localization update
This commit is contained in:
+23
-2
@@ -3,7 +3,7 @@
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## Notes: Shows possible loot from dungeon bosses and other sources.
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## Notes: Shows possible loot from dungeon bosses and other sources.
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## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
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## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
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## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
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## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
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## Version: 3.2.4
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## Version: 3.2.5
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## SavedVariablesPerCharacter: AtlasLootCharDB
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## SavedVariablesPerCharacter: AtlasLootCharDB
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## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
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## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
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@@ -15,7 +15,14 @@ Libs\AceLocale\AceLocale-2.2.lua
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Libs\AceAddon\AceAddon-2.0.lua
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Libs\AceAddon\AceAddon-2.0.lua
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Libs\Hewdrop\Hewdrop-2.0.lua
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Libs\Hewdrop\Hewdrop-2.0.lua
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Locale\Locale.xml
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Locale\locale.en.lua
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Locale\locale.ru.lua
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Locale\locale.de.lua
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Locale\locale.fr.lua
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Locale\locale.cn.lua
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Locale\locale.kr.lua
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Locale\locale.tw.lua
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Locale\locale.es.lua
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Database\TooltipStrings.lua
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Database\TooltipStrings.lua
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Database\Sets.lua
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Database\Sets.lua
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@@ -27,4 +34,18 @@ Database\Instances.lua
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Database\WorldBosses.lua
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Database\WorldBosses.lua
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Database\TableRegister.lua
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Database\TableRegister.lua
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Core\ButtonRegistry.lua
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Core\TextParsing.lua
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Core\Spells.lua
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Core\Sets.lua
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Core\Factions.lua
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Core\WorldEvents.lua
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Core\PvP.lua
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Core\Crafting.lua
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Core\AtlasLoot.lua
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Core\WishList.lua
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Core\Search.lua
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Core\WorldBoss.lua
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Core\Dungeons.lua
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Core\Tooltip.lua
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Core\AtlasLoot.xml
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Core\AtlasLoot.xml
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+302
-322
@@ -6,6 +6,7 @@ Can be integrated with Atlas (http://www.atlasmod.com)
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]]
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]]
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local _G = _G or getfenv(0)
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local _G = _G or getfenv(0)
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local refreshTimeout = 2
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-- Bindings
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-- Bindings
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BINDING_HEADER_ATLASLOOT_TITLE = "AtlasLoot Bindings"
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BINDING_HEADER_ATLASLOOT_TITLE = "AtlasLoot Bindings"
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@@ -370,6 +371,7 @@ function AtlasLoot_OnLoad()
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SlashCmdList["ATLASLOOT"] = function(msg)
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SlashCmdList["ATLASLOOT"] = function(msg)
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AtlasLoot_SlashCommand(msg);
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AtlasLoot_SlashCommand(msg);
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end
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end
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AtlasLootItemsFrame.queue = {}
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end
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end
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--[[
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--[[
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@@ -950,6 +952,28 @@ function AtlasLootOptions_Toggle()
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end
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end
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end
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end
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function AtlasLootItemsFrame_OnUpdate()
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if ( not this.refreshTime ) then
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return
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end
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this.refreshTime = (this.refreshTime or refreshTimeout) - arg1
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local done = true
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for item in pairs(this.queue) do
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if not GetItemInfo(item) then
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done = false
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end
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end
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if ( done or this.refreshTime <= 0 ) then
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this.refreshTime = nil
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for k in pairs(this.queue) do
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this.queue[k] = nil
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end
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if ( this.refresh and this.refresh[1] and this.refresh[2] and this.refresh[3] and this.refresh[4] ) then
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AtlasLoot_ShowItemsFrame(this.refresh[1], this.refresh[2], this.refresh[3], this.refresh[4])
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end
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end
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end
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--[[
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--[[
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AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame):
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AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame):
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dataID - Name of the loot table
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dataID - Name of the loot table
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@@ -960,6 +984,10 @@ This fuction is not normally called directly, it is usually invoked by AtlasLoot
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It is the workhorse of the mod and allows the loot tables to be displayed any way anywhere in any mod.
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It is the workhorse of the mod and allows the loot tables to be displayed any way anywhere in any mod.
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]]
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]]
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function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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AtlasLootItemsFrame.refreshTime = nil
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if ( AtlasLootItemsFrameContainer:IsShown() and AtlasLootItemsFrame.refresh and dataID ~= AtlasLootItemsFrame.refresh[1] ) then
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AtlasLootItemsFrameContainer:Hide()
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end
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-- Set up local variables needed for GetItemInfo, etc
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-- Set up local variables needed for GetItemInfo, etc
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local iconFrame, nameFrame, extraFrame, itemButton;
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local iconFrame, nameFrame, extraFrame, itemButton;
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local text, extra;
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local text, extra;
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@@ -1075,7 +1103,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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elseif ( dataID == "JEWELCRAFTMENU" ) then
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elseif ( dataID == "JEWELCRAFTMENU" ) then
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AtlasLoot_JewelcraftingMenu();
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AtlasLoot_JewelcraftingMenu();
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else
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else
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AtlasLoot_QueryLootPage()
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-- AtlasLoot_QueryLootPage()
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-- Iterate through each item object and set its properties
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-- Iterate through each item object and set its properties
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for i = 1, 30, 1 do
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for i = 1, 30, 1 do
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-- Check for a valid object (that it exists, and that it has a name)
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-- Check for a valid object (that it exists, and that it has a name)
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@@ -1093,46 +1121,96 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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isEnchant = false;
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isEnchant = false;
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isSpell = false;
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isSpell = false;
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end
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end
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local quantityFrame
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if ( isItem ) then
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if ( isItem ) then
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local itemID = dataSource[dataID][i][1]
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local itemID = tonumber(dataSource[dataID][i][1])
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local itemName, _, itemQuality = GetItemInfo(itemID);
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local itemName, _, itemQuality = GetItemInfo(itemID);
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-- If the client has the name of the item in cache, use that instead.
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-- If the client has the name of the item in cache, use that instead.
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-- This is poor man's localisation, English is replaced be whatever is needed
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-- This is poor man's localisation, English is replaced be whatever is needed
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if ( GetItemInfo(itemID) ) then
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if ( itemName ) then
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local _, _, _, itemColor = GetItemQualityColor(itemQuality);
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local _, _, _, itemColor = GetItemQualityColor(itemQuality);
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text = itemColor..itemName;
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text = itemColor..itemName;
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else
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else
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text = dataSource[dataID][i][3];
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if ( itemID and itemID ~= 0 ) then
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text = AtlasLoot_FixText(text);
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GameTooltip:SetHyperlink("item:"..itemID)
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AtlasLootItemsFrame.refreshTime = refreshTimeout
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AtlasLootItemsFrame.queue[itemID] = true
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end
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end
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quantityFrame = _G["AtlasLootItem_"..i.."_Quantity"];
