22 Commits

Author SHA1 Message Date
Bluewhale1337 bcd497104f docs: reorder change log entries in README to follow reverse chronological versioning 2026-09-09 19:02:28 +02:00
Bluewhale1337 ee4f706338 Merge pull request #19 from Bluewhale1337/main
Migrating hotfixes from main to dev
2026-09-09 18:54:15 +02:00
Bluewhale1337 56b55f34ad Merge branch 'dev' into main
Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
2026-09-09 18:53:27 +02:00
Bluewhale1337 135a8f6bcd fix: prevent incorrect druid unshifting from Tree of Life form and remove deprecated shapeshift event listeners 2026-09-09 18:43:50 +02:00
Bluewhale1337 7f5b1afe23 refactor: remove deprecated shapeshift form update logic and refine form detection criteria 2026-09-09 18:32:13 +02:00
Bluewhale1337 00a1ddf789 fix: prevent accidental unshifting while in Tree of Life or Healing Way forms 2026-09-09 17:32:38 +02:00
Bluewhale1337 74e940f41c fix: prevent shapeshift cancellation while in Tree of Life or Healing Way forms 2026-09-09 17:32:18 +02:00
Bluewhale1337 98b34f24b8 Fix: Exception for shapeshift queue to allow heals in tree form 2026-09-09 17:30:38 +02:00
Bluewhale1337 604a26dbb3 refactor: replace table.foreach with recursive deep copy functions for config defaults 2026-09-08 20:32:36 +02:00
Bluewhale1337 03114d4802 Merge pull request #18 from Bluewhale1337/main
refactor: simplify CDC monitor and emergency filter logic by updating…
2026-09-08 18:51:12 +02:00
Bluewhale1337 a0b6e2f72d refactor: simplify CDC monitor and emergency filter logic by updating configuration indices and cleaning up unused data structures 2026-09-07 23:45:46 +02:00
Bluewhale1337 7d910eadd2 refactor: implement table pooling and out-of-combat cleanup to reduce memory allocation overhead and garbage collection pressure 2026-09-06 23:22:43 +02:00
Bluewhale1337 1ef79cfcd1 Fix: implement table pooling for tables previously omitted and add garbage collection hooks to eliminate memory leaks and bloat 2026-09-06 23:22:33 +02:00
Bluewhale1337 1f9d3af81e refactor: update incoming heal tracking to support multiple targets and add resurrection event handling 2026-09-06 22:38:33 +02:00
Bluewhale1337 e9cfd2fcc7 Merge branch 'dev' of https://github.com/Bluewhale1337/HealBotBlue into dev 2026-09-06 22:20:30 +02:00
Bluewhale1337 7c45d85030 feature: implemented HealComm without using whole heavy library to sync for cross-addon compatibility while keeping legacy healbot protocol to sync with older versions also fix unit name regex parsing bugs 2026-09-06 22:20:26 +02:00
Bluewhale1337 92a4cb070a Merge pull request #17 from Bluewhale1337/main
Move .toc changes to dev
2026-09-06 19:59:35 +02:00
Bluewhale1337 2af99cbc2b Update HealBotBlue.toc
Updated #Notes section of .toc file

Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
2026-09-06 19:58:39 +02:00
Bluewhale1337 ebb42f936a Fix: adjust raid icon anchor position to top of unit frames - they no longer hide behind player name 2026-09-06 15:34:04 +02:00
Bluewhale1337 04519b9631 Merge branch 'dev' of https://github.com/Bluewhale1337/HealBotBlue into dev 2026-09-06 11:55:27 +02:00
Bluewhale1337 3ebcecb8e6 fix: throttle debuff warnings to once per debuff type and increase detection range to 40 yards 2026-09-06 11:55:20 +02:00
Bluewhale1337 b0195b30b9 Merge pull request #16 from Bluewhale1337/dev
Dev
2026-09-05 18:43:27 +02:00
13 changed files with 241 additions and 117 deletions
+2 -2
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@@ -1,8 +1,8 @@
## Interface: 11200 ## Interface: 11200
## Title: HealBotBlue ## Title: HealBotBlue
## Version: 1.7.0 ## Version: 1.7.1
## Author: Bluewhale ## Author: Bluewhale
## Notes: Adds panel with skinable bars for healing and decursive ## Notes: Raidframe replacement for healing, decursing, resource tracking and buffing with optional support for SuperWow, ClassicAPI, UnitXP_SP3 and Nampower.
