fix sending craft links when WIM is not installed;
This commit is contained in:
+91
-89
@@ -239,7 +239,7 @@ AtlasLootDefaultFrame_OnShow:
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Called whenever the loot browser is shown and sets up buttons and loot tables
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]]
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function AtlasLootDefaultFrame_OnShow()
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--Definition of where I want the loot table to be shown
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--Definition of where I want the loot table to be shown
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pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
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--Having the Atlas and loot browser frames shown at the same time would
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--cause conflicts, so I hide the Atlas frame when the loot browser appears
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@@ -604,7 +604,7 @@ end
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--[[
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AtlasLoot_AtlasScrollBar_Update:
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Hooks the Atlas scroll frame.
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Hooks the Atlas scroll frame.
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Required as the Atlas function cannot deal with the AtlasLoot button template or the added Atlasloot entries
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]]
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function AtlasLoot_AtlasScrollBar_Update()
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@@ -830,7 +830,7 @@ function AtlasLoot_Atlas_OnShow()
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AtlasLootPanel:Hide();
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else
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AtlasLootPanel:Show();
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end
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end
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pFrame = AtlasFrame;
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end
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@@ -860,7 +860,7 @@ function AtlasLootBoss_OnClick(name)
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getglobal(name.."_Loot"):Show();
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AtlasLootItemsFrame:Hide();
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AtlasLootItemsFrame.activeBoss = nil;
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else
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else
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--If an loot table is associated with the button, show it. Note multiple tables need to be checked due to the database structure
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if (AtlasLootBossButtons[zoneID] ~= nil and AtlasLootBossButtons[zoneID][id] ~= nil and AtlasLootBossButtons[zoneID][id] ~= "") then
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if AtlasLoot_IsLootTableAvailable(AtlasLootBossButtons[zoneID][id]) then
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@@ -1232,7 +1232,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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else
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quantityFrame = getglobal("AtlasLootItem_"..i.."_Quantity");
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quantityFrame:SetText("")
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end
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end
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end
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--Store data about the state of the items frame to allow minor tweaks or a recall of the current loot page
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AtlasLootItemsFrame.refresh = {dataID, dataSource_backup, boss, pFrame};
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@@ -1530,7 +1530,7 @@ Called when a button in AtlasLoot_Dewdrop is clicked
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function AtlasLoot_DewDropClick(tablename, text, tabletype)
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--Definition of where I want the loot table to be shown
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pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
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--If the button clicked was linked to a loot table
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if tabletype == "Table" then
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--Show the loot table
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@@ -2041,7 +2041,7 @@ AtlasLootButton_UpdatePosition:
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Function to move the minimap button around the minimap.
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]]
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function AtlasLootMinimapButton_UpdatePosition()
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AtlasLootMinimapButtonFrame:SetPoint(
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AtlasLootMinimapButtonFrame:SetPoint(
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"TOPLEFT",
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"Minimap",
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"TOPLEFT",
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@@ -2100,10 +2100,10 @@ AtlasLootButton_BeingDragged:
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Function to move the minimap button around the minimap.
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]]
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function AtlasLootMinimapButton_BeingDragged()
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local xpos,ypos = GetCursorPosition()
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local xmin,ymin = Minimap:GetLeft(), Minimap:GetBottom()
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xpos = xmin-xpos/UIParent:GetScale()+70
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ypos = ypos/UIParent:GetScale()-ymin-70
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local xpos,ypos = GetCursorPosition()
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local xmin,ymin = Minimap:GetLeft(), Minimap:GetBottom()
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xpos = xmin-xpos/UIParent:GetScale()+70
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ypos = ypos/UIParent:GetScale()-ymin-70
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AtlasLootMinimapButton_SetPosition(math.deg(math.atan2(ypos,xpos)));
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end
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@@ -2158,34 +2158,34 @@ end
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AtlasLoot_DewDropDown = {
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[1] = {
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[AL["Dungeons & Raids"]] = {
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[1] = {
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[1] = {
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{ AL["Ragefire Chasm"], "RagefireChasm", "Submenu" },
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},
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[2] = {
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[2] = {
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{ AL["Wailing Caverns"], "WailingCaverns", "Submenu" },
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},
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[3] = {
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[3] = {
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{ AL["The Deadmines"], "Deadmines", "Submenu" },
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},
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[4] = {
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[4] = {
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{ AL["Shadowfang Keep"], "ShadowfangKeep", "Submenu" },
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},
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[5] = {
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[5] = {
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{ AL["Blackfathom Deeps"], "BlackfathomDeeps", "Submenu" },
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},
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[6] = {
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[6] = {
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{ AL["The Stockade"], "TheStockade", "Submenu" },
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},
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[7] = {
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[7] = {
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{ AL["Gnomeregan"], "Gnomeregan", "Submenu" },
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},
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[8] = {
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[8] = {
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{ AL["Razorfen Kraul"], "RazorfenKraul", "Submenu" },
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},
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[9] = {
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[9] = {
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{ AL["The Crescent Grove"], "TheCrescentGrove", "Submenu" },
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},
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[10] = {
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[10] = {
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[AL["Scarlet Monastery"]] = {
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{ AL["Scarlet Monastery"].." "..AL["Graveyard"], "SMGraveyard", "Submenu" },
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{ AL["Scarlet Monastery"].." "..AL["Library"], "SMLibrary", "Submenu" },
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@@ -2193,74 +2193,74 @@ AtlasLoot_DewDropDown = {
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{ AL["Scarlet Monastery"].." "..AL["Cathedral"], "SMCathedral", "Submenu" },
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},
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},
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[11] = {
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[11] = {
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{ AL["Razorfen Downs"], "RazorfenDowns", "Submenu" },
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},
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[12] = {
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[12] = {
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{ AL["Uldaman"], "Uldaman", "Submenu" },
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},
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[13] = {
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[13] = {
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{ AL["Maraudon"], "Maraudon", "Submenu" },
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},
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[14] = {
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[14] = {
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{ AL["Zul'Farrak"], "ZulFarrak", "Submenu" },
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},
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[15] = {
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[15] = {
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{ AL["The Sunken Temple"], "SunkenTemple", "Submenu" },
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},
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[16] = {
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[16] = {
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{ AL["Hateforge Quarry"], "HateforgeQuarry", "Submenu" },
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},
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[17] = {
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[17] = {
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{ AL["Blackrock Depths"], "BlackrockDepths", "Submenu" },
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},
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[18] = {
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[18] = {
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[AL["Dire Maul"]] = {
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{ AL["Dire Maul"].." "..AL["East"], "DireMaulEast", "Submenu" },
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{ AL["Dire Maul"].." "..AL["West"], "DireMaulWest", "Submenu" },
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{ AL["Dire Maul"].." "..AL["North"], "DireMaulNorth", "Submenu" },
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},
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},
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},
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[19] = {
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[19] = {
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{ AL["Scholomance"], "Scholomance", "Submenu" },
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},
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[20] = {
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[20] = {
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{ AL["Stratholme"], "Stratholme", "Submenu" },
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},
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[21] = {
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[21] = {
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{ AL["Lower Blackrock Spire"], "LowerBlackrock", "Submenu" },
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},
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[22] = {
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[22] = {
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{ AL["Upper Blackrock Spire"], "UpperBlackrock", "Submenu" },
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},
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[23] = {
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[23] = {
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{ AL["Karazhan Crypt"], "KarazhanCrypt", "Submenu" },
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},
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[24] = {
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[24] = {
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{ AL["Caverns of Time: Black Morass"], "CavernsOfTimeBlackMorass", "Submenu" },
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},
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[25] = {
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[25] = {
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{ AL["Stormwind Vault"], "StormwindVault", "Submenu" },
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},
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[26] = {
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[26] = {
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{ AL["Zul'Gurub"], "ZulGurub", "Submenu" },
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},
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[27] = {
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[27] = {
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{ AL["Ruins of Ahn'Qiraj"], "RuinsofAQ", "Submenu" },
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},
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[28] = {
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[28] = {
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{ AL["Molten Core"], "MoltenCore", "Submenu" },
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},
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[29] = {
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[29] = {
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{ AL["Onyxia's Lair"], "Onyxia", "Submenu" },
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},
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[30] = {
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[30] = {
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{ AL["Blackwing Lair"], "BlackwingLair", "Submenu" },
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},
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[31] = {
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[31] = {
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{ AL["Temple of Ahn'Qiraj"], "TempleofAQ", "Submenu" },
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},
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[32] = {
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[32] = {