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text = AtlasLoot_FixText(dataSource[dataID][i][3]);
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quantityFrame:SetText("")
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end
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_G["AtlasLootItem_"..i.."_Quantity"]:SetText("")
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elseif ( isEnchant ) then
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elseif ( isEnchant ) then
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local spellID = tonumber(string.sub(dataSource[dataID][i][1], 2))
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local spellID = tonumber(string.sub(dataSource[dataID][i][1], 2))
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local craftItem = tonumber(GetSpellInfoAtlasLootDB["enchants"][spellID]["item"])
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if ( SpellInfo ) then
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spellName = SpellInfo(spellID)
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else
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if ( spellID and spellID ~= 0 ) then
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GameTooltip:SetOwner(WorldFrame, "ANCHOR_NONE")
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GameTooltip:SetHyperlink("enchant:"..spellID)
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spellName = GameTooltipTextLeft1:GetText()
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GameTooltip:Hide()
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end
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if ( not (spellName and spellName ~= "") ) then
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spellName = GetSpellInfoAtlasLootDB["enchants"][spellID]["name"]
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spellName = GetSpellInfoAtlasLootDB["enchants"][spellID]["name"]
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end
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end
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spellIcon = dataSource[dataID][i][2]
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spellIcon = dataSource[dataID][i][2]
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text = AtlasLoot_FixText(string.sub(dataSource[dataID][i][3], 1, 4)..spellName)
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if ( craftItem ) then
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quantityFrame = _G["AtlasLootItem_"..i.."_Quantity"];
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local color, quality
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quantityFrame:SetText("")
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text, _, quality = GetItemInfo(craftItem)
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if ( not text ) then
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if ( craftItem and craftItem ~= 0 ) then
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GameTooltip:SetHyperlink("item:"..craftItem)
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AtlasLootItemsFrame.refreshTime = refreshTimeout
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AtlasLootItemsFrame.queue[craftItem] = true
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end
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text = AtlasLoot_FixText(spellName);
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end
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if ( quality ) then
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_, _, _, color = GetItemQualityColor(quality)
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text = color..(text or "")
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end
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else
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text = spellName
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end
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_G["AtlasLootItem_"..i.."_Quantity"]:SetText("")
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elseif ( isSpell ) then
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elseif ( isSpell ) then
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spellName = dataSource[dataID][i][3]
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spellIcon = dataSource[dataID][i][2]
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local spellID = tonumber(string.sub(dataSource[dataID][i][1], 2))
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local spellID = tonumber(string.sub(dataSource[dataID][i][1], 2))
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text = AtlasLoot_FixText(spellName)
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local craftItem = tonumber(GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"])
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if ( SpellInfo ) then
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spellName = SpellInfo(spellID)
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else
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spellName = GetSpellInfoAtlasLootDB["craftspells"][spellID]["name"]
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end
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spellIcon = dataSource[dataID][i][2]
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if ( craftItem ) then
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local color, quality
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text, _, quality = GetItemInfo(craftItem)
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if ( not text ) then
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if ( craftItem ~= 0 ) then
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GameTooltip:SetHyperlink("item:"..craftItem)
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text = AtlasLoot_FixText(spellName);
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AtlasLootItemsFrame.refreshTime = refreshTimeout
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AtlasLootItemsFrame.queue[craftItem] = true
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end
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end
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if ( quality ) then
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_, _, _, color = GetItemQualityColor(quality)
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text = color..(text or "")
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end
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else
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text = spellName
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end
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local qtyMin = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMin"];
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local qtyMin = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMin"];
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local qtyMax = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMax"];
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local qtyMax = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMax"];
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if ( qtyMin and qtyMin ~= "" ) then
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if ( qtyMin and qtyMin ~= "" ) then
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if ( qtyMax and qtyMax ~= "" ) then
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if ( qtyMax and qtyMax ~= "" ) then
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quantityFrame = _G["AtlasLootItem_"..i.."_Quantity"];
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_G["AtlasLootItem_"..i.."_Quantity"]:SetText(qtyMin.. "-"..qtyMax)
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quantityFrame:SetText(qtyMin.. "-"..qtyMax)
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else
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else
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quantityFrame = _G["AtlasLootItem_"..i.."_Quantity"];
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_G["AtlasLootItem_"..i.."_Quantity"]:SetText(qtyMin)
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quantityFrame:SetText(qtyMin)
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end
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end
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else
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else
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quantityFrame = _G["AtlasLootItem_"..i.."_Quantity"];
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_G["AtlasLootItem_"..i.."_Quantity"]:SetText("")
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quantityFrame:SetText("")
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end
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end
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end
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end
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-- This is a valid QuickLook, so show the UI objects
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-- This is a valid QuickLook, so show the UI objects
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@@ -1150,39 +1228,27 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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nameFrame = _G["AtlasLootItem_"..i.."_Name"];
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nameFrame = _G["AtlasLootItem_"..i.."_Name"];
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extraFrame = _G["AtlasLootItem_"..i.."_Extra"];
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extraFrame = _G["AtlasLootItem_"..i.."_Extra"];
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local border = _G["AtlasLootItem_"..i.."Border"]
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local border = _G["AtlasLootItem_"..i.."Border"]
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local pricetext1 = _G["AtlasLootItem_"..i.."_PriceText1"];
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local iconData = dataSource[dataID][i][2]
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local pricetext2 = _G["AtlasLootItem_"..i.."_PriceText2"];
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local pricetext3 = _G["AtlasLootItem_"..i.."_PriceText3"];
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local pricetext4 = _G["AtlasLootItem_"..i.."_PriceText4"];
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local pricetext5 = _G["AtlasLootItem_"..i.."_PriceText5"];
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local priceicon1 = _G["AtlasLootItem_"..i.."_PriceIcon1"];
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local priceicon2 = _G["AtlasLootItem_"..i.."_PriceIcon2"];
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local priceicon3 = _G["AtlasLootItem_"..i.."_PriceIcon3"];
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local priceicon4 = _G["AtlasLootItem_"..i.."_PriceIcon4"];
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local priceicon5 = _G["AtlasLootItem_"..i.."_PriceIcon5"];
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-- If there is no data on the texture an item should have, show a big red question mark
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-- If there is no data on the texture an item should have, show a big red question mark
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if ( dataSource[dataID][i][2] == "?" ) then
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if ( iconData == "?" ) then
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iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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elseif ( dataSource[dataID][i][2] == "" ) then
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elseif ( iconData == "" ) then
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local _, _, _, _, _, _, _, _, itemTexture1 = GetItemInfo(dataSource[dataID][i][1])
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local _, _, _, _, _, _, _, _, itemTexture1 = GetItemInfo(dataSource[dataID][i][1])
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iconFrame:SetTexture(itemTexture1);
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iconFrame:SetTexture(itemTexture1);
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elseif ( not isItem and spellIcon ) then
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elseif ( not isItem and spellIcon ) then
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if ( type(dataSource[dataID][i][2]) == "number" ) then
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if ( type(iconData) == "number" ) then
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local _, _, _, _, _, _, _, _, itemTexture2 = GetItemInfo(dataSource[dataID][i][2])
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local _, _, _, _, _, _, _, _, itemTexture2 = GetItemInfo(iconData)
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iconFrame:SetTexture(itemTexture2);
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iconFrame:SetTexture(itemTexture2);
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elseif ( type(dataSource[dataID][i][2]) == "string" ) then
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elseif ( type(iconData) == "string" ) then
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iconFrame:SetTexture("Interface\\Icons\\"..dataSource[dataID][i][2]);
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iconFrame:SetTexture("Interface\\Icons\\"..iconData);
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else
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else
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iconFrame:SetTexture(spellIcon);
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iconFrame:SetTexture(spellIcon);
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end
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end
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else
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elseif ( strfind(iconData, "^CLASS") ) then
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-- else show the texture
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local class = gsub(iconData, "CLASS", "")
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if ( strfind(dataSource[dataID][i][2], "^CLASS") ) then
|
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local class = gsub(dataSource[dataID][i][2], "CLASS", "")