## SavedVariablesPerCharacter: HealBot_Config ## SavedVariablesPerCharacter: HealBot_Config
..\..\FrameXML\Fonts.xml ..\..\FrameXML\Fonts.xml
..\..\FrameXML\OptionsFrameTemplates.xml ..\..\FrameXML\OptionsFrameTemplates.xml
+1 -1
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@@ -50,7 +50,7 @@
<Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true"> <Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true">
<Size><AbsDimension x="14" y="14"/></Size> <Size><AbsDimension x="14" y="14"/></Size>
<Anchors> <Anchors>
<Anchor point="CENTER"> <Anchor point="TOP">
<Offset><AbsDimension x="0" y="0"/></Offset> <Offset><AbsDimension x="0" y="0"/></Offset>
</Anchor> </Anchor>
</Anchors> </Anchors>
+16 -10
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@@ -159,6 +159,7 @@ local HealBot_TrackedHoTs = {
} }
local HealBot_DebuffTypeMap = nil local HealBot_DebuffTypeMap = nil
local HealBot_AuraWarningPlayed = {}
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change. -- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
function HealBot_OnEvent_UnitAura(this, unit) function HealBot_OnEvent_UnitAura(this, unit)
@@ -276,19 +277,24 @@ function HealBot_OnEvent_UnitAura(this, unit)
end end
if HealBot_UnitDebuff[unit] then if HealBot_UnitDebuff[unit] then
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then if DebuffType and HealBot_Range_Check(unit, 40) == 1 then
if HealBot_Config.ShowDebuffWarning == 1 then if HealBot_AuraWarningPlayed[unit] ~= DebuffType then
local color = HealBot_Config.CDCBarColour[DebuffType] HealBot_AuraWarningPlayed[unit] = DebuffType
local r, g, b = 1, 0, 0 if HealBot_Config.ShowDebuffWarning == 1 then
if color then local color = HealBot_Config.CDCBarColour[DebuffType]
r, g, b = color.R, color.G, color.B local r, g, b = 1, 0, 0
if color then
r, g, b = color.R, color.G, color.B
end
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
r, g, b,
1, UIERRORS_HOLD_TIME);
end end
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType, if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
r, g, b,
1, UIERRORS_HOLD_TIME);
end end
if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
end end
else
HealBot_AuraWarningPlayed[unit] = nil
end end
-- Check buffs synchronously because tooltip scanning fails in OnUpdate -- Check buffs synchronously because tooltip scanning fails in OnUpdate
HealBot_CheckBuffs(unit) HealBot_CheckBuffs(unit)
+102 -16
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@@ -71,33 +71,119 @@ function HealBot_SendAddonMessage(prefix, text)
end end
end end
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients. if not HealBot_IncomingHealers then HealBot_IncomingHealers = {} end
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
if addon_id == HEALBOT_ADDON_ID then -- Reusable global array for gfind string splitting
local tmpTest, unitname, heal_val if not HealBot_Comms_Args then HealBot_Comms_Args = {} end
tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (%a+) <<=>> (.%d+) <<" );
if heal_val then local function ClearIncomingHeal(sender)
if sender_id == UnitName("player") then return end local data = HealBot_IncomingHealers[sender]
if not HealBot_HealsIn[unitname] then if not data then return end
HealBot_HealsIn[unitname] = 0; local oldAmount = data.amount
for i=1, 5 do
local oldTarget = data.targets[i]
if oldTarget then
if HealBot_HealsIn[oldTarget] then
HealBot_HealsIn[oldTarget] = HealBot_HealsIn[oldTarget] - oldAmount
if HealBot_HealsIn[oldTarget] < 0 then HealBot_HealsIn[oldTarget] = 0 end
HealBot_RecalcHeals(HealBot_FindUnitID(oldTarget))
end end
HealBot_Healers[sender_id] = ">> " .. unitname .. " <<=>> " .. heal_val .. " <<"; data.targets[i] = nil
HealBot_HealsIn[unitname] = HealBot_HealsIn[unitname] + tonumber(heal_val); end
if tonumber(heal_val) > 0 then end
HealBot_RecalcHeals(HealBot_FindUnitID(unitname)) data.amount = 0
elseif HealBot_HealsIn[unitname] < 0 then end
HealBot_HealsIn[unitname] = 0;
local function SetIncomingHeal(sender, amount, protocol, t1, t2, t3, t4, t5)
-- prioritize HealComm over HealBot protocol to avoid double-counting
