9b628213f6
tooltip code refactor, added skill requirement if its craftable item
599 lines
18 KiB
Lua
599 lines
18 KiB
Lua
-- extra info on GameTooltip and ItemRefTooltip
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot")
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local AtlasLootTip = CreateFrame("Frame", "AtlasLootTip", GameTooltip)
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local strfind = string.find
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local GetItemInfo = GetItemInfo
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local GREY = "|cff999999"
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local WrappingLines = {
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["Set: %s"] = gsub("^"..ITEM_SET_BONUS, " %%s", ""),
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["(%d) Set: %s"] = gsub(gsub(ITEM_SET_BONUS_GRAY, "%(%%d%)", "^%%(%%d%%)"), " %%s", ""),
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["Effect: %s"] = gsub("^"..ITEM_SPELL_EFFECT, " %%s", ""),
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["Equip:"] = "^"..ITEM_SPELL_TRIGGER_ONEQUIP,
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["Chance on hit:"] = "^"..ITEM_SPELL_TRIGGER_ONPROC,
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["Use:"] = "^"..ITEM_SPELL_TRIGGER_ONUSE,
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}
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local lines = {}
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for i = 1, 30 do
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lines[i] = {}
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end
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local function AddSourceLine(tooltip, sourceStr)
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local name = tooltip:GetName()
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local numLines = tooltip:NumLines()
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local left, right
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local leftText, rightText
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local rL, gL, bL
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local rR, gR, bR
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local wrap
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for i in pairs(lines) do
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for j in pairs(lines[i]) do
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lines[i][j] = nil
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end
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end
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for i = 1, numLines do
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left = getglobal(name .. "TextLeft" .. i)
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right = getglobal(name .. "TextRight" .. i)
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leftText = left:GetText()
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rightText = right:IsShown() and right:GetText()
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rL, gL, bL = left:GetTextColor()
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rR, gR, bR = right:GetTextColor()
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lines[i][1] = leftText
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lines[i][2] = rightText
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lines[i][3] = rL
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lines[i][4] = gL
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lines[i][5] = bL
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lines[i][6] = rR
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lines[i][7] = gR
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lines[i][8] = bR
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end
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if not lines[1][1] then return end
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tooltip:SetText(lines[1][1], lines[1][3], lines[1][4], lines[1][5], 1, false)
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if numLines < 28 then
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tooltip:AddLine(sourceStr)
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elseif lines[2][1] then
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lines[2][1] = sourceStr.."\n"..lines[2][1]
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end
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for i = 2, getn(lines) do
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if lines[i][2] then
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tooltip:AddDoubleLine(lines[i][1], lines[i][2], lines[i][3], lines[i][4], lines[i][5], lines[i][6], lines[i][7], lines[i][8])
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else
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wrap = false
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if strsub(lines[i][1] or "", 1, 1) == "\"" then
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wrap = true
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else
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for _, pattern in pairs(WrappingLines) do
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if strfind(lines[i][1] or "", pattern) then
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wrap = true
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break
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end
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end
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end
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tooltip:AddLine(lines[i][1], lines[i][3], lines[i][4], lines[i][5], wrap)
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end
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end
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tooltip:Show()
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end
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local sets = {
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["SpiritofEskhandar"] = true,
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["HakkariBlades"] = true,
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["PrimalBlessing"] = true,
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["ShardOfGods"] = true,
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["DalRend"] = true,
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["SpiderKiss"] = true,
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["UnobMounts"] = true,
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["Legendaries"] = true,
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["Artifacts"] = true,
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["ZGRings"] = true,
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["Tabards"] = true,
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}
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local professions = {
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["Apprentice"] = true,
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["Journeyman"] = true,
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["Expert"] = true,
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["Artisan"] = true,
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["Goblin"] = true,
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["Gnomish"] = true,
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["Survival"] = true,
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["Herbalism"] = true,
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["FirstAid"] = true,
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["Poisons"] = true,
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["Mining"] = true,
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["Smelting"] = true,
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["Elemental"] = true,
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["Tribal"] = true,
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["Dragonscale"] = true,
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["Weaponsmith"] = true,
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["Axesmith"] = true,
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["Hammersmith"] = true,
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["Swordsmith"] = true,
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["Armorsmith"] = true,
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["Gemology"] = true,
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["Goldsmithing"] = true,
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}
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local function SetPartialMatch(set, str)
