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...

17 Commits

Author SHA1 Message Date
shaga d057918a1d Remove dead atlasloot.net/atlasmod.com links 2026-08-19 00:51:11 +00:00
Spit 3c229608ca add missing greymane set items and correct droprates 2026-08-14 14:11:56 +03:00
Spit af9a2c0d34 use mods provided and extended functions for links if possible 2026-08-14 13:54:02 +03:00
Spit cb49ff182c remove some tooltip source lines 2026-08-14 13:31:17 +03:00
Spit e783939c9e use variable for tooltip maximum size 2026-08-14 13:28:10 +03:00
roby-brok 1ad4c1e2a6 Tooltip: don't crash on tooltips longer than 30 lines
AddSourceLine's line buffer is pre-built for exactly 30 entries, so any
item tooltip that exceeds that dies with

  Core\Tooltip.lua:56: attempt to index field '?' (a nil value)

on every hover, and the source line is never added. Easy to hit on
servers with long set lists in the tooltip plus a tooltip-extending
addon (StatCompare and friends) -- a 6-piece set block alone adds ~10
lines. Grow the buffer on demand instead; the clear/rebuild loops
already iterate whatever size the table has.
2026-08-14 13:28:10 +03:00
roby-brok b0f7f3bf44 toc: drop seven Core entries whose files no longer exist
Core\Sets.lua, Factions.lua, WorldEvents.lua, PvP.lua, Crafting.lua,
WorldBoss.lua and Dungeons.lua are listed in the toc but are not in the
repo (their content lives under Database\ since the overhaul), so every
login prints seven "Error loading" lines -- invisible with
scriptErrors=0, but there for anyone with Lua errors enabled.
2026-08-14 10:10:14 +01:00
Spit efa0ecf9e5 add missing priest sets
Closes #37
2026-08-07 15:23:47 +03:00
Spit 2a6394b95f lower container frame strata 2026-08-06 16:04:00 +03:00
Spit e3e3959ad2 lower strata of the default frame and minimap button 2026-08-05 20:08:20 +03:00
Spit 407f159816 new container indicator for menu items 2026-08-05 15:44:33 +03:00
Spit c9ef4b8396 update dark moon aces, dmr last boss, dire maul enchants 2026-08-05 10:41:06 +03:00
Spit ce0bf63726 new container indicator 2026-08-05 10:39:43 +03:00
Spit fe5a26eab4 correct navigation buttons in upper kara 2026-07-27 20:15:28 +03:00
Spit c1464f1fe9 typo 2026-07-27 20:15:28 +03:00
Spit 4cf32377a5 dont hide quicklooks and navigation buttons 2026-07-27 20:10:53 +03:00
Spit 74c7506e63 cleanup atlas buttons table 2026-07-27 20:08:17 +03:00
18 changed files with 959 additions and 1500 deletions
+1 -8
View File
@@ -3,7 +3,7 @@
## Notes: Shows possible loot from dungeon bosses and other sources.
## Author: Otari (overhaul/revamp, menu changes, bugfixes/updates), Lexie (Turtle WoW fixes/updates), Pepopo, MarcelineVQ (Kara40 loot), Shagu
## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
## Version: 3.4.2
## Version: 3.4.6
## SavedVariablesPerCharacter: AtlasLootCharDB
## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
@@ -40,14 +40,7 @@ Database\Menus.lua
Core\ButtonRegistry.lua
Core\TextParsing.lua
Core\Sets.lua
Core\Factions.lua
Core\WorldEvents.lua
Core\PvP.lua
Core\Crafting.lua
Core\WishList.lua
Core\Search.lua
Core\WorldBoss.lua
Core\Dungeons.lua
Core\Tooltip.lua
Core\AtlasLoot.xml
+23 -59
View File
@@ -2,7 +2,7 @@
Atlasloot Enhanced
Author Daviesh
Loot browser associating loot with instance bosses
Can be integrated with Atlas (http://www.atlasmod.com)
Can be integrated with Atlas
]]
local _G = _G or getfenv(0)
@@ -385,10 +385,7 @@ function AtlasLoot_AtlasScrollBar_Update()
local loot = _G["AtlasEntry"..line.."_Loot"]
local selected = _G["AtlasEntry"..line.."_Selected"]
if loot and lineplusoffset <= ATLAS_CUR_LINES then
_G["AtlasEntry"..line.."_Text"]:SetText(ATLAS_SCROLL_LIST[lineplusoffset])
local showIcon = (AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][lineplusoffset] and AtlasLootBossButtons[zoneID][lineplusoffset] ~= "") or
