Why is there a 20k Honor Cap per week??????

Ideas for new content, features, and balance changes.
Dzielkus
Posts: 123

Re: Why is there a 20k Honor Cap per week??????

Post#11 » Tue Aug 18, 2026 6:38 pm

Crackadia wrote: Tue Aug 18, 2026 5:37 pm
Dzielkus wrote: Tue Aug 18, 2026 7:15 am Not sure how it works now, but in turtle after reaching 20k you couldnt gain more honor but you still rank up with bg/hk. I assume we got the same mechanic cause many ppl have 10rank with max bar for r11 stacked.

Honor limit was introduced to prevent no-lifers gaining all items in one week.
I think it is still resonable 8-)
Can you explain why?

Conversely, should a mechanic that limits how many raid items you can loot in one week be implemented, to prevent no-lifers gaining all items in one raid lockout?
I don't understand why you bring pve to pvp here.
Honor limit is good for mental health of no-lifers as well casual players. It also extends pvp "season" "life" - back in turtle many players just stopped playing after reaching r14 (which is quite obvious after playing nearly 24/7 only BGs for 2 months...)

If it comes to raids: i belive instance id works that way, loot distrubution limits in most of cases number of items you may get (ofc you may abuse it a bit if guild want to equip one char, but so 4 geared pvp players may "boost" 5th one playing premades).
What's more raids are more rng based - you might not get single item in many instance resets.

Crackadia
Posts: 50

Re: Why is there a 20k Honor Cap per week??????

Post#12 » Tue Aug 18, 2026 9:33 pm

Dzielkus wrote: Tue Aug 18, 2026 6:38 pm
Crackadia wrote: Tue Aug 18, 2026 5:37 pm
Dzielkus wrote: Tue Aug 18, 2026 7:15 am Not sure how it works now, but in turtle after reaching 20k you couldnt gain more honor but you still rank up with bg/hk. I assume we got the same mechanic cause many ppl have 10rank with max bar for r11 stacked.

Honor limit was introduced to prevent no-lifers gaining all items in one week.
I think it is still resonable 8-)
Can you explain why?

Conversely, should a mechanic that limits how many raid items you can loot in one week be implemented, to prevent no-lifers gaining all items in one raid lockout?
I don't understand why you bring pve to pvp here.
Honor limit is good for mental health of no-lifers as well casual players. It also extends pvp "season" "life" - back in turtle many players just stopped playing after reaching r14 (which is quite obvious after playing nearly 24/7 only BGs for 2 months...)

If it comes to raids: i belive instance id works that way, loot distrubution limits in most of cases number of items you may get (ofc you may abuse it a bit if guild want to equip one char, but so 4 geared pvp players may "boost" 5th one playing premades).
What's more raids are more rng based - you might not get single item in many instance resets.
The 20k cap was pulled out of thin air anyway. There's no legit argument for it.
The entire system is gated via progression phases. Max rn is rank 10. (Also completely unnecessary)

You need about 8 weeks of farm for only the t2 set ( 6 armor pieces ) that's not counting the offset items. For t3 you need the t2 items, so ontop of that extra 30-50k hnr and conquest pts per item. PER ITEM. So at least 2 weeks, sometimes 3 for an item.

For t3 you also need r14, which is not that much easier to get as it was in old system.

So yeah, I don't think this weekly cap does anything other than make an already brutal grind just massively worse.

If someone is no lifing that, they deserve it. It takes significantly more time and effort than anything else in the game.

Ahzari
Posts: 56

Re: Why is there a 20k Honor Cap per week??????

Post#13 » Tue Aug 18, 2026 10:30 pm

you lost a 2,6k rating mutli glad on wow and other games like dota and lol. now enjoy your shit convos in this shit forum. and please delete my account.

Dzielkus
Posts: 123

Re: Why is there a 20k Honor Cap per week??????

Post#14 » Wed Aug 19, 2026 4:41 am

Crackadia wrote: Tue Aug 18, 2026 9:33 pm
conquest pts
And it was never introduced in turtle, we don't even know how much time was needed to get those points ;)
Maby year to be fully equiped...

I find R14 more achievable in reworked honor system, still not easy for sure.

Why is there a cap or progression?
Rates are x1 (aka blizzlike, so exp/drop/reps etc), which means we don't play on fun-server so time is needed to get lvl, then both pvp and pvp items. Progression is also phased to allow pvp'ers and pve'ers get similar ilvl of items.

