Correct weatherAlwaysClear call
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@@ -374,12 +374,7 @@ local function UnitXP_SP3_setShowInCombatNameplatesNearPlayer(enable)
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end
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local function UnitXP_SP3_setWeatherAlwaysClear(enable)
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local test, result;
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if enable then
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test, result = pcall(UnitXP, "weatherAlwaysClear", "disableRain");
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else
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test, result = pcall(UnitXP, "weatherAlwaysClear", "enableRain");
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end
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local test, result = pcall(UnitXP, "weatherAlwaysClear", enable.."Rain");
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if not test then
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if not skipUpdateMessage then
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