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iconFrame:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\"..class)
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iconFrame:SetTexture("Interface\\AddOns\\AtlasLoot\\Images\\"..class)
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else
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else
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iconFrame:SetTexture("Interface\\Icons\\"..dataSource[dataID][i][2]);
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iconFrame:SetTexture("Interface\\Icons\\"..iconData);
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end
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end
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end
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if ( iconFrame:GetTexture() == nil ) then
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if ( iconFrame:GetTexture() == nil ) then
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iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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@@ -1191,60 +1257,21 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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nameFrame:SetText(text);
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nameFrame:SetText(text);
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extraFrame:SetText(extra);
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extraFrame:SetText(extra);
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extraFrame:Show();
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extraFrame:Show();
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pricetext1:Hide();
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for j = 1, 5 do
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pricetext2:Hide();
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_G["AtlasLootItem_"..i.."_PriceText"..j]:Hide();
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pricetext3:Hide();
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_G["AtlasLootItem_"..i.."_PriceIcon"..j]:Hide();
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pricetext4:Hide();
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pricetext5:Hide();
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priceicon1:Hide();
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priceicon2:Hide();
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priceicon3:Hide();
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priceicon4:Hide();
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priceicon5:Hide();
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if ( dataSource[dataID][i][6] ) then
|
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if ( dataSource[dataID][i][6] ~= "" ) then
|
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pricetext1:SetText(dataSource[dataID][i][6]);
|
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priceicon1:SetTexture(AtlasLoot_FixText(dataSource[dataID][i][7]));
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extraFrame:Show();
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pricetext1:Show();
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priceicon1:Show();
|
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end
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end
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|
local index = 1
|
||||||
|
for j = 6, 14, 2 do
|
||||||
|
local pricetext = _G["AtlasLootItem_"..i.."_PriceText"..index]
|
||||||
|
local priceicon = _G["AtlasLootItem_"..i.."_PriceIcon"..index]
|
||||||
|
if ( dataSource[dataID][i][j] and dataSource[dataID][i][j] ~= "" ) then
|
||||||
|
pricetext:SetText(dataSource[dataID][i][j])
|
||||||
|
priceicon:SetTexture(AtlasLoot_FixText(dataSource[dataID][i][j + 1]))
|
||||||
|
pricetext:Show()
|
||||||
|
priceicon:Show()
|
||||||
end
|
end
|
||||||
if ( dataSource[dataID][i][8] ) then
|
index = index + 1
|
||||||
if ( dataSource[dataID][i][8] ~= "" ) then
|
|
||||||
pricetext2:SetText(dataSource[dataID][i][8]);
|
|
||||||
priceicon2:SetTexture(AtlasLoot_FixText(dataSource[dataID][i][9]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext2:Show();
|
|
||||||
priceicon2:Show();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( dataSource[dataID][i][10] ) then
|
|
||||||
if ( dataSource[dataID][i][10] ~= "" ) then
|
|
||||||
pricetext3:SetText(dataSource[dataID][i][10]);
|
|
||||||
priceicon3:SetTexture(AtlasLoot_FixText(dataSource[dataID][i][11]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext3:Show();
|
|
||||||
priceicon3:Show();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( dataSource[dataID][i][12] ) then
|
|
||||||
if ( dataSource[dataID][i][12] ~= "" ) then
|
|
||||||
pricetext4:SetText(dataSource[dataID][i][12]);
|
|
||||||
priceicon4:SetTexture(AtlasLoot_FixText(dataSource[dataID][i][13]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext4:Show();
|
|
||||||
priceicon4:Show();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( dataSource[dataID][i][14] ) then
|
|
||||||
if ( dataSource[dataID][i][14] ~= "" ) then
|
|
||||||
pricetext5:SetText(dataSource[dataID][i][14]);
|
|
||||||
priceicon5:SetTexture(AtlasLoot_FixText(dataSource[dataID][i][15]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext5:Show();
|
|
||||||
priceicon5:Show();
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
-- Set prices for items, up to 5 different currencies can be used in combination
|
-- Set prices for items, up to 5 different currencies can be used in combination
|
||||||
if ( (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][5] ) then
|
if ( (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][5] ) then
|
||||||
@@ -1253,50 +1280,17 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
|
|||||||
if ( wishDataID and AtlasLoot_IsLootTableAvailable(wishDataID) ) then
|
if ( wishDataID and AtlasLoot_IsLootTableAvailable(wishDataID) ) then
|
||||||
for _, v in ipairs(AtlasLoot_Data[wishDataSource][wishDataID]) do
|
for _, v in ipairs(AtlasLoot_Data[wishDataSource][wishDataID]) do
|
||||||
if ( dataSource[dataID][i][1] == v[1] ) then
|
if ( dataSource[dataID][i][1] == v[1] ) then
|
||||||
if ( v[6] ) then
|
index = 1
|
||||||
if ( v[6] ~= "" ) then
|
for j = 6, 14, 2 do
|
||||||
pricetext1:SetText(v[6]);
|
local pricetext = _G["AtlasLootItem_"..i.."_PriceText"..index]
|
||||||
priceicon1:SetTexture(AtlasLoot_FixText(v[7]));
|
local priceicon = _G["AtlasLootItem_"..i.."_PriceIcon"..index]
|
||||||
extraFrame:Show();
|
if ( v[j] and v[j] ~= "" ) then
|
||||||
pricetext1:Show();
|
pricetext:SetText(v[j])
|
||||||
priceicon1:Show();
|
priceicon:SetTexture(AtlasLoot_FixText(v[j + 1]))
|
||||||
end
|
pricetext:Show()
|
||||||
end
|
priceicon:Show()
|
||||||
if ( v[8] ) then
|
|
||||||
if ( v[8] ~= "" ) then
|
|
||||||
pricetext2:SetText(v[8]);
|
|
||||||
priceicon2:SetTexture(AtlasLoot_FixText(v[9]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext2:Show();
|
|
||||||
priceicon2:Show();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( v[10] ) then
|
|
||||||
if ( v[10] ~= "" ) then
|
|
||||||
pricetext3:SetText(v[10]);
|
|
||||||
priceicon3:SetTexture(AtlasLoot_FixText(v[11]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext3:Show();
|
|
||||||
priceicon3:Show();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( v[12] ) then
|
|
||||||
if ( v[12] ~= "" ) then
|
|
||||||
pricetext4:SetText(v[12]);
|
|
||||||
priceicon4:SetTexture(AtlasLoot_FixText(v[13]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext4:Show();
|
|
||||||
priceicon4:Show();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( v[14] ) then
|
|
||||||
if ( v[14] ~= "" ) then
|
|
||||||
pricetext5:SetText(v[14]);
|
|
||||||
priceicon5:SetTexture(AtlasLoot_FixText(v[15]));
|
|
||||||
extraFrame:Show();
|
|
||||||
pricetext5:Show();
|
|
||||||
priceicon5:Show();
|
|
||||||
end
|
end
|
||||||
|
index = index + 1
|
||||||
end
|
end
|
||||||
break;
|
break;
|
||||||
end
|
end
|
||||||
@@ -1325,49 +1319,37 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
|
|||||||
itemButton.itemIDName = dataSource[dataID][i][3];
|
itemButton.itemIDName = dataSource[dataID][i][3];
|
||||||
itemButton.itemIDExtra = dataSource[dataID][i][4];
|
itemButton.itemIDExtra = dataSource[dataID][i][4];
|
||||||
itemButton.container = dataSource[dataID][i][16]
|
itemButton.container = dataSource[dataID][i][16]
|
||||||
if ( itemButton.container ) then
|
if ( type(itemButton.container) == "table" ) then
|
||||||
border:Show()
|
border:Show()
|
||||||
|
for row = 1, getn(itemButton.container) do
|
||||||
|
for item = 1, getn(itemButton.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(itemButton.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
else
|
else
|
||||||
border:Hide()
|
border:Hide()
|
||||||
end
|
end
|
||||||
local spellID
|
|
||||||
if ( isItem ) then
|
if ( isItem ) then
|
||||||
itemButton.dressingroomID = dataSource[dataID][i][1];
|
itemButton.dressingroomID = dataSource[dataID][i][1];
|
||||||
elseif ( isEnchant ) then
|
elseif ( isEnchant ) then
|
||||||
spellID = tonumber(string.sub(dataSource[dataID][i][1], 2));
|
local spellID = tonumber(string.sub(dataSource[dataID][i][1], 2));
|
||||||
local craftItem = GetSpellInfoAtlasLootDB["enchants"][spellID]["item"]
|
local craftItem = GetSpellInfoAtlasLootDB["enchants"][spellID]["item"]
|
||||||
if ( craftItem and craftItem ~= "" ) then
|
if ( craftItem and craftItem ~= "" ) then
|
||||||
itemButton.dressingroomID = craftItem;
|
itemButton.dressingroomID = craftItem;
|
||||||
if ( not GetItemInfo(craftItem) ) then
|
|
||||||
GameTooltip:SetHyperlink("item:"..craftItem..":0:0:0");
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
itemButton.dressingroomID = spellID;
|
itemButton.dressingroomID = spellID;
|
||||||
end
|
end
|
||||||
elseif ( isSpell ) then
|
elseif ( isSpell ) then
|
||||||
spellID = tonumber(string.sub(dataSource[dataID][i][1], 2));
|
local spellID = tonumber(string.sub(dataSource[dataID][i][1], 2));
|
||||||
local craftItem = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"]
|
local craftItem = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"]
|
||||||
itemButton.dressingroomID = craftItem;
|
itemButton.dressingroomID = craftItem;
|
||||||
if ( craftItem and craftItem ~= "" ) then
|
|
||||||
if ( not GetItemInfo(craftItem) ) then
|
|
||||||
GameTooltip:SetHyperlink("item:"..craftItem..":0:0:0");
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local reagents = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"]
|
local reagents = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"]
|
||||||
if ( type(reagents) == "table" ) then
|
if ( type(reagents) == "table" ) then
|
||||||
for j = 1, table.getn(reagents) do
|
for j = 1, table.getn(reagents) do
|
||||||
local reagent = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"][j]
|
local reagent = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"][j]
|
||||||
if ( not GetItemInfo(reagent[1]) ) then
|
if ( not GetItemInfo(reagent[1]) ) then
|
||||||
GameTooltip:SetHyperlink("item:"..reagent[1]..":0:0:0");
|
GameTooltip:SetHyperlink("item:"..reagent[1]);
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local tools = GetSpellInfoAtlasLootDB["craftspells"][spellID]["tools"]
|
|
||||||
if ( type(tools) == "table" ) then
|
|
||||||
for j = 1, table.getn(tools) do
|
|
||||||
local tool = GetSpellInfoAtlasLootDB["craftspells"][spellID]["tools"][j]
|
|
||||||
if ( not GetItemInfo(tool) ) then
|
|
||||||
GameTooltip:SetHyperlink("item:"..tool..":0:0:0");
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -1430,14 +1412,17 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
|
|||||||
end
|
end
|
||||||
-- Hide navigation buttons if we click Quicklooks in Atlas
|
-- Hide navigation buttons if we click Quicklooks in Atlas
|
||||||
if ( AtlasFrame and AtlasFrame:IsVisible() ) then
|
if ( AtlasFrame and AtlasFrame:IsVisible() ) then
|
||||||
if ( this.sourcePage ) then
|
local sourceKey
|
||||||
local _, _, dataSource = strfind(this.sourcePage, ".+|(.+)")
|
for k, v in pairs(AtlasLoot_Data) do
|
||||||
if ( dataSource == "AtlasLootItems" ) then
|
if ( v == dataSource ) then
|
||||||
|
sourceKey = k
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if ( sourceKey == "AtlasLootItems" ) then
|
||||||
AtlasLootItemsFrame_BACK:Hide()
|
AtlasLootItemsFrame_BACK:Hide()
|
||||||
AtlasLootItemsFrame_NEXT:Hide()
|
AtlasLootItemsFrame_NEXT:Hide()
|
||||||
AtlasLootItemsFrame_PREV:Hide()
|
AtlasLootItemsFrame_PREV:Hide()
|
||||||
end
|
end
|
||||||
end
|
|
||||||
for i = 1, 4 do
|
for i = 1, 4 do
|
||||||
if ( AtlasLootCharDB["QuickLooks"][i] and dataID == AtlasLootCharDB["QuickLooks"][i][1] ) then
|
if ( AtlasLootCharDB["QuickLooks"][i] and dataID == AtlasLootCharDB["QuickLooks"][i][1] ) then
|
||||||
AtlasLootItemsFrame_BACK:Hide();
|
AtlasLootItemsFrame_BACK:Hide();
|
||||||
@@ -1500,7 +1485,6 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
|
|||||||
AtlasLootItemsFrame:SetPoint("TOPLEFT", "AtlasLootDefaultFrame", "TOPLEFT", 0, 0);
|
AtlasLootItemsFrame:SetPoint("TOPLEFT", "AtlasLootDefaultFrame", "TOPLEFT", 0, 0);
|
||||||
end
|
end
|
||||||
AtlasLootItemsFrame:Show();
|
AtlasLootItemsFrame:Show();
|
||||||
AtlasLootItemsFrameContainer:Hide()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
@@ -2156,35 +2140,6 @@ function AtlasLootMinimapButton_SetPosition(v)
|
|||||||
AtlasLootMinimapButton_UpdatePosition();
|
AtlasLootMinimapButton_UpdatePosition();
|
||||||
end
|
end
|
||||||
|
|
||||||
-- function AtlasLoot_Strsplit(delim, str, maxNb, onlyLast)
|
|
||||||
-- -- Eliminate bad cases...
|
|
||||||
-- if ( string.find(str, delim) == nil ) then
|
|
||||||
-- return { str }
|
|
||||||
-- end
|
|
||||||
-- if ( maxNb == nil or maxNb < 1 ) then
|
|
||||||
-- maxNb = 0
|
|
||||||
-- end
|
|
||||||
-- local result = {}
|
|
||||||
-- local pat = "(.-)" .. delim .. "()"
|
|
||||||
-- local nb = 0
|
|
||||||
-- local lastPos
|
|
||||||
-- for part, pos in string.gfind(str, pat) do
|
|
||||||
-- nb = nb + 1
|
|
||||||
-- result[nb] = part
|
|
||||||
-- lastPos = pos
|
|
||||||
-- if ( nb == maxNb ) then break end
|
|
||||||
-- end
|
|
||||||
-- -- Handle the last field
|
|
||||||
-- if ( nb ~= maxNb ) then
|
|
||||||
-- result[nb+1] = string.sub(str, lastPos)
|
|
||||||
-- end
|
|
||||||
-- if ( onlyLast ) then
|
|
||||||
-- return result[nb+1]
|
|
||||||
-- else
|
|
||||||
-- return result[1], result[2]
|
|
||||||
-- end
|
|
||||||
-- end
|
|
||||||
|
|
||||||
-- This is a multi-layer table defining the main loot listing.
|
-- This is a multi-layer table defining the main loot listing.
