Drop the retail vanilla note from the README
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@@ -43,8 +43,7 @@ This is why the crash:
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- depends on what the levitating player is **wearing**,
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- happens **sometimes** rather than every time,
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- takes out **several people at once**, since everyone watching reads the same bad
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table,
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- and never occurred on retail vanilla, where players had no hover animation.
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table.
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LeviFix adds the missing check. When the animation number does not fit the table, it
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returns exactly what the client itself returns for an empty table: first keyframe, no
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