I think we agree to disagree at his point.

I personaly like this "blizzlike" style.

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Wrothag
Posts: 22

Re: Why is there a 20k Honor Cap per week??????

Post#15 » Wed Aug 19, 2026 6:52 am

Maybe i missed something but for 33k honor you can buy the currently available blue pvp set 6/6 and all the epic pvp accessories (neck, belt, rings, 9% trinket). Why would anyone want to be decked out in 1-2 days? Even with the long queue times, ~4 hours gametime on weekdays (also a slow leveler) im fully equipped. Meanwhile someone is close to their 50th baron run for t0 pants...

Crackadia
Posts: 50

Re: Why is there a 20k Honor Cap per week??????

Post#16 » Wed Aug 19, 2026 7:11 am

Wrothag wrote: Wed Aug 19, 2026 6:52 am Maybe i missed something but for 33k honor you can buy the currently available blue pvp set 6/6 and all the epic pvp accessories (neck, belt, rings, 9% trinket). Why would anyone want to be decked out in 1-2 days? Even with the long queue times, ~4 hours gametime on weekdays (also a slow leveler) im fully equipped. Meanwhile someone is close to their 50th baron run for t0 pants...
Brother, what are you trying to say?

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Wrothag
Posts: 22

Re: Why is there a 20k Honor Cap per week??????

Post#17 » Wed Aug 19, 2026 8:32 am

Crackadia wrote: Wed Aug 19, 2026 7:11 am
Wrothag wrote: Wed Aug 19, 2026 6:52 am Maybe i missed something but for 33k honor you can buy the currently available blue pvp set 6/6 and all the epic pvp accessories (neck, belt, rings, 9% trinket). Why would anyone want to be decked out in 1-2 days? Even with the long queue times, ~4 hours gametime on weekdays (also a slow leveler) im fully equipped. Meanwhile someone is close to their 50th baron run for t0 pants...
Brother, what are you trying to say?
Absolutely no need to increase the honor cap to like 500k just to widen the gap between the nolifers and players with less playtime. And im not talking about someone who only plays a couple of hours a week.

Crackadia
Posts: 50

Re: Why is there a 20k Honor Cap per week??????

Post#18 » Wed Aug 19, 2026 8:49 am

Wrothag wrote: Wed Aug 19, 2026 8:32 am
Crackadia wrote: Wed Aug 19, 2026 7:11 am
Wrothag wrote: Wed Aug 19, 2026 6:52 am Maybe i missed something but for 33k honor you can buy the currently available blue pvp set 6/6 and all the epic pvp accessories (neck, belt, rings, 9% trinket). Why would anyone want to be decked out in 1-2 days? Even with the long queue times, ~4 hours gametime on weekdays (also a slow leveler) im fully equipped. Meanwhile someone is close to their 50th baron run for t0 pants...
Brother, what are you trying to say?
Absolutely no need to increase the honor cap to like 500k just to widen the gap between the nolifers and players with less playtime. And im not talking about someone who only plays a couple of hours a week.
Again, can you explain your thoughts on why you believe there should be play restrictions within the game only for this specific thing?

Why is gating pvp gear behind arbitrary number of weeks of playtime ok, when no such restrictions existed in vanilla (no hnr cap, no rank cap, no gating of rewards), and no such restrictions exist in pve?

The entire MC loot is available. Imagine if the devs gated ragnaros loot until november so 'people dont nolife raids' and for the sake of 'mental health'?

Would you argue that people that funneled all tier items to one person and got them full t1 in week1/2 of raids are nolifing and need to have a weekly cap on items recieved?

Because there would be riots.

Vanilla never had any restrictions. And to my knowlegde these devs are trying to keep the vanilla-like game feel.

The honor weekly cap simply has no place in vanilla.

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Wrothag
Posts: 22

Re: Why is there a 20k Honor Cap per week??????

Post#19 » Wed Aug 19, 2026 10:14 am

Crackadia wrote: Wed Aug 19, 2026 8:49 am
Wrothag wrote: Wed Aug 19, 2026 8:32 am
Crackadia wrote: Wed Aug 19, 2026 7:11 am

Brother, what are you trying to say?
Absolutely no need to increase the honor cap to like 500k just to widen the gap between the nolifers and players with less playtime. And im not talking about someone who only plays a couple of hours a week.
Again, can you explain your thoughts on why you believe there should be play restrictions within the game only for this specific thing?