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if type(set) ~= "table" then return end
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for k in pairs(set) do
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if strfind(str, k, 1, true) then
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return k
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end
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end
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end
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local function SetContains(set, key)
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if not set or not key then
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return false
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end
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return set[key] ~= nil
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end
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local lastItemID, lastSourceStr, lastDropRate
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local function ExtendTooltip(tooltip)
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if not AtlasLootCharDB.ShowSource then
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return
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end
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local tooltipName = tooltip:GetName()
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local line2 = getglobal(tooltipName .. "TextLeft2")
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local craftSpell, source, sourceStr, dropRate
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local isCraft, isWBLoot, isPvP, isRepReward, isSetPiece, isWorldEvent = false, false, false, false, false, false
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local itemID = tonumber(tooltip.itemID)
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if itemID and itemID ~= 51217 then -- 51217 Fashion Coin
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if itemID ~= lastItemID then
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for row = 1, tooltip:NumLines() do
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local rowtext = getglobal(tooltipName.."TextLeft"..row):GetText()
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-- skip items that state which rep they require
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if strfind(rowtext or "", "—", 1, true) then
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return
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end
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end
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-- first check if its craftable item
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for k,v in pairs(GetSpellInfoAtlasLootDB["craftspells"]) do
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if v["craftItem"] == itemID then
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craftSpell = "s"..tostring(k)
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break
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end
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end
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for k, v in pairs(GetSpellInfoAtlasLootDB["enchants"]) do
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if v["item"] and v["item"] == itemID then
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craftSpell = "e"..tostring(k)
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break
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end
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end
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for k1, v1 in pairs(AtlasLoot_Data["AtlasLootCrafting"]) do
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if source then
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break
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end
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for k2, v2 in pairs(AtlasLoot_Data["AtlasLootCrafting"][k1]) do
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if v2[1] ~= 0 and v2[1] ~= "" then
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if (v2[1] == craftSpell or v2[1] == itemID) and SetPartialMatch(professions, k1) then
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source = k1
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isCraft = true
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dropRate = AtlasLoot_FixText(v2[4] or "") or ""
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dropRate = gsub(dropRate or "", "\124cff%x%x%x%x%x%x", "")
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local skill = ""
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_, _, dropRate, skill = strfind(dropRate or "", "("..AL["Skill:"]..") (%d+)")
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if dropRate and skill then
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dropRate = skill ~= "300" and dropRate.." "..skill.."+" or dropRate.." "..skill
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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end
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end
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-- check if its world boss loot
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if not isCraft then
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootWBItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootWBItems"][k1]) do
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if v2[1] == itemID then
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source = k1
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isWBLoot = true
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if v2[5] and v2[5] ~= "" then
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dropRate = v2[5]
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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end
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end
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-- check if its a pvp reward
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if not isCraft and not isWBLoot then
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootGeneralPvPItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootGeneralPvPItems"][k1]) do
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if v2[1] == itemID then
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source = k1
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isPvP = true
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lastDropRate = nil
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break
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end
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end
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end
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end
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-- check if its a rep reward
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-- bgs
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if not isCraft and not isWBLoot and not isPvP then
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootBGItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootBGItems"][k1]) do
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if v2[1] == itemID then
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source = k1
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isRepReward = true
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if v2[5] and v2[5] ~= "" then
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dropRate = v2[5]
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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end
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-- factions
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootRepItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootRepItems"][k1]) do
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if v2[1] == itemID then
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source = k1
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isRepReward = true
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if v2[5] and v2[5] ~= "" --[[and source ~= "Darkmoon" and not strfind(source, "Cenarion",1,true)]] then
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dropRate = v2[5]
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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end
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end
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-- check if its a set piece
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if not isCraft and not isWBLoot and not isPvP and not isRepReward then
