Paladins ability - Divine Shield

Ideas for new content, features, and balance changes.
Dzielkus
Posts: 120

Paladins ability - Divine Shield

Post#1 » Thu Aug 13, 2026 1:34 pm

Description:
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 60 sec.

Current overpopulation of paladins made BGs pretty unplayable - winning AB now is about to which team has more paladins.
We all know how balance of classes look like, its not about dmg nor healing.
My point here is to bold serious problem with PvP - paladins are able to use their bubbles too frequently.
CD on divine shield should be much longer, ofc paladins should be able their abilities, but not to abuse them turtling flags for 25 minutes of AB.
From what i remember CD for DS was much longer on turtle than its on octo.
I'd say forberance debuff should lasts for 5 minutes.

Knifewrench
Posts: 218

Re: Paladins ability - Divine Shield

Post#2 » Thu Aug 13, 2026 1:37 pm

Dzielkus wrote: Thu Aug 13, 2026 1:34 pm Description:
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 60 sec.

Current overpopulation of paladins made BGs pretty unplayable - winning AB now is about to which team has more paladins.
We all know how balance of classes look like, its not about dmg nor healing.
My point here is to bold serious problem with PvP - paladins are able to use their bubbles too frequently.
CD on divine shield should be much longer, ofc paladins should be able their abilities, but not to abuse them turtling flags for 25 minutes of AB.
From what i remember CD for DS was much longer on turtle than its on octo.
I'd say forberance debuff should lasts for 5 minutes.
Wich team has more paladins? Sir this sounds like a pve server issue, much appreciated if u post ur nonsense there, also cd is same and it helps if u recognize difference between bop and devine shielx :roll:

Dzielkus
Posts: 120

Re: Paladins ability - Divine Shield

Post#3 » Thu Aug 13, 2026 2:09 pm

Knifewrench wrote: Thu Aug 13, 2026 1:37 pm
Dzielkus wrote: Thu Aug 13, 2026 1:34 pm Description:
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 60 sec.

Current overpopulation of paladins made BGs pretty unplayable - winning AB now is about to which team has more paladins.
We all know how balance of classes look like, its not about dmg nor healing.
My point here is to bold serious problem with PvP - paladins are able to use their bubbles too frequently.
CD on divine shield should be much longer, ofc paladins should be able their abilities, but not to abuse them turtling flags for 25 minutes of AB.
From what i remember CD for DS was much longer on turtle than its on octo.
I'd say forberance debuff should lasts for 5 minutes.
Wich team has more paladins? Sir this sounds like a pve server issue, much appreciated if u post ur nonsense there, also cd is same and it helps if u recognize difference between bop and devine shielx :roll:
Once again:
PvP realm has two separate factions.
PvE realm has xfaction, for both dungs/raids and bgs.
NO more differences.

User avatar
Berdal
Posts: 260

Re: Paladins ability - Divine Shield

Post#4 » Thu Aug 13, 2026 2:40 pm

Knifewrench wrote: Thu Aug 13, 2026 1:37 pm Sir this sounds like a pve server issue, much appreciated if u post ur nonsense there
Uuuh. This is a suggestion based on PvP reasons. This is the PvP section? What are you on about? Take a chill pill.

Knifewrench
Posts: 218

Re: Paladins ability - Divine Shield

Post#5 » Thu Aug 13, 2026 2:42 pm

Dzielkus wrote: Thu Aug 13, 2026 2:09 pm
Knifewrench wrote: Thu Aug 13, 2026 1:37 pm
Dzielkus wrote: Thu Aug 13, 2026 1:34 pm Description:
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 60 sec.

