Kestrel wrote: Tue Jul 07, 2026 6:12 pm
Doaksie wrote: Tue Jul 07, 2026 11:37 am
I briefly played on another realm where boosting was disabled and it created a lot of unexpected problems. There was one time we had a group for SFK and most players were 23-26 but when a 35 joined, nobody gained XP because they were just outside the level range.
I'd say leave it alone and let higher level players help the lowbies.
This would not be related to this change as we are only talking about mechanics to prevent open world boosting. We are sure that there will be kinks to work out with any new mechanic but the intent of this pole is to gauge interest in a mechanic for this at all.
Understood.
I think even with open world boosting that the same problem could apply. If someone is just on the other side of the XP cutoff, they can't join a group to finish a quest they might still have.
If this is to be applied, maybe the XP cutoff should be a little higher than 10 levels or so. But I really wouldn't be in support of it regardless.