Add skins/blizzard/stable.lua
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pfUI:RegisterSkin("Pet Stable Master", "vanilla:tbc", function ()
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StripTextures(PetStableFrame)
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CreateBackdrop(PetStableFrame, nil, nil, .75)
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CreateBackdropShadow(PetStableFrame)
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PetStableFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
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PetStableFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
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PetStableFrame:SetHitRectInsets(10,32,10,72)
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EnableMovable(PetStableFrame)
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SkinCloseButton(PetStableFrameCloseButton, PetStableFrame.backdrop, -6, -6)
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PetStableFrame:DisableDrawLayer("BACKGROUND")
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PetStableTitleLabel:ClearAllPoints()
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PetStableTitleLabel:SetPoint("TOP", PetStableFrame.backdrop, "TOP", 0, -10)
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EnableClickRotate(PetStableModel)
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PetStableModelRotateLeftButton:Hide()
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PetStableModelRotateRightButton:Hide()
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PetStablePetInfo:ClearAllPoints()
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PetStablePetInfo:SetPoint("TOPLEFT", PetStableModel, "TOPLEFT", 10, 0)
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local buttons = {"PetStableCurrentPet", "PetStableStabledPet1", "PetStableStabledPet2"}
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for _,v in pairs(buttons) do
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local button = _G[v]
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StripTextures(button)
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SkinButton(button, nil, nil, nil, _G[button:GetName().."IconTexture"])
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button.Enable = function()
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button:SetBackdropColor()
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button.locked = false
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end
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button.Disable = function()
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button:SetBackdropColor(1, .1, .1, .3)
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button.locked = true
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end
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end
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SkinButton(PetStablePurchaseButton)
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end)
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