Why is gating pvp gear behind arbitrary number of weeks of playtime ok, when no such restrictions existed in vanilla (no hnr cap, no rank cap, no gating of rewards), and no such restrictions exist in pve?

The entire MC loot is available. Imagine if the devs gated ragnaros loot until november so 'people dont nolife raids' and for the sake of 'mental health'?

Would you argue that people that funneled all tier items to one person and got them full t1 in week1/2 of raids are nolifing and need to have a weekly cap on items recieved?

Because there would be riots.

Vanilla never had any restrictions. And to my knowlegde these devs are trying to keep the vanilla-like game feel.

The honor weekly cap simply has no place in vanilla.
In the original vanilla pvp system from rank0 to rank10 (full pvp blues) even if you were top honor contributor every week it took 5 weeks. With the 20k weekly cap here (and lets say you get 5k per day so you cap in 4 days) it is 10 days to get fully equipped (first week capped at 20k, 3 more days to get the remaining 13k honor).

Tell me more about the no restrictions in vanilla.

Last friday bought the pants. Saturday the head (we got pleanty of ABs popping), sunday gloves then finally on tuesday the boots. 4 items in 5 days. 13k honor last week, 6.4k the week before. More than enough.

Sure if tier2 and tier3 gear will be 10-times more expensive, it will be a problem, currently its pretty easy even for those with full-time jobs.

What you want is a quest asking if you are unemployed and if the answer is yes you get full set of gear as a reward...
With plenty of game-time you get more honor, and get gear much faster than most of the players. It is really fast to gear up. What would be the real benefit for you of getting 100k honor a week?

Knifewrench
Posts: 225

Re: Why is there a 20k Honor Cap per week??????

Post#20 » Wed Aug 19, 2026 11:46 am

Wrothag wrote: Wed Aug 19, 2026 10:14 am
Crackadia wrote: Wed Aug 19, 2026 8:49 am
Wrothag wrote: Wed Aug 19, 2026 8:32 am

Absolutely no need to increase the honor cap to like 500k just to widen the gap between the nolifers and players with less playtime. And im not talking about someone who only plays a couple of hours a week.
Again, can you explain your thoughts on why you believe there should be play restrictions within the game only for this specific thing?

Why is gating pvp gear behind arbitrary number of weeks of playtime ok, when no such restrictions existed in vanilla (no hnr cap, no rank cap, no gating of rewards), and no such restrictions exist in pve?

The entire MC loot is available. Imagine if the devs gated ragnaros loot until november so 'people dont nolife raids' and for the sake of 'mental health'?

Would you argue that people that funneled all tier items to one person and got them full t1 in week1/2 of raids are nolifing and need to have a weekly cap on items recieved?

Because there would be riots.

Vanilla never had any restrictions. And to my knowlegde these devs are trying to keep the vanilla-like game feel.

The honor weekly cap simply has no place in vanilla.
In the original vanilla pvp system from rank0 to rank10 (full pvp blues) even if you were top honor contributor every week it took 5 weeks. With the 20k weekly cap here (and lets say you get 5k per day so you cap in 4 days) it is 10 days to get fully equipped (first week capped at 20k, 3 more days to get the remaining 13k honor).

Tell me more about the no restrictions in vanilla.

Last friday bought the pants. Saturday the head (we got pleanty of ABs popping), sunday gloves then finally on tuesday the boots. 4 items in 5 days. 13k honor last week, 6.4k the week before. More than enough.

Sure if tier2 and tier3 gear will be 10-times more expensive, it will be a problem, currently its pretty easy even for those with full-time jobs.

What you want is a quest asking if you are unemployed and if the answer is yes you get full set of gear as a reward...
With plenty of game-time you get more honor, and get gear much faster than most of the players. It is really fast to gear up. What would be the real benefit for you of getting 100k honor a week?
1. Sounds from ur bgs u dont play on pvp server wich is the forum ur posting on
2. T2 pvp costs around 18k per piece to upgrade
T3 pvp costs around 80-100k per piece to upgrade, total honor required was around 800k
We are all prefarming that 800k already.

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