3.1.4
tooltip code refactor, added skill requirement if its craftable item
This commit is contained in:
+1
-1
@@ -3,7 +3,7 @@
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## Notes: Shows possible loot from dungeon bosses and other sources.
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## Author: Shagu (pfUI update code), Lexie (Turtle WoW fixes/updates), Otari (overhaul/revamp, menu changes, bugfixes/updates)
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## LegacyAuthor: Daviesh, Pompa (Turtle WoW World Bosses), Xerron (Turtle WoW World Bosses), Gurky (Turtle WoW 1.16/1.16.1 Dungeons)
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## Version: 3.1.3
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## Version: 3.1.4
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## SavedVariablesPerCharacter: AtlasLootCharDB
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## OptionalDeps: Alphamap, AtlasLoader, LootLink, ItemSync, HewdropLib, Ace2, EquipCompare, EQCompare
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+294
-220
@@ -1,170 +1,86 @@
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-- extra info on GameTooltip and ItemRefTooltip
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local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot")
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local AtlasLootTip = CreateFrame("Frame", "AtlasLootTip", GameTooltip)
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local strfind = string.find
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local GetItemInfo = GetItemInfo
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local GREY = "|cff999999"
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local lastSearchName
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local lastSearchID
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local WrappingLines = {
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["Set: %s"] = gsub("^"..ITEM_SET_BONUS, " %%s", ""),
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["(%d) Set: %s"] = gsub(gsub(ITEM_SET_BONUS_GRAY, "%(%%d%)", "^%%(%%d%%)"), " %%s", ""),
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["Effect: %s"] = gsub("^"..ITEM_SPELL_EFFECT, " %%s", ""),
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["Equip:"] = "^"..ITEM_SPELL_TRIGGER_ONEQUIP,
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["Chance on hit:"] = "^"..ITEM_SPELL_TRIGGER_ONPROC,
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["Use:"] = "^"..ITEM_SPELL_TRIGGER_ONUSE,
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}
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local function GetItemIDByName(name)
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if not name then return nil end
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if name ~= lastSearchName then
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for itemID = 1, 99999 do
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local itemName = GetItemInfo(itemID)
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if (itemName and itemName == name) then
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lastSearchID = itemID
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break
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end
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end
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lastSearchName = name
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end
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return lastSearchID
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local lines = {}
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for i = 1, 30 do
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lines[i] = {}
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end
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local function HookTooltip(tooltip)
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local original_SetLootRollItem = tooltip.SetLootRollItem
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local original_SetLootItem = tooltip.SetLootItem
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local original_SetMerchantItem = tooltip.SetMerchantItem
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local original_SetQuestLogItem = tooltip.SetQuestLogItem
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local original_SetQuestItem = tooltip.SetQuestItem
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local original_SetHyperlink = tooltip.SetHyperlink
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local original_SetBagItem = tooltip.SetBagItem
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local original_SetInboxItem = tooltip.SetInboxItem
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local original_SetInventoryItem = tooltip.SetInventoryItem
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local original_SetCraftItem = tooltip.SetCraftItem
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local original_SetCraftSpell = tooltip.SetCraftSpell
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local original_SetTradeSkillItem = tooltip.SetTradeSkillItem
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local original_SetAuctionItem = tooltip.SetAuctionItem
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local original_SetAuctionSellItem = tooltip.SetAuctionSellItem
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local original_SetTradePlayerItem = tooltip.SetTradePlayerItem
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local original_SetTradeTargetItem = tooltip.SetTradeTargetItem
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local function AddSourceLine(tooltip, sourceStr)
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local name = tooltip:GetName()
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local numLines = tooltip:NumLines()
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local left, right
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local leftText, rightText
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local rL, gL, bL
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local rR, gR, bR
