are not in this
repo; each now says the fact alone. Only message text changes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A failure message pointed at records and bug ids that are not in this
repo; each now says the fact alone. Only message text changes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each remaining comment says what a group of entries is or which entry
must load before which, and why. Entries, directives and their order
are unchanged.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each remaining comment says what a group of entries is or which entry
must load before which, and why. Entries, directives and their order
are unchanged.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Docstrings keep their usage and exit codes; table headers keep the
column contract and the client addresses and lose the dates, the
correction history and every path into another repository. A
generated header changes in its generator's template, so each of the
four generators still reproduces its output byte for byte, and no data
row changed in any of the seven tables.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Docstrings keep their usage and exit codes; table headers keep the
column contract and the client addresses and lose the dates, the
correction history and every path into another repository. A
generated header changes in its generator's template, so each of the
four generators still reproduces its output byte for byte, and no data
row changed in any of the seven tables.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A frame's comment names the stock file or 1.12 default its shape follows;
a Lua comment stays where the code would otherwise be "fixed". Notes the
code contradicts are gone. With XML and Lua comments stripped every file
is identical, and each is well-formed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A frame's comment names the stock file or 1.12 default its shape follows;
a Lua comment stays where the code would otherwise be "fixed". Notes the
code contradicts are gone. With XML and Lua comments stripped every file
is identical, and each is well-formed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The pass, the blend and texenv facts with their client addresses, the
precision rules and the two marked deviations stay; history and record
numbers go. Struct field notes now match what the shader and its Rust
mirrors do, and two blocks move onto the items they describe. With
comments stripped the shader is identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The pass, the blend and texenv facts with their client addresses, the
precision rules and the two marked deviations stay; history and record
numbers go. Struct field notes now match what the shader and its Rust
mirrors do, and two blocks move onto the items they describe. With
comments stripped the shader is identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each header names its pass and the fixed-function state, blend and
formula it reproduces, with the client address; GPU traps, precision
rules and marked deviations stay. Bevy's own comments in the two
vendored UI shaders stay verbatim so an upgrade re-diffs cleanly. With
comments stripped every shader is identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each header names its pass and the fixed-function state, blend and
formula it reproduces, with the client address; GPU traps, precision
rules and marked deviations stay. Bevy's own comments in the two
vendored UI shaders stay verbatim so an upgrade re-diffs cleanly. With
comments stripped every shader is identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The generated map shows each description, so the numbers pointed every
reader at records that are not in this repo. Only `description` changes;
every other key parses identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The generated map shows each description, so the numbers pointed every
reader at records that are not in this repo. Only `description` changes;
every other key parses identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With no `.probe-identity`, the scrub kept the shell's WOW_USER, WOW_PASS
and WOW_CHAR in the environment, so the realm leg inherited WOW_CHAR and
`realm_select::smoke` refused it: the documented
`WOW_USER=… WOW_PASS=… WOW_CHAR=… scripts/smoke.sh` could never pass.
The account is resolved into the script's own variables first and each
leg passes it by name, so it now leaves the environment either way.
Verified: the scrub run alone with the account in the shell leaves only
WOW_HOST in a child's environment, with and without a declared identity.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
With no `.probe-identity`, the scrub kept the shell's WOW_USER, WOW_PASS
and WOW_CHAR in the environment, so the realm leg inherited WOW_CHAR and
`realm_select::smoke` refused it: the documented
`WOW_USER=… WOW_PASS=… WOW_CHAR=… scripts/smoke.sh` could never pass.
The account is resolved into the script's own variables first and each
leg passes it by name, so it now leaves the environment either way.
Verified: the scrub run alone with the account in the shell leaves only
WOW_HOST in a child's environment, with and without a declared identity.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
One line per dependency where the reason is not obvious, measurements
kept as the number and the unit. Parsed with tomllib before and after,
every manifest is identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
One line per dependency where the reason is not obvious, measurements
kept as the number and the unit. Parsed with tomllib before and after,
every manifest is identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each header is a one-line summary, the environment it reads and its
usage; the history, measurements and record numbers go. Only comment
lines change: with comments stripped the scripts are byte-identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Each header is a one-line summary, the environment it reads and its
usage; the history, measurements and record numbers go. Only comment
lines change: with comments stripped the scripts are byte-identical.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
465 tests loaded the stock interface off the install without declaring
it, and 25 addon tests assumed the install beside the corpus; each now
opens with `wow_data_or_skip!`. The gates run the workspace tests a
second time with `WOW_DATA=`, so a test that reads the install
undeclared fails at land instead of on a contributor's clone. The skip
log writes each line in one call so parallel tests do not interleave.
