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66 Commits
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+37
-6
@@ -5,12 +5,12 @@
|
|||||||
]]
|
]]
|
||||||
|
|
||||||
-- local _scale=0; -- moved to HealBot_Controller_Range.lua
|
-- local _scale=0; -- moved to HealBot_Controller_Range.lua
|
||||||
CalcEquipBonus=false;
|
HealBot_CalcEquipBonus=false;
|
||||||
HealBot_EquipChangeTimer = 0;
|
HealBot_EquipChangeTimer = 0;
|
||||||
HealValue=0;
|
HealBot_HealValue=0;
|
||||||
InitSpells=1;
|
HealBot_SpellsInitFlag=1;
|
||||||
local DebugDebuff=false;
|
local DebugDebuff=false;
|
||||||
Delay_RecalcParty=0;
|
HealBot_Delay_RecalcParty=0;
|
||||||
|
|
||||||
|
|
||||||
-- Debugging and Error functions moved to HealBot_Controller_Comms.lua
|
-- Debugging and Error functions moved to HealBot_Controller_Comms.lua
|
||||||
@@ -56,9 +56,24 @@ function HealBot_SlashCmd(cmd)
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|||||||
HealBot_TogglePanel(HealBot_Options);
|
HealBot_TogglePanel(HealBot_Options);
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
if (cmd=="forms" or cmd=="form") then
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||||||
|
local forms = GetNumShapeshiftForms();
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||||||
|
if forms and forms > 0 then
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||||||
|
HealBot_AddChat("HealBot: Available shapeshift forms:");
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||||||
|
for i=1,forms do
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||||||
|
local icon, name, active = GetShapeshiftFormInfo(i);
|
||||||
|
local actStr = "false"
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||||||
|
if active then actStr = "true" end
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||||||
|
HealBot_AddChat(" Form " .. i .. ": " .. (name or "nil") .. " | Icon: " .. (icon or "nil") .. " | Active: " .. actStr);
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||||||
|
end
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||||||
|
else
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||||||
|
HealBot_AddChat("HealBot: No shapeshift forms found.");
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||||||
|
end
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||||||
|
return
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||||||
|
end
|
||||||
|
|
||||||
if (cmd=="reset" or cmd=="recalc" or cmd=="defaults") then
|
if (cmd=="reset" or cmd=="recalc" or cmd=="defaults") then
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InitSpells=2;
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HealBot_SpellsInitFlag=2;
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||||||
HealBot_Options_Defaults_OnClick(HealBot_Options_Defaults);
|
HealBot_Options_Defaults_OnClick(HealBot_Options_Defaults);
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||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -70,7 +85,7 @@ function HealBot_SlashCmd(cmd)
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|||||||
HealBot_RegisterThis(this);
|
HealBot_RegisterThis(this);
|
||||||
end
|
end
|
||||||
if (cmd=="x") then
|
if (cmd=="x") then
|
||||||
InitSpells=2;
|
HealBot_SpellsInitFlag=2;
|
||||||
NeedEquipUpdate=1
|
NeedEquipUpdate=1
|
||||||
HealBot_RecalcSpells();
|
HealBot_RecalcSpells();
|
||||||
return;
|
return;
|
||||||
@@ -261,10 +276,26 @@ do
|
|||||||
do
|
do
|
||||||
local autoSelfCast = GetCVar("autoSelfCast")
|
local autoSelfCast = GetCVar("autoSelfCast")
|
||||||
SetCVar("autoSelfCast", "0") -- Ensure disabled
|
SetCVar("autoSelfCast", "0") -- Ensure disabled
|
||||||
|
|
||||||
|
local spellName = nil
|
||||||
|
if not GetActionText(slot) then
|
||||||
|
HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
|
||||||
|
HealBot_ScanTooltip:SetAction(slot)
|
||||||
|
spellName = HealBot_ScanTooltipTextLeft1 and HealBot_ScanTooltipTextLeft1:GetText()
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_CastFailed = false
|
||||||
orig(slot, checkCursor, onSelf)
|
orig(slot, checkCursor, onSelf)
|
||||||
if autoSelfCast then
|
if autoSelfCast then
|
||||||
SetCVar("autoSelfCast", autoSelfCast)
|
SetCVar("autoSelfCast", autoSelfCast)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if spellName and not HealBot_CastFailed then
|
||||||
|
HealBot_CastingSpell = spellName
|
||||||
|
HealBot_CastingTarget = mouseover
|
||||||
|
HealBot_Process_HealValue(spellName, mouseover)
|
||||||
|
HealBot_AnnounceCast(spellName, mouseover)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
SpellTargetUnit(mouseover)
|
SpellTargetUnit(mouseover)
|
||||||
|
|||||||
+1
-1
@@ -18,7 +18,7 @@
|
|||||||
<FontString name="$parent_text" inherits="GameFontNormalSmall">
|
<FontString name="$parent_text" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="CENTER">
|
<Anchor point="CENTER">
|
||||||
<Offset> <AbsDimension y="1"/> </Offset>
|
<Offset> <AbsDimension y="0"/> </Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