if HealBot_IncomingHealers[sender] and HealBot_IncomingHealers[sender].protocol == "HealComm" and protocol == "HealBot" then
return
end
if not HealBot_IncomingHealers[sender] then
HealBot_IncomingHealers[sender] = { targets = {}, amount = 0, protocol = protocol }
end
ClearIncomingHeal(sender)
local data = HealBot_IncomingHealers[sender]
data.protocol = protocol
if amount > 0 and t1 then
data.amount = amount
data.targets[1] = t1
data.targets[2] = t2
data.targets[3] = t3
data.targets[4] = t4
data.targets[5] = t5
for i=1, 5 do
local target = data.targets[i]
if target then
if not HealBot_HealsIn[target] then HealBot_HealsIn[target] = 0 end
HealBot_HealsIn[target] = HealBot_HealsIn[target] + amount
HealBot_RecalcHeals(HealBot_FindUnitID(target))
end end
end end
end
end
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
if sender_id == UnitName("player") then return end
if addon_id == "HealComm" then
-- Clear reusable args array
for i=1, 10 do HealBot_Comms_Args[i] = nil end
local argCount = 0
for word in string.gfind(inc_msg, "[^/]+") do
argCount = argCount + 1
HealBot_Comms_Args[argCount] = word
end
local cmd = HealBot_Comms_Args[1]
if cmd == "Heal" and HealBot_Comms_Args[2] and HealBot_Comms_Args[3] then
SetIncomingHeal(sender_id, tonumber(HealBot_Comms_Args[3]) or 0, "HealComm", HealBot_Comms_Args[2])
elseif cmd == "Healstop" then
SetIncomingHeal(sender_id, 0, "HealComm")
elseif cmd == "GrpHeal" and HealBot_Comms_Args[2] then
SetIncomingHeal(sender_id, tonumber(HealBot_Comms_Args[2]) or 0, "HealComm", HealBot_Comms_Args[4], HealBot_Comms_Args[5], HealBot_Comms_Args[6], HealBot_Comms_Args[7], HealBot_Comms_Args[8])
elseif cmd == "GrpHealstop" then
SetIncomingHeal(sender_id, 0, "HealComm")
elseif cmd == "Resurrection" then
if HealBot_Comms_Args[2] == "stop" then
HealBot_AddDebug(sender_id .. " Stopped ressing");
for unit, resser in pairs(HealBot_Ressing) do
if resser == sender_id then
HealBot_Ressing[unit] = nil;
HealBot_RecalcHeals(HealBot_FindUnitID(unit));
end
end
elseif HealBot_Comms_Args[2] and HealBot_Comms_Args[3] == "start" then
HealBot_AddDebug(sender_id .. " is ressing " .. HealBot_Comms_Args[2]);
HealBot_Ressing[HealBot_Comms_Args[2]] = sender_id;
HealBot_RecalcHeals(HealBot_FindUnitID(HealBot_Comms_Args[2]));
end
end
elseif addon_id == HEALBOT_ADDON_ID then
local tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (.-) <<=>> (.-) <<" );
if heal_val and unitname then
local amount = tonumber(heal_val) or 0
if amount < 0 then amount = 0 end -- HealBot sends negative to cancel
SetIncomingHeal(sender_id, amount, "HealBot", unitname)
end
elseif addon_id == "HealBot" then elseif addon_id == "HealBot" then
local tmpTest, datatype, datamsg, sender local tmpTest, datatype, datamsg, sender
local PName = UnitName("player"); local PName = UnitName("player");
tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (%a+) <<=>> (%a+) <<=>> (.+)"); tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (.-) <<=>> (.-) <<=>> (.+)");
if datatype == "RequestVersion" then if datatype == "RequestVersion" then
HealBot_SendAddonMessage("HealBot", ">> SendVersion <<=>> " .. sender .. " <<=>> Version=" .. HEALBOT_VERSION); HealBot_SendAddonMessage("HealBot", ">> SendVersion <<=>> " .. sender .. " <<=>> Version=" .. HEALBOT_VERSION);
elseif datatype == "SendVersion" and PName == sender then elseif datatype == "SendVersion" and PName == sender then
HealBot_AddChat(sender_id .. ": " .. datamsg); HealBot_AddChat(sender_id .. ": " .. datamsg);
end end
elseif addon_id == "CTRA" then elseif addon_id == "CTRA" then
if ( string.sub(inc_msg, 1, 3) == "RES" ) then if ( string.sub(inc_msg, 1, 3) == "RES" ) then
if ( inc_msg == "RESNO" ) then if ( inc_msg == "RESNO" ) then
+23 -22
View File
@@ -3,6 +3,8 @@
HealBot_View_DirtyUnits = {} HealBot_View_DirtyUnits = {}
HealBot_View_DirtyPower = {} HealBot_View_DirtyPower = {}
local unitsToRefresh = {}
local powerToRefresh = {}
local HealBot_Timer1, HealsIn_Timer = 0, 0; local HealBot_Timer1, HealsIn_Timer = 0, 0;
HealBot_LastModState = "" HealBot_LastModState = ""
@@ -152,7 +154,7 @@ function HealBot_OnUpdate(this, arg1)
end end