(AtlasLootWBBossButtons[zoneID] and AtlasLootWBBossButtons[zoneID][lineplusoffset] and AtlasLootWBBossButtons[zoneID][lineplusoffset] ~= "") or
(AtlasLootBattlegrounds[zoneID] and AtlasLootBattlegrounds[zoneID][lineplusoffset] and AtlasLootBattlegrounds[zoneID][lineplusoffset] ~= "")
local showIcon = AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][lineplusoffset]
if AtlasLootItemsFrame.activeBoss == lineplusoffset then
entry:Enable()
loot:Hide()
@@ -508,38 +505,13 @@ function AtlasLootBoss_OnClick()
AtlasLootItemsFrame.activeBoss = nil
else
-- If an loot table is associated with the button, show it. Note multiple tables need to be checked due to the database structure
if AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][id] and AtlasLootBossButtons[zoneID][id] ~= "" then
if AtlasLootBossButtons[zoneID] and AtlasLootBossButtons[zoneID][id] then
_G[name.."_Selected"]:Show()
_G[name.."_Loot"]:Hide()
local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%dX']*[%) ]*(.*[^%,])[%,]?$")
AtlasLoot_ShowBossLoot(AtlasLootBossButtons[zoneID][id], boss)
AtlasLootItemsFrame.activeBoss = id
AtlasLoot_AtlasScrollBar_Update()
-- dont show navigation buttons if its not rep or set
local match = string.find(boss, AL["Reputation"]) or string.find(boss, AL["Set"])
if not match then
AtlasLootItemsFrame_BACK:Hide()
AtlasLootItemsFrame_NEXT:Hide()
AtlasLootItemsFrame_PREV:Hide()
end
elseif AtlasLootWBBossButtons[zoneID] and AtlasLootWBBossButtons[zoneID][id] and AtlasLootWBBossButtons[zoneID][id] ~= "" then
_G[name.."_Selected"]:Show()
_G[name.."_Loot"]:Hide()
local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%dX]*[%) ]*(.*[^%,])[%,]?$")
AtlasLoot_ShowBossLoot(AtlasLootWBBossButtons[zoneID][id], boss)
AtlasLootItemsFrame.activeBoss = id
AtlasLoot_AtlasScrollBar_Update()
-- dont show navigation buttons
AtlasLootItemsFrame_BACK:Hide()
AtlasLootItemsFrame_NEXT:Hide()
AtlasLootItemsFrame_PREV:Hide()
elseif AtlasLootBattlegrounds[zoneID] and AtlasLootBattlegrounds[zoneID][id] and AtlasLootBattlegrounds[zoneID][id] ~= "" then
_G[name.."_Selected"]:Show()
_G[name.."_Loot"]:Hide()
local _, _, boss = string.find(_G[name.."_Text"]:GetText(), "|c%x%x%x%x%x%x%x%x%s*[%wX]*[%) ]*(.*[^%,])[%,]?$")
AtlasLoot_ShowBossLoot(AtlasLootBattlegrounds[zoneID][id], boss)
AtlasLootItemsFrame.activeBoss = id
AtlasLoot_AtlasScrollBar_Update()
end
end
-- This has been invoked from Atlas, so we remove any claim external mods have on the loot table
@@ -794,15 +766,18 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
_G["AtlasLootMenuItem_"..buttonIndex.."_Extra"]:SetText(data[i][5])
if type(container) == "table" then
_G["AtlasLootMenuItem_"..buttonIndex].container = container
_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 0.82, 0)
for row = 1, getn(container) do
for item = 1, getn(container[row]) do
AtlasLoot_CacheItem(container[row][item][1])
end
end
_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 1, 1)
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorder"]:Show()
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorderHighlight"]:Show()
else
_G["AtlasLootMenuItem_"..buttonIndex].lootpage = lootPage
_G["AtlasLootMenuItem_"..buttonIndex.."_IconBorder"]:SetVertexColor(1, 1, 1)
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorder"]:Hide()
_G["AtlasLootMenuItem_"..buttonIndex.."_ContainerBorderHighlight"]:Hide()
end
_G["AtlasLootMenuItem_"..buttonIndex].isheader = not lootPage and not container
if strsub(icon, 1, 5) == "CLASS" then
@@ -812,14 +787,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
end
_G["AtlasLootMenuItem_"..buttonIndex]:Show()
end
AtlasLoot_QuickLooks:Hide()
AtlasLootQuickLooksButton:Hide()
else
-- This is a valid QuickLook, so show the UI objects
if dataID ~= "SearchResult" and dataID ~= "WishList" then
AtlasLoot_QuickLooks:Show()
AtlasLootQuickLooksButton:Show()