|
|||||||
+3
-2
@@ -1,9 +1,9 @@
|
|||||||
## Interface: 11200
|
## Interface: 11200
|
||||||
## Title: HealBotBlue
|
## Title: HealBotBlue
|
||||||
## Version: 1.3
|
## Version: 1.6.2
|
||||||
## Author: Bluewhale
|
## Author: Bluewhale
|
||||||
## Notes: Adds panel with skinable bars for healing and decursive
|
## Notes: Adds panel with skinable bars for healing and decursive
|
||||||
## SavedVariables: HealBot_Config
|
## SavedVariablesPerCharacter: HealBot_Config
|
||||||
..\..\FrameXML\Fonts.xml
|
..\..\FrameXML\Fonts.xml
|
||||||
..\..\FrameXML\OptionsFrameTemplates.xml
|
..\..\FrameXML\OptionsFrameTemplates.xml
|
||||||
..\..\FrameXML\UIPanelTemplates.xml
|
..\..\FrameXML\UIPanelTemplates.xml
|
||||||
@@ -27,3 +27,4 @@ HealBot_Options_CDC.xml
|
|||||||
HealBot_Options_Skins.xml
|
HealBot_Options_Skins.xml
|
||||||
HealBot_Options_Buffs.xml
|
HealBot_Options_Buffs.xml
|
||||||
HealBot_Options_Chat.xml
|
HealBot_Options_Chat.xml
|
||||||
|
HealBot_Options_Auto.xml
|
||||||
|
|||||||
+127
-14
@@ -22,9 +22,9 @@ function HealBot_ShouldHeal(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_ShouldHealSome()
|
function HealBot_Action_ShouldHealSome()
|
||||||
return table.foreach(HealBot_Action_HealButtons, function (index,button)
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
if (HealBot_ShouldHeal(button.unit)) then return button.unit; end
|
if (HealBot_ShouldHeal(button.unit)) then return button.unit; end
|
||||||
end);
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_MustHeal(unit)
|
function HealBot_MustHeal(unit)
|
||||||
@@ -32,9 +32,9 @@ function HealBot_MustHeal(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_MustHealSome()
|
function HealBot_Action_MustHealSome()
|
||||||
return table.foreach(HealBot_Action_HealButtons, function (index,button)
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
if (HealBot_MustHeal(button.unit)) then return button.unit; end
|
if (HealBot_MustHeal(button.unit)) then return button.unit; end
|
||||||
end);
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_GetRezSpellForClass()
|
function HealBot_GetRezSpellForClass()
|
||||||
@@ -117,24 +117,81 @@ function HealBot_Action_HealUnit_OnLeave(this)
|
|||||||
HealBot_Action_HideTooltip(this);
|
HealBot_Action_HideTooltip(this);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------------------------------
|
||||||
|
-- Puppeteer Utility Ports for Macro and Item Execution
|
||||||
|
--------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function HealBot_SplitString(str, delimiter)
|
||||||
|
local result = {}
|
||||||
|
local start_pos = 1
|
||||||
|
while true do
|
||||||
|
local end_pos = string.find(str, delimiter, start_pos, true)
|
||||||
|
if not end_pos then
|
||||||
|
table.insert(result, string.sub(str, start_pos))
|
||||||
|
break
|
||||||
|
end
|
||||||
|
table.insert(result, string.sub(str, start_pos, end_pos - 1))
|
||||||
|
start_pos = end_pos + string.len(delimiter)
|
||||||
|
end
|
||||||
|
return result
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_RunMacroText(body)
|
||||||
|
local commands = HealBot_SplitString(body, "\n")
|
||||||
|
for i = 1, table.getn(commands) do
|
||||||
|
ChatFrameEditBox:SetText(commands[i])
|
||||||
|
ChatEdit_SendText(ChatFrameEditBox)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_RunMacro(name)
|
||||||
|
if GetMacroIndexByName(name) == 0 then return end
|
||||||
|
local _, _, body = GetMacroInfo(GetMacroIndexByName(name))
|
||||||
|
HealBot_RunMacroText(body)
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_GetBagSlotInfo(bag, slot)
|
||||||
|
local link = GetContainerItemLink(bag, slot)
|
||||||
|
if not link then return end
|
||||||
|
local _, _, name = string.find(link, "%[(.*)%]")
|
||||||
|
local _, count = GetContainerItemInfo(bag, slot)
|
||||||
|
return name, count
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_FindBagSlot(itemName)
|
||||||
|
local bestBag, bestSlot, lowestStackSize
|
||||||
|
for bag = 0, NUM_BAG_FRAMES do
|
||||||
|
for slot = 1, GetContainerNumSlots(bag) do
|
||||||
|
local name, count = HealBot_GetBagSlotInfo(bag, slot)
|
||||||
|
if itemName == name then
|
||||||
|
if not lowestStackSize or lowestStackSize > count then
|
||||||
|
bestBag = bag
|
||||||
|
bestSlot = slot
|
||||||
|
lowestStackSize = count
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return bestBag, bestSlot
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_UseItem(itemName)
|
||||||
|
local bag, slot = HealBot_FindBagSlot(itemName)
|
||||||
|
if not bag then return false end
|
||||||
|
UseContainerItem(bag, slot)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
function HealBot_Action_HealUnit_OnClick(this,button)
|
function HealBot_Action_HealUnit_OnClick(this,button)
|
||||||
local decode_button = HealBot_Decode_Button(button);
|
local decode_button = HealBot_Decode_Button(button);
|
||||||
local pattern = HealBot_Action_SpellPattern(decode_button);
