2026-08-21

Patch-by-patch list of gameplay changes.
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Berdal
Posts: 262

Re: 2026-08-21

Post#31 » Fri Aug 21, 2026 3:29 pm

Archer wrote: Fri Aug 21, 2026 3:18 pm We figured that the scarlet charger would be more meaningful if it were obtainable ingame as opposed to irl money. So stay on the lookout for it :D
🫰🏼👑

👏🏼👏🏼👏🏼

Marigosa
Posts: 23

Re: 2026-08-21

Post#32 » Fri Aug 21, 2026 3:36 pm

Archer wrote: Fri Aug 21, 2026 3:18 pm
Marigosa wrote: Fri Aug 21, 2026 2:09 pm It's good that the donation shop has been updated, but honestly, I don't think removing those mounts and other stuff from it that it have before was good idea.
How about bringing them back into the shop periodically? I specificity asking about scarlet horse :D
We figured that the scarlet charger would be more meaningful if it were obtainable ingame as opposed to irl money. So stay on the lookout for it :D
Just not a 0.01% drop please. :D

P.s. How about "last chance" to buy it for a week?

Dzielkus
Posts: 123

Re: 2026-08-21

Post#33 » Fri Aug 21, 2026 6:14 pm

Please add flypath for Horde connecting Shatterblade Post in Grim Reaches with something else than only Hammerfall in Arathi (Kargath, Revantusk Village).

Love City Protectors change!
Pet dmg <3

Ollie
Posts: 14

Re: 2026-08-21

Post#34 » Fri Aug 21, 2026 6:40 pm

nerf paladins and shamans in pvp duh!!!!!!!

Miyoo430
Posts: 2

Re: 2026-08-21

Post#35 » Sat Aug 22, 2026 2:02 am

Devs play them why would they?

Defiant
Posts: 98

Re: 2026-08-21

Post#36 » Sat Aug 22, 2026 5:17 pm

Axiled wrote: Fri Aug 21, 2026 11:15 am Not sure why you keep ignoring how suppressive Paladins have been in BGs in TWoW over the past few years; let alone releasing half baked patches where the "buffs" don't even function properly. You still have LOS issues with pet buffs that haven't been addressed, zeppelins still sometimes hold you at the loading point rather than claiming you "fixed" the issue, and still no healing nerf across the board to compensate for the extremely high stamina gear released with the pvp set.
They have stated that they will not be doing class balance changes until all content is active meaning likely a few months after K40 is released so that they can get a good feel for how things play out at that stage.
Duraluminium wrote: Fri Aug 21, 2026 10:37 am
Kestrel wrote: Fri Aug 21, 2026 8:34 am • Damage from pets and guardians is now correctly effected by PvP dampening
What about damage done to pets by players? Is it lowered by dampening too? If not, it's a big nerf to BM hunters and warlocks, and still no nerfs to shamans..
It's not a nerf. It's a bug fix. Just because they fix a bug affecting one class does not mean they'll make balance changes to another. The two things are not the same.
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Lightblade
Posts: 1

Re: 2026-08-21

Post#37 » Sat Aug 22, 2026 5:32 pm

Fantastic flight path changes. I was so frustrated before when the Alah'Thalas flight path was totally unusable until lvl 50+ (EPL). This makes it much more convenient to grab the intermittent quests available and not being totally reliant on Ironforge as a major city.

It's good to see Alah'Thalas being more integrated with Alliance leveling for non-high elves.