end
-- Iterate through each item object and set its properties
for i = 1, 30, 1 do
-- Hide the menu objects. These are not required for a loot table
@@ -833,6 +801,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
extraFrame = _G["AtlasLootItem_"..i.."_Extra"]
local quantity = _G["AtlasLootItem_"..i.."_Quantity"]
local iconBorder = _G["AtlasLootItem_"..i.."_IconBorder"]
local containerBorder = _G["AtlasLootItem_"..i.."_ContainerBorder"]
local containerHighlight = _G["AtlasLootItem_"..i.."_ContainerBorderHighlight"]
iconBorder:SetVertexColor(1, 1, 1)
if string.sub(dataSource[dataID][i][1], 1, 1) == "s" then
isItem = false
@@ -1049,12 +1019,16 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
itemButton.itemIDExtra = dataSource[dataID][i][4]
itemButton.container = dataSource[dataID][i][7]
if type(itemButton.container) == "table" then
iconBorder:SetVertexColor(1, 0.82, 0)
containerBorder:Show()
containerHighlight:Show()
for row = 1, getn(itemButton.container) do
for item = 1, getn(itemButton.container[row]) do
AtlasLoot_CacheItem(itemButton.container[row][item][1])
end
end
else
containerHighlight:Hide()
containerBorder:Hide()
end
itemButton.droprate = nil
if dataID == "SearchResult" or dataID == "WishList" then
@@ -1075,6 +1049,14 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
end
end
end
-- This is a valid QuickLook, so show the UI objects
if dataID ~= "SearchResult" and dataID ~= "WishList" then
AtlasLoot_QuickLooks:Show()
AtlasLootQuickLooksButton:Show()
else
AtlasLoot_QuickLooks:Hide()
AtlasLootQuickLooksButton:Hide()
end
-- Hide navigation buttons by default, only show what we need
AtlasLootItemsFrame_BACK:Hide()
AtlasLootItemsFrame_NEXT:Hide()
@@ -1103,22 +1085,6 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, title)
if tablebase.Back_Page then
AtlasLootItemsFrame_BACK:Show()
AtlasLootItemsFrame_BACK.lootpage = tablebase.Back_Page
if AtlasFrame and AtlasFrame:IsVisible() then
-- Hide navigation buttons if we click on boss loot in Atlas
if dataSourceStr == "AtlasLootItems" or dataSourceStr == "AtlasLootWBItems" then
AtlasLootItemsFrame_BACK:Hide()
AtlasLootItemsFrame_NEXT:Hide()
AtlasLootItemsFrame_PREV:Hide()
end
-- Hide navigation buttons if we click Quicklooks in Atlas
for i = 1, 4 do
if AtlasLootCharDB["QuickLooks"][i] and dataID == AtlasLootCharDB["QuickLooks"][i][1] then
AtlasLootItemsFrame_BACK:Hide()
AtlasLootItemsFrame_NEXT:Hide()
AtlasLootItemsFrame_PREV:Hide()
end
end
end
end
end
-- For Alphamap and Atlas integration, show a 'close' button to hide the loot table and restore the map view
@@ -1388,8 +1354,6 @@ function AtlasLoot_HewdropRegister()
end
function AtlasLoot_OpenMenu(menuName)
AtlasLoot_QuickLooks:Hide()
AtlasLootQuickLooksButton:Hide()
AtlasLootDefaultFrame_SelectedCategory:SetText(menuName)
AtlasLootDefaultFrame_SubMenu:Disable()
AtlasLootDefaultFrame_SelectedTable:SetText("")
+27 -15
View File
@@ -44,7 +44,7 @@
<Size x="105" y="20"/>
</Button>
<Frame name="AtlasLootDefaultFrame" toplevel="true" frameStrata="HIGH" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Frame name="AtlasLootDefaultFrame" toplevel="true" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Size x="600" y="690"/>
<Anchors>
<Anchor point="CENTER"/>
@@ -185,7 +185,7 @@
GameTooltip:Hide()
</OnLeave>
<OnClick>
AtlasLoot_QuickLook_OnClick(2)a
AtlasLoot_QuickLook_OnClick(2)
</OnClick>
<OnShow>
AtlasLoot_QuickLook_OnShow(2)
@@ -447,7 +447,7 @@
<Size x="236" y="28"/>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
<Layers>
<Layer level="ARTWORK">
<Layer level="BACKGROUND">
<Texture name="$parent_Icon">
<Size x="27" y="27"/>
<Anchors>
@@ -456,6 +456,15 @@
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parent_IconBorder" file="Interface\AddOns\AtlasLoot\Images\border">
<Size x="33" y="33"/>
<Anchors>