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local wrap
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local original_OnHide = tooltip:GetScript("OnHide")
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tooltip:SetScript("OnHide", function()
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if original_OnHide then original_OnHide() end
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this.itemID = nil
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end)
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function tooltip.SetLootRollItem(self, rollID)
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original_SetLootRollItem(self, rollID)
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local _, _, id = strfind(GetLootRollItemLink(rollID) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetLootItem(self, slot)
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original_SetLootItem(self, slot)
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local _, _, id = strfind(GetLootSlotLink(slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetMerchantItem(self, merchantIndex)
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original_SetMerchantItem(self, merchantIndex)
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local _, _, id = strfind(GetMerchantItemLink(merchantIndex) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetQuestLogItem(self, itemType, index)
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original_SetQuestLogItem(self, itemType, index)
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local _, _, id = strfind(GetQuestLogItemLink(itemType, index) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetQuestItem(self, itemType, index)
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original_SetQuestItem(self, itemType, index)
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local _, _, id = strfind(GetQuestItemLink(itemType, index) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetHyperlink(self, arg1)
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original_SetHyperlink(self, arg1)
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local _, _, id = strfind(arg1 or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetBagItem(self, container, slot)
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local hasCooldown, repairCost = original_SetBagItem(self, container, slot)
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local _, _, id = strfind(GetContainerItemLink(container, slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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return hasCooldown, repairCost
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end
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function tooltip.SetInboxItem(self, mailID, attachmentIndex)
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original_SetInboxItem(self, mailID, attachmentIndex)
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local itemName = GetInboxItem(mailID)
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self.itemID = GetItemIDByName(itemName)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetInventoryItem(self, unit, slot)
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local hasItem, hasCooldown, repairCost = original_SetInventoryItem(self, unit, slot)
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local _, _, id = strfind(GetInventoryItemLink(unit, slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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return hasItem, hasCooldown, repairCost
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end
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function tooltip.SetCraftItem(self, skill, slot)
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original_SetCraftItem(self, skill, slot)
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local _, _, id = strfind(GetCraftReagentItemLink(skill, slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetCraftSpell(self, slot)
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original_SetCraftSpell(self, slot)
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local _, _, id = strfind(GetCraftItemLink(slot) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetTradeSkillItem(self, skillIndex, reagentIndex)
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original_SetTradeSkillItem(self, skillIndex, reagentIndex)
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if reagentIndex then
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local _, _, id = strfind(GetTradeSkillReagentItemLink(skillIndex, reagentIndex) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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else
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local _, _, id = strfind(GetTradeSkillItemLink(skillIndex) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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for i in pairs(lines) do
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for j in pairs(lines[i]) do
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lines[i][j] = nil
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end
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetAuctionItem(self, atype, index)
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original_SetAuctionItem(self, atype, index)
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local itemName = GetAuctionItemInfo(atype, index)
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self.itemID = GetItemIDByName(itemName)
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AtlasLootTip.extendTooltip(self)
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for i = 1, numLines do
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left = getglobal(name .. "TextLeft" .. i)
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right = getglobal(name .. "TextRight" .. i)
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leftText = left:GetText()
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rightText = right:IsShown() and right:GetText()
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rL, gL, bL = left:GetTextColor()
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rR, gR, bR = right:GetTextColor()