-- Process Dirty Queue for MVC View -- Process Dirty Queue for MVC View
local unitsToRefresh = {} for k in pairs(unitsToRefresh) do unitsToRefresh[k] = nil end
for unitID in pairs(HealBot_View_DirtyUnits) do for unitID in pairs(HealBot_View_DirtyUnits) do
unitsToRefresh[unitID] = true unitsToRefresh[unitID] = true
HealBot_View_DirtyUnits[unitID] = nil HealBot_View_DirtyUnits[unitID] = nil
@@ -162,7 +164,7 @@ function HealBot_OnUpdate(this, arg1)
HealBot_Action_Refresh(unitID) HealBot_Action_Refresh(unitID)
end end
local powerToRefresh = {} for k in pairs(powerToRefresh) do powerToRefresh[k] = nil end
for unitID in pairs(HealBot_View_DirtyPower) do for unitID in pairs(HealBot_View_DirtyPower) do
powerToRefresh[unitID] = true powerToRefresh[unitID] = true
HealBot_View_DirtyPower[unitID] = nil HealBot_View_DirtyPower[unitID] = nil
@@ -298,9 +300,6 @@ local HealBot_EventHandlers = {
["PLAYER_ENTERING_WORLD"] = function(this) ["PLAYER_ENTERING_WORLD"] = function(this)
HealBot_Model:RefreshUnit("player") HealBot_Model:RefreshUnit("player")
HealBot_Model:RefreshUnit("pet") HealBot_Model:RefreshUnit("pet")
if HealBot_UnitClass("player") == "DRUID" then
HealBot_UpdateShapeshiftForm()
end
HealBot_OnEvent_PlayerEnteringWorld(this) HealBot_OnEvent_PlayerEnteringWorld(this)
end, end,
["VARIABLES_LOADED"] = function(this) ["VARIABLES_LOADED"] = function(this)
@@ -329,9 +328,7 @@ local HealBot_EventHandlers = {
HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1) HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1)
end, end,
["UNIT_PET"] = function(this, arg1) HealBot_OnEvent_PartyMembersChanged(this) end, ["UNIT_PET"] = function(this, arg1) HealBot_OnEvent_PartyMembersChanged(this) end,
["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end, ["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end
["UPDATE_SHAPESHIFT_FORM"] = function(this) HealBot_UpdateShapeshiftForm() end,
["UPDATE_SHAPESHIFT_FORMS"] = function(this) HealBot_UpdateShapeshiftForm() end
} }
-- HealBot_OnEvent: Event dispatcher for WoW UI events. -- HealBot_OnEvent: Event dispatcher for WoW UI events.
@@ -348,18 +345,19 @@ end
function HealBot_OnEvent_VariablesLoaded(this) function HealBot_OnEvent_VariablesLoaded(this)
local class = HealBot_UnitClass("player") local class = HealBot_UnitClass("player")
table.foreach(HealBot_ConfigDefaults, function (key, val) local function DeepCopyMissing(src, dest)
if not HealBot_Config[key] then for k, v in pairs(src) do
HealBot_Config[key] = val; if type(v) == "table" then
end if type(dest[k]) ~= "table" then dest[k] = {} end
if type(val) == "table" and type(HealBot_Config[key]) == "table" then DeepCopyMissing(v, dest[k])
for k, v in pairs(val) do else
if HealBot_Config[key][k] == nil then if dest[k] == nil then
HealBot_Config[key][k] = v dest[k] = v
end end
end end
end end
end); end
DeepCopyMissing(HealBot_ConfigDefaults, HealBot_Config)
local foundModern = false local foundModern = false
if HealBot_Config.Skins then if HealBot_Config.Skins then
@@ -420,11 +418,6 @@ function HealBot_OnEvent_VariablesLoaded(this)
this:RegisterEvent("CHAT_MSG_ADDON"); this:RegisterEvent("CHAT_MSG_ADDON");
this:RegisterEvent("CHAT_MSG_SYSTEM"); this:RegisterEvent("CHAT_MSG_SYSTEM");
this:RegisterEvent("PLAYER_ENTERING_WORLD"); this:RegisterEvent("PLAYER_ENTERING_WORLD");
if class == "DRUID" then
this:RegisterEvent("UPDATE_SHAPESHIFT_FORM");
this:RegisterEvent("UPDATE_SHAPESHIFT_FORMS");
HealBot_UpdateShapeshiftForm();
end
HealBot_SpellsInitFlag = 2; HealBot_SpellsInitFlag = 2;
end end
end end
@@ -490,6 +483,14 @@ end
function HealBot_OnEvent_PlayerRegenEnabled(this) function HealBot_OnEvent_PlayerRegenEnabled(this)
HealBot_IsFighting = false; HealBot_IsFighting = false;
HealBot_Delay_RecalcParty = 1; HealBot_Delay_RecalcParty = 1;
if HealBot_IncomingHealers then
for sender, data in pairs(HealBot_IncomingHealers) do
if not HealBot_FindUnitID(sender) then
HealBot_IncomingHealers[sender] = nil
end
end
end
end end
-- HealBot_OnEvent_PlayerTargetChanged: Internal utility: HealBot_OnEvent_PlayerTargetChanged -- HealBot_OnEvent_PlayerTargetChanged: Internal utility: HealBot_OnEvent_PlayerTargetChanged