|
local pattern = HealBot_Action_SpellPattern(decode_button);
|
||||||
|
|
||||||
-- Resurrection override on dead target
|
if not pattern then return end
|
||||||
if UnitIsDeadOrGhost(this.unit) then
|
|
||||||
local rezSpell = HealBot_GetRezSpellForClass();
|
|
||||||
if rezSpell then
|
|
||||||
HealBot_CastSpellOnFriend(rezSpell, this.unit);
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Buff casting override
|
-- Buff casting override (Spells only)
|
||||||
if HealBot_Config.BuffWatch == 1 then
|
if HealBot_Config.BuffWatch == 1 then
|
||||||
local inCombat = UnitAffectingCombat("player")
|
local inCombat = UnitAffectingCombat("player")
|
||||||
if (not inCombat) or (HealBot_Config.BuffWatchInCombat == 1) then
|
if (not inCombat) or (HealBot_Config.BuffWatchInCombat == 1) then
|
||||||
local myClass = UnitClass("player")
|
|
||||||
if HealBot_MissingBuffs[this.unit] then
|
if HealBot_MissingBuffs[this.unit] then
|
||||||
local missingBuff = HealBot_MissingBuffs[this.unit]
|
local missingBuff = HealBot_MissingBuffs[this.unit]
|
||||||
if decode_button == "Left" or decode_button == "Right" then
|
if decode_button == "Left" or decode_button == "Right" then
|
||||||
@@ -145,6 +202,62 @@ function HealBot_Action_HealUnit_OnClick(this,button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Priority 1: Inline Scripts (starts with /)
|
||||||
|
if string.sub(pattern, 1, 1) == "/" then
|
||||||
|
local oldTarget = nil
|
||||||
|
if UnitExists("target") then oldTarget = UnitName("target") end
|
||||||
|
TargetUnit(this.unit)
|
||||||
|
HealBot_RunMacroText(pattern)
|
||||||
|
if oldTarget then
|
||||||
|
TargetByName(oldTarget)
|
||||||
|
else
|
||||||
|
ClearTarget()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Priority 2: Spells
|
||||||
|
-- Resurrection override on dead target first
|
||||||
|
if UnitIsDeadOrGhost(this.unit) then
|
||||||
|
local rezSpell = HealBot_GetRezSpellForClass();
|
||||||
|
if rezSpell then
|
||||||
|
HealBot_CastSpellOnFriend(rezSpell, this.unit);
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if HealBot_Spells[pattern] or HealBot_GetSpellId(pattern) then
|
||||||
|
HealBot_HealUnit(this.unit, pattern);
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Priority 3: Named Macros
|
||||||
|
if GetMacroIndexByName(pattern) ~= 0 then
|
||||||
|
local oldTarget = nil
|
||||||
|
if UnitExists("target") then oldTarget = UnitName("target") end
|
||||||
|
TargetUnit(this.unit)
|
||||||
|
HealBot_RunMacro(pattern)
|
||||||
|
if oldTarget then
|
||||||
|
TargetByName(oldTarget)
|
||||||
|
else
|
||||||
|
ClearTarget()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Priority 4: Items
|
||||||
|
local bag, slot = HealBot_FindBagSlot(pattern)
|
||||||
|
if bag then
|
||||||
|
local oldTarget = nil
|
||||||
|
if UnitExists("target") then oldTarget = UnitName("target") end
|
||||||
|
TargetUnit(this.unit)
|
||||||
|
UseContainerItem(bag, slot)
|
||||||
|
if SpellIsTargeting() then SpellTargetUnit(this.unit) end
|
||||||
|
if oldTarget then TargetByName(oldTarget) else ClearTarget() end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Fallback attempt
|
||||||
HealBot_HealUnit(this.unit, pattern);
|
HealBot_HealUnit(this.unit, pattern);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -232,6 +232,15 @@
|
|||||||
<Button name="HealBot_Action_HealUnit39" inherits="HealingButtonTemplate" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit39" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
<Button name="HealBot_Action_HealUnit40" inherits="HealingButtonTemplate" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit40" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
<Button name="HealBot_Action_HealUnit41" inherits="HealingButtonTemplate" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit41" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit42" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit43" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit44" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit45" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit46" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit47" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit48" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit49" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit50" inherits="HealingButtonTemplate" text="Unit not set"/>
|
||||||
|
|
||||||
<Button name="HealBot_Action_HealUnit51" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit51" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
<Button name="HealBot_Action_HealUnit52" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit52" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
@@ -243,6 +252,46 @@
|
|||||||
<Button name="HealBot_Action_HealUnit58" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit58" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
<Button name="HealBot_Action_HealUnit59" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit59" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