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lines[i][1] = leftText
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lines[i][2] = rightText
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lines[i][3] = rL
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lines[i][4] = gL
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lines[i][5] = bL
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lines[i][6] = rR
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lines[i][7] = gR
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lines[i][8] = bR
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end
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if not lines[1][1] then return end
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tooltip:SetText(lines[1][1], lines[1][3], lines[1][4], lines[1][5], 1, false)
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if numLines < 28 then
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tooltip:AddLine(sourceStr)
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elseif lines[2][1] then
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lines[2][1] = sourceStr.."\n"..lines[2][1]
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end
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function tooltip.SetAuctionSellItem(self)
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original_SetAuctionSellItem(self)
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local itemName = GetAuctionSellItemInfo()
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self.itemID = GetItemIDByName(itemName)
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AtlasLootTip.extendTooltip(self)
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for i = 2, getn(lines) do
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if lines[i][2] then
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tooltip:AddDoubleLine(lines[i][1], lines[i][2], lines[i][3], lines[i][4], lines[i][5], lines[i][6], lines[i][7], lines[i][8])
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else
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wrap = false
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if strsub(lines[i][1] or "", 1, 1) == "\"" then
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wrap = true
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else
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for _, pattern in pairs(WrappingLines) do
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if strfind(lines[i][1] or "", pattern) then
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wrap = true
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break
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end
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end
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end
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tooltip:AddLine(lines[i][1], lines[i][3], lines[i][4], lines[i][5], wrap)
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end
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end
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function tooltip.SetTradePlayerItem(self, index)
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original_SetTradePlayerItem(self, index)
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local _, _, id = strfind(GetTradePlayerItemLink(index) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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function tooltip.SetTradeTargetItem(self, index)
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original_SetTradeTargetItem(self, index)
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local _, _, id = strfind(GetTradeTargetItemLink(index) or "", "item:(%d+)")
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self.itemID = tonumber(id)
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AtlasLootTip.extendTooltip(self)
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end
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tooltip:Show()
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end
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local sets = {
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@@ -181,6 +97,40 @@ local sets = {
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["Tabards"] = true,
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}
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local professions = {
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["Apprentice"] = true,
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["Journeyman"] = true,
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["Expert"] = true,
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["Artisan"] = true,
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["Goblin"] = true,
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["Gnomish"] = true,
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["Survival"] = true,
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["Herbalism"] = true,
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["FirstAid"] = true,
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["Poisons"] = true,
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["Mining"] = true,
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["Smelting"] = true,
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["Elemental"] = true,
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["Tribal"] = true,
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["Dragonscale"] = true,
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["Weaponsmith"] = true,
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["Axesmith"] = true,
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["Hammersmith"] = true,
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["Swordsmith"] = true,
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["Armorsmith"] = true,
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["Gemology"] = true,
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["Goldsmithing"] = true,
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}
