Kestrel wrote: Tue Jul 14, 2026 10:01 pm
Sheluvsramar2 wrote: Tue Jul 14, 2026 8:19 pm
Baelin wrote: Mon Jul 13, 2026 6:36 pm
the meta currently is to do PVP for exp -- ON A PVE SERVER. the decisions they have made to push this game is not in the best interest of the community as the MAJORITY of players dont do pvp or we'd be playing on the PVP server.
i called this out in the boosting thread lmao.
We are aware that currently Battlegrounds are the "optimal" way to level once players approach level 60. We are looking at adjustments to balance that out. Our ideal balancing situation is for most leveling methods to be viable at most levels, we are not pushing one over the other.
As someone who like to play with Slow & Steady, I've basically stopped doing dungeons. There's just no incentive to do so. The XP you earn is too little, and when grouping up with randoms, you risk dying and losing XP.
The last time I went the SFK for example, we had an inexperienced shaman tank, and we ended up wiping 4 times. I left with less XP than I came in. As a result, I've pretty much stopped going to dungeons with randoms as the risk/reward is just not worth it. Now I just queue up for PVP while questing.
I'm hoping the adjustments don't imply further nerfing, and instead boosting other XP sources.