<Button name="HealBot_Action_HealUnit60" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
<Button name="HealBot_Action_HealUnit60" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit61" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit62" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit63" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit64" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit65" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit66" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit67" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit68" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit69" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit70" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit71" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit72" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit73" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit74" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit75" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit76" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit77" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit78" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit79" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit80" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit81" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit82" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit83" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit84" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit85" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit86" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit87" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit88" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit89" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit90" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit91" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit92" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit93" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit94" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit95" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit96" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit97" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit98" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit99" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
<Button name="HealBot_Action_HealUnit100" inherits="HealingButtonTemplate2" text="Unit not set"/>
|
||||||
|
|
||||||
<Button name="HealBot_Action_Header1" inherits="HealingButtonTemplate4" text="Unit not set"/>
|
<Button name="HealBot_Action_Header1" inherits="HealingButtonTemplate4" text="Unit not set"/>
|
||||||
<Button name="HealBot_Action_Header2" inherits="HealingButtonTemplate4" text="Unit not set"/>
|
<Button name="HealBot_Action_Header2" inherits="HealingButtonTemplate4" text="Unit not set"/>
|
||||||
|
|||||||
+14
-14
@@ -6,9 +6,9 @@
|
|||||||
-- http://www.curse-gaming.com/mod.php?addid=2384
|
-- http://www.curse-gaming.com/mod.php?addid=2384
|
||||||
--------------------------------------------------
|
--------------------------------------------------
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERN_SETNAME = "^(.*) %(%d/%d%)$";
|
HEALBOT_BONUSSCANNER_PATTERN_SETNAME = "^(.*) %(%d/%d%)$";
|
||||||
HB_BONUSSCANNER_PATTERN_GENERIC_PREFIX = "^%+(%d+)%%?(.*)$";
|
HEALBOT_BONUSSCANNER_PATTERN_GENERIC_PREFIX = "^%+(%d+)%%?(.*)$";
|
||||||
HB_BONUSSCANNER_PATTERN_GENERIC_SUFFIX = "^(.*)%+(%d+)%%?$";
|
HEALBOT_BONUSSCANNER_PATTERN_GENERIC_SUFFIX = "^(.*)%+(%d+)%%?$";
|
||||||
|
|
||||||
HealBot_BonusScanner = {
|
HealBot_BonusScanner = {
|
||||||
bonuses = 0;
|
bonuses = 0;
|
||||||
@@ -128,17 +128,17 @@ end;
|
|||||||
|
|
||||||
function HealBot_BonusScanner:ScanLine(line)
|
function HealBot_BonusScanner:ScanLine(line)
|
||||||
local tmpStr, found;
|
local tmpStr, found;
|
||||||
if(string.sub(line,0,string.len(HB_BONUSSCANNER_PREFIX_EQUIP)) == HB_BONUSSCANNER_PREFIX_EQUIP) then
|
if(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)) == HEALBOT_BONUSSCANNER_PREFIX_EQUIP) then
|
||||||
tmpStr = string.sub(line,string.len(HB_BONUSSCANNER_PREFIX_EQUIP)+1);
|
tmpStr = string.sub(line,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)+1);
|
||||||
HealBot_BonusScanner:CheckPassive(tmpStr);
|
HealBot_BonusScanner:CheckPassive(tmpStr);
|
||||||
elseif(string.sub(line,0,string.len(HB_BONUSSCANNER_PREFIX_SET)) == HB_BONUSSCANNER_PREFIX_SET
|
elseif(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_SET)) == HEALBOT_BONUSSCANNER_PREFIX_SET
|
||||||
and HealBot_BonusScanner.temp.set ~= ""
|
and HealBot_BonusScanner.temp.set ~= ""
|
||||||
and not HealBot_BonusScanner.temp.sets[HealBot_BonusScanner.temp.set]) then
|
and not HealBot_BonusScanner.temp.sets[HealBot_BonusScanner.temp.set]) then
|
||||||