+13 -5
View File
@@ -159,6 +159,7 @@ function HealBot_Process_HealValue(spell, target)
local uname = UnitName(target) local uname = UnitName(target)
if uname then if uname then
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. HealBot_HealValue .. " << "); HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. HealBot_HealValue .. " << ");
HealBot_SendAddonMessage("HealComm", "Heal/" .. uname .. "/" .. HealBot_HealValue .. "/1500/");
if not HealBot_HealsIn[uname] then if not HealBot_HealsIn[uname] then
HealBot_HealsIn[uname] = 0; HealBot_HealsIn[uname] = 0;
end end
@@ -217,6 +218,7 @@ function HealBot_StopCasting()
local uname = UnitName(HealBot_CastingTarget) local uname = UnitName(HealBot_CastingTarget)
if uname then if uname then
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. 0 - HealBot_HealValue .. " << "); HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. 0 - HealBot_HealValue .. " << ");
HealBot_SendAddonMessage("HealComm", "Healstop");
if HealBot_HealsIn[uname] then if HealBot_HealsIn[uname] then
HealBot_HealsIn[uname] = HealBot_HealsIn[uname] - HealBot_HealValue; HealBot_HealsIn[uname] = HealBot_HealsIn[uname] - HealBot_HealValue;
if HealBot_HealsIn[uname] < 0 then if HealBot_HealsIn[uname] < 0 then
@@ -857,10 +859,7 @@ function HealBot_Generic_Patten(matchStr, matchPattern)
return tmpTest, _HealsMin, _HealsMax; return tmpTest, _HealsMin, _HealsMax;
end end
-- HealBot_UpdateShapeshiftForm: Called on UPDATE_SHAPESHIFT_FORM
function HealBot_UpdateShapeshiftForm()
-- Deprecated
end
-- HealBot_GetShapeshiftForm: Detects active druid form to prevent invalid casts. -- HealBot_GetShapeshiftForm: Detects active druid form to prevent invalid casts.
function HealBot_GetShapeshiftForm() function HealBot_GetShapeshiftForm()
@@ -870,9 +869,18 @@ function HealBot_GetShapeshiftForm()
for i=1,forms do for i=1,forms do
local icon,name,active = GetShapeshiftFormInfo(i); local icon,name,active = GetShapeshiftFormInfo(i);
if active then if active then
return i; if icon then
local icon_lower = string.lower(icon)
-- Exclude non-standard/custom forms like Tree of Life from unshifting
if not string.find(icon_lower, "humanoidform") and not string.find(icon_lower, "treeoflife") and not string.find(icon_lower, "healingway") and not string.find(icon_lower, "stoneclawtotem") then
return i;
end
else
return i;
end
end end
end end
end end
return nil; return nil;
end end
-5
View File
@@ -264,11 +264,6 @@ HealBot_ConfigDefaults = {
HealBot_Config = {}; HealBot_Config = {};
--HealBot_EmergIncMelee = {};
--HealBot_EmergIncRange = {};
--HealBot_EmergIncHealers = {};
--HealBot_EmergIncCustom = {};
--HealBot_KeyCombo = {};
HealBot_HealsIn = {}; HealBot_HealsIn = {};
HealBot_Healers = {}; HealBot_Healers = {};
HealBot_UnitDebuff = {}; HealBot_UnitDebuff = {};
+14 -12
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@@ -36,22 +36,24 @@ function HealBot_Integrations_Toggle()
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_OTHER") HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_OTHER")
HealBot_NampowerFrame:SetScript("OnEvent", function() HealBot_NampowerFrame:SetScript("OnEvent", function()
if not HealBot_Integrations_Nampower_Active then return end if not HealBot_Integrations_Nampower_Active then return end
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8 if event == "AURA_CAST_ON_SELF" or event == "AURA_CAST_ON_OTHER" then
if not caster or not target or duration <= 0 then return end local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
if not caster or not target or duration <= 0 then return end
local spellName = GetSpellRecField(spellID, "name") local spellName = GetSpellRecField(spellID, "name")
if not spellName then return end if not spellName then return end
if not HealBot_Nampower_Auras[target] then if not HealBot_Nampower_Auras[target] then
HealBot_Nampower_Auras[target] = {} HealBot_Nampower_Auras[target] = {}
end end
local expirationTime = GetTime() + (duration / 1000) local expirationTime = GetTime() + (duration / 1000)
HealBot_Nampower_Auras[target][spellName] = expirationTime HealBot_Nampower_Auras[target][spellName] = expirationTime
