pvp balance

Ideas for new content, features, and balance changes.
Yyssff1
Posts: 1

pvp balance

Post#1 » Sat Jun 13, 2026 10:30 pm

The biggest challenge in a Vanilla+ environment is balancing classes for PvP without accidentally ruining their viability in PvE raids (and vice versa). To fix this, I suggest implementing dynamic scaling—a system where talent trees and abilities remain identical in mechanics, but automatically swap to different numeric values (damage, healing, or CC duration) the moment a player enters PvP combat.

Slashignore1
Posts: 12

Re: pvp balance

Post#2 » Sat Jun 13, 2026 10:32 pm

oh hell no - we dont need scaling of anything in this game!

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