Description:
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 60 sec.
Current overpopulation of paladins made BGs pretty unplayable - winning AB now is about to which team has more paladins.
We all know how balance of classes look like, its not about dmg nor healing.
My point here is to bold serious problem with PvP - paladins are able to use their bubbles too frequently.
CD on divine shield should be much longer, ofc paladins should be able their abilities, but not to abuse them turtling flags for 25 minutes of AB.
From what i remember CD for DS was much longer on turtle than its on octo.
I'd say forberance debuff should lasts for 5 minutes.