local unitID = HealBot_Model:GetUnitIDByName(target) local unitID = HealBot_Model:GetUnitIDByName(target)
if unitID then if unitID then
HealBot_OnEvent_UnitAura(nil, unitID) HealBot_OnEvent_UnitAura(nil, unitID)
end
end end
end) end)
end end
+34 -10
View File
@@ -1,6 +1,13 @@
-- HealBot_Model.lua -- HealBot_Model.lua
-- Centralized Data Store and Observer System for HealBotBlue -- Centralized Data Store and Observer System for HealBotBlue
local pool_oldGUIDs = {}
local pool_newUnitForGUID = {}
local pool_stateSwaps = {}
local pool_iconSwaps = {}
local pool_missingBuffSwaps = {}
local pool_debuffSwaps = {}
-- Safe local wrappers to prevent native UIDropDownMenu concatenation crashes -- Safe local wrappers to prevent native UIDropDownMenu concatenation crashes
-- when setting selected values on closed dropdowns during initialization. -- when setting selected values on closed dropdowns during initialization.
function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue) function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue)
@@ -180,14 +187,16 @@ end
function HealBot_Model:PreserveStateByGUID() function HealBot_Model:PreserveStateByGUID()
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end
local oldGUIDs = {} for k in pairs(pool_oldGUIDs) do pool_oldGUIDs[k] = nil end
local oldGUIDs = pool_oldGUIDs
for unit, guid in pairs(self.unitGUIDs) do for unit, guid in pairs(self.unitGUIDs) do
if string.find(unit, "^party") or string.find(unit, "^raid") or unit == "player" or unit == "pet" then if string.find(unit, "^party") or string.find(unit, "^raid") or unit == "player" or unit == "pet" then
oldGUIDs[unit] = guid oldGUIDs[unit] = guid
end end
end end
local newUnitForGUID = {} for k in pairs(pool_newUnitForGUID) do pool_newUnitForGUID[k] = nil end
local newUnitForGUID = pool_newUnitForGUID
-- Scan the new roster -- Scan the new roster
for _, unit in ipairs(self.partyMembers) do for _, unit in ipairs(self.partyMembers) do
local guid = HealBot_GetUnitGUID(unit) local guid = HealBot_GetUnitGUID(unit)
@@ -206,10 +215,14 @@ function HealBot_Model:PreserveStateByGUID()
end end
end end
local stateSwaps = {} for k in pairs(pool_stateSwaps) do pool_stateSwaps[k] = nil end
local iconSwaps = {} local stateSwaps = pool_stateSwaps
local missingBuffSwaps = {} for k in pairs(pool_iconSwaps) do pool_iconSwaps[k] = nil end
local debuffSwaps = {} local iconSwaps = pool_iconSwaps
for k in pairs(pool_missingBuffSwaps) do pool_missingBuffSwaps[k] = nil end
local missingBuffSwaps = pool_missingBuffSwaps
for k in pairs(pool_debuffSwaps) do pool_debuffSwaps[k] = nil end
local debuffSwaps = pool_debuffSwaps
for oldUnit, guid in pairs(oldGUIDs) do for oldUnit, guid in pairs(oldGUIDs) do
local newUnit = newUnitForGUID[guid] local newUnit = newUnitForGUID[guid]
@@ -231,11 +244,22 @@ function HealBot_Model:PreserveStateByGUID()
for targetUnit, stateData in pairs(stateSwaps) do for targetUnit, stateData in pairs(stateSwaps) do
-- Deep copy to prevent memory aliasing -- Deep copy to prevent memory aliasing
self.units[targetUnit] = {} if not self.units[targetUnit] then
for k, v in pairs(stateData) do self.units[targetUnit] = { icons = {} }
self.units[targetUnit][k] = v
end end
self.units[targetUnit].icons = {}
local targetIcons = self.units[targetUnit].icons
if not targetIcons then targetIcons = {} end
for k in pairs(targetIcons) do targetIcons[k] = nil end
for k in pairs(self.units[targetUnit]) do self.units[targetUnit][k] = nil end
for k, v in pairs(stateData) do
if k ~= "icons" then
self.units[targetUnit][k] = v
end
end
self.units[targetUnit].icons = targetIcons
if HealBot_UnitIcons and iconSwaps[targetUnit] then if HealBot_UnitIcons and iconSwaps[targetUnit] then
if not HealBot_UnitIcons[targetUnit] then HealBot_UnitIcons[targetUnit] = {} end if not HealBot_UnitIcons[targetUnit] then HealBot_UnitIcons[targetUnit] = {} end
+12 -4
View File
@@ -234,10 +234,18 @@ end
-- HealBot_Options_Defaults_OnClick: UI handler for OnClick options panel. -- HealBot_Options_Defaults_OnClick: UI handler for OnClick options panel.
