cooldown-numbers: always return on gcd detection
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@@ -63,9 +63,12 @@ local function SetCooldown(this, start, duration, enable)
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if this.noCooldownCount then return end
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-- don't draw global cooldowns
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-- and hide if already existing
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if duration < 2 and this.cooldowntext then
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this.cooldowntext:Hide()
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if duration < 2 then
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-- hide if already existing
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if this.cooldowntext then
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this.cooldowntext:Hide()
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end
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return
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end
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