add more helpers, check if nampower loaded
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+73
@@ -1,3 +1,7 @@
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if not Nampower then
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return
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end
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if not Nampower:HasMinimumVersion(2, 14, 0) then
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return
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end
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@@ -82,6 +86,16 @@ if CombatLogAdd then
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end
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end
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function PrintBuffs(unit)
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for i = 1, 32 do
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local texture, stacks, spellId = UnitBuff(unit, i)
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if not texture then
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break
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end
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print(tostring(i) .. " " .. tostring(spellId))
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end
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end
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function PrintUnitData(unit)
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local data = GetUnitData(unit)
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if data then
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@@ -146,6 +160,65 @@ function LogBagItems()
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PrintTableToCombatLog(data)
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end
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function TestBagItems(bagIndex)
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local items = GetBagItems(bagIndex)
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local numItemsChecked = 0
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for slot, itemData in pairs(items) do
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local itemLink = GetContainerItemLink(bagIndex, slot)
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if not itemLink then
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print(tostring(bagIndex) .. " " .. tostring(slot))
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PrintTable(itemData)
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end
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local _, _, itemId = strfind(itemLink, "(%d+):")
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numItemsChecked = numItemsChecked + 1
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if (tostring(itemData.itemId) ~= itemId) then
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print("Item mismatch at " .. tostring(bagIndex) .. " " .. tostring(slot) .. " " .. tostring(itemData.itemId) .. " " .. tostring(itemId))
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print(itemLink)
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end
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end
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print("checked " .. tostring(numItemsChecked) .. " items")
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end
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function TestAllBagItems()
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local data = GetBagItems()
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local numItemsChecked = 0
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for bagIndex, items in pairs(data) do
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for slot, itemData in pairs(items) do
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local itemLink = GetContainerItemLink(bagIndex, slot)
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if not itemLink then
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print(tostring(bagIndex) .. " " .. tostring(slot))
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PrintTable(itemData)
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end
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local _, _, itemId = strfind(itemLink, "(%d+):")
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numItemsChecked = numItemsChecked + 1
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if (tostring(itemData.itemId) ~= itemId) then
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print("Item mismatch at " .. tostring(bagIndex) .. " " .. tostring(slot) .. " " .. tostring(itemData.itemId) .. " " .. tostring(itemId))
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print(itemLink)
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end
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end
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end
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print("checked " .. tostring(numItemsChecked) .. " items")
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end
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function TestTrinkets()
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local data = GetTrinkets()
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for index, trinketData in pairs(data) do
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local bagIndex = trinketData.bagIndex
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local slot = trinketData.slotIndex
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local itemLink
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if bagIndex then
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itemLink = GetContainerItemLink(bagIndex, slot)
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else
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itemLink = GetInventoryItemLink("player", slot)
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end
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local _, _, itemId = strfind(itemLink, "(%d+):")
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if (tostring(trinketData.itemId) ~= itemId) then
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print("Trinket mismatch at " .. tostring(bagIndex) .. " " .. tostring(slot) .. " " .. tostring(itemData.itemId) .. " " .. tostring(itemId))
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print(itemLink)
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end
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end
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end
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if not Nampower:HasMinimumVersion(2, 17, 0) then
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return
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end
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