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootSetItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootSetItems"][k1]) do
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if v2[1] == itemID then
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source = k1
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isSetPiece = true
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if (SetContains(sets, source) or strfind(source, "WorldEpics",1,true)) then
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source = nil
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isSetPiece = false
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end
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lastDropRate = nil
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break
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end
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end
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end
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end
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-- check world events
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if not isCraft and not isWBLoot and not isPvP and not isRepReward and not isSetPiece then
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootWorldEvents"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootWorldEvents"][k1]) do
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if v2[1] == itemID then
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source = k1
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isWorldEvent = true
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if v2[5] and v2[5] ~= "" then
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dropRate = v2[5]
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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end
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end
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-- check if its a dungeon/raid loot
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if not isCraft and not isWBLoot and not isPvP and not isRepReward and not isWorldEvent and not isSetPiece then
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootItems"][k1]) do
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if v2[1] == itemID then
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if k1 ~= "VanillaKeys" then
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source = k1
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end
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if v2[5] and v2[5] ~= "" then
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dropRate = v2[5]
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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end
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-- check containers
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for k1,v1 in pairs(AtlasLoot_Data["AtlasLootItems"]) do
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if source then
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break
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end
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for k2,v2 in pairs(AtlasLoot_Data["AtlasLootItems"][k1]) do
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if source then
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break
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end
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if v2[16] then
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for i, n in pairs(v2[16]) do
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if source then
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break
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end
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for i2, n2 in pairs(v2[16][i]) do
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if v2[16][i][i2][1] == itemID then
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source = k1
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break
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end
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end
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end
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end
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end
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end
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end
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lastItemID = itemID
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if not source then
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lastSourceStr = nil
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return
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end
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for k,v in pairs(AtlasLoot_TableNames) do
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if k == source then
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sourceStr = AtlasLoot_TableNames[k][1]
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lastSourceStr = sourceStr
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break
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end
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end
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if not sourceStr then
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return
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end
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-- if line2:GetText() then
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local str
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if dropRate then
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str = GREY..sourceStr.." ("..dropRate..")|r"
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else
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str = GREY..sourceStr.."|r"
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end
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AddSourceLine(tooltip, str)
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-- end
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elseif lastSourceStr then
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-- if line2:GetText() then
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local str
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if lastDropRate then
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str = GREY..lastSourceStr.." ("..lastDropRate..")|r"
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else
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str = GREY..lastSourceStr.."|r"
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end
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AddSourceLine(tooltip, str)
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-- end
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end
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end
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end
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local lastSearchName
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local lastSearchID
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local function GetItemIDByName(name)
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if not name then return nil end
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if name ~= lastSearchName then
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for itemID = 1, 99999 do
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local itemName = GetItemInfo(itemID)
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if (itemName and itemName == name) then
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lastSearchID = itemID
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break
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end
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end
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lastSearchName = name
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end
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return lastSearchID
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end
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local function HookTooltip(tooltip)
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local original_SetLootRollItem = tooltip.SetLootRollItem
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local original_SetLootItem = tooltip.SetLootItem
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local original_SetMerchantItem = tooltip.SetMerchantItem
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local original_SetQuestLogItem = tooltip.SetQuestLogItem
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local original_SetQuestItem = tooltip.SetQuestItem
