mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-07-27 01:34:44 +00:00
Features: Expand action handling to support inline scripts, macros, and items while adding dynamic tooltip mana colorization and table memory management.
This commit is contained in:
+1
-1
@@ -1,6 +1,6 @@
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## Interface: 11200
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## Title: HealBotBlue
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## Version: 1.4.1
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## Version: 1.5
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## Author: Bluewhale
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## Notes: Adds panel with skinable bars for healing and decursive
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## SavedVariables: HealBot_Config
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+130
-17
@@ -117,11 +117,107 @@ function HealBot_Action_HealUnit_OnLeave(this)
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HealBot_Action_HideTooltip(this);
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end
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--------------------------------------------------------------------------------------------------
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-- Puppeteer Utility Ports for Macro and Item Execution
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--------------------------------------------------------------------------------------------------
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function HealBot_SplitString(str, delimiter)
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local result = {}
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local start_pos = 1
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while true do
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local end_pos = string.find(str, delimiter, start_pos, true)
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if not end_pos then
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table.insert(result, string.sub(str, start_pos))
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break
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end
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table.insert(result, string.sub(str, start_pos, end_pos - 1))
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start_pos = end_pos + string.len(delimiter)
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end
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return result
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end
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function HealBot_RunMacroText(body)
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local commands = HealBot_SplitString(body, "\n")
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for i = 1, table.getn(commands) do
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ChatFrameEditBox:SetText(commands[i])
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ChatEdit_SendText(ChatFrameEditBox)
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end
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end
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function HealBot_RunMacro(name)
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if GetMacroIndexByName(name) == 0 then return end
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local _, _, body = GetMacroInfo(GetMacroIndexByName(name))
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HealBot_RunMacroText(body)
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end
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function HealBot_GetBagSlotInfo(bag, slot)
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local link = GetContainerItemLink(bag, slot)
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if not link then return end
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local _, _, name = string.find(link, "%[(.*)%]")
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local _, count = GetContainerItemInfo(bag, slot)
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return name, count
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end
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function HealBot_FindBagSlot(itemName)
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local bestBag, bestSlot, lowestStackSize
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for bag = 0, NUM_BAG_FRAMES do
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for slot = 1, GetContainerNumSlots(bag) do
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local name, count = HealBot_GetBagSlotInfo(bag, slot)
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if itemName == name then
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if not lowestStackSize or lowestStackSize > count then
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bestBag = bag
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bestSlot = slot
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lowestStackSize = count
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end
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end
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end
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end
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return bestBag, bestSlot
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end
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function HealBot_UseItem(itemName)
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local bag, slot = HealBot_FindBagSlot(itemName)
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if not bag then return false end
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UseContainerItem(bag, slot)
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return true
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end
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function HealBot_Action_HealUnit_OnClick(this,button)
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local decode_button = HealBot_Decode_Button(button);
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local pattern = HealBot_Action_SpellPattern(decode_button);
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-- Resurrection override on dead target
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if not pattern then return end
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-- Buff casting override (Spells only)
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if HealBot_Config.BuffWatch == 1 then
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local inCombat = UnitAffectingCombat("player")
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if (not inCombat) or (HealBot_Config.BuffWatchInCombat == 1) then
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if HealBot_MissingBuffs[this.unit] then
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local missingBuff = HealBot_MissingBuffs[this.unit]
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if decode_button == "Left" or decode_button == "Right" then
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HealBot_CastSpellOnFriend(missingBuff, this.unit)
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return
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end
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end
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end
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end
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-- Priority 1: Inline Scripts (starts with /)
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if string.sub(pattern, 1, 1) == "/" then
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local oldTarget = nil
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if UnitExists("target") then oldTarget = UnitName("target") end
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TargetUnit(this.unit)
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HealBot_RunMacroText(pattern)
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if oldTarget then
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TargetByName(oldTarget)
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else
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ClearTarget()
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end
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return
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end
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-- Priority 2: Spells
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-- Resurrection override on dead target first
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if UnitIsDeadOrGhost(this.unit) then
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local rezSpell = HealBot_GetRezSpellForClass();
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if rezSpell then
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@@ -129,24 +225,41 @@ function HealBot_Action_HealUnit_OnClick(this,button)
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return
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end
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end
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-- Buff casting override