Current overpopulation of paladins made BGs pretty unplayable - winning AB now is about to which team has more paladins.
We all know how balance of classes look like, its not about dmg nor healing.
My point here is to bold serious problem with PvP - paladins are able to use their bubbles too frequently.
CD on divine shield should be much longer, ofc paladins should be able their abilities, but not to abuse them turtling flags for 25 minutes of AB.
From what i remember CD for DS was much longer on turtle than its on octo.
I'd say forberance debuff should lasts for 5 minutes.
Wich team has more paladins? Sir this sounds like a pve server issue, much appreciated if u post ur nonsense there, also cd is same and it helps if u recognize difference between bop and devine shielx :roll:
Once again:
PvP realm has two separate factions.
PvE realm has xfaction, for both dungs/raids and bgs.
NO more differences.
Explain to me how on the pvp server both sides can have paladins and it being the outcome for who wins when only 1side has paladins :roll:

Dzielkus
Posts: 120

Re: Paladins ability - Divine Shield

Post#6 » Thu Aug 13, 2026 3:03 pm

Knifewrench wrote: Thu Aug 13, 2026 2:42 pm
Dzielkus wrote: Thu Aug 13, 2026 2:09 pm
Knifewrench wrote: Thu Aug 13, 2026 1:37 pm
Wich team has more paladins? Sir this sounds like a pve server issue, much appreciated if u post ur nonsense there, also cd is same and it helps if u recognize difference between bop and devine shielx :roll:
Once again:
PvP realm has two separate factions.
PvE realm has xfaction, for both dungs/raids and bgs.
NO more differences.
Explain to me how on the pvp server both sides can have paladins and it being the outcome for who wins when only 1side has paladins :roll:
You don't have realm specific subforum.
Only cause you play on lower pop realm with seperate factions doesnt make you better or wiser.

Knifewrench
Posts: 218

Re: Paladins ability - Divine Shield

Post#7 » Thu Aug 13, 2026 3:32 pm

Dzielkus wrote: Thu Aug 13, 2026 3:03 pm
Knifewrench wrote: Thu Aug 13, 2026 2:42 pm
Dzielkus wrote: Thu Aug 13, 2026 2:09 pm
Once again:
PvP realm has two separate factions.
PvE realm has xfaction, for both dungs/raids and bgs.
NO more differences.
Explain to me how on the pvp server both sides can have paladins and it being the outcome for who wins when only 1side has paladins :roll:
You don't have realm specific subforum.
Only cause you play on lower pop realm with seperate factions doesnt make you better or wiser.
Section split was done to segregate ...(pver server words) from pvpers server players, so why u discussing pve server here?
https://octowow.st/forum/viewtopic.php?t=1489
I know ur a pve server player and ur intelect is limited but if i were u id check if arcane intelect of different mages stack because u need it.
So once again i request you to use the correct forum and yeet urself out of ours.

User avatar
Vex
Posts: 38

Re: Paladins ability - Divine Shield

Post#8 » Thu Aug 13, 2026 3:45 pm

Dzielkus wrote: Thu Aug 13, 2026 3:03 pm
Knifewrench wrote: Thu Aug 13, 2026 2:42 pm
Dzielkus wrote: Thu Aug 13, 2026 2:09 pm
Once again:
PvP realm has two separate factions.
PvE realm has xfaction, for both dungs/raids and bgs.
NO more differences.
Explain to me how on the pvp server both sides can have paladins and it being the outcome for who wins when only 1side has paladins :roll:
You don't have realm specific subforum.
Only cause you play on lower pop realm with seperate factions doesnt make you better or wiser.
Why do you think "pvp section" has guild recruitment topic?

Knifewrench
Posts: 218

Re: Paladins ability - Divine Shield

Post#9 » Thu Aug 13, 2026 4:01 pm

Vex wrote: Thu Aug 13, 2026 3:45 pm
Dzielkus wrote: Thu Aug 13, 2026 3:03 pm
Knifewrench wrote: Thu Aug 13, 2026 2:42 pm

Explain to me how on the pvp server both sides can have paladins and it being the outcome for who wins when only 1side has paladins :roll:
You don't have realm specific subforum.
Only cause you play on lower pop realm with seperate factions doesnt make you better or wiser.
Why do you think "pvp section" has guild recruitment topic?
Kestrel even stated it but this guy is just a forum troll.

Dzielkus
Posts: 120

Re: Paladins ability - Divine Shield

Post#10 » Thu Aug 13, 2026 4:13 pm

You guys really need mod on forum to shut you down.
PvP is happening on both realms. All content is shared and working the same way.
You arent any chosen one (from this 200 ppl playing on Y'g).

If you dont have anything to add regarding issue i've described then stop spamming who play where.

Edit: ill just add both of you into ignored list, gl and hf.

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