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local original_SetHyperlink = tooltip.SetHyperlink
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local original_SetBagItem = tooltip.SetBagItem
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local original_SetInboxItem = tooltip.SetInboxItem
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local original_SetInventoryItem = tooltip.SetInventoryItem
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local original_SetCraftItem = tooltip.SetCraftItem
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local original_SetCraftSpell = tooltip.SetCraftSpell
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local original_SetTradeSkillItem = tooltip.SetTradeSkillItem
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local original_SetAuctionItem = tooltip.SetAuctionItem
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local original_SetAuctionSellItem = tooltip.SetAuctionSellItem
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local original_SetTradePlayerItem = tooltip.SetTradePlayerItem
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local original_SetTradeTargetItem = tooltip.SetTradeTargetItem
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local original_OnHide = tooltip:GetScript("OnHide")
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tooltip:SetScript("OnHide", function()
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if original_OnHide then original_OnHide() end
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this.itemID = nil
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end)
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function tooltip.SetLootRollItem(self, rollID)
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original_SetLootRollItem(self, rollID)
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local _, _, id = strfind(GetLootRollItemLink(rollID) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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end
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function tooltip.SetLootItem(self, slot)
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original_SetLootItem(self, slot)
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local _, _, id = strfind(GetLootSlotLink(slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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end
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function tooltip.SetMerchantItem(self, merchantIndex)
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original_SetMerchantItem(self, merchantIndex)
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local _, _, id = strfind(GetMerchantItemLink(merchantIndex) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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end
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function tooltip.SetQuestLogItem(self, itemType, index)
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original_SetQuestLogItem(self, itemType, index)
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local _, _, id = strfind(GetQuestLogItemLink(itemType, index) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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end
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function tooltip.SetQuestItem(self, itemType, index)
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original_SetQuestItem(self, itemType, index)
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local _, _, id = strfind(GetQuestItemLink(itemType, index) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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end
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function tooltip.SetHyperlink(self, arg1)
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original_SetHyperlink(self, arg1)
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local _, _, id = strfind(arg1 or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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end
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function tooltip.SetBagItem(self, container, slot)
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local hasCooldown, repairCost = original_SetBagItem(self, container, slot)
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local _, _, id = strfind(GetContainerItemLink(container, slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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return hasCooldown, repairCost
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end
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function tooltip.SetInboxItem(self, mailID, attachmentIndex)
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original_SetInboxItem(self, mailID, attachmentIndex)
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local itemName = GetInboxItem(mailID)
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self.itemID = GetItemIDByName(itemName)
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ExtendTooltip(self)
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end
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function tooltip.SetInventoryItem(self, unit, slot)
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local hasItem, hasCooldown, repairCost = original_SetInventoryItem(self, unit, slot)
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local _, _, id = strfind(GetInventoryItemLink(unit, slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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ExtendTooltip(self)
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return hasItem, hasCooldown, repairCost
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end
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function tooltip.SetCraftItem(self, skill, slot)
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original_SetCraftItem(self, skill, slot)
|
|
local _, _, id = strfind(GetCraftReagentItemLink(skill, slot) or "", "item:(%d+)")
|
|
self.itemID = tonumber(id)
|
|
ExtendTooltip(self)
|
|
end
|
|
|
|
function tooltip.SetCraftSpell(self, slot)
|
|
original_SetCraftSpell(self, slot)
|
|
local _, _, id = strfind(GetCraftItemLink(slot) or "", "item:(%d+)")
|
|
self.itemID = tonumber(id)
|
|
ExtendTooltip(self)
|
|
end
|
|
|
|
function tooltip.SetTradeSkillItem(self, skillIndex, reagentIndex)
|
|
original_SetTradeSkillItem(self, skillIndex, reagentIndex)
|
|
if reagentIndex then
|
|
local _, _, id = strfind(GetTradeSkillReagentItemLink(skillIndex, reagentIndex) or "", "item:(%d+)")
|
|
self.itemID = tonumber(id)
|
|
else
|
|
local _, _, id = strfind(GetTradeSkillItemLink(skillIndex) or "", "item:(%d+)")
|
|
self.itemID = tonumber(id)
|
|
end
|
|
ExtendTooltip(self)
|
|
end
|
|
|
|
function tooltip.SetAuctionItem(self, atype, index)
|
|
original_SetAuctionItem(self, atype, index)
|
|
local itemName = GetAuctionItemInfo(atype, index)
|
|
self.itemID = GetItemIDByName(itemName)
|
|
ExtendTooltip(self)
|
|
end
|
|
|
|
function tooltip.SetAuctionSellItem(self)
|
|
original_SetAuctionSellItem(self)
|
|
local itemName = GetAuctionSellItemInfo()
|
|
self.itemID = GetItemIDByName(itemName)
|
|
ExtendTooltip(self)
|
|
end
|
|
|
|
function tooltip.SetTradePlayerItem(self, index)
|
|
original_SetTradePlayerItem(self, index)
|
|
local _, _, id = strfind(GetTradePlayerItemLink(index) or "", "item:(%d+)")
|
|
self.itemID = tonumber(id)
|
|
ExtendTooltip(self)
|
|
end
|
|
|
|
function tooltip.SetTradeTargetItem(self, index)
|
|
original_SetTradeTargetItem(self, index)
|
|
local _, _, id = strfind(GetTradeTargetItemLink(index) or "", "item:(%d+)")
|
|
self.itemID = tonumber(id)
|
|
ExtendTooltip(self)
|
|
end
|
|
end
|
|
|
|
HookTooltip(GameTooltip)
|
|
HookTooltip(ItemRefTooltip)
|
|
|
|
AtlasLootTip:SetScript("OnShow", function()
|
|
if aux_frame and aux_frame:IsVisible() then
|
|
if GetMouseFocus():GetParent() then
|
|
if GetMouseFocus():GetParent().row then
|
|
if GetMouseFocus():GetParent().row.record.item_id then
|
|
GameTooltip.itemID = GetMouseFocus():GetParent().row.record.item_id
|
|
end
|
|
end
|
|
end
|
|
ExtendTooltip(GameTooltip)
|
|
end
|
|
end)
|
|
|
|
-- adapted from http://shagu.org/ShaguTweaks/
|
|
AtlasLootTip.HookAddonOrVariable = function(addon, func)
|
|
local lurker = CreateFrame("Frame", nil)
|
|
lurker.func = func
|
|
lurker:RegisterEvent("ADDON_LOADED")
|
|
lurker:RegisterEvent("VARIABLES_LOADED")
|
|
lurker:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
lurker:SetScript("OnEvent",function()
|
|
if IsAddOnLoaded(addon) or getglobal(addon) then
|
|
this:func()
|
|
this:UnregisterAllEvents()
|
|
end
|
|
end)
|
|
end
|
|
|
|
AtlasLootTip.HookAddonOrVariable("Tmog", function()
|
|
HookTooltip(TmogTooltip)
|
|
end)
|