function HealBot_Options_Defaults_OnClick(this) function HealBot_Options_Defaults_OnClick(this)
HealBot_Options_CastNotify_OnClick(nil,0); HealBot_Options_CastNotify_OnClick(nil,0);
-- HealBot_Config = HealBot_ConfigDefaults; HealBot_Config = {}
table.foreach(HealBot_ConfigDefaults, function (key,val) local function DeepCopy(src, dest)
HealBot_Config[key] = val; for k, v in pairs(src) do
end); if type(v) == "table" then
dest[k] = {}
DeepCopy(v, dest[k])
else
dest[k] = v
end
end
end
DeepCopy(HealBot_ConfigDefaults, HealBot_Config)
HealBot_Options_OnShow(HealBot_Options); HealBot_Options_OnShow(HealBot_Options);
HealBot_RecalcSpells(); HealBot_RecalcSpells();
HealBot_Action_Reset(); HealBot_Action_Reset();
+7 -25
View File
@@ -45,9 +45,9 @@ function HealBot_WarningSound_OnClick(this,id)
end end
-- HealBot_Options_CDCMonitor_DropDown: UI handler for DropDown options panel. -- HealBot_Options_CDCMonitor_DropDown: UI handler for DropDown options panel.
function HealBot_Options_CDCMonitor_DropDown() function HealBot_Options_CDCMonitor_DropDown()
for i=1, getn(HealBot_Options_CDCMonitor_List), 1 do for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
local info = {}; local info = {};
info.text = HealBot_Options_CDCMonitor_List[i]; info.text = HealBot_Options_EmergencyFilter_List[i];
info.func = HealBot_Options_CDCMonitor_OnSelect; info.func = HealBot_Options_CDCMonitor_OnSelect;
UIDropDownMenu_AddButton(info); UIDropDownMenu_AddButton(info);
end end
@@ -85,7 +85,7 @@ function HealBot_Options_CDCMonitor_Reset()
HealBot_CDCInc[HEALBOT_SHAMAN] = 0; HealBot_CDCInc[HEALBOT_SHAMAN] = 0;
HealBot_CDCInc[HEALBOT_WARLOCK] = 0; HealBot_CDCInc[HEALBOT_WARLOCK] = 0;
HealBot_CDCInc[HEALBOT_WARRIOR] = 0; HealBot_CDCInc[HEALBOT_WARRIOR] = 0;
if HealBot_Config.CDCMonitor==2 then if HealBot_Config.CDCMonitor==1 then
HealBot_CDCInc[HEALBOT_DRUID] = 1; HealBot_CDCInc[HEALBOT_DRUID] = 1;
HealBot_CDCInc[HEALBOT_HUNTER] = 1; HealBot_CDCInc[HEALBOT_HUNTER] = 1;
HealBot_CDCInc[HEALBOT_MAGE] = 1; HealBot_CDCInc[HEALBOT_MAGE] = 1;
@@ -95,25 +95,7 @@ function HealBot_Options_CDCMonitor_Reset()
HealBot_CDCInc[HEALBOT_SHAMAN] = 1; HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
HealBot_CDCInc[HEALBOT_WARLOCK] = 1; HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
HealBot_CDCInc[HEALBOT_WARRIOR] = 1; HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
elseif HealBot_Config.CDCMonitor==3 then elseif HealBot_Config.CDCMonitor==2 then
HealBot_CDCInc[HEALBOT_DRUID] = 1;
elseif HealBot_Config.CDCMonitor==4 then
HealBot_CDCInc[HEALBOT_HUNTER] = 1;
elseif HealBot_Config.CDCMonitor==5 then
HealBot_CDCInc[HEALBOT_MAGE] = 1;
elseif HealBot_Config.CDCMonitor==6 then
HealBot_CDCInc[HEALBOT_PALADIN] = 1;
elseif HealBot_Config.CDCMonitor==7 then
HealBot_CDCInc[HEALBOT_PRIEST] = 1;
elseif HealBot_Config.CDCMonitor==8 then
HealBot_CDCInc[HEALBOT_ROGUE] = 1;
elseif HealBot_Config.CDCMonitor==9 then
HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
elseif HealBot_Config.CDCMonitor==10 then
HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
elseif HealBot_Config.CDCMonitor==11 then
HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
elseif HealBot_Config.CDCMonitor==12 then
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID]; HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER]; HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE]; HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
@@ -123,7 +105,7 @@ function HealBot_Options_CDCMonitor_Reset()
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN]; HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK]; HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR]; HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
elseif HealBot_Config.CDCMonitor==13 then elseif HealBot_Config.CDCMonitor==3 then
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID]; HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER]; HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE]; HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
@@ -133,7 +115,7 @@ function HealBot_Options_CDCMonitor_Reset()
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN]; HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK]; HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR]; HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
