28 lines
1.9 KiB
Markdown
28 lines
1.9 KiB
Markdown
# unitscan_turtle
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Target finding addon for Turtle WoW.
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## Credit
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[Shirsig](https://github.com/shirsig/unitscan-vanilla)
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## Description
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This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla) by automatically adding predefined zone targets (rare or dangerous mobs) when you enter a zone.
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The mobs are included with the addon - no need to add them manually.
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You can add custom targets for instance to find players by using the command /unitscan *name* (please see commands below).
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- The zone targets are set by the included [lua file](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua) and cannot be modified in game.
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- Unitscan will only look for zone targets specific to your current zone. The target list is reloaded when you change zones.
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- Zone targets will be reloaded 90 seconds after you have found a target (to re-detect roaming targets).
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- Unitscan will only alert you of NPC targets that are neutral or hostile and alive. You will always be alerted for player targets regardless.
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- Unitscan will not auto target the target when it is found, please click the target in the unitscan window or use the macro command below.
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- A macro command */unitscantarget* has been added to target the most recently found target.
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- Custom targets added by the /unitscan command will keep the default unitscan behaviour (removed from targets after they are found).
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- You can move the unitscan frame by holding ctrl and dragging.
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## Commands
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**/unitscan** *lists the active scan targets*
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**/unitscan name** *adds/removes **name** to/from the scan targets*
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**/unitscantarget** *targets the most recently found target*
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## Updating Zone Targets
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The target list was pulled from classic however please [create an issue](https://github.com/GryllsAddons/unitscan-turtle/issues) for adding any missing custom Turtle WoW targets or any other dangerous or noteworthy targets.
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