tmpStr = string.sub(line,string.len(HB_BONUSSCANNER_PREFIX_SET)+1);
|
tmpStr = string.sub(line,string.len(HEALBOT_BONUSSCANNER_PREFIX_SET)+1);
|
||||||
HealBot_BonusScanner.temp.slot = "Set";
|
HealBot_BonusScanner.temp.slot = "Set";
|
||||||
HealBot_BonusScanner:CheckPassive(tmpStr);
|
HealBot_BonusScanner:CheckPassive(tmpStr);
|
||||||
else
|
else
|
||||||
_, _, tmpStr = string.find(line, HB_BONUSSCANNER_PATTERN_SETNAME);
|
_, _, tmpStr = string.find(line, HEALBOT_BONUSSCANNER_PATTERN_SETNAME);
|
||||||
if(tmpStr) then
|
if(tmpStr) then
|
||||||
HealBot_BonusScanner.temp.set = tmpStr;
|
HealBot_BonusScanner.temp.set = tmpStr;
|
||||||
else
|
else
|
||||||
@@ -154,7 +154,7 @@ function HealBot_BonusScanner:CheckPassive(line)
|
|||||||
local i, p, value, found;
|
local i, p, value, found;
|
||||||
|
|
||||||
found = nil;
|
found = nil;
|
||||||
for i,p in HB_BONUSSCANNER_PATTERNS_PASSIVE do
|
for i,p in HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE do
|
||||||
_, _, value = string.find(line, "^" .. p.pattern);
|
_, _, value = string.find(line, "^" .. p.pattern);
|
||||||
if(value) then
|
if(value) then
|
||||||
HealBot_BonusScanner:AddValue(p.effect, value)
|
HealBot_BonusScanner:AddValue(p.effect, value)
|
||||||
@@ -183,9 +183,9 @@ function HealBot_BonusScanner:CheckGeneric(line)
|
|||||||
tmpStr = string.gsub( tmpStr, "%s+$", "" );
|
tmpStr = string.gsub( tmpStr, "%s+$", "" );
|
||||||
tmpStr = string.gsub( tmpStr, "%.$", "" );
|
tmpStr = string.gsub( tmpStr, "%.$", "" );
|
||||||
|
|
||||||
_, _, value, token = string.find(tmpStr, HB_BONUSSCANNER_PATTERN_GENERIC_PREFIX);
|
_, _, value, token = string.find(tmpStr, HEALBOT_BONUSSCANNER_PATTERN_GENERIC_PREFIX);
|
||||||
if(not value) then
|
if(not value) then
|
||||||
_, _, token, value = string.find(tmpStr, HB_BONUSSCANNER_PATTERN_GENERIC_SUFFIX);
|
_, _, token, value = string.find(tmpStr, HEALBOT_BONUSSCANNER_PATTERN_GENERIC_SUFFIX);
|
||||||
end
|
end
|
||||||
if(token and value) then
|
if(token and value) then
|
||||||
token = string.gsub( token, "^%s+", "" );
|
token = string.gsub( token, "^%s+", "" );
|
||||||
@@ -202,8 +202,8 @@ end
|
|||||||
function HealBot_BonusScanner:CheckToken(token, value)
|
function HealBot_BonusScanner:CheckToken(token, value)
|
||||||
local i, p, s1, s2;
|
local i, p, s1, s2;
|
||||||
|
|
||||||
if(HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token]) then
|
if(HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token]) then
|
||||||
HealBot_BonusScanner:AddValue(HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token], value);
|
HealBot_BonusScanner:AddValue(HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token], value);
|
||||||
return true;
|
return true;
|
||||||
end
|
end
|
||||||
return false;
|
return false;
|
||||||
@@ -212,7 +212,7 @@ end
|
|||||||
function HealBot_BonusScanner:CheckOther(line)
|
function HealBot_BonusScanner:CheckOther(line)
|
||||||
local i, p, value, start, found;
|
local i, p, value, start, found;
|
||||||
|
|
||||||
for i,p in HB_BONUSSCANNER_PATTERNS_OTHER do
|
for i,p in HEALBOT_BONUSSCANNER_PATTERNS_OTHER do
|
||||||
start, _, value = string.find(line, "^" .. p.pattern);
|
start, _, value = string.find(line, "^" .. p.pattern);
|
||||||
if(start) then
|
if(start) then
|
||||||
if(p.value) then
|
if(p.value) then
|
||||||
|
|||||||
+32
-11
@@ -2,6 +2,7 @@
|
|||||||
-- Handles tracking buffs/debuffs (auras) on group/raid units
|
-- Handles tracking buffs/debuffs (auras) on group/raid units
|
||||||
|
|
||||||
HealBot_MissingBuffs = {}
|
HealBot_MissingBuffs = {}
|
||||||
|
local StaticHasBuff = {}
|
||||||
|
|
||||||
function HealBot_UnitAffected(unit, effect)
|
function HealBot_UnitAffected(unit, effect)
|
||||||
if not effect then return nil; end
|
if not effect then return nil; end
|
||||||
@@ -68,7 +69,10 @@ function HealBot_CheckBuffs(unit)
|
|||||||
}
|
}
|
||||||
|
|
||||||
-- Gather buffs on unit
|
-- Gather buffs on unit
|
||||||
local hasBuff = {}
|
local hasBuff = StaticHasBuff
|
||||||
|
for k in pairs(hasBuff) do
|
||||||
|
hasBuff[k] = nil
|
||||||
|
end
|
||||||
local i = 1
|
local i = 1
|
||||||
while true do
|
while true do
|
||||||
local buffTexture = UnitBuff(unit, i)
|
local buffTexture = UnitBuff(unit, i)
|
||||||
@@ -91,7 +95,7 @@ function HealBot_CheckBuffs(unit)
|
|||||||
local val = HealBot_Config.BuffDropDowns[myClass][j]
|
local val = HealBot_Config.BuffDropDowns[myClass][j]
|
||||||
if val and val > 0 then
|
if val and val > 0 then
|
||||||
local isSelfOnly = (HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[j] == 1)
|
local isSelfOnly = (HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[j] == 1)
|
||||||
if not (isSelfOnly and unit ~= "player") then
|
if not (isSelfOnly and not UnitIsUnit(unit, "player")) then
|
||||||
local spellName = HealBot_Buff_Spells[myClass][val]
|
local spellName = HealBot_Buff_Spells[myClass][val]
|
||||||
|
|
||||||
local hasIt = hasBuff[spellName]
|
local hasIt = hasBuff[spellName]