elseif HealBot_Config.CDCMonitor==14 then elseif HealBot_Config.CDCMonitor==4 then
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID]; HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER]; HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE]; HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
@@ -143,7 +125,7 @@ function HealBot_Options_CDCMonitor_Reset()
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN]; HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK]; HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR]; HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
elseif HealBot_Config.CDCMonitor==15 then elseif HealBot_Config.CDCMonitor==5 then
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID]; HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER]; HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE]; HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
+1 -1
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@@ -102,7 +102,7 @@ function HealBot_Options_EFClass_OnClick(this)
HealBot_Config.EmergIncCustom[HEALBOT_WARLOCK] = HealBot_Options_EFClassWarlock:GetChecked() or 0; HealBot_Config.EmergIncCustom[HEALBOT_WARLOCK] = HealBot_Options_EFClassWarlock:GetChecked() or 0;
HealBot_Config.EmergIncCustom[HEALBOT_WARRIOR] = HealBot_Options_EFClassWarrior:GetChecked() or 0; HealBot_Config.EmergIncCustom[HEALBOT_WARRIOR] = HealBot_Options_EFClassWarrior:GetChecked() or 0;
end end
if HealBot_Config.EmergIncMonitor>10 then if HealBot_Config.EmergIncMonitor > 1 then
HealBot_Action_PartyChanged(); HealBot_Action_PartyChanged();
end end
end end
+12
View File
@@ -49,6 +49,18 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log ### Change Log
* **v1.7.2**
* **Performance Fix - Table Pooling** - Fixed massive Vanilla Lua 5.0 garbage collection memory leaks caused by unbounded table allocations in high-frequency update loops (e.g., `OnUpdate` and `PreserveStateByGUID`). Moved tables to file-local scope and implemented inline clearing.
* **Performance Fix - OOC Cleanup** - Added an out-of-combat garbage collection hook (`PLAYER_REGEN_ENABLED`) to purge disconnected senders from the `HealBot_IncomingHealers` global table, preventing memory bloat during prolonged play sessions.
* **Bug Fix - Incoming Heals Comms** - Fixed a regex string parsing bug that caused incoming heals from other HealBot instances to drop if a unit's name contained non-alphabetic characters (e.g. dashes or spaces in pet names).
* **Feature - Standard HealComm Sync** - Implemented lightweight parsing of the standard `HealComm` addon channel. HealBot now perfectly syncs incoming heals with modern raid frames like Luna, Grid, and pfUI, while retaining backwards compatibility with older versions of HealBot.
* **UI Update - Raid Marks** - Anchored raid target icons to top of unit frames instead of center.
* **Bug Fix** - Fixed an issue where the debuff warning sound and UI message would spam repeatedly on every aura update. The warning now only plays once per unique dispellable debuff type applied to a unit. Increased warning trigger range to 40 yards.
**v1.7.1**
* **Bug Fix - Shapeshift Auto-Unshift** - Fixed an issue where the shapeshift spell queue would incorrectly pull druids out of Tree of Life form .
* **Cleanup** - Removed deprecated `UPDATE_SHAPESHIFT_FORM` event listeners and `HealBot_UpdateShapeshiftForm` function to save CPU cycles.
**v1.7.0** **v1.7.0**
* **Feature - Raid Marks** - Added tracking and display of raid marks on unit frames. * **Feature - Raid Marks** - Added tracking and display of raid marks on unit frames.
* **External Addon Integrations** - Added a new 'Extras' tab in Options to optionally enable integrations with `UnitXP_SP3` (for ultra-precise 3D range and Line of Sight checks), `nampower` (for accurate real-time heal/buff tracking), `SuperWoW` (for robust GUID-based state tracking), and `ClassicAPI` (for native +Healing bonuses and fast 3D distance checks). * **External Addon Integrations** - Added a new 'Extras' tab in Options to optionally enable integrations with `UnitXP_SP3` (for ultra-precise 3D range and Line of Sight checks), `nampower` (for accurate real-time heal/buff tracking), `SuperWoW` (for robust GUID-based state tracking), and `ClassicAPI` (for native +Healing bonuses and fast 3D distance checks).