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local function SetPartialMatch(set, str)
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if type(set) ~= "table" then return end
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for k in pairs(set) do
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if strfind(str, k, 1, true) then
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return k
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end
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end
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end
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local function SetContains(set, key)
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if not set or not key then
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return false
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@@ -189,17 +139,16 @@ local function SetContains(set, key)
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end
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local lastItemID, lastSourceStr, lastDropRate
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function AtlasLootTip.extendTooltip(tooltip)
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local function ExtendTooltip(tooltip)
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if not AtlasLootCharDB.ShowSource then
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return
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end
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local tooltipName = tooltip:GetName()
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local itemName = getglobal(tooltipName .. "TextLeft1"):GetText()
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local line2 = getglobal(tooltipName .. "TextLeft2")
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local craftSpell, source, sourceStr, dropRate
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local isCraft, isWBLoot, isPvP, isRepReward, isSetPiece, isWorldEvent = false, false, false, false, false, false
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local itemID = tonumber(tooltip.itemID)
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if itemName and itemID and itemID ~= 51217 then -- 51217 Fashion Coin
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if itemID and itemID ~= 51217 then -- 51217 Fashion Coin
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if itemID ~= lastItemID then
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for row = 1, tooltip:NumLines() do
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local rowtext = getglobal(tooltipName.."TextLeft"..row):GetText()
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@@ -226,47 +175,20 @@ function AtlasLootTip.extendTooltip(tooltip)
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break
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end
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for k2, v2 in pairs(AtlasLoot_Data["AtlasLootCrafting"][k1]) do
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if v2[1] ~= 0 and v2[1] ~= "" --[[and string.sub(v2[1], 1, 1) ~= "e"]] then
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if (v2[1] == craftSpell or v2[1] == itemID) and
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(strfind(k1, "Apprentice", 1, true) or
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strfind(k1, "Journeyman", 1, true) or
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strfind(k1, "Expert", 1, true) or
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strfind(k1, "Artisan", 1, true) or
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strfind(k1, "Goblin", 1, true) or
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strfind(k1, "Gnomish", 1, true) or
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strfind(k1, "Survival", 1, true) or
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strfind(k1, "Herbalism", 1, true) or
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strfind(k1, "FirstAid", 1, true) or
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strfind(k1, "Poisons", 1, true) or
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strfind(k1, "Mining", 1, true) or
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strfind(k1, "Smelting", 1, true) or
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strfind(k1, "Elemental", 1, true) or
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strfind(k1, "Tribal", 1, true) or
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strfind(k1, "Dragonscale", 1, true) or
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strfind(k1, "Weaponsmith", 1, true) or
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strfind(k1, "Axesmith", 1, true) or
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strfind(k1, "Hammersmith", 1, true) or
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strfind(k1, "Swordsmith", 1, true) or
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strfind(k1, "Armorsmith", 1, true) or
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strfind(k1, "Gemology", 1, true) or
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strfind(k1, "Goldsmithing", 1, true))
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then
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if v2[1] ~= 0 and v2[1] ~= "" then
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if (v2[1] == craftSpell or v2[1] == itemID) and SetPartialMatch(professions, k1) then
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source = k1
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isCraft = true
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lastDropRate = nil
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-- if strfind(k1, "Apprentice", 1, true) then
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-- dropRate = "1-75"
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-- lastDropRate = dropRate
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-- elseif strfind(k1, "Journeyman", 1, true) then
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-- dropRate = "75-150"
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-- lastDropRate = dropRate
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-- elseif strfind(k1, "Expert", 1, true) then
