localization update

This commit is contained in:
Spit
2025-09-23 10:32:01 +03:00
parent 1a6e5a6c49
commit 6aee831133
13 changed files with 23645 additions and 14976 deletions
+23 -2
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@@ -3,7 +3,7 @@
## Notes: Shows possible loot from dungeon bosses and other sources.
## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
## Version: 3.2.4
## Version: 3.2.5
## SavedVariablesPerCharacter: AtlasLootCharDB
## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
@@ -15,7 +15,14 @@ Libs\AceLocale\AceLocale-2.2.lua
Libs\AceAddon\AceAddon-2.0.lua
Libs\Hewdrop\Hewdrop-2.0.lua
Locale\Locale.xml
Locale\locale.en.lua
Locale\locale.ru.lua
Locale\locale.de.lua
Locale\locale.fr.lua
Locale\locale.cn.lua
Locale\locale.kr.lua
Locale\locale.tw.lua
Locale\locale.es.lua
Database\TooltipStrings.lua
Database\Sets.lua
@@ -27,4 +34,18 @@ Database\Instances.lua
Database\WorldBosses.lua
Database\TableRegister.lua
Core\ButtonRegistry.lua
Core\TextParsing.lua
Core\Spells.lua
Core\Sets.lua
Core\Factions.lua
Core\WorldEvents.lua
Core\PvP.lua
Core\Crafting.lua
Core\AtlasLoot.lua
Core\WishList.lua
Core\Search.lua
Core\WorldBoss.lua
Core\Dungeons.lua
Core\Tooltip.lua
Core\AtlasLoot.xml
+459 -479
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+3 -15
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@@ -1,20 +1,5 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="ButtonRegistry.lua"/>
<Script file="TextParsing.lua"/>
<Script file="Spells.lua"/>
<Script file="Sets.lua"/>
<Script file="Factions.lua"/>
<Script file="WorldEvents.lua"/>
<Script file="PvP.lua"/>
<Script file="Crafting.lua"/>
<Script file="AtlasLoot.lua"/>
<Script file="WishList.lua"/>
<Script file="Search.lua"/>
<Script file="WorldBoss.lua"/>
<Script file="Dungeons.lua"/>
<Script file="Tooltip.lua"/>
<Button name="AtlasLootContainerItemTemplate" virtual="true">
<Size x="40" y="40"/>
<Backdrop name="$parentBackdrop" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
@@ -1354,6 +1339,9 @@
<OnEvent>
AtlasLoot_OnEvent();
</OnEvent>
<OnUpdate>
AtlasLootItemsFrame_OnUpdate()
</OnUpdate>
<OnMouseWheel>
if arg1 == 1 and AtlasLootItemsFrame_NEXT:IsVisible() then
AtlasLootItemsFrame_NEXT:Click()
+1 -1
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@@ -4651,7 +4651,7 @@ AtlasLoot_ButtonRegistry = {
Next_Page = "JewelcraftingOffHands1";
};
["JewelcraftingOffHands1"] = {
Title = AL["Jewelcrafting"] .. ": " .. AL["Off-hand"];
Title = AL["Jewelcrafting"] .. ": " .. AL["Off Hand"];
Back_Page = "JEWELCRAFTMENU";
Prev_Page = "JewelcraftingBracers1";
Next_Page = "JewelcraftingStaves1";
+1 -1
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@@ -947,7 +947,7 @@ function AtlasLoot_JewelcraftingMenu()
AtlasLootMenuItem_11.lootpage="JewelcraftingBracers1";
AtlasLootMenuItem_11:Show();
--Offhands
AtlasLootMenuItem_12_Name:SetText(AL["Jewelcrafting"]..": "..AL["Off-hand"]);
AtlasLootMenuItem_12_Name:SetText(AL["Jewelcrafting"]..": "..AL["Off Hand"]);
AtlasLootMenuItem_12_Extra:SetText("");
AtlasLootMenuItem_12_Icon:SetTexture("Interface\\Icons\\INV_Jewelry_Necklace_01");
AtlasLootMenuItem_12.lootpage="JewelcraftingOffHands1";
+54 -9
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@@ -277,8 +277,13 @@ function AtlasLootPRE60SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -372,8 +377,13 @@ function AtlasLootZGSetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -446,8 +456,13 @@ function AtlasLootAQ40SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -520,8 +535,13 @@ function AtlasLootAQ20SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -594,8 +614,13 @@ function AtlasLootT0SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -668,8 +693,13 @@ function AtlasLootT1SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -742,8 +772,13 @@ function AtlasLootT2SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -816,8 +851,13 @@ function AtlasLootT3SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
@@ -890,8 +930,13 @@ function AtlasLoot_Kara40SetMenu()
for i = 1, 30 do
local button = _G["AtlasLootMenuItem_" .. i]
button.dataSource = AtlasLoot_GetDataSource(button.lootpage)
if button.container then
if ( type(button.container) == "table" ) then
_G["AtlasLootMenuItem_"..i.."Border"]:Show()
for row = 1, getn(button.container) do
for item = 1, getn(button.container[row]) do
AtlasLoot_CacheItem(button.container[row][item][1])
end
end
end
end
end
+16619 -14406
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+2 -2
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@@ -985,7 +985,7 @@ AtlasLoot_TableNames = {
["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off-hand"], "AtlasLootCrafting" },
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off Hand"], "AtlasLootCrafting" },
["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
@@ -2174,7 +2174,7 @@ AtlasLoot_TableNamesBoss = {
["JewelcraftingAmulets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Amulets"], "AtlasLootCrafting" },
["JewelcraftingHelm1"] = { AL["Jewelcrafting"] .. ": " .. AL["Head"], "AtlasLootCrafting" },
["JewelcraftingBracers1"] = { AL["Jewelcrafting"] .. ": " .. AL["Bracers"], "AtlasLootCrafting" },
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off-hand"], "AtlasLootCrafting" },
["JewelcraftingOffHands1"] = { AL["Jewelcrafting"] .. ": " .. AL["Off Hand"], "AtlasLootCrafting" },
["JewelcraftingStaves1"] = { AL["Jewelcrafting"] .. ": " .. AL["Staff"], "AtlasLootCrafting" },
["JewelcraftingTrinkets1"] = { AL["Jewelcrafting"] .. ": " .. AL["Trinkets"], "AtlasLootCrafting" },
["JewelcraftingMisc1"] = { AL["Jewelcrafting"] .. ": " .. AL["Misc"], "AtlasLootCrafting" },
-10
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@@ -1,10 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="locale.en.lua"/>
<Script file="locale.ru.lua"/>
<Script file="locale.de.lua"/>
<Script file="locale.fr.lua"/>
<Script file="locale.cn.lua"/>
<Script file="locale.kr.lua"/>
<Script file="locale.tw.lua"/>
<Script file="locale.es.lua"/>
</Ui>
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