|
||||||
-- Entries have the text to display, loot table or sub table to link to and if the link is to a loot table or sub table
|
-- Entries have the text to display, loot table or sub table to link to and if the link is to a loot table or sub table
|
||||||
AtlasLoot_HewdropDown = {
|
AtlasLoot_HewdropDown = {
|
||||||
@@ -2945,6 +2900,7 @@ AtlasLoot_HewdropDown_SubTables = {
|
|||||||
-- Item OnEnter
|
-- Item OnEnter
|
||||||
-- Called when a loot item is moused over
|
-- Called when a loot item is moused over
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
|
local stringArgs = {}
|
||||||
local messageShown = false
|
local messageShown = false
|
||||||
function AtlasLootItem_OnEnter()
|
function AtlasLootItem_OnEnter()
|
||||||
local isItem, isEnchant, isSpell;
|
local isItem, isEnchant, isSpell;
|
||||||
@@ -2955,7 +2911,9 @@ function AtlasLootItem_OnEnter()
|
|||||||
_G["AtlasLootTooltipTextRight"..i]:SetText("");
|
_G["AtlasLootTooltipTextRight"..i]:SetText("");
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if ( this.itemID and this.itemID ~= 0 ) then
|
if ( not ( this.itemID and this.itemID ~= 0 ) ) then
|
||||||
|
return
|
||||||
|
end
|
||||||
if ( string.sub(this.itemID, 1, 1) == "s" ) then
|
if ( string.sub(this.itemID, 1, 1) == "s" ) then
|
||||||
isItem = false;
|
isItem = false;
|
||||||
isEnchant = false;
|
isEnchant = false;
|
||||||
@@ -3021,24 +2979,26 @@ function AtlasLootItem_OnEnter()
|
|||||||
GameTooltip:Show();
|
GameTooltip:Show();
|
||||||
-- Default game tooltips
|
-- Default game tooltips
|
||||||
else
|
else
|
||||||
if ( this.itemID ) then
|
if ( not this.itemID ) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
AtlasLootTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 24);
|
||||||
if ( GetItemInfo(this.itemID) ) then
|
if ( GetItemInfo(this.itemID) ) then
|
||||||
_G[this:GetName().."_Unsafe"]:Hide();
|
_G[this:GetName().."_Unsafe"]:Hide();
|
||||||
AtlasLootTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 24);
|
|
||||||
AtlasLootTooltip:SetHyperlink("item:"..this.itemID..":0:0:0");
|
AtlasLootTooltip:SetHyperlink("item:"..this.itemID..":0:0:0");
|
||||||
|
else
|
||||||
|
-- AtlasLoot_QueryLootPage()
|
||||||
|
AtlasLootTooltip:SetText(AL["Retrieving item information"], RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
||||||
|
_G["AtlasLootItem_"..buttonID.."_Unsafe"]:Hide();
|
||||||
|
end
|
||||||
if ( AtlasLootCharDB.ItemIDs ) then
|
if ( AtlasLootCharDB.ItemIDs ) then
|
||||||
AtlasLootTooltip:AddLine(AL["ItemID:"].." "..this.itemID, nil, nil, nil, 1);
|
AtlasLootTooltip:AddLine(AL["ItemID:"].." "..this.itemID, nil, nil, nil, 1);
|
||||||
end
|
end
|
||||||
if ( this.droprate ) then
|
if ( this.droprate ) then
|
||||||
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..this.droprate, 1, 1, 0);
|
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..this.droprate, 1, 1, 0);
|
||||||
end
|
end
|
||||||
else
|
|
||||||
AtlasLoot_QueryLootPage()
|
|
||||||
_G["AtlasLootItem_"..buttonID.."_Unsafe"]:Hide();
|
|
||||||
end
|
|
||||||
AtlasLootTooltip:Show();
|
AtlasLootTooltip:Show();
|
||||||
end
|
end
|
||||||
end
|
|
||||||
elseif ( isEnchant ) then
|
elseif ( isEnchant ) then
|
||||||
local spellID = tonumber(string.sub(this.itemID, 2));
|
local spellID = tonumber(string.sub(this.itemID, 2));
|
||||||
AtlasLootTooltip:SetOwner(this, "ANCHOR_NONE");
|
AtlasLootTooltip:SetOwner(this, "ANCHOR_NONE");
|
||||||
@@ -3067,15 +3027,21 @@ function AtlasLootItem_OnEnter()
|
|||||||
AtlasLootTooltip:AddLine(AL["SpellID:"].." "..spellID, nil, nil, nil, 1);
|
AtlasLootTooltip:AddLine(AL["SpellID:"].." "..spellID, nil, nil, nil, 1);
|
||||||
end
|
end
|
||||||
AtlasLootTooltip:Show();
|
AtlasLootTooltip:Show();
|
||||||
local item = GetSpellInfoAtlasLootDB["enchants"][spellID]["item"]
|
local item = tonumber(GetSpellInfoAtlasLootDB["enchants"][spellID]["item"])
|
||||||
local extra = GetSpellInfoAtlasLootDB["enchants"][spellID]["extra"]
|
local extra = GetSpellInfoAtlasLootDB["enchants"][spellID]["extra"]
|
||||||
if ( item and item ~= "" ) then
|
if ( not ( item and item ~= 0 ) ) then
|
||||||
|
return
|
||||||
|
end
|
||||||
AtlasLootTooltip2:SetOwner(this, "ANCHOR_NONE");
|
AtlasLootTooltip2:SetOwner(this, "ANCHOR_NONE");
|
||||||
AtlasLootTooltip2:SetPoint("TOPLEFT", AtlasLootTooltip, "BOTTOMLEFT", 0, 0)
|
AtlasLootTooltip2:SetPoint("TOPLEFT", AtlasLootTooltip, "BOTTOMLEFT", 0, 0)
|
||||||
AtlasLootTooltip2:ClearLines();
|
AtlasLootTooltip2:ClearLines();
|
||||||
AtlasLootTooltip2:SetHyperlink("item:"..item..":0:0:0");
|
if ( not GetItemInfo(item) ) then
|
||||||
if ( extra and extra ~= "" ) then
|
AtlasLootTooltip2:SetText(AL["Retrieving item information"], RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
||||||
AtlasLootTooltip2:AddLine(extra, nil, nil, nil, 1);
|
else
|
||||||
|
AtlasLootTooltip2:SetHyperlink("item:"..item);
|
||||||
|
if ( extra ) then
|
||||||
|
AtlasLootTooltip2:AddLine(extra, 1, 1, 1, 1);
|
||||||
|
end
|
||||||
end
|
end
|
||||||
if ( AtlasLootCharDB.ItemIDs ) then
|
if ( AtlasLootCharDB.ItemIDs ) then
|
||||||
AtlasLootTooltip2:AddLine(AL["ItemID:"].." "..item, nil, nil, nil, 1);
|
AtlasLootTooltip2:AddLine(AL["ItemID:"].." "..item, nil, nil, nil, 1);
|
||||||
@@ -3090,13 +3056,12 @@ function AtlasLootItem_OnEnter()
|
|||||||
AtlasLootTooltip:ClearAllPoints()
|
AtlasLootTooltip:ClearAllPoints()
|
||||||
AtlasLootTooltip:SetPoint("BOTTOMLEFT", AtlasLootTooltip2, "TOPLEFT", 0, 0)
|
AtlasLootTooltip:SetPoint("BOTTOMLEFT", AtlasLootTooltip2, "TOPLEFT", 0, 0)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
elseif ( isSpell ) then
|
elseif ( isSpell ) then
|
||||||
local spellID = tonumber(string.sub(this.itemID, 2));
|
local spellID = tonumber(string.sub(this.itemID, 2));
|
||||||
AtlasLootTooltip:SetOwner(this, "ANCHOR_NONE");
|
AtlasLootTooltip:SetOwner(this, "ANCHOR_NONE");
|
||||||
AtlasLootTooltip:SetPoint("BOTTOMLEFT", this, "TOPRIGHT", -(this:GetWidth() / 2), 24)
|
AtlasLootTooltip:SetPoint("BOTTOMLEFT", this, "TOPRIGHT", -(this:GetWidth() / 2), 24)
|
||||||
AtlasLootTooltip:ClearLines();
|
AtlasLootTooltip:ClearLines();
|
||||||
if ( spellID < 100000 ) then
|
if ( SpellInfo ) then
|
||||||
AtlasLootTooltip:SetHyperlink("enchant:"..spellID)
|
AtlasLootTooltip:SetHyperlink("enchant:"..spellID)
|
||||||
local _, _, longCooldown = strfind(AtlasLootTooltipTextRight2:GetText() or "", gsub(SPELL_RECAST_TIME_MIN, "%%%.3g", "(.+)"))
|
local _, _, longCooldown = strfind(AtlasLootTooltipTextRight2:GetText() or "", gsub(SPELL_RECAST_TIME_MIN, "%%%.3g", "(.+)"))
|
||||||
if ( longCooldown and strfind(longCooldown, "e%+") ) then
|
if ( longCooldown and strfind(longCooldown, "e%+") ) then
|
||||||
@@ -3108,20 +3073,90 @@ function AtlasLootItem_OnEnter()
|
|||||||
end
|
end
|
||||||
AtlasLootTooltipTextRight2:SetText(longCooldown)
|
AtlasLootTooltipTextRight2:SetText(longCooldown)
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
local name = GetSpellInfoAtlasLootDB["craftspells"][spellID]["name"]
|
||||||
|
local castTime = GetSpellInfoAtlasLootDB["craftspells"][spellID]["castTime"]
|
||||||
|
local cooldown = GetSpellInfoAtlasLootDB["craftspells"][spellID]["cooldown"]
|
||||||
|
local tools = GetSpellInfoAtlasLootDB["craftspells"][spellID]["tools"]
|
||||||
|
local reagents = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"]
|
||||||
|
local text = GetSpellInfoAtlasLootDB["craftspells"][spellID]["text"]
|
||||||
|
AtlasLootTooltip:SetText(name, 1, 1, 1, 1, false)
|
||||||
|
if ( castTime < 60 ) then
|
||||||
|
castTime = format(SPELL_CAST_TIME_SEC, castTime)
|
||||||
|
else
|
||||||
|
castTime = format(SPELL_CAST_TIME_MIN, castTime / 60)
|
||||||
|
end
|
||||||
|
if ( cooldown ) then
|
||||||
|
if ( cooldown < 86400 ) then
|
||||||
|
if ( cooldown < 60 ) then
|
||||||
|
cooldown = format(SPELL_RECAST_TIME_SEC, cooldown)
|
||||||
|
else
|
||||||
|
