Compare commits
10 Commits
2c34773280
...
efa0ecf9e5
| Author | SHA1 | Date | |
|---|---|---|---|
| efa0ecf9e5 | |||
| 2a6394b95f | |||
| e3e3959ad2 | |||
| 407f159816 | |||
| c9ef4b8396 | |||
| ce0bf63726 | |||
| fe5a26eab4 | |||
| c1464f1fe9 | |||
| 4cf32377a5 | |||
| 74c7506e63 |
+1
-1
@@ -3,7 +3,7 @@
|
||||
## Notes: Shows possible loot from dungeon bosses and other sources.
|
||||
## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
|
||||
## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
|
||||
## Version: 3.4.2
|
||||
## Version: 3.4.4
|
||||
## SavedVariablesPerCharacter: AtlasLootCharDB
|
||||
## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
|
||||
|
||||
|
||||
+22
-58
@@ -385,10 +385,7 @@ function AtlasLoot_AtlasScrollBar_Update()
|
||||
local loot = _G["AtlasEntry"..line.."_Loot"]
|
||||
local selected = _G["AtlasEntry"..line.."_Selected"]
|
||||
if loot and lineplusoffset <= ATLAS_CUR_LINES then
|
||||
_G["AtlasEntry"..line.."_Text"]:SetText(ATLAS_SCROLL_LIST[lineplusoffset])
|
||||
local showIcon = (AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][lineplusoffset] and AtlasLootBossButtons[zoneID][lineplusoffset] ~= "") or
|
||||
(AtlasLootWBBossButtons[zoneID] and AtlasLootWBBossButtons[zoneID][lineplusoffset] and AtlasLootWBBossButtons[zoneID][lineplusoffset] ~= "") or
|
||||
(AtlasLootBattlegrounds[zoneID] and AtlasLootBattlegrounds[zoneID][lineplusoffset] and AtlasLootBattlegrounds[zoneID][lineplusoffset] ~= "")
|
||||
local showIcon = AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][lineplusoffset]
|
||||
if AtlasLootItemsFrame.activeBoss == lineplusoffset then
|
||||
entry:Enable()
|
||||
loot:Hide()
|
||||
@@ -508,38 +505,13 @@ function AtlasLootBoss_OnClick()
|
||||
AtlasLootItemsFrame.activeBoss = nil
|
||||
else
|
||||
-- If an loot table is associated with the button, show it. Note multiple tables need to be checked due to the database structure
|
||||
if AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][id] and AtlasLootBossButtons[zoneID][id] ~= "" then
|
||||
if AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][id] then
|
||||
_G[name.."_Selected"]:Show()
|
||||
_G[name.."_Loot"]:Hide()
|
||||
local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%dX']*[%) ]*(.*[^%,])[%,]?$")
|
||||
AtlasLoot_ShowBossLoot(AtlasLootBossButtons[zoneID][id], boss)
|
||||
AtlasLootItemsFrame.activeBoss = id
|
||||
AtlasLoot_AtlasScrollBar_Update()
|
||||
-- dont show navigation buttons if its not rep or set
|
||||
local match = string.find(boss, AL["Reputation"]) or string.find(boss, AL["Set"])
|
||||
if not match then
|
||||
AtlasLootItemsFrame_BACK:Hide()
|
||||
AtlasLootItemsFrame_NEXT:Hide()
|
||||
AtlasLootItemsFrame_PREV:Hide()
|
||||
end
|
||||
elseif AtlasLootWBBossButtons[zoneID] and AtlasLootWBBossButtons[zoneID][id] and AtlasLootWBBossButtons[zoneID][id] ~= "" then
|
||||
_G[name.."_Selected"]:Show()
|
||||
_G[name.."_Loot"]:Hide()
|
||||
local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%dX]*[%) ]*(.*[^%,])[%,]?$")
|
||||
AtlasLoot_ShowBossLoot(AtlasLootWBBossButtons[zoneID][id], boss)
|
||||
AtlasLootItemsFrame.activeBoss = id
|
||||
AtlasLoot_AtlasScrollBar_Update()
|
||||
-- dont show navigation buttons
|
||||
AtlasLootItemsFrame_BACK:Hide()
|
||||
AtlasLootItemsFrame_NEXT:Hide()
|
||||
AtlasLootItemsFrame_PREV:Hide()
|
||||