|
||||||
@@ -100,7 +104,7 @@ function HealBot_CheckBuffs(unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if not hasIt then
|
if not hasIt then
|
||||||
if myClass == "SHAMAN" and unit == "player" and string.find(spellName, " Weapon") then
|
if myClass == "SHAMAN" and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
|
||||||
hasIt = HealBot_CheckShamanWeaponBuff(spellName)
|
hasIt = HealBot_CheckShamanWeaponBuff(spellName)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -115,13 +119,6 @@ function HealBot_CheckBuffs(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_UnitAura(this, unit)
|
|
||||||
local DebuffType;
|
|
||||||
|
|
||||||
if HealBot_Heals[unit] and unit ~= "target" then
|
|
||||||
HealBot_UnitIcons[unit] = {}
|
|
||||||
local iconCount = 0
|
|
||||||
|
|
||||||
local HealBot_TrackedHoTs = {
|
local HealBot_TrackedHoTs = {
|
||||||
["Interface\\Icons\\Spell_Holy_Renew"] = true,
|
["Interface\\Icons\\Spell_Holy_Renew"] = true,
|
||||||
["Interface\\Icons\\Spell_Nature_Rejuvenation"] = true,
|
["Interface\\Icons\\Spell_Nature_Rejuvenation"] = true,
|
||||||
@@ -129,8 +126,21 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
["Interface\\Icons\\Spell_Holy_PowerWordShield"] = true,
|
["Interface\\Icons\\Spell_Holy_PowerWordShield"] = true,
|
||||||
["Interface\\Icons\\Spell_Holy_SealOfProtection"] = true,
|
["Interface\\Icons\\Spell_Holy_SealOfProtection"] = true,
|
||||||
["Interface\\Icons\\Spell_Holy_Excorcism"] = true,
|
["Interface\\Icons\\Spell_Holy_Excorcism"] = true,
|
||||||
|
["Interface\\Icons\\btnholyscriptures"] = true,
|
||||||
|
["Interface\\Icons\\Spell_Holy_AshesToAshes"] = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function HealBot_OnEvent_UnitAura(this, unit)
|
||||||
|
local DebuffType;
|
||||||
|
|
||||||
|
if HealBot_Heals[unit] and unit ~= "target" then
|
||||||
|
if not HealBot_UnitIcons[unit] then
|
||||||
|
HealBot_UnitIcons[unit] = {}
|
||||||
|
end
|
||||||
|
for j = 1, 5 do
|
||||||
|
HealBot_UnitIcons[unit][j] = nil
|
||||||
|
end
|
||||||
|
local iconCount = 0
|
||||||
local i = 1;
|
local i = 1;
|
||||||
while true do
|
while true do
|
||||||
local debuff, tmp, debuff_type = UnitDebuff(unit, i, 1)
|
local debuff, tmp, debuff_type = UnitDebuff(unit, i, 1)
|
||||||
@@ -139,7 +149,7 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
iconCount = iconCount + 1
|
iconCount = iconCount + 1
|
||||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||||
end
|
end
|
||||||
if HealBot_CDCInc[UnitClass(unit)] == 1 and HealBot_DebuffWatch[debuff_type] == "YES" then
|
if HealBot_CDCInc[UnitClass(unit)] == 1 and HealBot_DebuffWatch[debuff_type] then
|
||||||
HealBot_UnitDebuff[unit] = debuff_type
|
HealBot_UnitDebuff[unit] = debuff_type
|
||||||
DebuffType = debuff_type;
|
DebuffType = debuff_type;
|
||||||
if HealBot_DebuffPriority[debuff_type] then
|
if HealBot_DebuffPriority[debuff_type] then
|
||||||
@@ -164,6 +174,17 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
b = b + 1
|
b = b + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local d = 1
|
||||||
|
while true do
|
||||||
|
local debuff = UnitDebuff(unit, d)
|
||||||
|
if not debuff then break end
|
||||||
|
if HealBot_TrackedHoTs[debuff] and iconCount < 5 then
|
||||||
|
iconCount = iconCount + 1
|
||||||
|
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||||
|
end
|
||||||
|
d = d + 1
|
||||||
|
end
|
||||||
|
|
||||||
if HealBot_UnitDebuff[unit] then
|
if HealBot_UnitDebuff[unit] then
|
||||||
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
|
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
|
||||||
if HealBot_Config.ShowDebuffWarning == 1 then
|
if HealBot_Config.ShowDebuffWarning == 1 then
|
||||||
|
|||||||
@@ -70,6 +70,7 @@ function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_i
|
|||||||
local tmpTest, unitname, heal_val
|
local tmpTest, unitname, heal_val
|
||||||
tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (%a+) <<=>> (.%d+) <<" );
|
tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (%a+) <<=>> (.%d+) <<" );
|
||||||
if heal_val then
|
if heal_val then
|
||||||
|
if sender_id == UnitName("player") then return end
|
||||||
if not HealBot_HealsIn[unitname] then
|
if not HealBot_HealsIn[unitname] then
|
||||||
HealBot_HealsIn[unitname] = 0;
|
HealBot_HealsIn[unitname] = 0;
|
||||||
end
|
end
|
||||||
|
|||||||
+109
-71
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
HealBot_View_DirtyUnits = {}
|
HealBot_View_DirtyUnits = {}
|
||||||
local HealBot_Timer1, HealsIn_Timer = 0, 0;
|
local HealBot_Timer1, HealsIn_Timer = 0, 0;
|
||||||
|
HealBot_LastModState = ""
|
||||||
|
|
||||||
function HealBot_OnLoad(this)
|
function HealBot_OnLoad(this)
|
||||||
this:RegisterEvent("VARIABLES_LOADED");
|
this:RegisterEvent("VARIABLES_LOADED");
|
||||||
@@ -25,7 +26,12 @@ function HealBot_OnLoad(this)
|
|||||||
HealBot_View_DirtyUnits[unitID] = true
|
HealBot_View_DirtyUnits[unitID] = true
|
||||||
end)
|
end)
|
||||||
