dark-ui-elements: skip blend over textures
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@@ -166,6 +166,8 @@ local function DarkenFrame(frame, r, g, b, a)
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-- region:SetDesaturated(true)
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elseif name and id and regionskips[name] and regionskips[name][id] then
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-- skip special regions
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elseif region.GetBlendMode and region:GetBlendMode() == "ADD" then
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-- skip blend over textures
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elseif IsBlacklisted(region) then
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-- skip blacklisted texture names
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else
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