Y'Shaarj

Patch notes, server status, and major news.
Pretas
Posts: 2

Re: Y'Shaarj

Post#11 » Wed Jul 01, 2026 12:39 pm

Marigosa wrote: Wed Jul 01, 2026 12:04 pm The servers share names most likely because crossplay for BG is implied.
Wait, WHAT, there is cross-realm BGs queue system implemented between PVE and PVP realm? This is huge. Where is the official announcement?

Marigosa
Posts: 25

Re: Y'Shaarj

Post#12 » Wed Jul 01, 2026 1:17 pm

Pretas wrote: Wed Jul 01, 2026 12:39 pm
Marigosa wrote: Wed Jul 01, 2026 12:04 pm The servers share names most likely because crossplay for BG is implied.
Wait, WHAT, there is cross-realm BGs queue system implemented between PVE and PVP realm? This is huge. Where is the official announcement?
I'm not sure it's working now. But it was in the plans. It was announced at QnA session if i remember correctly

Marigosa
Posts: 25

Re: Y'Shaarj

Post#13 » Wed Jul 01, 2026 4:03 pm

Pretas wrote: Wed Jul 01, 2026 12:39 pm
Marigosa wrote: Wed Jul 01, 2026 12:04 pm The servers share names most likely because crossplay for BG is implied.
Wait, WHAT, there is cross-realm BGs queue system implemented between PVE and PVP realm? This is huge. Where is the official announcement?
By the way, I was thinking about this and it could be a system for transferring characters from hardcore to a regular server as well. But anyway my bet this is not a bug.

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Scarecrowgotham
Posts: 8

Re: Y'Shaarj

Post#14 » Fri Jul 03, 2026 12:42 am

Kestrel wrote: Tue Jun 30, 2026 6:51 pm Will be shutting down all servers for maintenance window at 9:30PM in preparation.
For a moment I had Vietnam memories with the "Will be shutting down all servers".

I don't want to read that message never again.

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Yarmum
Posts: 34

Re: Y'Shaarj

Post#15 » Fri Jul 03, 2026 10:41 pm

Marigosa wrote: Tue Jun 30, 2026 8:47 pm
Darktifa wrote: Tue Jun 30, 2026 8:35 pm
Marigosa wrote: Tue Jun 30, 2026 8:17 pm Tel'abim... Turtle... No?
what was the pop on Tel'abim?
When i check it that winter it was about 1000 (5000 on rppve at same time)
Concurrent 1,000 is great and healthy for a PvP server. As I can see it our daily peak pop is at a sustained 550 - Gurubashi had more at a couple points but both times it decayed due to a dystopian-level lack of support by Ascension. On Octowow it seems like Y'Shaarj has 100x more administrative support than Epoch ever had as a whole network while under Ascension, so I see this as thriving with the pserver community in the state that it's in.

Don't just wait, level your character and not only will you be ahead but the pop will be +1. Long-term is the key here. The prospect of cross-realm BG is very exciting to me, we might live to see some packed queues.

Zebracactus
Posts: 2

Re: Y'Shaarj

Post#16 » Sat Jul 04, 2026 1:17 am

Will those of us who participated in the closed beta be able to get Ozzy and the title for our first PvP character? I probably won't be playing with my PvE character anymore and it would suck to miss out on that exclusive loot because the PvP server didn't exist in time.

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Duraluminium
Posts: 181

Re: Y'Shaarj

Post#17 » Sat Jul 04, 2026 6:24 pm

Wanted to leave my first impressions somewhere, decided not to create a separate topic.

Overall the launch was very smooth, a big success for Octo team! Also the policy of 'PVP always on' is amazing for the PVP server.
But there are few things that in my opinion needs to be tuned.
The first one is the leveling speed. It's so much slower compared to Tel'Abim that it feels like a punishment. x2 experience rates felt so much better. I know that some people were playing bgs in the first day and they got a lot of xp from them, but now low lvl bgs are already spoiled by twinks in premades, so for myself I see no point in joining them until 60, when we all will be able to play on the same terms.
The 2nd thing is pfQuest not working correctly for the 'new' content, and even for some 'old' quests too. With so low xp rate it makes the leveling process even more painful.

Tbh if you added a challenge for 10x xp rates, but I would have to forever use some 'punishing' title, I'd take it just to shorten the pain from leveling..

Crococto
Posts: 39

Re: Y'Shaarj

Post#18 » Sun Jul 05, 2026 8:47 am

I echo the positive sentiments regarding the launch of the PvP realm! We’re all happy to have a new home and glad that the administration listens to us ❤️

Since Duraluminium brought up the topic of XP rates, I’d like to agree that it would be a good idea to increase the rate slightly on the PvP realm. Let's say 1.5x - that’s still not a rushed pace; those who want "slow and steady" leveling experience would still gain less XP than at 1x, yet hitting level 60 would be a bit faster. It might even attract new players. After Turtle WoW shut down, some people tried out several new projects and now simply don't have the energy left for leveling on Octo 😞

Hellfirethc
Posts: 8

Re: Y'Shaarj

Post#19 » Sun Jul 05, 2026 12:29 pm

1x is just fine, I am playing even with "slow and steady" and it feels too fast with than many new content, things running by.
Raidloggers will always advocate for faster leveling on every server. Even on server with new leveling content...
Leave us the opportunity to explore new things!

Bedarb1s
Posts: 1

Re: Y'Shaarj

Post#20 » Mon Jul 06, 2026 5:16 am

Increased XP rates imho would make sense for alts but not for the first char. If you have atleast one 60 lvl character you could choose a trait that gives 2x, 3x or whatever xp rates bc there are people who like having alts with different profesions but it takes way too long to do that on 1x

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