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if HealBot_Config.BuffWatch == 1 then
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local inCombat = UnitAffectingCombat("player")
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if (not inCombat) or (HealBot_Config.BuffWatchInCombat == 1) then
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local myClass = UnitClass("player")
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if HealBot_MissingBuffs[this.unit] then
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local missingBuff = HealBot_MissingBuffs[this.unit]
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if decode_button == "Left" or decode_button == "Right" then
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HealBot_CastSpellOnFriend(missingBuff, this.unit)
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return
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end
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end
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if HealBot_Spells[pattern] or HealBot_GetSpellId(pattern) then
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HealBot_HealUnit(this.unit, pattern);
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return
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end
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-- Priority 3: Named Macros
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if GetMacroIndexByName(pattern) ~= 0 then
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local oldTarget = nil
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if UnitExists("target") then oldTarget = UnitName("target") end
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TargetUnit(this.unit)
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HealBot_RunMacro(pattern)
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if oldTarget then
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TargetByName(oldTarget)
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else
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ClearTarget()
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end
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end
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return
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end
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-- Priority 4: Items
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local bag, slot = HealBot_FindBagSlot(pattern)
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if bag then
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local oldTarget = nil
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if UnitExists("target") then oldTarget = UnitName("target") end
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TargetUnit(this.unit)
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UseContainerItem(bag, slot)
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if SpellIsTargeting() then SpellTargetUnit(this.unit) end
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if oldTarget then TargetByName(oldTarget) else ClearTarget() end
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return
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end
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HealBot_HealUnit(this.unit,pattern);
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end
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-- Fallback attempt
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HealBot_HealUnit(this.unit, pattern);
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end
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function HealBot_Action_HealUnitCheck_OnClick(this)
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if not this.unit then return end
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@@ -475,19 +475,43 @@ end
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function HealBot_GetHealSpell(unit, pattern)
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if (not UnitName(unit)) then return nil end;
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if not pattern then return nil end;
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if UnitOnTaxi("player") then return nil end;
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if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
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if HealBot_UnitClass("player") == "DRUID" then
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if HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift ~= 1 then return nil end;
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end
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local spell = HealBot_GetSpellName(HealBot_GetSpellId(pattern))
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local range = 40;
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if HealBot_Spells[spell] then
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if not HealBot_CanCastSpell(spell, unit) then return nil end;
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range = HealBot_Spells[spell].range;
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end
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if HealBot_Range_Check(unit, range) == 0 then return nil end;
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return spell;
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-- Handle Inline Scripts
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if string.sub(pattern, 1, 1) == "/" then
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return pattern;
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end
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-- Handle Spells
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if HealBot_Spells[pattern] or HealBot_GetSpellId(pattern) then
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local spell = HealBot_GetSpellName(HealBot_GetSpellId(pattern)) or pattern
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local range = 40;
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if HealBot_Spells[spell] then
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if not HealBot_CanCastSpell(spell, unit) then return nil end;
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range = HealBot_Spells[spell].range or 40;
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end
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if HealBot_Range_Check(unit, range) == 0 then return nil end;
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return spell;
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end
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-- Handle Named Macros
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if GetMacroIndexByName(pattern) ~= 0 then
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return pattern;
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end
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-- Handle Items
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local bag, slot = HealBot_FindBagSlot(pattern)
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if bag then
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-- optionally check item range, but skipping for now as it's complex in vanilla
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return pattern;
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end
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return nil;
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end
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function HealBot_HealUnit(unit, pattern)
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@@ -559,3 +559,23 @@ HealBot_SpamCnt=0;
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HealBot_Action_TooltipUnit=nil;
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HealBot_Ressing = {};
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HealBot_IamRessing = false;
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-- Table Recycling Pool (Puppeteer-inspired)
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local tablePool = {}
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function HealBot_GetTable()
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local t = table.remove(tablePool)
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if not t then
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t = {}
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end
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return t
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end
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function HealBot_ReleaseTable(t)
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if type(t) == "table" then
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for k in pairs(t) do
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t[k] = nil
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end
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table.insert(tablePool, t)
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end
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end
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+30
-10
@@ -3,6 +3,16 @@
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HealBot_Action_TooltipUnit = nil