cooldown = format(SPELL_RECAST_TIME_MIN, cooldown / 60)
|
||||||
|
end
|
||||||
|
elseif ( cooldown / 60 / 60 / 24 == 1 ) then
|
||||||
|
cooldown = format(AL.DAYS_COOLDOWN_1, cooldown / 60 / 60 / 24)
|
||||||
|
else
|
||||||
|
cooldown = format(AL.DAYS_COOLDOWN, cooldown / 60 / 60 / 24)
|
||||||
|
end
|
||||||
|
AtlasLootTooltip:AddDoubleLine(castTime, cooldown, 1, 1, 1, 1, 1, 1)
|
||||||
|
else
|
||||||
|
AtlasLootTooltip:AddLine(castTime, 1, 1, 1)
|
||||||
|
end
|
||||||
|
if ( type(tools) == "table" ) then
|
||||||
|
for i = getn(stringArgs), 1, -1 do
|
||||||
|
tremove(stringArgs, i)
|
||||||
|
end
|
||||||
|
for j = 1, getn(tools) do
|
||||||
|
if ( AtlasLoot_CacheItem(tools[j]) == false ) then
|
||||||
|
AtlasLootItemsFrame.refreshTime = refreshTimeout
|
||||||
|
AtlasLootItemsFrame.queue[tools[j]] = true
|
||||||
|
end
|
||||||
|
tinsert(stringArgs, (GetItemInfo(tools[j]) or ""))
|
||||||
|
tinsert(stringArgs, AtlasLoot_CheckBagsForItems(tools[j]))
|
||||||
|
end
|
||||||
|
AtlasLootTooltip:AddLine(SPELL_TOTEMS..BuildColoredListString(unpack(stringArgs)), 1, 1, 1, false)
|
||||||
|
end
|
||||||
|
if ( type(reagents) == "table" ) then
|
||||||
|
for i = getn(stringArgs), 1, -1 do
|
||||||
|
tremove(stringArgs, i)
|
||||||
|
end
|
||||||
|
for j = 1, getn(reagents) do
|
||||||
|
if ( reagents[j][2] and reagents[j][2] > 1 ) then
|
||||||
|
if ( AtlasLoot_CacheItem(reagents[j][1]) == false ) then
|
||||||
|
AtlasLootItemsFrame.refreshTime = refreshTimeout
|
||||||
|
AtlasLootItemsFrame.queue[reagents[j][1]] = true
|
||||||
|
end
|
||||||
|
tinsert(stringArgs, ((GetItemInfo(reagents[j][1])) or "").." ("..reagents[j][2]..")")
|
||||||
|
else
|
||||||
|
tinsert(stringArgs, ((GetItemInfo(reagents[j][1])) or ""))
|
||||||
|
end
|
||||||
|
tinsert(stringArgs, AtlasLoot_CheckBagsForItems(reagents[j][1], reagents[j][2]))
|
||||||
|
end
|
||||||
|
AtlasLootTooltip:AddLine(SPELL_REAGENTS..BuildColoredListString(unpack(stringArgs)), 1, 1, 1, true)
|
||||||
|
end
|
||||||
|
if ( text ) then
|
||||||
|
AtlasLootTooltip:AddLine(text, 1, 0.82, 0, true)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
if ( AtlasLootCharDB.ItemIDs ) then
|
if ( AtlasLootCharDB.ItemIDs ) then
|
||||||
AtlasLootTooltip:AddLine(AL["SpellID:"].." "..spellID, nil, nil, nil, 1);
|
AtlasLootTooltip:AddLine(AL["SpellID:"].." "..spellID, nil, nil, nil, 1);
|
||||||
end
|
end
|
||||||
AtlasLootTooltip:Show();
|
AtlasLootTooltip:Show();
|
||||||
local craftItem = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"]
|
local craftItem = tonumber(GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"])
|
||||||
local extra = GetSpellInfoAtlasLootDB["craftspells"][spellID]["extra"]
|
local extra = GetSpellInfoAtlasLootDB["craftspells"][spellID]["extra"]
|
||||||
if ( craftItem and craftItem ~= "" ) then
|
if ( not ( craftItem and craftItem ~= 0 ) ) then
|
||||||
|
return
|
||||||
|
end
|
||||||
AtlasLootTooltip2:SetOwner(this, "ANCHOR_NONE");
|
AtlasLootTooltip2:SetOwner(this, "ANCHOR_NONE");
|
||||||
AtlasLootTooltip2:SetPoint("TOPLEFT", AtlasLootTooltip, "BOTTOMLEFT", 0, 0)
|
AtlasLootTooltip2:SetPoint("TOPLEFT", AtlasLootTooltip, "BOTTOMLEFT", 0, 0)
|
||||||
AtlasLootTooltip2:ClearLines();
|
AtlasLootTooltip2:ClearLines();
|
||||||
|
if ( not GetItemInfo(craftItem) ) then
|
||||||
|
AtlasLootTooltip2:SetText(AL["Retrieving item information"], RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b)
|
||||||
|
else
|
||||||
AtlasLootTooltip2:SetHyperlink("item:"..craftItem);
|
AtlasLootTooltip2:SetHyperlink("item:"..craftItem);
|
||||||
if ( extra ) then
|
if ( extra ) then
|
||||||
AtlasLootTooltip2:AddLine(extra, nil, nil, nil, 1);
|
AtlasLootTooltip2:AddLine(extra, 1, 1, 1, 1);
|
||||||
|
end
|
||||||
end
|
end
|
||||||
if ( AtlasLootCharDB.ItemIDs ) then
|
if ( AtlasLootCharDB.ItemIDs ) then
|
||||||
AtlasLootTooltip2:AddLine(AL["ItemID:"].." "..craftItem, nil, nil, nil, 1);
|
AtlasLootTooltip2:AddLine(AL["ItemID:"].." "..craftItem, nil, nil, nil, 1);
|
||||||
@@ -3138,34 +3173,12 @@ function AtlasLootItem_OnEnter()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
-- Item OnLeave
|
-- Item OnLeave
|
||||||
-- Called when the mouse cursor leaves a loot item
|
-- Called when the mouse cursor leaves a loot item
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
function AtlasLootItem_OnLeave()
|
function AtlasLootItem_OnLeave()
|
||||||
-- -- Hide the necessary tooltips
|
|
||||||
-- if ( AtlasLootCharDB.LootlinkTT ) then
|
|
||||||
-- AtlasLootTooltip:Hide();
|
|
||||||
-- AtlasLootTooltip2:Hide();
|
|
||||||
-- elseif ( AtlasLootCharDB.ItemSyncTT ) then
|
|
||||||
-- if ( GameTooltip:IsVisible() ) then
|
|
||||||
-- GameTooltip:Hide();
|
|
||||||
-- AtlasLootTooltip2:Hide();
|
|
||||||
-- end
|
|
||||||
-- else
|
|
||||||
-- if ( this.itemID ) then
|
|
||||||
-- AtlasLootTooltip:Hide();
|
|
||||||
-- GameTooltip:Hide();
|
|
||||||
-- AtlasLootTooltip2:Hide();
|
|
||||||
-- end
|
|
||||||
-- end
|
|
||||||
-- if ( ShoppingTooltip2:IsVisible() or ShoppingTooltip1.IsVisible ) then
|
|
||||||
-- ShoppingTooltip2:Hide();
|
|
||||||
-- ShoppingTooltip1:Hide();
|
|
||||||
-- end
|
|
||||||
AtlasLootTooltip:Hide();
|
AtlasLootTooltip:Hide();
|
||||||
AtlasLootTooltip2:Hide();
|
AtlasLootTooltip2:Hide();
|
||||||
GameTooltip:Hide();
|
GameTooltip:Hide();
|
||||||
@@ -3179,9 +3192,10 @@ end
|
|||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
function AtlasLootItem_OnClick(arg1)
|
function AtlasLootItem_OnClick(arg1)
|
||||||
local isItem, isEnchant, isSpell;
|
local isItem, isEnchant, isSpell;
|
||||||
local color = strsub(_G["AtlasLootItem_"..this:GetID().."_Name"]:GetText(), 1, 10);
|
local _, _, color = strfind(_G["AtlasLootItem_"..this:GetID().."_Name"]:GetText(), "(|cff%x%x%x%x%x%x)");
|
||||||
|
color = color or NORMAL_FONT_COLOR_CODE
|
||||||
local id = this:GetID();
|
local id = this:GetID();
|
||||||
local name = strsub(_G["AtlasLootItem_"..this:GetID().."_Name"]:GetText(), 11);
|
local name = _G["AtlasLootItem_"..this:GetID().."_Name"]:GetText();
|
||||||
local _, _, texture = strfind(_G["AtlasLootItem_"..this:GetID().."_Icon"]:GetTexture() or "", ".+\\(.+)$")
|
local _, _, texture = strfind(_G["AtlasLootItem_"..this:GetID().."_Icon"]:GetTexture() or "", ".+\\(.+)$")
|
||||||
texture = texture or "INV_Misc_QuestionMark"
|
texture = texture or "INV_Misc_QuestionMark"
|
||||||
local dataID = AtlasLootItemsFrame.refresh[1]
|
local dataID = AtlasLootItemsFrame.refresh[1]
|
||||||
@@ -3207,7 +3221,7 @@ function AtlasLootItem_OnClick(arg1)
|
|||||||
if ( AtlasFrame and AtlasFrame:IsVisible() and arg1 == "RightButton" ) then
|
if ( AtlasFrame and AtlasFrame:IsVisible() and arg1 == "RightButton" ) then
|
||||||
_G["AtlasLootItem_"..id.."_Unsafe"]:Hide();
|
_G["AtlasLootItem_"..id.."_Unsafe"]:Hide();
|
||||||
elseif ( arg1 == "RightButton" and not itemName and this.itemID ~= 0 ) then
|
elseif ( arg1 == "RightButton" and not itemName and this.itemID ~= 0 ) then
|
||||||
AtlasLootTooltip:SetHyperlink("item:"..this.itemID..":0:0:0");
|
AtlasLootTooltip:SetHyperlink("item:"..this.itemID);
|
||||||
if ( not AtlasLootCharDB.ItemSpam ) then
|
if ( not AtlasLootCharDB.ItemSpam ) then
|
||||||
DEFAULT_CHAT_FRAME:AddMessage(AL["Server queried for "]..color.."["..name.."]".."|r"..AL[". Right click on any other item to refresh the loot page."]);
|
DEFAULT_CHAT_FRAME:AddMessage(AL["Server queried for "]..color.."["..name.."]".."|r"..AL[". Right click on any other item to refresh the loot page."]);
|
||||||
end
|
end
|
||||||
@@ -3231,9 +3245,9 @@ function AtlasLootItem_OnClick(arg1)
|
|||||||
end
|
end
|
||||||
elseif ( AtlasLootCharDB.AllLinks ) then
|
elseif ( AtlasLootCharDB.AllLinks ) then
|
||||||
if ( WIM_EditBoxInFocus ) then
|
if ( WIM_EditBoxInFocus ) then
|
||||||
WIM_EditBoxInFocus:Insert("|"..string.sub(color, 2).."|Hitem:"..this.itemID.."|h["..name.."]|h|r");
|
WIM_EditBoxInFocus:Insert(color.."|Hitem:"..this.itemID.."|h["..name.."]|h|r");