HealBot_Model:RegisterObserver("ROSTER_CHANGED", function()
|
HealBot_Model:RegisterObserver("ROSTER_CHANGED", function()
|
||||||
Delay_RecalcParty = 1
|
HealBot_Delay_RecalcParty = 1
|
||||||
|
end)
|
||||||
|
HealBot_Model:RegisterObserver("EQUIPMENT_CHANGED", function(unitID)
|
||||||
|
if unitID == "player" then
|
||||||
|
HealBot_EquipChangeTimer = 1
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -34,6 +40,23 @@ function HealBot_RegisterThis(this)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnUpdate(this, arg1)
|
function HealBot_OnUpdate(this, arg1)
|
||||||
|
if HealBot_Action_TooltipUnit and HealBot_Tooltip:IsVisible() then
|
||||||
|
local s = IsShiftKeyDown() and true or false
|
||||||
|
local c = IsControlKeyDown() and true or false
|
||||||
|
local a = IsAltKeyDown() and true or false
|
||||||
|
|
||||||
|
if HealBot_LastModS ~= s or HealBot_LastModC ~= c or HealBot_LastModA ~= a then
|
||||||
|
HealBot_LastModS = s
|
||||||
|
HealBot_LastModC = c
|
||||||
|
HealBot_LastModA = a
|
||||||
|
HealBot_Action_RefreshTooltip(HealBot_Action_TooltipUnit)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
HealBot_LastModS = false
|
||||||
|
HealBot_LastModC = false
|
||||||
|
HealBot_LastModA = false
|
||||||
|
end
|
||||||
|
|
||||||
if HealBot_TargetRestorePending then
|
if HealBot_TargetRestorePending then
|
||||||
HealBot_TargetRestoreTimer = HealBot_TargetRestoreTimer + arg1;
|
HealBot_TargetRestoreTimer = HealBot_TargetRestoreTimer + arg1;
|
||||||
if HealBot_TargetRestoreTimer >= 0.1 then
|
if HealBot_TargetRestoreTimer >= 0.1 then
|
||||||
@@ -51,10 +74,20 @@ function HealBot_OnUpdate(this, arg1)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Process Dirty Queue for MVC View
|
-- Process Dirty Queue for MVC View
|
||||||
if next(HealBot_View_DirtyUnits) ~= nil then
|
local unitID, _ = next(HealBot_View_DirtyUnits)
|
||||||
for unitID in pairs(HealBot_View_DirtyUnits) do
|
while unitID do
|
||||||
HealBot_Action_RefreshButtons(unitID)
|
HealBot_Action_RefreshButtons(unitID)
|
||||||
HealBot_View_DirtyUnits[unitID] = nil
|
HealBot_View_DirtyUnits[unitID] = nil
|
||||||
|
unitID, _ = next(HealBot_View_DirtyUnits)
|
||||||
|
end
|
||||||
|
|
||||||
|
if HealBot_EquipChangeTimer > 0 then
|
||||||
|
HealBot_EquipChangeTimer = HealBot_EquipChangeTimer - arg1
|
||||||
|
if HealBot_EquipChangeTimer <= 0 then
|
||||||
|
HealBot_EquipChangeTimer = 0
|
||||||
|
HealBot_BonusScanner:ScanEquipment()
|
||||||
|
HealBot_CalcEquipBonus = true;
|
||||||
|
HealBot_RecalcSpells();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -63,33 +96,25 @@ function HealBot_OnUpdate(this, arg1)
|
|||||||
if not HealBot_IsFighting then
|
if not HealBot_IsFighting then
|
||||||
HealsIn_Timer = HealsIn_Timer + 1;
|
HealsIn_Timer = HealsIn_Timer + 1;
|
||||||
if HealsIn_Timer >= 10 then
|
if HealsIn_Timer >= 10 then
|
||||||
HealBot_HealsIn = {};
|
for k in pairs(HealBot_HealsIn) do HealBot_HealsIn[k] = nil end
|
||||||
HealBot_Healers = {};
|
for k in pairs(HealBot_Healers) do HealBot_Healers[k] = nil end
|
||||||
HealsIn_Timer = 0;
|
HealsIn_Timer = 0;
|
||||||
end
|
end
|
||||||
|
|
||||||
if HealBot_EquipChangeTimer > 0 then
|
|
||||||
HealBot_EquipChangeTimer = HealBot_EquipChangeTimer - arg1
|
|
||||||
if HealBot_EquipChangeTimer <= 0 then
|
|
||||||
HealBot_EquipChangeTimer = 0
|
|
||||||
HealBot_BonusScanner:ScanEquipment()
|
|
||||||
CalcEquipBonus = true;
|
|
||||||
HealBot_RecalcSpells();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if InitSpells > 1 then
|
|
||||||
InitSpells = InitSpells + 1;
|
if HealBot_SpellsInitFlag > 1 then
|
||||||
if InitSpells > 2 then
|
HealBot_SpellsInitFlag = HealBot_SpellsInitFlag + 1;
|
||||||
|
if HealBot_SpellsInitFlag > 2 then
|
||||||
local cnt = HealBot_InitSpells();
|
local cnt = HealBot_InitSpells();
|
||||||
InitSpells = 0;
|
HealBot_SpellsInitFlag = 0;
|
||||||
HealBot_RecalcSpells();
|
HealBot_RecalcSpells();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if Delay_RecalcParty > 0 then
|
if HealBot_Delay_RecalcParty > 0 then
|
||||||
Delay_RecalcParty = Delay_RecalcParty + 1
|
HealBot_Delay_RecalcParty = HealBot_Delay_RecalcParty + 1
|
||||||
if Delay_RecalcParty > 1 then
|
if HealBot_Delay_RecalcParty > 1 then
|
||||||
Delay_RecalcParty = 0;
|
HealBot_Delay_RecalcParty = 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -109,32 +134,28 @@ local HealBot_EventHandlers = {
|
|||||||
HealBot_OnEvent_UnitHealth(this, arg1)
|
HealBot_OnEvent_UnitHealth(this, arg1)
|
||||||
end,
|
end,
|
||||||
["UNIT_MANA"] = function(this, arg1)
|
["UNIT_MANA"] = function(this, arg1)
|
||||||
|
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||||
end
|
end
|
||||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
|
||||||
HealBot_Action_RefreshButtons(arg1);
|
|
||||||
end,
|
end,
|
||||||
["UNIT_RAGE"] = function(this, arg1)
|
["UNIT_RAGE"] = function(this, arg1)
|
||||||
|
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||||
end
|
end
|