<Anchor point="CENTER" relativeTo="$parent_Icon"/>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
</Texture>
<FontString name="$parent_Quantity" font="Fonts\ARIALN.TTF" outline="NORMAL" justifyH="RIGHT">
<Size x="30" y="14"/>
<FontHeight val="12"/>
@@ -559,22 +568,25 @@
<TexCoords left="0.078125" right="0.90625" top="0.078125" bottom="0.90625"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parent_Unsafe" hidden="true">
<Size x="27" y="27"/>
<Layer level="OVERLAY">
<Texture name="$parent_ContainerBorder" file="Interface\Buttons\UI-AutoCastableOverlay" hidden="true">
<Size x="42" y="42"/>
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="CENTER" relativeTo="$parent_Icon">
<Offset x="-11" y="-12"/>
</Anchor>
</Anchors>
<Color r="1" g="0" b="0" a="1"/>
<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parent_IconBorder" file="Interface\AddOns\AtlasLoot\Images\border">
<Size x="33" y="33"/>
<Layer level="HIGHLIGHT">
<Texture name="$parent_ContainerBorderHighlight" file="Interface\Buttons\UI-AutoCastableOverlay" alphaMode="ADD" hidden="true">
<Size x="44" y="44"/>
<Anchors>
<Anchor point="CENTER" relativeTo="$parent_Icon"/>
<Anchor point="CENTER" relativeTo="$parent_ContainerBorder">
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" a="1"/>
<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
</Texture>
</Layer>
</Layers>
@@ -1091,7 +1103,7 @@
</OnClick>
</Scripts>
</Button>
<Frame name="$parentContainer" enableMouse="true" frameStrata="TOOLTIP" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
<Frame name="$parentContainer" enableMouse="true" hidden="true" toplevel="true" movable="true" clampedToScreen="true">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT"/>
@@ -1821,7 +1833,7 @@
</Frames>
</Frame>
<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true" frameStrata="LOW">
<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
+5 -5
View File
@@ -512,18 +512,18 @@ AtlasLoot_ButtonRegistry = {
Back_Page = "DUNGEONSMENU2",
},
["UKHSanvTasdal"] = {
Next_Page = "UKHKruul",
Next_Page = "UKHRupturan",
Prev_Page = "UKHKing",
Back_Page = "DUNGEONSMENU2",
},
["UKHKruul"] = {
Next_Page = "UKHRupturan",
["UKHRupturan"] = {
Prev_Page = "UKHSanvTasdal",
Next_Page = "UKHKruul",
Back_Page = "DUNGEONSMENU2",
},
["UKHRupturan"] = {
Prev_Page = "UKHKruul",
["UKHKruul"] = {
Next_Page = "UKHMephistroth",
Prev_Page = "UKHRupturan",
Back_Page = "DUNGEONSMENU2",
},
["UKHMephistroth"] = {
+23 -5
View File
@@ -27,13 +27,22 @@ local WrappingLines = {
}
local lines = {}
for i = 1, 30 do
local maxLines = 30
for i = 1, maxLines do
lines[i] = {}
end
local function AddSourceLine(tooltip, sourceStr)
local name = tooltip:GetName()
local numLines = tooltip:NumLines()
if numLines > maxLines then
-- the buffer is pre-built for 30 lines, but long set tooltips plus
-- tooltip-extending addons (StatCompare etc.) can exceed that
for i = maxLines + 1, numLines do lines[i] = {} end
maxLines = numLines
end
local left, right
local leftText, rightText
local leftR, leftG, leftB
@@ -69,7 +78,7 @@ local function AddSourceLine(tooltip, sourceStr)
tooltip:SetText(lines[1][1], lines[1][3], lines[1][4], lines[1][5], 1, false)
if numLines < 28 then
if numLines < maxLines then
tooltip:AddLine(sourceStr)
elseif lines[2][1] then
lines[2][1] = sourceStr.."\n"..lines[2][1]
@@ -99,7 +108,7 @@ local lastItemID, lastSourceStr
local function ExtendTooltip(tooltip)
if AtlasLootCharDB.ShowSource then
local itemID = tonumber(tooltip.itemID)
if itemID and itemID ~= 51217 then -- 51217 Fashion Coin
if itemID then
if itemID ~= lastItemID then
lastItemID = itemID
lastSourceStr = nil
@@ -229,7 +238,11 @@ local function HookTooltip(tooltip)
insideHook = true
original_SetInboxItem(self, mailID, attachmentIndex)
insideHook = false
self.itemID = GetItemIDByName(GetInboxItem(mailID))
if GetInboxItemLink then