Verified: the workspace tests with `WOW_DATA=` in a checkout that has
the addon corpus pass 6972, fail 0, and log 1555 skips; on a fresh
clone of main before this change they failed 465.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
465 tests loaded the stock interface off the install without declaring
it, and 25 addon tests assumed the install beside the corpus; each now
opens with `wow_data_or_skip!`. The gates run the workspace tests a
second time with `WOW_DATA=`, so a test that reads the install
undeclared fails at land instead of on a contributor's clone. The skip
log writes each line in one call so parallel tests do not interleave.
Verified: the workspace tests with `WOW_DATA=` in a checkout that has
the addon corpus pass 6972, fail 0, and log 1555 skips; on a fresh
clone of main before this change they failed 465.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The notes and comments say what is true of the 1.12.1 client and cite the
byte address; the record numbers, the dates and the private repository's
file paths go.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The notes and comments say what is true of the 1.12.1 client and cite the
byte address; the record numbers, the dates and the private repository's
file paths go.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
What a clone lacked: the gates went green with a thousand skipped tests and said nothing, every
login script assumed a worktree-pool slot and its probe account, the client defaulted to the
maintainer's account, a docker path and a home directory were in the code, the temp files broke
on GNU coreutils, and two generators could only run against a sibling repo.
Now the test gates print how many data-gated tests skipped and why; a scripted run logs in as
the account its checkout declares in `.probe-identity` or as the three variables name, never a
default, and the client refuses a scripted login on any other account; the event and message
tables regenerate from vendored inputs, byte for byte; the docs state the real prerequisites.
Out of the tree, into the maintainer's own tooling: the worktree pool, its hooks, the perf leg
runner, the cross-platform compile and the Vulkan container leg — a way of working, and setups
not every machine has. One hook stays: no writes into the install.
Two tests that could never run are gone with their subject: the quest-timer geometry diff
compared a copy of the window that no longer exists (and joined a chain path onto a folder, so
it always skipped), and the FrameXML flag gate now reads the stock files off the player's own
patch chain instead of an extracted folder only one machine had.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
What a clone lacked: the gates went green with a thousand skipped tests and said nothing, every
login script assumed a worktree-pool slot and its probe account, the client defaulted to the
maintainer's account, a docker path and a home directory were in the code, the temp files broke
on GNU coreutils, and two generators could only run against a sibling repo.
Now the test gates print how many data-gated tests skipped and why; a scripted run logs in as
the account its checkout declares in `.probe-identity` or as the three variables name, never a
default, and the client refuses a scripted login on any other account; the event and message
tables regenerate from vendored inputs, byte for byte; the docs state the real prerequisites.
Out of the tree, into the maintainer's own tooling: the worktree pool, its hooks, the perf leg
runner, the cross-platform compile and the Vulkan container leg — a way of working, and setups
not every machine has. One hook stays: no writes into the install.
Two tests that could never run are gone with their subject: the quest-timer geometry diff
compared a copy of the window that no longer exists (and joined a chain path onto a folder, so
it always skipped), and the FrameXML flag gate now reads the stock files off the player's own
patch chain instead of an extracted folder only one machine had.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Until now this repo was an export of a private tree, pushed as squashed snapshots. From here on
it is the working tree itself, and the private repo is archived.
The root holds AGENTS.md and the Rust and GitHub files only. Everything an agent needs to orient
is in docs/: METHOD.md (the rules and how the project is built, 123 lines, project method only),
MAP.md (generated from the code at every land) and CONTRIBUTING.md (what gets in and how a
change is judged). One skill, `probe`, holds the procedure for running the client unattended
against the local server.
Brought over because the project needs it: reference/ (the 1.12 name catalogues 34 source
files read; the export failed its own tests without them), the gate chain and the pool
(scripts/), the hooks that enforce the install rule and the worktree rule, the full .gitignore,
the `cargo play` alias, and the original wording of eleven source files the export had reworded.
Left out: the decision records (archived with the private repo), the export tooling, the
operator's Discord and triage loop, the lab-laptop scripts and the instruments nothing
references, which live outside the repo now. What read the records is gone from the tooling:
no corpus lint, no records index, no `reserve` verb, no number-collision check.
Three hooks are gone: fmt-at-commit and the file-size nudge were redundant with the gates, and
the assets/ui guard is now a test (`assets_ui_does_not_grow`) that fails for everyone, not only
for a Claude Code session. The remaining pool hooks stand down on a machine without a pool.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Until now this repo was an export of a private tree, pushed as squashed snapshots. From here on
it is the working tree itself, and the private repo is archived.
The root holds AGENTS.md and the Rust and GitHub files only. Everything an agent needs to orient
is in docs/: METHOD.md (the rules and how the project is built, 123 lines, project method only),
MAP.md (generated from the code at every land) and CONTRIBUTING.md (what gets in and how a
change is judged). One skill, `probe`, holds the procedure for running the client unattended
against the local server.
