With this and the font-object rename below, **OpenMapClassic loads clean, survives a session
start and survives a UI probe** — from dying on its first file, inside Ace3, before a line of
its own code ran.
Later clients gave every shipped file a numeric id and addons pass those instead of paths. Both
of our texture setters read a number as the **colour** arm, and they failed differently, which
is why this is worth a module of its own:
- `region/paint.rs`'s `SetTexture` needs *two* numbers for a colour, so a lone
`SetTexture(130763)` fell through to the catch-all and drew **nothing**.
- `button.rs`'s slot setters take one number as a colour with green and blue defaulting to 0,
so `SetNormalTexture(130763)` painted a **solid block** where the button art belongs. That is
the arm Ace3 calls, and it failed silently: nothing raised, the art was simply wrong, which is
the worst way for this to go.
**The rule**: a lone numeric argument of 2 or more is a file id. A colour channel is 0..1 and
every id a client ever minted is six figures, so the two cannot collide and `SetTexture(0.5)`
keeps answering exactly as 1.12 does.
**The table is transcription, not invention.** Every numeric literal passed to a texture setter
anywhere in the installed corpus *and* in both `Addon_Ports` addons — 21, all from Ace3/AceGUI
— is annotated by its own author with the path it means:
button:SetNormalTexture(130763) -- "Interface\Buttons\UI-DialogBox-Button-Up"
So the ids stay the real ones rather than something of ours, and the source is the call site. An
id with no row draws nothing and records a warning naming it, because a wrong texture is harder
to notice than a missing one — and that warning is what says which id to add. `GetFileIDFromPath`
answers only what the table knows and nil otherwise: minting a synthetic id would hand back a
number no other client agrees with.
**`SetNormalFontObject`** is the later-era spelling of 1.12's `SetTextFontObject` (`0x780400`)
— the one name this family left behind, since `SetHighlightFontObject` (`0x780700`) and
`SetDisabledFontObject` (`0x780580`) are 1.12's own. It hands out the same function value, so
the spellings cannot drift. Ace3 calls it on every button it builds
(`AceConfigDialog-3.0.lua:586`), one line above the `SetNormalTexture(130763)` above.
What openmap still cannot do is **draw**: it does not build a map, it re-skins Era's canvas
`WorldMapFrame` (`Map/WorldMap.lua:823`), and that canvas does not exist here. That is the map
stack, not this.
Corpus: 100 addons, 85 ok / 1 fail, roster identical. benilla-ui 2085 passed. Chain green.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn