localization update
This commit is contained in:
+23
-2
@@ -3,7 +3,7 @@
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## Notes: Shows possible loot from dungeon bosses and other sources.
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## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
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## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
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## Version: 3.2.4
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## Version: 3.2.5
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## SavedVariablesPerCharacter: AtlasLootCharDB
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## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
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@@ -15,7 +15,14 @@ Libs\AceLocale\AceLocale-2.2.lua
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Libs\AceAddon\AceAddon-2.0.lua
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Libs\Hewdrop\Hewdrop-2.0.lua
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Locale\Locale.xml
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Locale\locale.en.lua
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Locale\locale.ru.lua
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Locale\locale.de.lua
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Locale\locale.fr.lua
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Locale\locale.cn.lua
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Locale\locale.kr.lua
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Locale\locale.tw.lua
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Locale\locale.es.lua
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Database\TooltipStrings.lua
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Database\Sets.lua
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@@ -27,4 +34,18 @@ Database\Instances.lua
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Database\WorldBosses.lua
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Database\TableRegister.lua
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Core\ButtonRegistry.lua
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Core\TextParsing.lua
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Core\Spells.lua
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Core\Sets.lua
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Core\Factions.lua
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Core\WorldEvents.lua
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Core\PvP.lua
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Core\Crafting.lua
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Core\AtlasLoot.lua
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Core\WishList.lua
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Core\Search.lua
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Core\WorldBoss.lua
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Core\Dungeons.lua
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Core\Tooltip.lua
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Core\AtlasLoot.xml
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+459
-479
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Load Diff
+3
-15
@@ -1,20 +1,5 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
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<Script file="ButtonRegistry.lua"/>
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<Script file="TextParsing.lua"/>
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<Script file="Spells.lua"/>
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<Script file="Sets.lua"/>
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<Script file="Factions.lua"/>
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<Script file="WorldEvents.lua"/>
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<Script file="PvP.lua"/>
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<Script file="Crafting.lua"/>
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<Script file="AtlasLoot.lua"/>
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<Script file="WishList.lua"/>
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<Script file="Search.lua"/>
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<Script file="WorldBoss.lua"/>
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<Script file="Dungeons.lua"/>
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<Script file="Tooltip.lua"/>
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<Button name="AtlasLootContainerItemTemplate" virtual="true">
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<Size x="40" y="40"/>
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<Backdrop name="$parentBackdrop" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
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@@ -1354,6 +1339,9 @@
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<OnEvent>
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AtlasLoot_OnEvent();
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</OnEvent>
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<OnUpdate>
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AtlasLootItemsFrame_OnUpdate()
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</OnUpdate>
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<OnMouseWheel>
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if arg1 == 1 and AtlasLootItemsFrame_NEXT:IsVisible() then
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AtlasLootItemsFrame_NEXT:Click()
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@@ -4651,7 +4651,7 @@ AtlasLoot_ButtonRegistry = {
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Next_Page = "JewelcraftingOffHands1";
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};
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["JewelcraftingOffHands1"] = {
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Title = AL["Jewelcrafting"] .. ": " .. AL["Off-hand"];
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Title = AL["Jewelcrafting"] .. ": " .. AL["Off Hand"];
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Back_Page = "JEWELCRAFTMENU";
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Prev_Page = "JewelcraftingBracers1";
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Next_Page = "JewelcraftingStaves1";
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+1
-1
@@ -947,7 +947,7 @@ function AtlasLoot_JewelcraftingMenu()
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AtlasLootMenuItem_11.lootpage="JewelcraftingBracers1";
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AtlasLootMenuItem_11:Show();
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--Offhands
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AtlasLootMenuItem_12_Name:SetText(AL["Jewelcrafting"]..": "..AL["Off-hand"]);
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AtlasLootMenuItem_12_Name:SetText(AL["Jewelcrafting"]..": "..AL["Off Hand"]);
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AtlasLootMenuItem_12_Extra:SetText("");
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AtlasLootMenuItem_12_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Necklace_01");
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AtlasLootMenuItem_12.lootpage="JewelcraftingOffHands1";
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+54
-9
@@ -277,8 +277,13 @@ function AtlasLootPRE60SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -372,8 +377,13 @@ function AtlasLootZGSetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -446,8 +456,13 @@ function AtlasLootAQ40SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -520,8 +535,13 @@ function AtlasLootAQ20SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -594,8 +614,13 @@ function AtlasLootT0SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -668,8 +693,13 @@ function AtlasLootT1SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -742,8 +772,13 @@ function AtlasLootT2SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -816,8 +851,13 @@ function AtlasLootT3SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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@@ -890,8 +930,13 @@ function AtlasLoot_Kara40SetMenu()
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for i = 1, 30 do
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local button = _G["AtlasLootMenuItem_" .. i]
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button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
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if button.container then
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if ( type(button.container) == "table" ) then
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_G["AtlasLootMenuItem_"..i.."Border"]:Show()
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for row = 1, getn(button.container) do
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for item = 1, getn(button.container[row]) do
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AtlasLoot_CacheItem(button.container[row][item][1])
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end
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end
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end
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end
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end
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+16619
-14406
File diff suppressed because it is too large
Load Diff
@@ -985,7 +985,7 @@ AtlasLoot_TableNames = {
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["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
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["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
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["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
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["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off-hand"], "AtlasLootCrafting" },
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["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off Hand"], "AtlasLootCrafting" },
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["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
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["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
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["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
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@@ -2174,7 +2174,7 @@ AtlasLoot_TableNamesBoss = {
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["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
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["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
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["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
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["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off-hand"], "AtlasLootCrafting" },
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["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off Hand"], "AtlasLootCrafting" },
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["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
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["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
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["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
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@@ -1,10 +0,0 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
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<Script file="locale.en.lua"/>
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<Script file="locale.ru.lua"/>
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<Script file="locale.de.lua"/>
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<Script file="locale.fr.lua"/>
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<Script file="locale.cn.lua"/>
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<Script file="locale.kr.lua"/>
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<Script file="locale.tw.lua"/>
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<Script file="locale.es.lua"/>
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</Ui>
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+1611
-2
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Load Diff
+1610
-1
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Load Diff
+1653
-47
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Load Diff
+1609
-1
File diff suppressed because it is too large
Load Diff
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