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-- dropRate = "150-225"
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-- lastDropRate = dropRate
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-- elseif strfind(k1, "Artisan", 1, true) then
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-- dropRate = "225-300"
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-- lastDropRate = dropRate
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-- end
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dropRate = AtlasLoot_FixText(v2[4] or "") or ""
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dropRate = gsub(dropRate or "", "\124cff%x%x%x%x%x%x", "")
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local skill = ""
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_, _, dropRate, skill = strfind(dropRate or "", "("..AL["Skill:"]..") (%d+)")
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if dropRate and skill then
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dropRate = skill ~= "300" and dropRate.." "..skill.."+" or dropRate.." "..skill
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lastDropRate = dropRate
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else
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lastDropRate = nil
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end
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break
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end
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end
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@@ -454,38 +376,190 @@ function AtlasLootTip.extendTooltip(tooltip)
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return
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end
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if line2 and line2:GetText() then
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-- if line2:GetText() then
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local str
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if dropRate then
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line2:SetText(GREY..sourceStr.." ("..dropRate..")|r\n"..line2:GetText())
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str = GREY..sourceStr.." ("..dropRate..")|r"
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else
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line2:SetText(GREY..sourceStr.."|r\n"..line2:GetText())
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str = GREY..sourceStr.."|r"
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end
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else
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if dropRate then
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tooltip:AddLine(GREY..sourceStr.." ("..dropRate..")|r")
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else
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tooltip:AddLine(GREY..sourceStr.."|r")
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end
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end
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elseif itemID == lastItemID then
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if lastSourceStr then
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if line2:GetText() then
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if lastDropRate then
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line2:SetText(GREY..lastSourceStr.." ("..lastDropRate..")|r\n"..line2:GetText())
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else
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line2:SetText(GREY..lastSourceStr.."|r\n"..line2:GetText())
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end
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else
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if lastDropRate then
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tooltip:AddLine(GREY..lastSourceStr.." ("..lastDropRate..")|r")
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else
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tooltip:AddLine(GREY..lastSourceStr.."|r")
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end
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end
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end
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AddSourceLine(tooltip, str)
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-- end
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elseif lastSourceStr then
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-- if line2:GetText() then
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local str
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if lastDropRate then
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str = GREY..lastSourceStr.." ("..lastDropRate..")|r"
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else
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str = GREY..lastSourceStr.."|r"
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end
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AddSourceLine(tooltip, str)
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-- end
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end
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end
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tooltip:Show()
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end
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local lastSearchName
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local lastSearchID
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local function GetItemIDByName(name)
|
||||
if not name then return nil end
|
||||
if name ~= lastSearchName then
|
||||
for itemID = 1, 99999 do
|
||||
local itemName = GetItemInfo(itemID)
|
||||
if (itemName and itemName == name) then
|
||||
lastSearchID = itemID
|
||||
break
|
||||
end
|
||||
end
|
||||
lastSearchName = name
|
||||
end
|
||||
return lastSearchID
|
||||
end
|
||||
|
||||
local function HookTooltip(tooltip)
|
||||
local original_SetLootRollItem = tooltip.SetLootRollItem
|
||||
local original_SetLootItem = tooltip.SetLootItem