elseif AtlasLootBattlegrounds[zoneID] and AtlasLootBattlegrounds[zoneID][id] and AtlasLootBattlegrounds[zoneID][id] ~= "" then
|
||||
_G[name.."_Selected"]:Show()
|
||||
_G[name.."_Loot"]:Hide()
|
||||
local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%wX]*[%) ]*(.*[^%,])[%,]?$")
|
||||
AtlasLoot_ShowBossLoot(AtlasLootBattlegrounds[zoneID][id], boss)
|
||||
AtlasLootItemsFrame.activeBoss = id
|
||||
AtlasLoot_AtlasScrollBar_Update()
|
||||
end
|
||||
end
|
||||
-- This has been invoked from Atlas, so we remove any claim external mods have on the loot table
|
||||
@@ -794,15 +766,18 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_Extra"]:SetText(data[i][5])
|
||||
if type(container) == "table" then
|
||||
_G["AtlasLootMenuItem_"..buttonIndex].container = container
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 0.82, 0)
|
||||
for row = 1, getn(container) do
|
||||
for item = 1, getn(container[row]) do
|
||||
AtlasLoot_CacheItem(container[row][item][1])
|
||||
end
|
||||
end
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 1, 1)
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorder"]:Show()
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorderHighlight"]:Show()
|
||||
else
|
||||
_G["AtlasLootMenuItem_"..buttonIndex].lootpage = lootPage
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 1, 1)
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorder"]:Hide()
|
||||
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorderHighlight"]:Hide()
|
||||
end
|
||||
_G["AtlasLootMenuItem_"..buttonIndex].isheader = not lootPage and not container
|
||||
if strsub(icon, 1, 5) == "CLASS" then
|
||||
@@ -812,14 +787,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
|
||||
end
|
||||
_G["AtlasLootMenuItem_"..buttonIndex]:Show()
|
||||
end
|
||||
AtlasLoot_QuickLooks:Hide()
|
||||
AtlasLootQuickLooksButton:Hide()
|
||||
else
|
||||
-- This is a valid QuickLook, so show the UI objects
|
||||
if dataID ~= "SearchResult" and dataID ~= "WishList" then
|
||||
AtlasLoot_QuickLooks:Show()
|
||||
AtlasLootQuickLooksButton:Show()
|
||||
end
|
||||
-- Iterate through each item object and set its properties
|
||||
for i = 1, 30, 1 do
|
||||
-- Hide the menu objects. These are not required for a loot table
|
||||
@@ -833,6 +801,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
|
||||
extraFrame = _G["AtlasLootItem_"..i.."_Extra"]
|
||||
local quantity = _G["AtlasLootItem_"..i.."_Quantity"]
|
||||
local iconBorder = _G["AtlasLootItem_"..i.."_IconBorder"]
|
||||
local containerBorder = _G["AtlasLootItem_"..i.."_ContainerBorder"]
|
||||
local containerHighlight = _G["AtlasLootItem_"..i.."_ContainerBorderHighlight"]
|
||||
iconBorder:SetVertexColor(1, 1, 1)
|
||||
if string.sub(dataSource[dataID][i][1], 1, 1) == "s" then
|
||||
isItem = false
|
||||
@@ -1049,12 +1019,16 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
|
||||
itemButton.itemIDExtra = dataSource[dataID][i][4]
|
||||
itemButton.container = dataSource[dataID][i][7]
|
||||
if type(itemButton.container) == "table" then
|
||||
iconBorder:SetVertexColor(1, 0.82, 0)
|
||||
containerBorder:Show()
|
||||
containerHighlight:Show()
|
||||
for row = 1, getn(itemButton.container) do
|
||||
for item = 1, getn(itemButton.container[row]) do
|
||||
AtlasLoot_CacheItem(itemButton.container[row][item][1])
|
||||
end
|
||||
end
|
||||
else
|
||||