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Duraluminium
Posts: 166

Re: 2026-08-21

Post#38 » Sat Aug 22, 2026 5:35 pm

Defiant wrote: Sat Aug 22, 2026 5:17 pm
Duraluminium wrote: Fri Aug 21, 2026 10:37 am
Kestrel wrote: Fri Aug 21, 2026 8:34 am • Damage from pets and guardians is now correctly effected by PvP dampening
What about damage done to pets by players? Is it lowered by dampening too? If not, it's a big nerf to BM hunters and warlocks, and still no nerfs to shamans..
It's not a nerf. It's a bug fix. Just because they fix a bug affecting one class does not mean they'll make balance changes to another. The two things are not the same.
Oh, stop this nonsense. It was not a bug cause it always worked like this on Turtle. It was a mechanic. Was it a good mechanic? Probably not. But you cannot call it a bug.
It's a balance change, not a bug fix. If this change comes as 'We decided to add all the PVP dampening rules to pets in the same way as they are applied to the pets owners' - it's a good change. But from the initial post it seem to be applying only one way - the pets do less damage to players. So in fact this change reduces warlocks and especially BM hunters PVP effectiveness.
It's a nerf, a PVP balance change.
When we asked for balance changes for tank shamans in PVP, we were told that there will be no class balance changes till at least January. Then we were told that they will be collecting data and we will not see any PVP balance changes for at least 2 months. And after all of that, following only few posts on the forum about hunter pets, we are having such big nerf - a 20% damage reduction for pets and all the abilities that are counted as pets damage.
I'd still like to receive an answer from Kestrel about this.

Defiant
Posts: 98

Re: 2026-08-21

Post#39 » Sat Aug 22, 2026 5:45 pm

Duraluminium wrote: Sat Aug 22, 2026 5:35 pm
Defiant wrote: Sat Aug 22, 2026 5:17 pm
Duraluminium wrote: Fri Aug 21, 2026 10:37 am

What about damage done to pets by players? Is it lowered by dampening too? If not, it's a big nerf to BM hunters and warlocks, and still no nerfs to shamans..
It's not a nerf. It's a bug fix. Just because they fix a bug affecting one class does not mean they'll make balance changes to another. The two things are not the same.
Oh, stop this nonsense. It was not a bug cause it always worked like this on Turtle.
To my knowledge it did not work like that on Turtle.

It doesn't make any sense for a Hunter to have arguably half of their damage not impacted by Dampening when every other class would have 100% of their damage impacted by Dampening. And yes I understand not all Hunters are BM but regardless Pets can be a good chunk of their damage.

And you're going on about the Hunter / Warlock pets not receiving dampening from player damage? Again and I suppose I could be wrong but they are? My understanding and I'm fairly certain I'm correct is that the dampening is based on your class and spec. Not your target. So yeah, the pets would be benefiting from that. If for example an Enhancement Shaman is dampened by a certain percentage, then they aren't going to be hitting the pets for as hard, right?

I'm really trying hard not to be a jerk here, but do you not even understand how the PVP systems work? Like you guys are ranting and raving in so many threads about PVP balance, but you don't even understand how dampening works? Can y'all relax? Like it's getting really cringe at this point. I'm getting tired of having to explain how PVP works to the alleged PVP players.

Like if you don't even understand these basic concepts, you genuinely need to stop having opinions about PVP balance.
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Duraluminium
Posts: 166

Re: 2026-08-21

Post#40 » Sat Aug 22, 2026 5:57 pm

Defiant wrote: Sat Aug 22, 2026 5:45 pm To my knowledge it did not work like that on Turtle.
I'm almost 100% sure it did not. BMs were just not that good in later phases cause scaling from 25% AP is not as good as other specs with better gear due to them obviously using 100% of their AP
Defiant wrote: Sat Aug 22, 2026 5:45 pm And you're going on about the Hunter / Warlock pets not receiving dampening from player damage? Again and I suppose I could be wrong but they are? My understanding and I'm fairly certain I'm correct is that the dampening is based on your class and spec. Not your target. So yeah, the pets would be benefiting from that. If for example an Enhancement Shaman is dampened by a certain percentage, then they aren't going to be hitting the pets for as hard, right?
Dampening works in PVP only, so the target must be a player. I'm sure that pets received full damage with no dampening affecting it on Turtle. In T3+ gear pets were dying instantly from any decent enemy.
Defiant wrote: Sat Aug 22, 2026 5:45 pm I'm really trying hard not to be a jerk here, but do you not even understand how the PVP systems work? Like you guys are ranting and raving in so many threads about PVP balance, but you don't even understand how dampening works? Can y'all relax? Like it's getting really cringe at this point. I'm getting tired of having to explain how PVP works to the alleged PVP players.

Like if you don't even understand these basic concepts, you genuinely need to stop having opinions about PVP balance.
If a dev tells that pets are already receiving less damage cause dampening works for them, I will stfu.
But for now I'd not be so certain if I were you. To, you know, not be a jerk.

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