|
||||||
elseif ( ChatFrameEditBox:IsVisible() ) then
|
elseif ( ChatFrameEditBox:IsVisible() ) then
|
||||||
ChatFrameEditBox:Insert("|"..string.sub(color, 2).."|Hitem:"..this.itemID.."|h["..name.."]|h|r");
|
ChatFrameEditBox:Insert(color.."|Hitem:"..this.itemID.."|h["..name.."]|h|r");
|
||||||
else
|
else
|
||||||
AtlasLoot_SayItemReagents(this.itemID, color, name)
|
AtlasLoot_SayItemReagents(this.itemID, color, name)
|
||||||
end
|
end
|
||||||
@@ -3267,7 +3281,7 @@ function AtlasLootItem_OnClick(arg1)
|
|||||||
end
|
end
|
||||||
elseif ( isEnchant ) then
|
elseif ( isEnchant ) then
|
||||||
if ( IsShiftKeyDown() ) then
|
if ( IsShiftKeyDown() ) then
|
||||||
AtlasLoot_SayItemReagents(this.itemID)
|
AtlasLoot_SayItemReagents(this.itemID, color, name)
|
||||||
elseif ( IsAltKeyDown() and (this.itemID ~= 0) ) then
|
elseif ( IsAltKeyDown() and (this.itemID ~= 0) ) then
|
||||||
if ( dataID == "WishList" ) then
|
if ( dataID == "WishList" ) then
|
||||||
AtlasLoot_DeleteFromWishList(this.itemID);
|
AtlasLoot_DeleteFromWishList(this.itemID);
|
||||||
@@ -3287,46 +3301,22 @@ function AtlasLootItem_OnClick(arg1)
|
|||||||
elseif ( isSpell ) then
|
elseif ( isSpell ) then
|
||||||
if ( IsShiftKeyDown() ) then
|
if ( IsShiftKeyDown() ) then
|
||||||
local spellID = tonumber(string.sub(this.itemID, 2))
|
local spellID = tonumber(string.sub(this.itemID, 2))
|
||||||
local craftitem = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"]
|
local craftitem = tonumber(GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"])
|
||||||
local craftname = GetItemInfo(craftitem or 0)
|
local craftname = GetItemInfo(craftitem or 0)
|
||||||
if ( spellID < 100000 ) then
|
|
||||||
if ( WIM_EditBoxInFocus ) then
|
if ( WIM_EditBoxInFocus ) then
|
||||||
if ( craftitem and craftitem ~= "" ) then
|
if ( craftitem and craftitem ~= 0 ) then
|
||||||
WIM_EditBoxInFocus:Insert("|"..string.sub(color, 2).."|Hitem:"..craftitem.."|h["..craftname.."]|h|r");
|
WIM_EditBoxInFocus:Insert(color.."|Hitem:"..craftitem..":0:0:0|h["..craftname.."]|h|r");
|
||||||
else
|
else
|
||||||
WIM_EditBoxInFocus:Insert(name);
|
WIM_EditBoxInFocus:Insert(color.."|Henchant:"..spellID.."|h["..name.."]|h|r");
|
||||||
end
|
end
|
||||||
elseif ( ChatFrameEditBox:IsVisible() ) then
|
elseif ( ChatFrameEditBox:IsVisible() ) then
|
||||||
if ( craftitem and craftitem ~= "" ) then
|
if ( craftitem and craftitem ~= 0 ) then
|
||||||
ChatFrameEditBox:Insert("|"..string.sub(color, 2).."|Hitem:"..craftitem..":0:0:0|h["..craftname.."]|h|r"); -- Fix for Gurky's discord chat bot
|
ChatFrameEditBox:Insert(color.."|Hitem:"..craftitem..":0:0:0|h["..craftname.."]|h|r"); -- Fix for Gurky's discord chat bot
|
||||||
else
|
else
|
||||||
ChatFrameEditBox:Insert(name);
|
ChatFrameEditBox:Insert(color.."|Henchant:"..spellID.."|h["..name.."]|h|r");
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
AtlasLoot_SayItemReagents(this.itemID)
|
AtlasLoot_SayItemReagents(this.itemID, color, name)
|
||||||
end
|
|
||||||
else
|
|
||||||
if ( WIM_EditBoxInFocus ) then
|
|
||||||
if ( craftitem and craftitem ~= "" ) then
|
|
||||||
WIM_EditBoxInFocus:Insert(AtlasLoot_GetChatLink(craftItem));
|
|
||||||
else
|
|
||||||
WIM_EditBoxInFocus:Insert(name);
|
|
||||||
end
|
|
||||||
elseif ( ChatFrameEditBox:IsVisible() ) then
|
|
||||||
if ( craftitem and craftitem ~= "" ) then
|
|
||||||
ChatFrameEditBox:Insert(AtlasLoot_GetChatLink(craftItem));
|
|
||||||
else
|
|
||||||
ChatFrameEditBox:Insert(name);
|
|
||||||
end
|
|
||||||
else
|
|
||||||
local chatnumber
|
|
||||||
if ( channel == "WHISPER" ) then
|
|
||||||
chatnumber = ChatFrameEditBox.tellTarget
|
|
||||||
elseif ( channel == "CHANNEL" ) then
|
|
||||||
chatnumber = ChatFrameEditBox.channelTarget
|
|
||||||
end
|
|
||||||
SendChatMessage(AtlasLoot_GetChatLink(craftItem), channel, nil, chatnumber);
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
elseif ( IsAltKeyDown() and (this.itemID ~= 0) ) then
|
elseif ( IsAltKeyDown() and (this.itemID ~= 0) ) then
|
||||||
if ( dataID == "WishList" ) then
|
if ( dataID == "WishList" ) then
|
||||||
@@ -3347,34 +3337,35 @@ function AtlasLootItem_OnClick(arg1)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- retun true if item is cached, false if argument is a valid link or id, but its not cahced yet, nil otherwise
|
||||||
function AtlasLoot_CacheItem(linkOrID)
|
function AtlasLoot_CacheItem(linkOrID)
|
||||||
if ( not linkOrID or linkOrID == 0 ) then
|
if ( not linkOrID or linkOrID == 0 ) then
|
||||||
return false
|
return nil
|
||||||
end
|
end
|
||||||
if ( tonumber(linkOrID )) then
|
if ( tonumber(linkOrID )) then
|
||||||
if ( GetItemInfo(linkOrID) ) then
|
if GetItemInfo(linkOrID) then
|
||||||
return true
|
return true
|
||||||
else
|
else
|
||||||
local item = "item:" .. linkOrID .. ":0:0:0"
|
GameTooltip:SetHyperlink("item:"..linkOrID)
|
||||||
local _, _, itemLink = string.find(item, "(item:%d+:%d+:%d+:%d+)")
|
return false
|
||||||
linkOrID = itemLink
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if ( type(linkOrID) ~= "string" ) then
|
if ( type(linkOrID) ~= "string" ) then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
local _, _, item = strfind(linkOrID, "(item:%d+:%d+:%d+:%d+)")
|
||||||
|
if ( item ) then
|
||||||
|
if ( GetItemInfo(item) ) then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
GameTooltip:SetHyperlink(item)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if ( string.find(linkOrID, "|", 1, true) ) then
|
|
||||||
local _, _, id = string.find(linkOrID or "", "item:(%d+)")
|
|
||||||
linkOrID = tonumber(id)
|
|
||||||
if ( GetItemInfo(linkOrID) ) then
|
|
||||||
return true
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
GameTooltip:SetHyperlink(linkOrID)
|
|
||||||
end
|
|
||||||
|
|
||||||
local containerItems = {}
|
local containerItemFrames = {}
|
||||||
local lastSelectedButton
|
local lastSelectedButton
|
||||||
function AtlasLoot_ShowContainerFrame()
|
function AtlasLoot_ShowContainerFrame()
|
||||||
local containerTable = this.container
|
local containerTable = this.container
|
||||||
@@ -3392,8 +3383,7 @@ function AtlasLoot_ShowContainerFrame()
|
|||||||
if ( not AtlasLootItemsFrameContainer:IsVisible() and lastSelectedButton == this ) then
|
if ( not AtlasLootItemsFrameContainer:IsVisible() and lastSelectedButton == this ) then
|
||||||
AtlasLootItemsFrameContainer:Show()
|
AtlasLootItemsFrameContainer:Show()
|
||||||
end
|
end
|
||||||
local getn = table.getn
|
for i = 1, getn(containerItemFrames) do
|
||||||
for i =1, getn(containerItems) do
|
|
||||||
_G["AtlasLootContainerItem"..i]:Hide()
|
_G["AtlasLootContainerItem"..i]:Hide()
|
||||||
end
|
end
|
||||||
local row = 0
|
local row = 0
|
||||||
@@ -3404,8 +3394,8 @@ function AtlasLoot_ShowContainerFrame()
|
|||||||
for i = 1, getn(containerTable) do
|
for i = 1, getn(containerTable) do
|
||||||
col = 0
|
col = 0
|
||||||
for j = 1, getn(containerTable[i]) do
|
for j = 1, getn(containerTable[i]) do
|
||||||
if ( not containerItems[buttonIndex] ) then
|
if ( not containerItemFrames[buttonIndex] ) then
|
||||||
containerItems[buttonIndex] = CreateFrame("Button", "AtlasLootContainerItem"..buttonIndex, AtlasLootItemsFrameContainer, "AtlasLootContainerItemTemplate")
|
containerItemFrames[buttonIndex] = CreateFrame("Button", "AtlasLootContainerItem"..buttonIndex, AtlasLootItemsFrameContainer, "AtlasLootContainerItemTemplate")
|
||||||
end
|
end
|
||||||
local itemButton = _G["AtlasLootContainerItem"..buttonIndex]
|
local itemButton = _G["AtlasLootContainerItem"..buttonIndex]
|
||||||
local itemID = containerTable[i][j][1]
|
local itemID = containerTable[i][j][1]
|
||||||
@@ -3485,14 +3475,14 @@ function AtlasLoot_ContainerItem_OnClick(arg1)
|
|||||||
if ( IsShiftKeyDown() and arg1 == "LeftButton" ) then
|
if ( IsShiftKeyDown() and arg1 == "LeftButton" ) then
|
||||||
if ( AtlasLootCharDB.AllLinks ) then