containerHighlight:Hide()
|
||||
containerBorder:Hide()
|
||||
end
|
||||
itemButton.droprate = nil
|
||||
if dataID == "SearchResult" or dataID == "WishList" then
|
||||
@@ -1075,6 +1049,14 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- This is a valid QuickLook, so show the UI objects
|
||||
if dataID ~= "SearchResult" and dataID ~= "WishList" then
|
||||
AtlasLoot_QuickLooks:Show()
|
||||
AtlasLootQuickLooksButton:Show()
|
||||
else
|
||||
AtlasLoot_QuickLooks:Hide()
|
||||
AtlasLootQuickLooksButton:Hide()
|
||||
end
|
||||
-- Hide navigation buttons by default, only show what we need
|
||||
AtlasLootItemsFrame_BACK:Hide()
|
||||
AtlasLootItemsFrame_NEXT:Hide()
|
||||
@@ -1103,22 +1085,6 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
|
||||
if tablebase.Back_Page then
|
||||
AtlasLootItemsFrame_BACK:Show()
|
||||
AtlasLootItemsFrame_BACK.lootpage = tablebase.Back_Page
|
||||
if AtlasFrame and AtlasFrame:IsVisible() then
|
||||
-- Hide navigation buttons if we click on boss loot in Atlas
|
||||
if dataSourceStr == "AtlasLootItems" or dataSourceStr == "AtlasLootWBItems" then
|
||||
AtlasLootItemsFrame_BACK:Hide()
|
||||
AtlasLootItemsFrame_NEXT:Hide()
|
||||
AtlasLootItemsFrame_PREV:Hide()
|
||||
end
|
||||
-- Hide navigation buttons if we click Quicklooks in Atlas
|
||||
for i = 1, 4 do
|
||||
if AtlasLootCharDB["QuickLooks"][i] and dataID == AtlasLootCharDB["QuickLooks"][i][1] then
|
||||
AtlasLootItemsFrame_BACK:Hide()
|
||||
AtlasLootItemsFrame_NEXT:Hide()
|
||||
AtlasLootItemsFrame_PREV:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- For Alphamap and Atlas integration, show a 'close' button to hide the loot table and restore the map view
|
||||
@@ -1388,8 +1354,6 @@ function AtlasLoot_HewdropRegister()
|
||||
end
|
||||
|
||||
function AtlasLoot_OpenMenu(menuName)
|
||||
AtlasLoot_QuickLooks:Hide()
|
||||
AtlasLootQuickLooksButton:Hide()
|
||||
AtlasLootDefaultFrame_SelectedCategory:SetText(menuName)
|
||||
AtlasLootDefaultFrame_SubMenu:Disable()
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText("")
|
||||
|
||||
+27
-15
@@ -44,7 +44,7 @@
|
||||
<Size x="105" y="20"/>
|
||||
</Button>
|
||||
|
||||
<Frame name="AtlasLootDefaultFrame" toplevel="true" frameStrata="HIGH" movable="true" enableMouse="true" hidden="true" parent="UIParent">
|
||||
<Frame name="AtlasLootDefaultFrame" toplevel="true" movable="true" enableMouse="true" hidden="true" parent="UIParent">
|
||||
<Size x="600" y="690"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
@@ -185,7 +185,7 @@
|
||||
GameTooltip:Hide()
|
||||
</OnLeave>
|
||||
<OnClick>
|
||||
AtlasLoot_QuickLook_OnClick(2)a
|
||||
AtlasLoot_QuickLook_OnClick(2)
|
||||
</OnClick>
|
||||
<OnShow>
|
||||
AtlasLoot_QuickLook_OnShow(2)
|
||||
@@ -447,7 +447,7 @@
|
||||
<Size x="236" y="28"/>
|
||||
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parent_Icon">
|
||||
<Size x="27" y="27"/>
|
||||
<Anchors>
|
||||
@@ -456,6 +456,15 @@
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parent_IconBorder" file="Interface\AddOns\AtlasLoot\Images\border">
|
||||
<Size x="33" y="33"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER" relativeTo="$parent_Icon"/>
|
||||
</Anchors>
|
||||
<Color r="1" g="1" b="1" a="1"/>
|
||||
</Texture>
|
||||
<FontString name="$parent_Quantity" font="Fonts\ARIALN.TTF" outline="NORMAL" justifyH="RIGHT">
|
||||
<Size x="30" y="14"/>
