Files
ShagaTweaks/mods/worldmap-window.lua
T

70 lines
1.9 KiB
Lua

local _G = _G or getfenv(0)
local module = ShaguTweaks:register({
title = "WorldMap Window",
description = "Turns the world map into a movable window. The map can be scaled with <Ctrl> + Mousewheel.",
expansions = { ["vanilla"] = true, ["tbc"] = true },
enabled = true,
})
module.enable = function(self)
table.insert(UISpecialFrames, "WorldMapFrame")
function _G.ToggleWorldMap()
if WorldMapFrame:IsShown() then
WorldMapFrame:Hide()
else
WorldMapFrame:Show()
end
end
local delay = CreateFrame("Frame")
delay:RegisterEvent("PLAYER_ENTERING_WORLD")
delay:SetScript("OnEvent", function()
-- do not load if other map addon is loaded
if Cartographer then return end
if METAMAP_TITLE then return end
UIPanelWindows["WorldMapFrame"] = { area = "center" }
WorldMapFrame:SetScript("OnShow", function()
-- default events
UpdateMicroButtons()
PlaySound("igQuestLogOpen")
CloseDropDownMenus()
SetMapToCurrentZone()
WorldMapFrame_PingPlayerPosition()
-- customize
this:EnableKeyboard(false)
this:EnableMouseWheel(1)
end)
WorldMapFrame:SetScript("OnMouseWheel", function()
if IsShiftKeyDown() then
WorldMapFrame:SetAlpha(WorldMapFrame:GetAlpha() + arg1/10)
elseif IsControlKeyDown() then
WorldMapFrame:SetScale(WorldMapFrame:GetScale() + arg1/10)
end
end)
WorldMapFrame:SetScript("OnMouseDown",function()
WorldMapFrame:StartMoving()
end)
WorldMapFrame:SetScript("OnMouseUp",function()
WorldMapFrame:StopMovingOrSizing()
end)
WorldMapFrame:SetMovable(true)
WorldMapFrame:EnableMouse(true)
WorldMapFrame:SetScale(.85)
WorldMapFrame:ClearAllPoints()
WorldMapFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 30)
WorldMapFrame:SetWidth(WorldMapButton:GetWidth() + 15)
WorldMapFrame:SetHeight(WorldMapButton:GetHeight() + 55)
BlackoutWorld:Hide()
end)
end