self.itemID = IDFromLink(GetInboxItemLink(mailID, attachmentIndex))
else
self.itemID = GetItemIDByName(GetInboxItem(mailID, attachmentIndex))
end
ExtendTooltip(self)
end
@@ -282,7 +295,12 @@ local function HookTooltip(tooltip)
insideHook = true
original_SetAuctionSellItem(self)
insideHook = false
self.itemID = tonumber(GetItemIDByName(GetAuctionSellItemInfo()))
local name, texture, count, quality, canUse, price, maxStack, itemLink = GetAuctionSellItemInfo()
if itemLink then
self.itemID = IDFromLink(itemLink)
else
self.itemID = tonumber(GetItemIDByName(name))
end
ExtendTooltip(self)
end
+758 -1082
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1225,8 +1225,8 @@ AtlasLoot_HewdropDown_SubTables = {
{ AL["Echo of Medivh"], "UKHEcho" },
{ AL["King (Chess fight)"], "UKHKing" },
{ AL["Sanv Tas'dal"], "UKHSanvTasdal" },
{ AL["Kruul"], "UKHKruul" },
{ AL["Rupturan the Broken"], "UKHRupturan" },
{ AL["Kruul"], "UKHKruul" },
{ AL["Mephistroth"], "UKHMephistroth" },
{ AL["Trash Mobs"], "UKHTrash" },
},
+35 -219
View File
@@ -6,225 +6,41 @@ file due to slight translation differences between Atlas languages.
The English file also contains the loot tables for the battleground loot tables.
]]
------------
-- Layout --
------------
AtlasLootBattlegrounds = {
BloodRing = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"BRRepFriendly1",
"BRRepHonored1",
"BRRepRevered1",
"BRRepExalted1",
"BRRepTokens1",
},
AlteracValleyNorth = {
"Stormpike1",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"AVRepFriendly",
"AVRepHonored",
"AVRepRevered",
"AVRepExalted",
},
AlteracValleySouth = {
"Frostwolf1",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"AVRepFriendly",
"AVRepHonored",
"AVRepRevered",
"AVRepExalted",
},
ArathiBasin = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"ABRepFriendly",
"ABRepHonored5059",
"ABRepRevered5059",
"ABRepExalted",
},
WarsongGulch = {
"",
"",
"",
"",
"",
"WSGRepFriendly",
"WSGRepHonored5059",
"WSGRepRevered5059",
"WSGRepExalted60",
},
AtlasLootBossButtons = AtlasLootBossButtons or {}
AtlasLootBossButtons.BloodRing = {
[62] = "BRRepFriendly1",
[63] = "BRRepHonored1",
[64] = "BRRepRevered1",
[65] = "BRRepExalted1",
[66] = "BRRepTokens1",
}
AtlasLootBossButtons.AlteracValleyNorth = {
[1] = "Stormpike1",
[64] = "AVRepFriendly",
[65] = "AVRepHonored",
[66] = "AVRepRevered",
[67] = "AVRepExalted",
}
AtlasLootBossButtons.AlteracValleySouth = {
[1] = "Frostwolf1",
[46] = "AVRepFriendly",
[47] = "AVRepHonored",
[48] = "AVRepRevered",
[49] = "AVRepExalted",
}
AtlasLootBossButtons.ArathiBasin = {
[11] = "ABRepFriendly",
[12] = "ABRepHonored5059",
[13] = "ABRepRevered5059",
[14] = "ABRepExalted",
}
AtlasLootBossButtons.WarsongGulch = {
[6] = "WSGRepFriendly",
[7] = "WSGRepHonored5059",
[8] = "WSGRepRevered5059",
[9] = "WSGRepExalted60",
}
----------------------
+18
View File
@@ -1074,6 +1074,15 @@ AtlasLoot_Data["AtlasLootSetItems"] = {
{ 47211, "=ds=#s10#, #a1#" },
{ 47212, "=ds=#s11#, #a1#" },
{ 47213, "=ds=#s12#, #a1#" },
}, {
{ 33008, "=ds=#s1#, #a1#" },
{ 33009, "=ds=#s3#, #a1#" },
{ 33010, "=ds=#s5#, #a1#" },
{ 33011, "=ds=#s8#, #a1#" },
{ 33012, "=ds=#s9#, #a1#" },
{ 33013, "=ds=#s10#, #a1#" },
{ 33014, "=ds=#s11#, #a1#" },
{ 33015, "=ds=#s12#, #a1#" },
}
},
T2Warlock = {
@@ -1467,6 +1476,15 @@ AtlasLoot_Data["AtlasLootSetItems"] = {
{ 47203, "=ds=#s10#, #a1#" },
{ 47204, "=ds=#s11#, #a1#" },
{ 47205, "=ds=#s12#, #a1#" },
}, {
{ 33000, "=ds=#s1#, #a1#" },
{ 33001, "=ds=#s3#, #a1#" },
{ 33002, "=ds=#s5#, #a1#" },
{ 33003, "=ds=#s8#, #a1#" },
{ 33004, "=ds=#s9#, #a1#" },
{ 33005, "=ds=#s10#, #a1#" },
{ 33006, "=ds=#s11#, #a1#" },
{ 33007, "=ds=#s12#, #a1#" },
}
},
T1Warlock = {
+28 -10
View File
@@ -4874,6 +4874,22 @@ AtlasLoot_Data["AtlasLootSources"] = {
[24101] = AL["Upper Blackrock Spire"].." - "..AL["The Beast"].." (13%)",