|
||||
<FontHeight val="12"/>
|
||||
@@ -559,22 +568,25 @@
|
||||
<TexCoords left="0.078125" right="0.90625" top="0.078125" bottom="0.90625"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parent_Unsafe" hidden="true">
|
||||
<Size x="27" y="27"/>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parent_ContainerBorder" file="Interface\Buttons\UI-AutoCastableOverlay" hidden="true">
|
||||
<Size x="42" y="42"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT"/>
|
||||
<Anchor point="CENTER" relativeTo="$parent_Icon">
|
||||
<Offset x="-11" y="-12"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Color r="1" g="0" b="0" a="1"/>
|
||||
<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parent_IconBorder" file="Interface\AddOns\AtlasLoot\Images\border">
|
||||
<Size x="33" y="33"/>
|
||||
<Layer level="HIGHLIGHT">
|
||||
<Texture name="$parent_ContainerBorderHighlight" file="Interface\Buttons\UI-AutoCastableOverlay" alphaMode="ADD" hidden="true">
|
||||
<Size x="44" y="44"/>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER" relativeTo="$parent_Icon"/>
|
||||
<Anchor point="CENTER" relativeTo="$parent_ContainerBorder">
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Color r="1" g="1" b="1" a="1"/>
|
||||
<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
@@ -1091,7 +1103,7 @@
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Frame name="$parentContainer" enableMouse="true" frameStrata="TOOLTIP" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
|
||||
<Frame name="$parentContainer" enableMouse="true" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
|
||||
<Size x="40" y="40"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT"/>
|
||||
@@ -1821,7 +1833,7 @@
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true" frameStrata="LOW">
|
||||
<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true">
|
||||
<Size x="32" y="32"/>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
|
||||
|
||||
@@ -512,18 +512,18 @@ AtlasLoot_ButtonRegistry = {
|
||||
Back_Page = "DUNGEONSMENU2",
|
||||
},
|
||||
["UKHSanvTasdal"] = {
|
||||
Next_Page = "UKHKruul",
|
||||
Next_Page = "UKHRupturan",
|
||||
Prev_Page = "UKHKing",
|
||||
Back_Page = "DUNGEONSMENU2",
|
||||
},
|
||||
["UKHKruul"] = {
|
||||
Next_Page = "UKHRupturan",
|
||||
["UKHRupturan"] = {
|
||||
Prev_Page = "UKHSanvTasdal",
|
||||
Next_Page = "UKHKruul",
|
||||
Back_Page = "DUNGEONSMENU2",
|
||||
},
|
||||
["UKHRupturan"] = {
|
||||
Prev_Page = "UKHKruul",
|
||||
["UKHKruul"] = {
|
||||
Next_Page = "UKHMephistroth",
|
||||
Prev_Page = "UKHRupturan",
|
||||
Back_Page = "DUNGEONSMENU2",
|
||||
},
|
||||
["UKHMephistroth"] = {
|
||||
|
||||
+746
-1073
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -1225,8 +1225,8 @@ AtlasLoot_HewdropDown_SubTables = {
|
||||
{ AL["Echo of Medivh"], "UKHEcho" },
|
||||
{ AL["King (Chess fight)"], "UKHKing" },
|
||||
{ AL["Sanv Tas'dal"], "UKHSanvTasdal" },
|
||||
{ AL["Kruul"], "UKHKruul" },
|
||||
{ AL["Rupturan the Broken"], "UKHRupturan" },
|
||||
{ AL["Kruul"], "UKHKruul" },
|
||||
{ AL["Mephistroth"], "UKHMephistroth" },
|
||||
{ AL["Trash Mobs"], "UKHTrash" },
|
||||
},
|
||||
|
||||
+35
-219
@@ -6,225 +6,41 @@ file due to slight translation differences between Atlas languages.
|
||||
|
||||
The English file also contains the loot tables for the battleground loot tables.
