New boosting rule

Open discussion about OctoWow.
Crococto
Posts: 16

Re: New boosting rule

Post#21 » Sun Jul 05, 2026 12:58 pm

It really is a terrible rule. I don't recall any big discussions about it and certainly not any where the vast majority agreed to such changes.

If we had an XP rate of 2x or higher, leveling an alt for professions wouldn't be an issue. But at x1, without the ability to boost your alt, it takes far too much time...

I also want to point out that multiboxing in any form is prohibited on the PvP realm. Perhaps the devs didn't consider this, but many players use a level 1 alt only to reset the dungeon they are farming with their level 60 character. I suppose the devs wanted to prevent multiboxing in arenas and battlegrounds (which I fully support), but this rule is far too harsh. Please allow multiboxing, at least with the condition that one of the characters must remain at level 1.
Last edited by Crococto on Sun Jul 05, 2026 12:59 pm, edited 1 time in total.

Twinkiest
Posts: 7

Re: New boosting rule

Post#22 » Sun Jul 05, 2026 12:59 pm

Dusk92 wrote: Sun Jul 05, 2026 12:50 pm Big support to Pig
The project is only 3 months old and people are already whining. If you're not happy, just leave. Stop announcing your departures, we care as little about you leaving as we did about you joining
You’re not addressing the main concern of this rule and just picking an irrelevant comment.

Please at least pretend to contribute to the main topic before starting to simp for a GM :)

Beckett
Posts: 31

Re: New boosting rule

Post#23 » Sun Jul 05, 2026 1:19 pm

Crococto wrote: Sun Jul 05, 2026 12:58 pm It really is a terrible rule. I don't recall any big discussions about it and certainly not any where the vast majority agreed to such changes.

If we had an XP rate of 2x or higher, leveling an alt for professions wouldn't be an issue. But at x1, without the ability to boost your alt, it takes far too much time...

I also want to point out that multiboxing in any form is prohibited on the PvP realm. Perhaps the devs didn't consider this, but many players use a level 1 alt only to reset the dungeon they are farming with their level 60 character. I suppose the devs wanted to prevent multiboxing in arenas and battlegrounds (which I fully support), but this rule is far too harsh. Please allow multiboxing, at least with the condition that one of the characters must remain at level 1.
I do think they said some form of multiboxing is still allowed, you just can't tag boost.

Either way, the thread so far seems to point in the direction that many don't agree with this change, and it wasn't really damaging the server or non-boosters own experiences in playing the server as it was implemented. Just out of the blue announcing this change just sucks for some people and it was only made worse by the response the GMs gave it. It's really starting to look like a mask off moment.

User avatar
Dusk92
Posts: 9

Re: New boosting rule

Post#24 » Sun Jul 05, 2026 1:24 pm

Twinkiest wrote: Sun Jul 05, 2026 12:59 pm
Dusk92 wrote: Sun Jul 05, 2026 12:50 pm Big support to Pig
The project is only 3 months old and people are already whining. If you're not happy, just leave. Stop announcing your departures, we care as little about you leaving as we did about you joining
You’re not addressing the main concern of this rule and just picking an irrelevant comment.

Please at least pretend to contribute to the main topic before starting to simp for a GM :)
I'm not simping for Pig, but he's getting way too much hate. He doesn't make the final decisions, things are stuck higher up the ladder.
The rules are different from turtle and I don't understand why. We never had a real talk between player and GMs about this. I think we seriously need a fireside to clear the air with them

User avatar
Darktifa
Posts: 283

Re: New boosting rule

Post#25 » Sun Jul 05, 2026 1:26 pm

Beckett wrote: Sun Jul 05, 2026 1:19 pm I do think they said some form of multiboxing is still allowed, you just can't tag boost.

Either way, the thread so far seems to point in the direction that many don't agree with this change, and it wasn't really damaging the server or non-boosters own experiences in playing the server as it was implemented. Just out of the blue announcing this change just sucks for some people and it was only made worse by the response the GMs gave it. It's really starting to look like a mask off moment.
You got 10 20 opinions about the subject on a 2k+ realm
and suddenly you already have conclusions of what the community desires

PS, why are u still here?

Twinkiest
Posts: 7

Re: New boosting rule

Post#26 » Sun Jul 05, 2026 1:29 pm

Dusk92 wrote: Sun Jul 05, 2026 1:24 pm
Twinkiest wrote: Sun Jul 05, 2026 12:59 pm
Dusk92 wrote: Sun Jul 05, 2026 12:50 pm Big support to Pig
The project is only 3 months old and people are already whining. If you're not happy, just leave. Stop announcing your departures, we care as little about you leaving as we did about you joining
You’re not addressing the main concern of this rule and just picking an irrelevant comment.