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function HealBot_Tooltip_GetSpellColor(spell)
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local r, g, b = 1, 1, 0 -- default yellow
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if spell and HealBot_Spells and HealBot_Spells[spell] and HealBot_Spells[spell].Mana then
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if UnitMana("player") < HealBot_Spells[spell].Mana then
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r, g, b = 1, 0, 0 -- red if not enough mana
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end
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end
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return r, g, b
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end
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function HealBot_Action_RefreshTooltip(unit)
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if HealBot_Config.ShowTooltip==0 then return end
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if not unit then unit = HealBot_Action_TooltipUnit end
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@@ -33,53 +43,63 @@ function HealBot_Action_RefreshTooltip(unit)
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if HealBot_Config.Tooltip_ShowSpellDetail==1 then
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if spellLeft then
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linenum=linenum+2
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellLeft,1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellLeft)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellLeft,sr,sg,sb,linenum)
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linenum=HealBot_Action_Tooltip_SpellInfo(spellLeft,linenum);
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end
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if spellMiddle then
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linenum=linenum+2
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellMiddle,1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellMiddle)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellMiddle,sr,sg,sb,linenum)
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linenum=HealBot_Action_Tooltip_SpellInfo(spellMiddle,linenum);
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end
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if spellRight then
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linenum=linenum+2
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellRight,1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellRight)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellRight,sr,sg,sb,linenum)
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linenum=HealBot_Action_Tooltip_SpellInfo(spellRight,linenum);
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end
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if spellButton4 then
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linenum=linenum+2
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton4,1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton4)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton4,sr,sg,sb,linenum)
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linenum=HealBot_Action_Tooltip_SpellInfo(spellButton4,linenum);
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end
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if spellButton5 then
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linenum=linenum+2
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton5,1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton5)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton5,sr,sg,sb,linenum)
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linenum=HealBot_Action_Tooltip_SpellInfo(spellButton5,linenum);
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end
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else
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if spellLeft then
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linenum=linenum+1
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT..":",1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellLeft)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT..":",sr,sg,sb,linenum)
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HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellLeft),1,1,1,linenum)
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end
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if spellMiddle then
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linenum=linenum+1
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE..":",1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellMiddle)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE..":",sr,sg,sb,linenum)
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HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellMiddle),1,1,1,linenum)
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end
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if spellRight then
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linenum=linenum+1
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT..":",1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellRight)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT..":",sr,sg,sb,linenum)
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HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellRight),1,1,1,linenum)
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end
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if spellButton4 then
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linenum=linenum+1
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4..":",1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton4)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4..":",sr,sg,sb,linenum)
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HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellButton4),1,1,1,linenum)
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end
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if spellButton5 then
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linenum=linenum+1
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5..":",1,1,0,linenum)
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local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton5)
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HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5..":",sr,sg,sb,linenum)
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HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellButton5),1,1,1,linenum)
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end
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end
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@@ -31,12 +31,21 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
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* **Non-Mana Resource Tracking:** Track Rage, Energy, and Focus for non-mana classes.
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* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
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### To be implemented
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- **GUID-based frame mapping:** Migrate internal state to use lightweight GUID tracking to resolve bugs when targets switch or duplicate names appear (e.g., enemy mobs, warlock pets).
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- **Mod Integration Optimization:** Add conditional SuperWoW/UnitXP SP3 integration to reduce GC spikes and improve frame rendering accuracy.
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### Known issues
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* **New spell rank bug** you may experience lua error spaming your chat frame after learning new healing spells. /reload will clear the issue. To be fixed next release
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### Change Log
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**v1.5**
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* **Macro, Item, and Script Bindings:** Support for binding named macros, inventory items, and inline scripts (e.g. `/target`) directly to mouse clicks in the Spells tab. All of these now natively support implicit `@mouseover` targeting on the unit frame you click, without losing your current target.
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* **Modifier-Aware Tooltips & Resource Costs:** The tooltip dynamically updates to show exactly what action is bound when holding down Shift, Ctrl, or Alt over a frame. Spells also show their required mana cost, turning red if you do not have enough mana to cast them.
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* **Memory Recycling Pool:** Added a local table recycling pool in the data layer to greatly reduce Lua garbage collection (GC) spikes, improving overall client frame rates during intense combat.
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**v1.4.1**
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* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
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* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.
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