[24102] = AL["Upper Blackrock Spire"].." - "..AL["Trash Mobs"].." (10%)",
[30818] = AL["Cooking"].." ("..AL["Skill:"].." 35+)",
[33000] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33001] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33002] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33003] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33004] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33005] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33006] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33007] = AL["Molten Core"].." - "..AL["Tier 1"].." "..AL["Set"],
[33008] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33009] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33010] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33011] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33012] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33013] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33014] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[33015] = AL["Blackwing Lair"].."/"..AL["Ragnaros"].."/"..AL["Onyxia"].." - "..AL["Tier 2"].." "..AL["Set"],
[36551] = AL["Blackwing Lair"].." - "..AL["Nefarian"],
[40003] = AL["Stormwind Vault"].." - "..AL["Arc'tiras"].." (25%)",
[41060] = AL["Professor Lysander"].." (25%)",
@@ -5348,7 +5364,6 @@ AtlasLoot_Data["AtlasLootSources"] = {
[51046] = AL["Hateforge Quarry"].." - "..AL["Har'gesh Doomcaller"].." (25%)",
[51047] = AL["Hateforge Quarry"].." - "..AL["Har'gesh Doomcaller"].." (25%)",
[51048] = AL["Hateforge Quarry"].." - "..AL["Har'gesh Doomcaller"].." (25%)",
[51217] = AL["Stormwind Vault"].." - "..AL["Black Bride"].." (5%)",
[51249] = AL["Feast of Winter Veil"],
[51252] = AL["Wardens of Time"].." - "..AL["Exalted"],
[51256] = AL["Tailoring"].." ("..AL["Skill:"].." 75+)",
@@ -6155,11 +6170,11 @@ AtlasLoot_Data["AtlasLootSources"] = {
[61332] = AL["Gilneas City"].." - "..AL["Dustivan Blackcowl"].." (25%)",
[61333] = AL["Gilneas City"].." - "..AL["Dustivan Blackcowl"].." (25%)",
[61334] = AL["Gilneas City"].." - "..AL["Dustivan Blackcowl"].." (5%)",
[61335] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61336] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61337] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61338] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61339] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61335] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61336] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61337] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61338] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61339] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61352] = AL["Gilneas City"].." - "..AL["Genn Greymane"].." (100%)",
[61356] = AL["Leatherworking"].." ("..AL["Skill:"].." 300)",
[61357] = AL["Leatherworking"].." ("..AL["Skill:"].." 300)",
@@ -6266,9 +6281,9 @@ AtlasLoot_Data["AtlasLootSources"] = {
[61593] = AL["Stormwind Vault"].." - "..AL["Trash Mobs"].." (0.0013%)",
[61594] = AL["Stormwind Vault"].." - "..AL["Trash Mobs"].." (0.0013%)",
[61595] = AL["Stormwind Vault"].." - "..AL["Trash Mobs"].." (0.0013%)",
[61596] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61597] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61598] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%, 0.0338%)",
[61596] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61597] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61598] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.0125%)",
[61610] = AL["Duskskitter"].." (33%)",
[61611] = AL["Duskskitter"].." (33%)",
[61612] = AL["Duskskitter"].." (33%)",
@@ -6895,7 +6910,6 @@ AtlasLoot_Data["AtlasLootSources"] = {
[41569] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (20%)",
[41570] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (20%)",
