2x xp for server health and us sticking around

Ideas for new content, features, and balance changes.
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Defiant
Posts: 285

Re: 2x xp for server health and us sticking around

Post#21 » Thu Sep 24, 2026 7:17 pm

Knifewrench wrote: Thu Sep 24, 2026 9:56 am Show us any 200v250 openworld footage?
Well considering you have less than 300 people online I doubt you have any footage of that either. :lol:
yshaart.png
yshaart.png (201.27 KiB) Viewed 40862 times
Figured I'd check the population and BG timers. Yshaart is sitting at less than 300, N'zoth is sitting at over 2500. I signed up for WSG / AB / AV to show queue times and I got an instant AV pop.

I'm sorry mate but with a population of 300 people at peak hours you are not doing any large scale open world PVP.

Don't mislead people who might be deciding which server to roll on, there is objectively more PVP happening on the PVE server.
<Insomnia> is recruiting. [NA] [N'zoth]

Community oriented Raiding Guild.

We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

https://discord.gg/fEmGDxtphP

Doaksie
Posts: 61
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Re: 2x xp for server health and us sticking around

Post#22 » Fri Sep 25, 2026 4:27 pm

2x on the pvp server, even for a short while, would be nice

Cope12
Posts: 34

Re: 2x xp for server health and us sticking around

Post#23 » Fri Sep 25, 2026 4:56 pm

Defiant wrote: Thu Sep 24, 2026 7:17 pm
Knifewrench wrote: Thu Sep 24, 2026 9:56 am Show us any 200v250 openworld footage?
Well considering you have less than 300 people online I doubt you have any footage of that either. :lol:

yshaart.png

Figured I'd check the population and BG timers. Yshaart is sitting at less than 300, N'zoth is sitting at over 2500. I signed up for WSG / AB / AV to show queue times and I got an instant AV pop.

I'm sorry mate but with a population of 300 people at peak hours you are not doing any large scale open world PVP.

Don't mislead people who might be deciding which server to roll on, there is objectively more PVP happening on the PVE server.
pve bot moment begone

User avatar
Defiant
Posts: 285

Re: 2x xp for server health and us sticking around

Post#24 » Fri Sep 25, 2026 6:45 pm

Cope12 wrote: Fri Sep 25, 2026 4:56 pm
pve bot moment begone
How's that 250vs200 world PVP going with the 294 people online currently? :roll:
dontatme.png
dontatme.png (25.55 KiB) Viewed 40427 times
<Insomnia> is recruiting. [NA] [N'zoth]

Community oriented Raiding Guild.

We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

https://discord.gg/fEmGDxtphP

Cope12
Posts: 34

Re: 2x xp for server health and us sticking around

Post#25 » Fri Sep 25, 2026 8:35 pm

Defiant wrote: Fri Sep 25, 2026 6:45 pm
Cope12 wrote: Fri Sep 25, 2026 4:56 pm
pve bot moment begone
How's that 250vs200 world PVP going with the 294 people online currently? :roll:

dontatme.png
pve bot moment didnt read :D

User avatar
Vex
Posts: 49

Re: 2x xp for server health and us sticking around

Post#26 » Sat Sep 26, 2026 1:59 pm

Defiant wrote: Fri Sep 25, 2026 6:45 pm
Cope12 wrote: Fri Sep 25, 2026 4:56 pm
pve bot moment begone
How's that 250vs200 world PVP going with the 294 people online currently? :roll:

dontatme.png
We have a large scale world pvp event set up in a few days, whats the issue?

Also, I will repeat myself for god knows what time. 1x, nerfed bg xp, nerfed dungeon xp, nerfed boosting alt, nerfed boosting others xp, all of these changes were completely, utterly unecessary that only further damaged population. People coming to PvP realm want to pvp, if you remove incentives to pvp, ways to get to that point easier, you are disincentivizing people from playing on pvp realm, simple as. Also, removing guild tabard teleports was terrible and completely unnecessary. All of these bad moves did damage to pvp realm. Developers come from hardcore background, WHICH IS FINE, BUT, as a developer, you MUST not project yourself in your players.

If I was pvp dev, I would not go to hardcore and say "guess what, we are implementing mandatory war mode because thats fun to me". I would first see what people say, how they think, immerse myself into their world a lil bit and listen to what they predominantly want. You don't want to always listen to people, when you are crafting a story or whatever, you work on that alone. But when you are dealing with MMO which is all about user experience, you have to take into account their experience.

If you opened up a pvp realm, its a realm for pvp scene where people come to play pvp, that realm has its own culture, same as pvp, same as hardcore. In order to develop a realm with certain rules and theme you gotta work within that theme and listen to users because you as a developer want more people to play your project/game and only way to do that is if people are satisfied with your product and if they are they will advertise your product by themselves and more people will come as a result.

I have an alt here but I level it here and there because leveling here is a pain in the ass. I didn't play this game long like many others here but the time I played I am already burned out from all the quests and doing same things over and over. Take into account, many of us leveled on tel abim, then, when turtle wow died, we went to other servers to level, those got shut down, then we leveled to 60 here again. I have no more energy, nerves, time, patience for that.

Devs, listen to players of your pvp realm when we tell you these xp nerfs are doing more damage than good to pvp pop. We are not lying or making this up, its how it is. Tel abim was 2x, nobody had an issue with that. Tel abim didnt have these xp nerfs and nobody had an issue with xp being that way.

Cope12
Posts: 34

Re: 2x xp for server health and us sticking around

Post#27 » Sat Sep 26, 2026 5:53 pm

ah another thing as well is remove section of tos where u can get banned for samefaction mboxing while one char only is in a bg while other is crafting or whatever or afk

User avatar
Defiant
Posts: 285

Re: 2x xp for server health and us sticking around

Post#28 » Sun Sep 27, 2026 7:39 am

Cope12 wrote: Sat Sep 26, 2026 5:53 pm ah another thing as well is remove section of tos where u can get banned for samefaction mboxing while one char only is in a bg while other is crafting or whatever or afk
Why? So you can afk in BGs while playing your other toon? :roll:
<Insomnia> is recruiting. [NA] [N'zoth]

Community oriented Raiding Guild.

We plan to start hosting weeknight raids starting at 9pm EST with Wednesday/Thursday as our main raid days.

https://discord.gg/fEmGDxtphP

Knifewrench
Posts: 345

Re: 2x xp for server health and us sticking around

Post#29 » Sun Sep 27, 2026 5:13 pm

Defiant wrote: Fri Sep 25, 2026 6:45 pm
Cope12 wrote: Fri Sep 25, 2026 4:56 pm
pve bot moment begone
How's that 250vs200 world PVP going with the 294 people online currently? :roll:

dontatme.png
yo 0iq pvp larper, 1. stay in ur own server forum pls. 2. if u were actually reading the 200v250 event was a reference to TA and it always having had more wpvp then the pve server. just like here there is better wpvp and more of it on yshaart, then on nzothn't.

Cope12
Posts: 34

Re: 2x xp for server health and us sticking around

Post#30 » Mon Sep 28, 2026 7:08 pm

Defiant wrote: Sun Sep 27, 2026 7:39 am
Cope12 wrote: Sat Sep 26, 2026 5:53 pm ah another thing as well is remove section of tos where u can get banned for samefaction mboxing while one char only is in a bg while other is crafting or whatever or afk
Why? So you can afk in BGs while playing your other toon? :roll:
didnt read stinky pver

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