Please at least pretend to contribute to the main topic before starting to simp for a GM :)
I'm not simping for Pig, but he's getting way too much hate. He doesn't make the final decisions, things are stuck higher up the ladder.
The rules are different from turtle and I don't understand why. We never had a real talk between player and GMs about this. I think we seriously need a fireside to clear the air with them
Where is he getting too much hate? It’s very clear that his response was not acceptable in any way. I even prefaced that disproportionate responses from players are not okay, but that lumping us all into one group of “vocal minority” is not okay, neither is telling people that they don’t care.

No one is blaming Pig for this change. It’s brought out as an assitiona point of concern to this rule change seeming sketchy and not properly justified.

Crococto
Posts: 16

Re: New boosting rule

Post#27 » Sun Jul 05, 2026 1:29 pm

Beckett wrote: Sun Jul 05, 2026 1:19 pm I do think they said some form of multiboxing is still allowed, you just can't tag boost.
I had hoped for that initially, since it was just one of the GMs who had written in the chat that multiboxing on the PvP server would be banned. Unfortunately, the phrase "On Y'Shaarj Multiboxing is not permitted" recently appeared in the rules, and I think it’s pretty unambiguous.

Beckett
Posts: 31

Re: New boosting rule

Post#28 » Sun Jul 05, 2026 1:37 pm

Darktifa wrote: Sun Jul 05, 2026 1:26 pm
Beckett wrote: Sun Jul 05, 2026 1:19 pm I do think they said some form of multiboxing is still allowed, you just can't tag boost.

Either way, the thread so far seems to point in the direction that many don't agree with this change, and it wasn't really damaging the server or non-boosters own experiences in playing the server as it was implemented. Just out of the blue announcing this change just sucks for some people and it was only made worse by the response the GMs gave it. It's really starting to look like a mask off moment.
You got 10 20 opinions about the subject on a 2k+ realm
and suddenly you already have conclusions of what the community desires

PS, why are u still here?
Why are you
1. Badgering me every time I post
2. Trying to tell me to leave? I never said I was, only I was considering it.
This is very unfriendly, non-communal behavior, borderline trolling/flaming, and considering you aren't contributing anything of value to this topic, you should be the one to leave.

Twinkiest
Posts: 7

Re: New boosting rule

Post#29 » Sun Jul 05, 2026 1:38 pm

Darktifa wrote: Sun Jul 05, 2026 1:26 pm
Beckett wrote: Sun Jul 05, 2026 1:19 pm I do think they said some form of multiboxing is still allowed, you just can't tag boost.

Either way, the thread so far seems to point in the direction that many don't agree with this change, and it wasn't really damaging the server or non-boosters own experiences in playing the server as it was implemented. Just out of the blue announcing this change just sucks for some people and it was only made worse by the response the GMs gave it. It's really starting to look like a mask off moment.
You got 10 20 opinions about the subject on a 2k+ realm
and suddenly you already have conclusions of what the community desires

PS, why are u still here?
Darktifa also has a habit of saying a lot without any substance on the forums and Discord. Just a caricature with words that mean nothing.

If you’re on the PvP realm, why are YOU still here? It’s not something that affects you and you’re not a part of the realm. What exactly do YOU know about what people on this realm want?

You’re too opinionated and high on your own farts to formulate any sort of valid argument, comment or criticism in anything you post. Please consider interacting with human beings in real life and learning how people communicate (or a YouTube How To video if your personality is just as empty as it is here), before leaving meaningless comments to be later scraped by AI to show what the OctoWoW community sentiments are.

Voodoo
Posts: 8

Re: New boosting rule

Post#30 » Sun Jul 05, 2026 1:40 pm

So let me get this straight: The server economy right now is totally crippled due to the lack of 60's and their raiding consume demand. The only real thing to do right now is get CD alts to 35, as even lasher farming is a borderline waste of time due to cratered prices. Your braintrust sat down and came up with "lets make getting more raiders drastically harder" because a couple people RMT'd (which your system caught and booted perfectly).

I'm really struggling to see how this dev team makes decisions and am worried they are showing once again that if they DO have people experienced with twow/classic ps in general on the team, they definitely aren't listening to them. You just put the people that joined at open enrollment at even more of a disadvantage.

And oh btw congrats on the new zones but T2 gear exchange is still inexplicably not in. All of us with T2 helms just eating up a slot in our bank would appreciate this basic functionality being fixed. If you are somehow holding off on it for "next phase", then take a look at paragraph #2.

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