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{ AL["Naxxramas"], "Naxxramas", "Submenu" },
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},
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},
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@@ -2273,65 +2273,65 @@ AtlasLoot_DewDropDown = {
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},
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[4] = {
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[AL["PvP Rewards"]] = {
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[1] = {
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[1] = {
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{ AL["PvP Armor Sets"], "PvPArmorSets", "Submenu" },
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},
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[2] = {
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[2] = {
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{ AL["PvP Accessories"], "PvP60Accessories1", "Table" },
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},
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[3] = {
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[3] = {
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{ AL["Rank 14 Weapons"], "PVPWeapons1", "Table" },
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},
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[4] = {
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[4] = {
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{ AL["PvP Mounts"], "PvPMountsPvP", "Table" },
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},
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[5] = {
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[5] = {
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{ AL["Blood Ring"], "BRRewards", "Submenu" },
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},
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[6] = {
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[6] = {
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{ AL["Alterac Valley"], "AVRewards", "Submenu" },
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},
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[7] = {
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[7] = {
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{ AL["Arathi Basin"], "ABRewards", "Submenu" },
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},
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[8] = {
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[8] = {
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{ AL["Warsong Gulch"], "WSGRewards", "Submenu" },
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},
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},
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},
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[5] = {
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[AL["Sets/Collections"]] = {
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[1] = {
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[1] = {
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{ AL["Pre 60 Sets"], "Pre60Sets", "Submenu" },
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},
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[2] = {
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[2] = {
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{ AL["Dungeon 1/2 Sets"], "DungeonSets12", "Submenu" },
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},
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[3] = {
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[3] = {
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{ AL["Ruins of Ahn'Qiraj Sets"], "AQ20Sets", "Submenu" },
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},
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[4] = {
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[4] = {
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{ AL["Temple of Ahn'Qiraj Sets"], "AQ40Sets", "Submenu" },
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},
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[5] = {
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[5] = {
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{ AL["Zul'Gurub Sets"], "ZGSets", "Submenu" },
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},
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[6] = {
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[6] = {
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{ AL["Tier 1 Sets"], "T1Sets", "Submenu" },
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},
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[7] = {
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[7] = {
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{ AL["Tier 2 Sets"], "T2Sets", "Submenu" },
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},
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[8] = {
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[8] = {
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{ AL["Tier 3 Sets"], "T3Sets", "Submenu" },
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},
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[9] = {
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[9] = {
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{ AL["Legendary Items"], "Legendaries", "Table" },
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},
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[10] = {
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{ AL["Rare Pets"], "RarePets1", "Table" },
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},
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[11] = {
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[11] = {
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{ AL["Rare Mounts"], "RareMounts", "Table" },
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},
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[12] = {
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@@ -2353,43 +2353,43 @@ AtlasLoot_DewDropDown = {
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},
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[7] = {
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[AL["World Events"]] = {
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[1] = {
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[1] = {
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{ AL["Abyssal Council"], "AbyssalCouncil1", "Submenu" },
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},
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[2] = {
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[2] = {
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{ AL["Children's Week"], "ChildrensWeek", "Table" },
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},
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[3] = {
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[3] = {
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{ AL["Elemental Invasion"], "ElementalInvasion", "Table" },
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},
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[4] = {
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[4] = {
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{ AL["Feast of Winter Veil"], "Winterviel1", "Table" },
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},
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[5] = {
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[5] = {
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{ AL["Gurubashi Arena Booty Run"], "GurubashiArena", "Table" },
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},
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[6] = {
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[6] = {
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{ AL["Hallow's End"], "Halloween1", "Table" },
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},
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[7] = {
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[7] = {
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{ AL["Harvest Festival"], "HarvestFestival", "Table" },
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},
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[8] = {
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[8] = {
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{ AL["Love is in the Air"], "Valentineday", "Table" },