Brought over because the project needs it: reference/ (the 1.12 name catalogues 34 source
files read; the export failed its own tests without them), the gate chain and the pool
(scripts/), the hooks that enforce the install rule and the worktree rule, the full .gitignore,
the `cargo play` alias, and the original wording of eleven source files the export had reworded.
Left out: the decision records (archived with the private repo), the export tooling, the
operator's Discord and triage loop, the lab-laptop scripts and the instruments nothing
references, which live outside the repo now. What read the records is gone from the tooling:
no corpus lint, no records index, no `reserve` verb, no number-collision check.
Three hooks are gone: fmt-at-commit and the file-size nudge were redundant with the gates, and
the assets/ui guard is now a test (`assets_ui_does_not_grow`) that fails for everyone, not only
for a Claude Code session. The remaining pool hooks stand down on a machine without a pool.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- a Vanish, a stealth or a unit leaving range clears your target at once, not two seconds later, and TAB reaches a mob behind you (2345)
- a fully painted terrain layer covers fully: roads and rock no longer let about 6% of the grass underneath show through (2345)
- companion pets show their names, the saved camera pitch survives a login, and a missed resurrect offer no longer blocks later ones (2345)
- ESC on a quest giver closes it, browsing the auction house by category searches the right items, and abandon removes the quest you chose (2345)
- a profession window open at logout no longer reopens for the next character (2345)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- a Vanish, a stealth or a unit leaving range clears your target at once, not two seconds later, and TAB reaches a mob behind you (2345)
- a fully painted terrain layer covers fully: roads and rock no longer let about 6% of the grass underneath show through (2345)
- companion pets show their names, the saved camera pitch survives a login, and a missed resurrect offer no longer blocks later ones (2345)
- ESC on a quest giver closes it, browsing the auction house by category searches the right items, and abandon removes the quest you chose (2345)
- a profession window open at logout no longer reopens for the next character (2345)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- a creature walking a path no longer cuts its first corner: the path's first waypoint was dropped at decode (2342)
- two characters whose names differ only in accented or non-Latin letters no longer share macros, bindings and SavedVariables; a file that failed to load is not overwritten at logout (2342)
- custom chat channels survive a logout, a collapsed quest header keeps its quests watched, and a trackpad swipe scrolls as far as it adds up to (2342)
- a hearth off a zeppelin no longer lands back on its deck, and an opened lockbox with loot left in it unlocks (2342)
- every snapshot runs on Vulkan, in a container, before it ships (2344)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- a creature walking a path no longer cuts its first corner: the path's first waypoint was dropped at decode (2342)
- two characters whose names differ only in accented or non-Latin letters no longer share macros, bindings and SavedVariables; a file that failed to load is not overwritten at logout (2342)
- custom chat channels survive a logout, a collapsed quest header keeps its quests watched, and a trackpad swipe scrolls as far as it adds up to (2342)
- a hearth off a zeppelin no longer lands back on its deck, and an opened lockbox with loot left in it unlocks (2342)
- every snapshot runs on Vulkan, in a container, before it ships (2344)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- an item is an object in the one index, and its enchant and lifetime countdowns are its own (2334, 2340)
- the server's stand state applies, a bag equipped into a bag slot fires BAG_OPEN, and the inspect echo is dropped on purpose (2339)
- the schedule census counts declared orders only, and the architecture walls gate leaks rather than the API (2337, 2338)
- one queue for every event into the UI is not built: the reference orders its events per mechanism, not by the wire (2341)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- an item is an object in the one index, and its enchant and lifetime countdowns are its own (2334, 2340)
- the server's stand state applies, a bag equipped into a bag slot fires BAG_OPEN, and the inspect echo is dropped on purpose (2339)
- the schedule census counts declared orders only, and the architecture walls gate leaks rather than the API (2337, 2338)
- one queue for every event into the UI is not built: the reference orders its events per mechanism, not by the wire (2341)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- the trainer window re-derives every service's state when your money, level, spells or talents change, instead of asking the server for a second list after a purchase (2333, 2336)
- the backpack button reads the stock bag scan: with Bagnon holding the bags it stays unlit, as the reference leaves it (2332)
- three unused dev switches retire, and fifteen others are named as instruments (2335)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- the trainer window re-derives every service's state when your money, level, spells or talents change, instead of asking the server for a second list after a purchase (2333, 2336)
- the backpack button reads the stock bag scan: with Bagnon holding the bags it stays unlit, as the reference leaves it (2332)
- three unused dev switches retire, and fifteen others are named as instruments (2335)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- the cast ladder moves under the spell: try, target bind, the usable walk and the refusal rungs live in one place, and the cast reply sends a chained cast itself (2330)
- every server packet decodes through one exhaustive match, and an opcode-coverage script joins the reference's 387 handled opcodes against ours (2331)
- a landing that touches a platform seam compiles Linux and Windows first, and the seven WMO portal-cull audits join the tests (2331)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>