[41874] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (100%)",
[30040] = AL["Dragonmaw Retreat"].." - "..AL["Web Master Torkon"].." (2.5%)",
[41578] = AL["Dragonmaw Retreat"].." - "..AL["Garlok Flamekeeper"].." (25%)",
[41579] = AL["Dragonmaw Retreat"].." - "..AL["Garlok Flamekeeper"].." (25%)",
[41580] = AL["Dragonmaw Retreat"].." - "..AL["Garlok Flamekeeper"].." (25%)",
@@ -7305,4 +7319,8 @@ AtlasLoot_Data["AtlasLootSources"] = {
[54009] = AL["Poisons"].." ("..AL["Skill:"].." 1+)",
[42202] = AL["Engineering"] .." ("..AL["Skill:"].." 300)",
[33146] = AL["Engineering"] .." ("..AL["Skill:"].." 300)",
[61376] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
[61377] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
[61378] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
[61379] = AL["Gilneas City"].." - "..AL["Trash Mobs"].." (0.08%)",
}
+33 -89
View File
@@ -1,92 +1,36 @@
AtlasLootWBBossButtons = {
FourDragons = {
"",
"",
"",
"",
"",
"DLethon",
"DEmeriss",
"DTaerar",
"DYsondre",
"",
"DTrash",
},
Azuregos = {
"AAzuregos",
"ASpiritA",
},
LordKazzak = {
"KKazzak",
},
Nerubian = {
"Nerubian",
},
Reaver = {
"Reaver",
},
Ostarius = {
"Ostarius",
},
Concavius = {
"Concavius",
},
CowKing = {
"CowKing",
},
Clackora = {
"Clackora",
},
RareSpawns = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"Tarangos",
"Kargron",
"Xalvic",
"Mallon",
"Grugthok",
"WanderingKnight",
"CrusaderLarsarius",
"Zareth",
"Jalakar",
"Ashbeard",
"AdmiralBareanWestwind",
"ShadeMage",
"GraypawAlpha",
"EarthcallerRezengal",
"Blazespark",
"WitchDoctorTanzo",
"Dawnhowl",
"MaltimorsPrototype",
"Bonecruncher",
"Duskskitter",
"BaronPerenolde",
"FirstbornofArugal",
"WidowoftheWoods",
"Ripjaw",
"Rukthok",
"MargontheMighty",
"Embereye",
"Aquitus",
"Letashaz",
"Stoneshell",
"HighvaleSilverback",
"Azurebeak",
"BarkskinFisher",
"ShadeflayerGoliath",
"M0L1Y",
"KinTozo",
"ProfessorLysander",
},
AtlasLootBossButtons = AtlasLootBossButtons or {}
AtlasLootBossButtons.FourDragons = {
[6] = "DLethon",
[7] = "DEmeriss",
[8] = "DTaerar",
[9] = "DYsondre",
[11] = "DTrash",
}
AtlasLootBossButtons.Azuregos = {
[1] = "AAzuregos",
[2] = "ASpiritA",
}
AtlasLootBossButtons.LordKazzak = {
[1] = "KKazzak",
}
AtlasLootBossButtons.Nerubian = {
[1] = "Nerubian",
}
AtlasLootBossButtons.Reaver = {
[1] = "Reaver",
}
AtlasLootBossButtons.Ostarius = {
[1] = "Ostarius",
}
AtlasLootBossButtons.Concavius = {
[1] = "Concavius",
}
AtlasLootBossButtons.CowKing = {
[1] = "CowKing",
}
AtlasLootBossButtons.Clackora = {
[1] = "Clackora",
}
AtlasLoot_Data["AtlasLootWBItems"] = {
+1 -1
View File
@@ -6,7 +6,7 @@ AL:RegisterTranslations("zhCN", function() return {
[" could not be accessed, the following module may be out of date: "] = "无法进行操作,以下模块可能已过期:",
[" deleted from the WishList."] = " 已从装备需求表删除",
[" is safe."] = "的连接是安全的。",
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = "没有被列出,请将该错误信息发送到 AtlasLoot 官方论坛http://www.atlasloot.net",
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = "没有被列出,请将该错误信息发送到 AtlasLoot 官方论坛。",
[". Right click on any other item to refresh the loot page."] = "。右键点击其他物品可刷新物品列表。",
["10 Slot"] = "10格",
["16 Slot"] = "16格",
+1 -1
View File
@@ -6,7 +6,7 @@ AL:RegisterTranslations("deDE", function() return {
[" could not be accessed, the following module may be out of date: "] = " konnte nicht erreicht werden, das folgende Modul könnte veraltet sein: ",
[" deleted from the WishList."] = "vom Wunschzettel gelöscht",
[" is safe."] = " ist sicher.",
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " nicht im Loot-Tabellen Register gelistet, bitte melde diese Nachricht im AtlasLoot Forum unter http://www.atlasloot.net",
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " nicht im Loot-Tabellen Register gelistet, bitte melde diese Nachricht im AtlasLoot Forum",