|
||||
]]
|
||||
------------
|
||||
-- Layout --
|
||||
------------
|
||||
AtlasLootBattlegrounds = {
|
||||
BloodRing = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"BRRepFriendly1",
|
||||
"BRRepHonored1",
|
||||
"BRRepRevered1",
|
||||
"BRRepExalted1",
|
||||
"BRRepTokens1",
|
||||
},
|
||||
AlteracValleyNorth = {
|
||||
"Stormpike1",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"AVRepFriendly",
|
||||
"AVRepHonored",
|
||||
"AVRepRevered",
|
||||
"AVRepExalted",
|
||||
},
|
||||
AlteracValleySouth = {
|
||||
"Frostwolf1",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"AVRepFriendly",
|
||||
"AVRepHonored",
|
||||
"AVRepRevered",
|
||||
"AVRepExalted",
|
||||
},
|
||||
ArathiBasin = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"ABRepFriendly",
|
||||
"ABRepHonored5059",
|
||||
"ABRepRevered5059",
|
||||
"ABRepExalted",
|
||||
},
|
||||
WarsongGulch = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"WSGRepFriendly",
|
||||
"WSGRepHonored5059",
|
||||
"WSGRepRevered5059",
|
||||
"WSGRepExalted60",
|
||||
},
|
||||
|
||||
AtlasLootBossButtons = AtlasLootBossButtons or {}
|
||||
|
||||
AtlasLootBossButtons.BloodRing = {
|
||||
[62] = "BRRepFriendly1",
|
||||
[63] = "BRRepHonored1",
|
||||
[64] = "BRRepRevered1",
|
||||
[65] = "BRRepExalted1",
|
||||
[66] = "BRRepTokens1",
|
||||
}
|
||||
AtlasLootBossButtons.AlteracValleyNorth = {
|
||||
[1] = "Stormpike1",
|
||||
[64] = "AVRepFriendly",
|
||||
[65] = "AVRepHonored",
|
||||
[66] = "AVRepRevered",
|
||||
[67] = "AVRepExalted",
|
||||
}
|
||||
AtlasLootBossButtons.AlteracValleySouth = {
|
||||
[1] = "Frostwolf1",
|
||||
[46] = "AVRepFriendly",
|
||||
[47] = "AVRepHonored",
|
||||
[48] = "AVRepRevered",
|
||||
[49] = "AVRepExalted",
|
||||
}
|
||||
AtlasLootBossButtons.ArathiBasin = {
|
||||
[11] = "ABRepFriendly",
|
||||
[12] = "ABRepHonored5059",
|
||||
[13] = "ABRepRevered5059",
|
||||
[14] = "ABRepExalted",
|
||||
}
|
||||
AtlasLootBossButtons.WarsongGulch = {
|
||||
[6] = "WSGRepFriendly",
|
||||
[7] = "WSGRepHonored5059",
|
||||
[8] = "WSGRepRevered5059",
|
||||
[9] = "WSGRepExalted60",
|
||||
}
|
||||
|
||||
----------------------
|
||||
|
||||
@@ -1074,6 +1074,15 @@ AtlasLoot_Data["AtlasLootSetItems"] = {
|
||||
{ 47211, "=ds=#s10#, #a1#" },
|
||||
{ 47212, "=ds=#s11#, #a1#" },
|
||||
{ 47213, "=ds=#s12#, #a1#" },
|
||||
}, {
|
||||
{ 33008, "=ds=#s1#, #a1#" },
|
||||
{ 33009, "=ds=#s3#, #a1#" },
|
||||
{ 33010, "=ds=#s5#, #a1#" },
|
||||
{ 33011, "=ds=#s8#, #a1#" },
|
||||
{ 33012, "=ds=#s9#, #a1#" },
|
||||
{ 33013, "=ds=#s10#, #a1#" },
|
||||
{ 33014, "=ds=#s11#, #a1#" },
|
||||
{ 33015, "=ds=#s12#, #a1#" },
|
||||
}
|
||||
},
|
||||
T2Warlock = {
|
||||
@@ -1467,6 +1476,15 @@ AtlasLoot_Data["AtlasLootSetItems"] = {
|
||||
{ 47203, "=ds=#s10#, #a1#" },
|
||||
{ 47204, "=ds=#s11#, #a1#" },
|
||||
{ 47205, "=ds=#s12#, #a1#" },
|
||||
}, {
|
||||
{ 33000, "=ds=#s1#, #a1#" },
|
||||
{ 33001, "=ds=#s3#, #a1#" },
|
||||
{ 33002, "=ds=#s5#, #a1#" },
|
||||
{ 33003, "=ds=#s8#, #a1#" },
|
||||
{ 33004, "=ds=#s9#, #a1#" },
|
||||
{ 33005, "=ds=#s10#, #a1#" },
|
||||
{ 33006, "=ds=#s11#, #a1#" },
|
||||
{ 33007, "=ds=#s12#, #a1#" },
|
||||
}
|
||||
},
|
||||
T1Warlock = {
|
||||
|
||||
@@ -4874,6 +4874,22 @@ AtlasLoot_Data["AtlasLootSources"] = {
|
||||
[24101] = AL["Upper Blackrock Spire"].." - "..AL["The Beast"].." (13%)",
|
||||
[24102] = AL["Upper Blackrock Spire"].." - "..AL["Trash Mobs"].." (10%)",
|
||||
[30818] = AL["Cooking"].." ("..AL["Skill:"].." 35+)",
|
||||
