Post#4 » Tue Aug 18, 2026 10:45 pm
Should also remove the xp bonus, at least on HC (title is enough of a reward). Currently there simply aren't enough players on HC willing to engage in open world PvP to actually make the challenge function.
There are only lvl 60 or twink 10-20 hunters in the starting areas (a total of 3 people with a lot of alts on a server with an average of 350), and random players will simply not risk attacking if they are in the same level bracket due to the risk of them dying if they miscalculate or anger some guild.
Another idea would be to force the WM players to get an Honorable Kill every 10 levels if they want to keep playing the challenge instead of just playing as normal and avoiding the hunters if they enter the same zone as them (friend list tracking works both ways). It's about WAR after all.
Leave the ability to disable WM, but make it so you commit a dishonorable suicide. That would stop HCs from simply disabling it after they think they no longer need it :^) .
tl;dr: HC is about minimizing risk, WM is about high risk high reward. The two are diametrically opposed and as such do not gel well, without even accounting for the low player count.