|
if ( AtlasLootCharDB.AllLinks ) then
|
||||||
if ( WIM_EditBoxInFocus ) then
|
if ( WIM_EditBoxInFocus ) then
|
||||||
WIM_EditBoxInFocus:Insert("|"..string.sub(color, 2).."|Hitem:"..itemID.."|h["..name.."]|h|r");
|
WIM_EditBoxInFocus:Insert(color.."|Hitem:"..itemID.."|h["..name.."]|h|r");
|
||||||
elseif ( ChatFrameEditBox:IsVisible() ) then
|
elseif ( ChatFrameEditBox:IsVisible() ) then
|
||||||
ChatFrameEditBox:Insert("|"..string.sub(color, 2).."|Hitem:"..itemID.."|h["..name.."]|h|r");
|
ChatFrameEditBox:Insert(color.."|Hitem:"..itemID.."|h["..name.."]|h|r");
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif ( IsControlKeyDown() and name ) then
|
elseif ( IsControlKeyDown() and name ) then
|
||||||
DressUpItemLink(link);
|
DressUpItemLink(link);
|
||||||
elseif ( IsAltKeyDown() and (itemID ~= 0) ) then
|
elseif ( IsAltKeyDown() and itemID ~= 0 ) then
|
||||||
if ( lootpage ) then
|
if ( lootpage ) then
|
||||||
AtlasLoot_AddToWishlist(itemID, tex, name, extra, lootpage.."|"..dataSource)
|
AtlasLoot_AddToWishlist(itemID, tex, name, extra, lootpage.."|"..dataSource)
|
||||||
elseif ( AtlasLootItemsFrame.refresh ) then
|
elseif ( AtlasLootItemsFrame.refresh ) then
|
||||||
@@ -3538,29 +3528,21 @@ function AtlasLoot_CheckBagsForItems(id, qty)
|
|||||||
if ( not id ) then DEFAULT_CHAT_FRAME:AddMessage("AtlasLoot_CheckBagsForItems: no ID specified!") return end
|
if ( not id ) then DEFAULT_CHAT_FRAME:AddMessage("AtlasLoot_CheckBagsForItems: no ID specified!") return end
|
||||||
if ( not qty ) then qty = 1 end
|
if ( not qty ) then qty = 1 end
|
||||||
local itemsfound = 0;
|
local itemsfound = 0;
|
||||||
if ( not GetItemInfo ) then return RED..AL["Unknown"] end
|
|
||||||
local itemName = GetItemInfo(id);
|
local itemName = GetItemInfo(id);
|
||||||
if ( not itemName ) then itemName = AL["Uncached"] end
|
if ( not itemName ) then return nil end
|
||||||
for i = 0, NUM_BAG_FRAMES do
|
for i = 0, NUM_BAG_FRAMES do
|
||||||
for j = 1, GetContainerNumSlots(i) do
|
for j = 1, GetContainerNumSlots(i) do
|
||||||
local itemLink = GetContainerItemLink(i, j)
|
local itemLink = GetContainerItemLink(i, j)
|
||||||
if ( itemLink and idFromLink(itemLink) == tonumber(id) ) then
|
if ( itemLink and idFromLink(itemLink) == tonumber(id) ) then
|
||||||
local _, stackCount = GetContainerItemInfo(i, j)
|
local _, stackCount = GetContainerItemInfo(i, j)
|
||||||
itemsfound = itemsfound + stackCount
|
itemsfound = itemsfound + stackCount
|
||||||
if ( itemsfound >= qty ) then
|
end
|
||||||
if ( qty == 1 ) then
|
end
|
||||||
return WHITE..itemName
|
end
|
||||||
|
if ( itemsfound < qty ) then
|
||||||
|
return nil
|
||||||
else
|
else
|
||||||
return WHITE..itemName.." ("..qty..")"
|
return 1
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if ( qty == 1 ) then
|
|
||||||
return RED..itemName
|
|
||||||
else
|
|
||||||
return RED..itemName.." ("..qty..")"
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -3568,7 +3550,8 @@ function AtlasLoot_SayItemReagents(id, color, name, safe)
|
|||||||
if ( not id ) then return end
|
if ( not id ) then return end
|
||||||
local chatline = "";
|
local chatline = "";
|
||||||
local itemCount = 0;
|
local itemCount = 0;
|
||||||
|
name = gsub(name, "|cff%x%x%x%x%x%x", "")
|
||||||
|
color = color or NORMAL_FONT_COLOR_CODE
|
||||||
local tListActivity = {}
|
local tListActivity = {}
|
||||||
local tCount = 0
|
local tCount = 0
|
||||||
|
|
||||||
@@ -3594,8 +3577,8 @@ function AtlasLoot_SayItemReagents(id, color, name, safe)
|
|||||||
end
|
end
|
||||||
if ( string.sub(id, 1, 1) == "s" ) then
|
if ( string.sub(id, 1, 1) == "s" ) then
|
||||||
local spellID = tonumber(string.sub(id, 2))
|
local spellID = tonumber(string.sub(id, 2))
|
||||||
local craftItem = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"]
|
local craftItem = tonumber(GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftItem"])
|
||||||
if ( craftItem and craftItem ~= "" ) then
|
if ( craftItem and craftItem ~= 0 ) then
|
||||||
local craftnumber = "";
|
local craftnumber = "";
|
||||||
local qtyMin = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMin"];
|
local qtyMin = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMin"];
|
||||||
local qtyMax = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMax"];
|
local qtyMax = GetSpellInfoAtlasLootDB["craftspells"][spellID]["craftQuantityMax"];
|
||||||
@@ -3627,9 +3610,8 @@ function AtlasLoot_SayItemReagents(id, color, name, safe)
|
|||||||
SendChatMessage(chatline, channel, nil, chatnumber);
|
SendChatMessage(chatline, channel, nil, chatnumber);
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
local name = GetSpellInfoAtlasLootDB["craftspells"][spellID]["name"]
|
|
||||||
local reagents = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"]
|
local reagents = GetSpellInfoAtlasLootDB["craftspells"][spellID]["reagents"]
|
||||||
SendChatMessage(AL["To cast "]..name..AL[" the following items are needed:"], channel, nil, chatnumber);
|
SendChatMessage(AL["To cast "]..NORMAL_FONT_COLOR_CODE.."|Henchant:"..spellID.."|h["..name.."]|h|r"..AL[" the following items are needed:"], channel, nil, chatnumber);
|
||||||
if ( type(reagents) == "table" ) then
|
if ( type(reagents) == "table" ) then
|
||||||
for j = 1, table.getn(reagents) do
|
for j = 1, table.getn(reagents) do
|
||||||
local tempnumber = reagents[j][2]
|
local tempnumber = reagents[j][2]
|
||||||
@@ -3651,32 +3633,31 @@ function AtlasLoot_SayItemReagents(id, color, name, safe)
|
|||||||
end
|
end
|
||||||
elseif ( string.sub(id, 1, 1) == "e" ) then
|
elseif ( string.sub(id, 1, 1) == "e" ) then
|
||||||
local spellID = tonumber(string.sub(id, 2))
|
local spellID = tonumber(string.sub(id, 2))
|
||||||
local name = GetSpellInfoAtlasLootDB["enchants"][spellID]["name"]
|
local item = tonumber(GetSpellInfoAtlasLootDB["enchants"][spellID]["item"])
|
||||||
local item = GetSpellInfoAtlasLootDB["enchants"][spellID]["item"]
|
|
||||||
if ( tListActivity[1] and WIM_Windows[tListActivity[1]].is_visible ) then
|
if ( tListActivity[1] and WIM_Windows[tListActivity[1]].is_visible ) then
|
||||||
if ( not item ) then
|
if ( not item ) then
|
||||||
SendChatMessage("|cffFFd200|Henchant:"..spellID..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
SendChatMessage(NORMAL_FONT_COLOR_CODE.."|Henchant:"..spellID.."|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
else
|
else
|
||||||
SendChatMessage(AL["To craft "]..AtlasLoot_GetChatLink(item)..AL[" you need this: "].."|cffFFd200|Henchant:"..spellID..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
SendChatMessage(AL["To craft "]..AtlasLoot_GetChatLink(item)..AL[" you need this: "]..NORMAL_FONT_COLOR_CODE.."|Henchant:"..spellID.."|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
end
|
end
|
||||||
elseif ( ChatFrameEditBox:IsVisible() ) then
|
elseif ( ChatFrameEditBox:IsVisible() ) then
|
||||||
if ( not item ) then
|
if ( not item ) then
|
||||||
ChatFrameEditBox:Insert("|cffFFd200|Henchant:"..spellID..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
ChatFrameEditBox:Insert(NORMAL_FONT_COLOR_CODE.."|Henchant:"..spellID.."|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
else
|
else
|
||||||
ChatFrameEditBox:Insert(AL["To craft "]..AtlasLoot_GetChatLink(item)..AL[" you need this: "].."|cffFFd200|Henchant:"..spellID..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
ChatFrameEditBox:Insert(AL["To craft "]..AtlasLoot_GetChatLink(item)..AL[" you need this: "]..NORMAL_FONT_COLOR_CODE.."|Henchant:"..spellID.."|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if ( not item ) then
|
if ( not item ) then
|
||||||
SendChatMessage("|cffFFd200|Henchant:"..spellID..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
SendChatMessage(color.."|Henchant:"..spellID.."|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
else
|
else
|
||||||