[33000] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33001] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33002] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33003] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33004] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33005] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33006] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33007] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
|
||||
[33008] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33009] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33010] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33011] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33012] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33013] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33014] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[33015] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
|
||||
[36551] = AL["Blackwing Lair"].." - "..AL["Nefarian"],
|
||||
[40003] = AL["Stormwind Vault"].." - "..AL["Arc'tiras"].." (25%)",
|
||||
[41060] = AL["Professor Lysander"].." (25%)",
|
||||
|
||||
+33
-89
@@ -1,92 +1,36 @@
|
||||
AtlasLootWBBossButtons = {
|
||||
FourDragons = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"DLethon",
|
||||
"DEmeriss",
|
||||
"DTaerar",
|
||||
"DYsondre",
|
||||
"",
|
||||
"DTrash",
|
||||
},
|
||||
Azuregos = {
|
||||
"AAzuregos",
|
||||
"ASpiritA",
|
||||
},
|
||||
LordKazzak = {
|
||||
"KKazzak",
|
||||
},
|
||||
Nerubian = {
|
||||
"Nerubian",
|
||||
},
|
||||
Reaver = {
|
||||
"Reaver",
|
||||
},
|
||||
Ostarius = {
|
||||
"Ostarius",
|
||||
},
|
||||
Concavius = {
|
||||
"Concavius",
|
||||
},
|
||||
CowKing = {
|
||||
"CowKing",
|
||||
},
|
||||
Clackora = {
|
||||
"Clackora",
|
||||
},
|
||||
RareSpawns = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"Tarangos",
|
||||
"Kargron",
|
||||
"Xalvic",
|
||||
"Mallon",
|
||||
"Grugthok",
|
||||
"WanderingKnight",
|
||||
"CrusaderLarsarius",
|
||||
"Zareth",
|
||||
"Jalakar",
|
||||
"Ashbeard",
|
||||
"AdmiralBareanWestwind",
|
||||
"ShadeMage",
|
||||
"GraypawAlpha",
|
||||
"EarthcallerRezengal",
|
||||
"Blazespark",
|
||||
"WitchDoctorTanzo",
|
||||
"Dawnhowl",
|
||||
"MaltimorsPrototype",
|
||||
"Bonecruncher",
|
||||
"Duskskitter",
|
||||
"BaronPerenolde",
|
||||
"FirstbornofArugal",
|
||||
"WidowoftheWoods",
|
||||
"Ripjaw",
|
||||
"Rukthok",
|
||||
"MargontheMighty",
|
||||
"Embereye",
|
||||
"Aquitus",
|
||||
"Letashaz",
|
||||
"Stoneshell",
|
||||
"HighvaleSilverback",
|
||||
"Azurebeak",
|
||||
"BarkskinFisher",
|
||||
"ShadeflayerGoliath",
|
||||
"M0L1Y",
|
||||
"KinTozo",
|
||||
"ProfessorLysander",
|
||||
},
|
||||
AtlasLootBossButtons = AtlasLootBossButtons or {}
|
||||
|
||||
AtlasLootBossButtons.FourDragons = {
|
||||
[6] = "DLethon",
|
||||
[7] = "DEmeriss",
|
||||
[8] = "DTaerar",
|
||||
[9] = "DYsondre",
|
||||
[11] = "DTrash",
|
||||
}
|
||||
AtlasLootBossButtons.Azuregos = {
|
||||
[1] = "AAzuregos",
|
||||
[2] = "ASpiritA",
|
||||
}
|
||||
AtlasLootBossButtons.LordKazzak = {
|
||||
[1] = "KKazzak",
|
||||
}
|
||||
AtlasLootBossButtons.Nerubian = {
|
||||
[1] = "Nerubian",
|
||||
}
|
||||
AtlasLootBossButtons.Reaver = {
|
||||
[1] = "Reaver",
|
||||
}
|
||||
AtlasLootBossButtons.Ostarius = {
|
||||
[1] = "Ostarius",
|
||||
}
|
||||
AtlasLootBossButtons.Concavius = {
|
||||
[1] = "Concavius",
|
||||
}
|
||||
AtlasLootBossButtons.CowKing = {
|
||||
[1] = "CowKing",
|
||||
}
|
||||
AtlasLootBossButtons.Clackora = {
|
||||
[1] = "Clackora",
|
||||
}
|
||||
|
||||
AtlasLoot_Data["AtlasLootWBItems"] = {
|
||||
|
||||
Reference in New Issue
Block a user