[". Right click on any other item to refresh the loot page."] = ". Rechtsklicke auf ein beliebiges anderes Item um den Loot auf der Seite zu aktualisieren.",
["10 Slot"] = "10 Platz",
["16 Slot"] = "16 Platz",
+1 -1
View File
@@ -70,7 +70,7 @@ AL:RegisterTranslations("enUS", function() return {
[" could not be accessed, the following module may be out of date: "] = true,
[" deleted from the WishList."] = true,
[" is safe."] = true,
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = true,
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = true,
[" the following items are needed:"] = true,
[" the following reagents are needed:"] = true,
[" you need this: "] = true,
+1 -1
View File
@@ -6,7 +6,7 @@ AL:RegisterTranslations("esES", function() return {
[" could not be accessed, the following module may be out of date: "] = " no se ha podido acceder, el siguiente módulo no debe estar actualizado: ",
[" deleted from the WishList."] = " borrado de la lista de deseos",
[" is safe."] = " es válido.",
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " no figura en el registro de botines, por favor informa sobre este mensaje en los foros de AtlasLoot http://www.atlasloot.net",
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " no figura en el registro de botines, por favor informa sobre este mensaje en los foros de AtlasLoot",
[". Right click on any other item to refresh the loot page."] = ". Haz click-dcho en otro objeto para refrescar la página.",
["10 Slot"] = "10 huecos",
["16 Slot"] = "16 huecos",
+1 -1
View File
@@ -6,7 +6,7 @@ AL:RegisterTranslations("frFR", function() return {
[" could not be accessed, the following module may be out of date: "] = " n'a pas pu être consulté, le module suivant peut être dépassé: ",
[" deleted from the WishList."] = " a été effacé de la WishList",
[" is safe."] = " est valide.",
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " non répertorié dans la table des objets enregistrés, merci de transmettre ce message sur les forums d'AtlasLoot sur http://www.atlasloot.net",
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " non répertorié dans la table des objets enregistrés, merci de transmettre ce message sur les forums d'AtlasLoot",
[". Right click on any other item to refresh the loot page."] = ". Clic-Droit sur un autre objet permet de rafraîchir la page.",
["10 Slot"] = "10 emplacements",
["16 Slot"] = "16 emplacements",
+1 -1
View File
@@ -6,7 +6,7 @@ AL:RegisterTranslations("ruRU", function() return {
[" could not be accessed, the following module may be out of date: "] = " could not be accessed, the following module may be out of date: ",
[" deleted from the WishList."] = " удалено из пожелания.",
[" is safe."] = " is safe.",
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = " not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net",
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = " not listed in loot table registry, please report this message to the AtlasLoot forums",
[". Right click on any other item to refresh the loot page."] = ". Right click on any other item to refresh the loot page.",
["10 Slot"] = "10 ячеек",
["16 Slot"] = "16 ячеек",
+1 -1
View File
@@ -6,7 +6,7 @@ AL:RegisterTranslations("zhTW", function() return {
[" could not be accessed, the following module may be out of date: "] = "無法被存取,以下的模組可能版本已過於老舊:",
[" deleted from the WishList."] = "已從願望清單移除",
[" is safe."] = "的連結現在安全了。",
[" not listed in loot table registry, please report this message to the AtlasLoot forums at http://www.atlasloot.net"] = "並未列於物品掉落註冊表,請至 AtlasLoot 論壇回報問題http://www.atlasloot.net",
[" not listed in loot table registry, please report this message to the AtlasLoot forums"] = "並未列於物品掉落註冊表,請至 AtlasLoot 論壇回報問題",
[". Right click on any other item to refresh the loot page."] = "的資訊. 右鍵點選其他物品以更新這一個物品頁面",
["10 Slot"] = "10 格容器",
["16 Slot"] = "16 格容器",