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},
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[9] = {
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[9] = {
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{ AL["Lunar Festival"], "LunarFestival1", "Table" },
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},
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[10] = {
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[10] = {
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{ AL["Midsummer Fire Festival"], "MidsummerFestival", "Table" },
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},
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[11] = {
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[11] = {
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{ AL["Noblegarden"], "Noblegarden", "Table" },
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},
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[12] = {
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[12] = {
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{ AL["Scourge Invasion"], "ScourgeInvasionEvent1", "Table" },
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},
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[13] = {
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[13] = {
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{ AL["Stranglethorn Fishing Extravaganza"], "FishingExtravaganza", "Table" },
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},
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},
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@@ -2408,12 +2408,12 @@ AtlasLoot_DewDropDown = {
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[10] = { { (AL["First Aid"]), "FirstAid1", "Table" }, },
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[11] = { { (AL["Survival"]), "Survival1", "Table" }, },
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[12] = { { (AL["Poisons"]), "Poisons1", "Table" }, },
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[13] = {
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[13] = {
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[AL["Crafted Sets"]] = {
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{ (AL["Blacksmithing"]), "CraftSetBlacksmith", "Submenu" },
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{ (AL["Leatherworking"]), "CraftSetLeatherwork", "Submenu" },
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{ (AL["Tailoring"]), "CraftSetTailoring", "Submenu" },
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},
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},
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},
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[14] = { { AL["Crafted Epic Weapons"], "CraftedWeapons1", "Table" }, },
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},
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@@ -2760,7 +2760,7 @@ AtlasLoot_DewDropDown_SubTables = {
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{ AL["Lord Hel'nurath"].." ("..AL["Rare"]..")", "DMWHelnurath" },
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{ AL["Prince Tortheldrin"], "DMWPrinceTortheldrin" },
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{ AL["Trash Mobs"], "DMWTrash" },
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{ AL["Dire Maul Books"], "DMBooks" },
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{ AL["Dire Maul Books"], "DMBooks" },
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},
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["DireMaulNorth"] = {
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{ AL["Guard Mol'dar"], "DMNGuardMoldar" },
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@@ -3423,7 +3423,7 @@ function AtlasLootItem_OnClick(arg1)
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elseif(iteminfo and IsShiftKeyDown()) and this.itemID ~= 0 then
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if WIM_EditBoxInFocus then
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WIM_EditBoxInFocus:Insert(color.."|Hitem:"..this.itemID..":0:0:0|h["..name.."]|h|r");
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elseif ( ChatFrameEditBox:IsVisible() ) then
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elseif ( ChatFrameEditBox:IsVisible() ) then
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ChatFrameEditBox:Insert(color.."|Hitem:"..this.itemID..":0:0:0|h["..name.."]|h|r");
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end
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elseif IsShiftKeyDown() and iteminfo and this.itemID ~= 0 then
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@@ -3513,7 +3513,7 @@ function AtlasLootItem_OnClick(arg1)
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chatnumber = ChatFrameEditBox.tellTarget
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elseif channel == "CHANNEL" then
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chatnumber = ChatFrameEditBox.channelTarget
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end
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end
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SendChatMessage(AtlasLoot_GetChatLink(GetSpellInfoVanillaDB["craftspells"][tonumber(string.sub(this.itemID, 2))]["craftItem"]),channel,nil,chatnumber);
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end
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end
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@@ -3557,7 +3557,7 @@ local function idFromLink(itemlink)
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local _,_,id = string.find(itemlink, "|Hitem:([^:]+)%:")
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return tonumber(id)
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end
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return nil
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return nil
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end
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function AtlasLoot_CheckBagsForItems(id, qty)
|
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@@ -3594,18 +3594,20 @@ function AtlasLoot_SayItemReagents(id, color, name, safe)
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if not id then return end
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local chatline = "";
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local itemCount = 0;
|
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|
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local tListActivity = {}
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local tCount = 0
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||||
for key in WIM_IconItems do
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||||
table.insert(tListActivity, key)
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tCount = tCount + 1
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end
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if (WIM_IconItems and WIM_Icon_SortByActivity) then
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for key in WIM_IconItems do
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||||
table.insert(tListActivity, key)
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tCount = tCount + 1
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end
|
||||
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||||
table.sort(tListActivity, WIM_Icon_SortByActivity)
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||||
table.sort(tListActivity, WIM_Icon_SortByActivity)
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||||
end
|
||||
|
||||
if tListActivity[1] and WIM_Windows[tListActivity[1]].is_visible then
|
||||
if tListActivity[1] and WIM_Windows and WIM_Windows[tListActivity[1]].is_visible then
|
||||
channel = "WHISPER";
|
||||
chatnumber = tListActivity[1];
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||||
else
|
||||
@@ -3722,7 +3724,7 @@ local localversion = tonumber(major*10000 + minor*100 + fix)
|
||||
local remoteversion = tonumber(AtlasLoot_updateavailable) or 0
|
||||
local loginchannels = { "BATTLEGROUND", "RAID", "GUILD" }
|
||||
local groupchannels = { "BATTLEGROUND", "RAID" }
|
||||
|
||||
|
||||
AtlasLoot_updater = CreateFrame("Frame")
|
||||
AtlasLoot_updater:RegisterEvent("CHAT_MSG_ADDON")
|
||||
AtlasLoot_updater:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
|
||||
Reference in New Issue
Block a user