38 lines
1.9 KiB
Markdown
38 lines
1.9 KiB
Markdown
# unitscan_turtle
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Unitscan addon modified for Turtle WoW.
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## Credit
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[Shirsig](https://github.com/shirsig/unitscan-vanilla)
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## Description
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This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla) by automatically managing active scan targets ([zone targets](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua)) when you enter a zone.
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The [zone targets](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua) includes all rare mobs in vanilla as a baseline.
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This addon has a focus on leveling and [hardcore](https://turtle-wow.org/#/hardcore-mode) which is reflected in the choice of zone targets.
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You can add custom targets to find players or targets not included in the zone targets list by using the command /unitscan *name*.
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Unitscan will only look for zone targets specific to your current zone. The target list is reloaded when you change zones.
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Zone targets will be reloaded 90 seconds after you have found a target (to re-detect roaming targets).
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Unitscan will alert you of NPC targets that you can attack and are alive.
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You will always be alerted for player targets regardless.
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Targets added by the /unitscan command will be removed from active scan targets after they are found.
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You can move the unitscan frame by holding ctrl and dragging.
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**Please note unitscan-turtle will not auto target the target when it is found.**
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**Click the target in the unitscan window or use the macro /unitscantarget to target the mob.**
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## Commands
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**/unitscan** *lists the active scan targets*
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**/unitscan name** *adds/removes **name** to/from the active scan targets*
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**/unitscantarget** *targets the most recently found target*
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## Updating Zone Targets
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The target list was pulled from classic however please [create an issue](https://github.com/GryllsAddons/unitscan-turtle/issues) for adding any missing custom Turtle WoW targets or any other dangerous or noteworthy targets.
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