SendChatMessage(AL["To craft "]..AtlasLoot_GetChatLink(item)..AL[" you need this: "].."|cffFFd200|Henchant:"..spellID..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
SendChatMessage(AL["To craft "]..AtlasLoot_GetChatLink(item)..AL[" you need this: "]..NORMAL_FONT_COLOR_CODE.."|Henchant:"..spellID.."|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if ( safe ) then
|
if ( safe ) then
|
||||||
SendChatMessage("["..name.."]", channel, nil, chatnumber);
|
SendChatMessage("["..name.."]", channel, nil, chatnumber);
|
||||||
else
|
else
|
||||||
SendChatMessage("|"..string.sub(color, 2).."|Hitem:"..id..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
SendChatMessage(color.."|Hitem:"..id..":0:0:0|h["..name.."]|h|r", channel, nil, chatnumber);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -3684,8 +3665,7 @@ end
|
|||||||
function AtlasLoot_GetChatLink(id)
|
function AtlasLoot_GetChatLink(id)
|
||||||
local itemName, itemLink, quality = GetItemInfo(tonumber(id))
|
local itemName, itemLink, quality = GetItemInfo(tonumber(id))
|
||||||
local _, _, _, color = GetItemQualityColor(quality)
|
local _, _, _, color = GetItemQualityColor(quality)
|
||||||
color = string.sub(color, 2)
|
return color.."|H"..itemLink.."|h["..itemName.."]|h|r"
|
||||||
return "|"..color.."|H"..itemLink.."|h["..itemName.."]|h|r"
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function AtlasLoot_QuickLook_OnClick(id)
|
function AtlasLoot_QuickLook_OnClick(id)
|
||||||
|
|||||||
+3
-15
@@ -1,20 +1,5 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
|
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
|
||||||
|
|
||||||
<Script file="ButtonRegistry.lua"/>
|
|
||||||
<Script file="TextParsing.lua"/>
|
|
||||||
<Script file="Spells.lua"/>
|
|
||||||
<Script file="Sets.lua"/>
|
|
||||||
<Script file="Factions.lua"/>
|
|
||||||
<Script file="WorldEvents.lua"/>
|
|
||||||
<Script file="PvP.lua"/>
|
|
||||||
<Script file="Crafting.lua"/>
|
|
||||||
<Script file="AtlasLoot.lua"/>
|
|
||||||
<Script file="WishList.lua"/>
|
|
||||||
<Script file="Search.lua"/>
|
|
||||||
<Script file="WorldBoss.lua"/>
|
|
||||||
<Script file="Dungeons.lua"/>
|
|
||||||
<Script file="Tooltip.lua"/>
|
|
||||||
|
|
||||||
<Button name="AtlasLootContainerItemTemplate" virtual="true">
|
<Button name="AtlasLootContainerItemTemplate" virtual="true">
|
||||||
<Size x="40" y="40"/>
|
<Size x="40" y="40"/>
|
||||||
<Backdrop name="$parentBackdrop" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
<Backdrop name="$parentBackdrop" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
||||||
@@ -1354,6 +1339,9 @@
|
|||||||
<OnEvent>
|
<OnEvent>
|
||||||
AtlasLoot_OnEvent();
|
AtlasLoot_OnEvent();
|
||||||
</OnEvent>
|
</OnEvent>
|
||||||
|
<OnUpdate>
|
||||||
|
AtlasLootItemsFrame_OnUpdate()
|
||||||
|
</OnUpdate>
|
||||||
<OnMouseWheel>
|
<OnMouseWheel>
|
||||||
if arg1 == 1 and AtlasLootItemsFrame_NEXT:IsVisible() then
|
if arg1 == 1 and AtlasLootItemsFrame_NEXT:IsVisible() then
|
||||||
AtlasLootItemsFrame_NEXT:Click()
|
AtlasLootItemsFrame_NEXT:Click()
|
||||||
|
|||||||
@@ -4651,7 +4651,7 @@ AtlasLoot_ButtonRegistry = {
|
|||||||
Next_Page = "JewelcraftingOffHands1";
|
Next_Page = "JewelcraftingOffHands1";
|
||||||
};
|
};
|
||||||
["JewelcraftingOffHands1"] = {
|
["JewelcraftingOffHands1"] = {
|
||||||
Title = AL["Jewelcrafting"] .. ": " .. AL["Off-hand"];
|
Title = AL["Jewelcrafting"] .. ": " .. AL["Off Hand"];
|
||||||
Back_Page = "JEWELCRAFTMENU";
|
Back_Page = "JEWELCRAFTMENU";
|
||||||
Prev_Page = "JewelcraftingBracers1";
|
Prev_Page = "JewelcraftingBracers1";
|
||||||
Next_Page = "JewelcraftingStaves1";
|
Next_Page = "JewelcraftingStaves1";
|
||||||
|
|||||||
+1
-1
@@ -947,7 +947,7 @@ function AtlasLoot_JewelcraftingMenu()
|
|||||||
AtlasLootMenuItem_11.lootpage="JewelcraftingBracers1";
|
AtlasLootMenuItem_11.lootpage="JewelcraftingBracers1";
|
||||||
AtlasLootMenuItem_11:Show();
|
AtlasLootMenuItem_11:Show();
|
||||||
--Offhands
|
--Offhands
|
||||||
AtlasLootMenuItem_12_Name:SetText(AL["Jewelcrafting"]..": "..AL["Off-hand"]);
|
AtlasLootMenuItem_12_Name:SetText(AL["Jewelcrafting"]..": "..AL["Off Hand"]);
|
||||||
AtlasLootMenuItem_12_Extra:SetText("");
|
AtlasLootMenuItem_12_Extra:SetText("");
|
||||||
AtlasLootMenuItem_12_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Necklace_01");
|
AtlasLootMenuItem_12_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Necklace_01");
|
||||||
AtlasLootMenuItem_12.lootpage="JewelcraftingOffHands1";
|
AtlasLootMenuItem_12.lootpage="JewelcraftingOffHands1";
|
||||||
|
|||||||
+54
-9
@@ -277,8 +277,13 @@ function AtlasLootPRE60SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -372,8 +377,13 @@ function AtlasLootZGSetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -446,8 +456,13 @@ function AtlasLootAQ40SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -520,8 +535,13 @@ function AtlasLootAQ20SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -594,8 +614,13 @@ function AtlasLootT0SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -668,8 +693,13 @@ function AtlasLootT1SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -742,8 +772,13 @@ function AtlasLootT2SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -816,8 +851,13 @@ function AtlasLootT3SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -890,8 +930,13 @@ function AtlasLoot_Kara40SetMenu()
|
|||||||
for i = 1, 30 do
|
for i = 1, 30 do
|
||||||
local button = _G["AtlasLootMenuItem_" .. i]
|
local button = _G["AtlasLootMenuItem_" .. i]
|
||||||
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
|
||||||
if button.container then
|
if ( type(button.container) == "table" ) then
|
||||||
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
|
||||||
|
for row = 1, getn(button.container) do
|
||||||
|
for item = 1, getn(button.container[row]) do
|
||||||
|
AtlasLoot_CacheItem(button.container[row][item][1])
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
+16617
-14404
File diff suppressed because it is too large
Load Diff
@@ -985,7 +985,7 @@ AtlasLoot_TableNames = {
|
|||||||
["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
|
["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
|
["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
|
["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off-hand"], "AtlasLootCrafting" },
|
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off Hand"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
|
["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
|
["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
|
["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
|
||||||
@@ -2174,7 +2174,7 @@ AtlasLoot_TableNamesBoss = {
|
|||||||
["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
|
["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
|
["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
|
["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off-hand"], "AtlasLootCrafting" },
|
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off Hand"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
|
["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
|
["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
|
||||||
["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
|
["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
|
|
||||||
<Script file="locale.en.lua"/>
|
|
||||||
<Script file="locale.ru.lua"/>
|
|
||||||
<Script file="locale.de.lua"/>
|
|
||||||
<Script file="locale.fr.lua"/>
|
|
||||||
<Script file="locale.cn.lua"/>
|
|
||||||
<Script file="locale.kr.lua"/>
|
|
||||||
<Script file="locale.tw.lua"/>
|
|
||||||
<Script file="locale.es.lua"/>
|
|
||||||
</Ui>
|
|
||||||
+1610
-1
File diff suppressed because it is too large
Load Diff
+1610
-1
File diff suppressed because it is too large
Load Diff
+1653
-47
File diff suppressed because it is too large
Load Diff
+1609
-1
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user