I don't understand why you bring pve to pvp here.Crackadia wrote: Tue Aug 18, 2026 5:37 pmCan you explain why?Dzielkus wrote: Tue Aug 18, 2026 7:15 am Not sure how it works now, but in turtle after reaching 20k you couldnt gain more honor but you still rank up with bg/hk. I assume we got the same mechanic cause many ppl have 10rank with max bar for r11 stacked.
Honor limit was introduced to prevent no-lifers gaining all items in one week.
I think it is still resonable![]()
Conversely, should a mechanic that limits how many raid items you can loot in one week be implemented, to prevent no-lifers gaining all items in one raid lockout?
Honor limit is good for mental health of no-lifers as well casual players. It also extends pvp "season" "life" - back in turtle many players just stopped playing after reaching r14 (which is quite obvious after playing nearly 24/7 only BGs for 2 months...)
If it comes to raids: i belive instance id works that way, loot distrubution limits in most of cases number of items you may get (ofc you may abuse it a bit if guild want to equip one char, but so 4 geared pvp players may "boost" 5th one playing premades).
What's more raids are more rng based - you might not get single item in many instance resets.