Niyu wrote: Thu Aug 06, 2026 4:55 pm
i direct you to line 15 of my previous post.
no. if you want to make good pvp you don't pit dedicated pvp'ers against pve'ers.
you play with your own kind or you mingle with the pve players and play on even levels of dedication/experience across the entire team.
it's really sad that i even have to mention that premade is a thing.
implement cross server BG and you kill BG's. then none can do BG. is that what you want?
edit: and a premade is not even required when 90% of who que from pvp realm are already premade material. focus needs to be on class balance so that when population grow people actually find interest in doing BG. the current design produce players ragequitting. it is not because of twinks, it is because of severely unbalanced class design.
not that people who go up against randoms in a premade ever considered what it takes to have a healthy population and wouldn't ever consider an even battlefield aside from once in a blue moon. would sooner play another game where the ganking can continue.
you ruin enough games.
Wrong.
It is not like pvp alliance vs pve horde. Both sides get pve and pvp players. Currently on pvp server you can get into randoms vs team on voice comms games. Or pve players queuing for a couple of games vs dedicated pvp players. In reality bigger player pool should be more diversification.
Thats true class balance needs to be addressed.
Also player mentality. Dont give up after the first loss especially if you know theres room for improvement (you are undergeared, less experienced etc.)
edit:
With bigger player pool you can get the premade vs premade games too. Players who premade mostly prefer those games, not steamrolling randoms.
If xrealm will be implemented and i constantly get into games vs premades, guess i will consider organising one for ourselves too.
First goal would be getting BGs to pop more frequently, and thats xrealm to increase the player pool.