|
||||
local original_SetMerchantItem = tooltip.SetMerchantItem
|
||||
local original_SetQuestLogItem = tooltip.SetQuestLogItem
|
||||
local original_SetQuestItem = tooltip.SetQuestItem
|
||||
local original_SetHyperlink = tooltip.SetHyperlink
|
||||
local original_SetBagItem = tooltip.SetBagItem
|
||||
local original_SetInboxItem = tooltip.SetInboxItem
|
||||
local original_SetInventoryItem = tooltip.SetInventoryItem
|
||||
local original_SetCraftItem = tooltip.SetCraftItem
|
||||
local original_SetCraftSpell = tooltip.SetCraftSpell
|
||||
local original_SetTradeSkillItem = tooltip.SetTradeSkillItem
|
||||
local original_SetAuctionItem = tooltip.SetAuctionItem
|
||||
local original_SetAuctionSellItem = tooltip.SetAuctionSellItem
|
||||
local original_SetTradePlayerItem = tooltip.SetTradePlayerItem
|
||||
local original_SetTradeTargetItem = tooltip.SetTradeTargetItem
|
||||
|
||||
local original_OnHide = tooltip:GetScript("OnHide")
|
||||
|
||||
tooltip:SetScript("OnHide", function()
|
||||
if original_OnHide then original_OnHide() end
|
||||
this.itemID = nil
|
||||
end)
|
||||
|
||||
function tooltip.SetLootRollItem(self, rollID)
|
||||
original_SetLootRollItem(self, rollID)
|
||||
local _, _, id = strfind(GetLootRollItemLink(rollID) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetLootItem(self, slot)
|
||||
original_SetLootItem(self, slot)
|
||||
local _, _, id = strfind(GetLootSlotLink(slot) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetMerchantItem(self, merchantIndex)
|
||||
original_SetMerchantItem(self, merchantIndex)
|
||||
local _, _, id = strfind(GetMerchantItemLink(merchantIndex) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetQuestLogItem(self, itemType, index)
|
||||
original_SetQuestLogItem(self, itemType, index)
|
||||
local _, _, id = strfind(GetQuestLogItemLink(itemType, index) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetQuestItem(self, itemType, index)
|
||||
original_SetQuestItem(self, itemType, index)
|
||||
local _, _, id = strfind(GetQuestItemLink(itemType, index) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetHyperlink(self, arg1)
|
||||
original_SetHyperlink(self, arg1)
|
||||
local _, _, id = strfind(arg1 or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetBagItem(self, container, slot)
|
||||
local hasCooldown, repairCost = original_SetBagItem(self, container, slot)
|
||||
local _, _, id = strfind(GetContainerItemLink(container, slot) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
return hasCooldown, repairCost
|
||||
end
|
||||
|
||||
function tooltip.SetInboxItem(self, mailID, attachmentIndex)
|
||||
original_SetInboxItem(self, mailID, attachmentIndex)
|
||||
local itemName = GetInboxItem(mailID)
|
||||
self.itemID = GetItemIDByName(itemName)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetInventoryItem(self, unit, slot)
|
||||
local hasItem, hasCooldown, repairCost = original_SetInventoryItem(self, unit, slot)
|
||||
local _, _, id = strfind(GetInventoryItemLink(unit, slot) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
return hasItem, hasCooldown, repairCost
|
||||
end
|
||||
|
||||
function tooltip.SetCraftItem(self, skill, slot)
|
||||
original_SetCraftItem(self, skill, slot)
|
||||
local _, _, id = strfind(GetCraftReagentItemLink(skill, slot) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetCraftSpell(self, slot)
|
||||
original_SetCraftSpell(self, slot)
|
||||
local _, _, id = strfind(GetCraftItemLink(slot) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetTradeSkillItem(self, skillIndex, reagentIndex)
|
||||
original_SetTradeSkillItem(self, skillIndex, reagentIndex)
|
||||
if reagentIndex then
|
||||
local _, _, id = strfind(GetTradeSkillReagentItemLink(skillIndex, reagentIndex) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
else
|
||||
local _, _, id = strfind(GetTradeSkillItemLink(skillIndex) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
end
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetAuctionItem(self, atype, index)
|
||||
original_SetAuctionItem(self, atype, index)
|
||||
local itemName = GetAuctionItemInfo(atype, index)
|
||||
self.itemID = GetItemIDByName(itemName)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetAuctionSellItem(self)
|
||||
original_SetAuctionSellItem(self)
|
||||
local itemName = GetAuctionSellItemInfo()
|
||||
self.itemID = GetItemIDByName(itemName)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetTradePlayerItem(self, index)
|
||||
original_SetTradePlayerItem(self, index)
|
||||
local _, _, id = strfind(GetTradePlayerItemLink(index) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
|
||||
function tooltip.SetTradeTargetItem(self, index)
|
||||
original_SetTradeTargetItem(self, index)
|
||||
local _, _, id = strfind(GetTradeTargetItemLink(index) or "", "item:(%d+)")
|
||||
self.itemID = tonumber(id)
|
||||
ExtendTooltip(self)
|
||||
end
|
||||
end
|
||||
|
||||
HookTooltip(GameTooltip)
|
||||
@@ -500,7 +574,7 @@ AtlasLootTip:SetScript("OnShow", function()
|
||||
end
|
||||
end
|
||||
end
|
||||
AtlasLootTip.extendTooltip(GameTooltip)
|
||||
ExtendTooltip(GameTooltip)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
@@ -3603,9 +3603,9 @@ AtlasLoot_Data["AtlasLootCrafting"] = {
|
||||
{ "s41065", "INV_Stone_08", "=q1=Coarse Gemstone Cluster", "=ds=#sr# =so1=125 =so2=140 =so3=142 =so4=145" },
|
||||
{ "s41057", "INV_Crown_01", "=q2=Agatestone Crown", "=ds=#sr# =so1=125 =so2=145 =so3=155 =so4=165" },
|
||||
{ "s41061", "INV_Belt_31", "=q2=Binding Signet", "=ds=#sr# =so1=125 =so2=145 =so3=155 =so4=165" },
|
||||
{ "s41063", "INV_Bracer_14", "=q2=Enchanted Bracelets", "=ds=#sr# =so1=125 =so2=145 =so3=155 =so4=165" },
|
||||
};
|
||||
JewelcraftingJourneyman2 = {
|
||||
{ "s41063", "INV_Bracer_14", "=q2=Enchanted Bracelets", "=ds=#sr# =so1=125 =so2=145 =so3=155 =so4=165" },
|
||||
{ "s41776", "INV_Jewelry_Ring_24", "=q2=Ring of Midnight", "=ds=#sr# =so1=125 =so2=145 =so3=155 =so4=165" },
|
||||
{ "s41059", "INV_Staff_15", "=q2=Moonlight Staff", "=ds=#sr# =so1=125 =so2=150 =so3=160 =so4=170" },
|
||||
{ "s41568", "INV_Jewelry_Ring_10", "=q2=Dazzling Moonstone Band", "=ds=#sr# =so1=130 =so2=150 =so3=160 =so4=170" },
|
||||
|
||||
Reference in New Issue
Block a user