||||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
|
||||||
HealBot_Action_RefreshButtons(arg1);
|
|
||||||
end,
|
end,
|
||||||
["UNIT_ENERGY"] = function(this, arg1)
|
["UNIT_ENERGY"] = function(this, arg1)
|
||||||
|
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||||
end
|
end
|
||||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
|
||||||
HealBot_Action_RefreshButtons(arg1);
|
|
||||||
end,
|
end,
|
||||||
["UNIT_DISPLAYPOWER"] = function(this, arg1)
|
["UNIT_DISPLAYPOWER"] = function(this, arg1)
|
||||||
|
if arg1 ~= "player" and HealBot_Config.ShowManaBars == 0 then return end
|
||||||
if HealBot_Model:UpdateUnitPower(arg1) then
|
if HealBot_Model:UpdateUnitPower(arg1) then
|
||||||
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
HealBot_Model:NotifyObservers("UNIT_POWER_CHANGED", arg1)
|
||||||
end
|
end
|
||||||
if (arg1 == "player") then HealBot_RecalcHeals(); end
|
|
||||||
HealBot_Action_RefreshButtons(arg1);
|
|
||||||
end,
|
end,
|
||||||
["UNIT_AURA"] = function(this, arg1)
|
["UNIT_AURA"] = function(this, arg1)
|
||||||
HealBot_Model:MarkAuraChanged(arg1)
|
HealBot_Model:MarkAuraChanged(arg1)
|
||||||
@@ -160,9 +181,22 @@ local HealBot_EventHandlers = {
|
|||||||
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
||||||
HealBot_OnEvent_PartyMembersChanged(this)
|
HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
end,
|
end,
|
||||||
|
["RAID_ROSTER_UPDATE"] = function(this)
|
||||||
|
for _, unit in ipairs(HealBot_Model.partyMembers) do
|
||||||
|
HealBot_Model:RefreshUnit(unit)
|
||||||
|
end
|
||||||
|
for _, unit in ipairs(HealBot_Model.raidMembers) do
|
||||||
|
HealBot_Model:RefreshUnit(unit)
|
||||||
|
end
|
||||||
|
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
||||||
|
HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
|
end,
|
||||||
["PLAYER_ENTERING_WORLD"] = function(this)
|
["PLAYER_ENTERING_WORLD"] = function(this)
|
||||||
HealBot_Model:RefreshUnit("player")
|
HealBot_Model:RefreshUnit("player")
|
||||||
HealBot_Model:RefreshUnit("pet")
|
HealBot_Model:RefreshUnit("pet")
|
||||||
|
if HealBot_UnitClass("player") == "DRUID" then
|
||||||
|
HealBot_UpdateShapeshiftForm()
|
||||||
|
end
|
||||||
HealBot_OnEvent_PlayerEnteringWorld(this)
|
HealBot_OnEvent_PlayerEnteringWorld(this)
|
||||||
end,
|
end,
|
||||||
["VARIABLES_LOADED"] = function(this)
|
["VARIABLES_LOADED"] = function(this)
|
||||||
@@ -171,22 +205,28 @@ local HealBot_EventHandlers = {
|
|||||||
-- Legacy pass-throughs
|
-- Legacy pass-throughs
|
||||||
["CHAT_MSG_ADDON"] = function(this, arg1, arg2, arg3, arg4) HealBot_OnEvent_AddonMsg(this, arg1, arg2, arg3, arg4) end,
|
["CHAT_MSG_ADDON"] = function(this, arg1, arg2, arg3, arg4) HealBot_OnEvent_AddonMsg(this, arg1, arg2, arg3, arg4) end,
|
||||||
["SPELLCAST_START"] = function(this, arg1, arg2) HealBot_OnEvent_SpellcastStart(this, arg1, arg2) end,
|
["SPELLCAST_START"] = function(this, arg1, arg2) HealBot_OnEvent_SpellcastStart(this, arg1, arg2) end,
|
||||||
["SPELLCAST_STOP"] = function(this) HealBot_OnEvent_SpellcastStop(this) end,
|
["SPELLCAST_STOP"] = function(this) HealBot_OnEvent_SpellcastStop(this, "SPELLCAST_STOP") end,
|
||||||
["SPELLCAST_INTERRUPTED"] = function(this) HealBot_OnEvent_SpellcastStop(this) end,
|
["SPELLCAST_INTERRUPTED"] = function(this) HealBot_OnEvent_SpellcastStop(this, "SPELLCAST_INTERRUPTED") end,
|
||||||
["SPELLCAST_FAILED"] = function(this) HealBot_OnEvent_SpellcastStop(this) end,
|
["SPELLCAST_FAILED"] = function(this) HealBot_OnEvent_SpellcastStop(this, "SPELLCAST_FAILED") end,
|
||||||
["PLAYER_REGEN_DISABLED"] = function(this) HealBot_OnEvent_PlayerRegenDisabled(this) end,
|
["PLAYER_REGEN_DISABLED"] = function(this) HealBot_OnEvent_PlayerRegenDisabled(this) end,
|
||||||
["PLAYER_REGEN_ENABLED"] = function(this) HealBot_OnEvent_PlayerRegenEnabled(this) end,
|
["PLAYER_REGEN_ENABLED"] = function(this) HealBot_OnEvent_PlayerRegenEnabled(this) end,
|
||||||
["BAG_UPDATE_COOLDOWN"] = function(this, arg1) HealBot_OnEvent_BagUpdateCooldown(this, arg1) end,
|
|
||||||
["BAG_UPDATE"] = function(this, arg1) HealBot_OnEvent_BagUpdate(this, arg1) end,
|
|
||||||
["PARTY_MEMBER_DISABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberDisable(this, arg1) end,
|
["PARTY_MEMBER_DISABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberDisable(this, arg1) end,
|
||||||
["PARTY_MEMBER_ENABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberEnable(this, arg1) end,
|
["PARTY_MEMBER_ENABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberEnable(this, arg1) end,
|
||||||
["CHAT_MSG_SYSTEM"] = function(this, arg1) HealBot_OnEvent_SystemMsg(this, arg1) end,
|
["CHAT_MSG_SYSTEM"] = function(this, arg1) HealBot_OnEvent_SystemMsg(this, arg1) end,
|
||||||
["ZONE_CHANGED_NEW_AREA"] = function(this) HealBot_OnEvent_ZoneChanged(this) end,
|
["ZONE_CHANGED_NEW_AREA"] = function(this) HealBot_OnEvent_ZoneChanged(this) end,
|
||||||
["UPDATE_INVENTORY_ALERTS"] = function(this) HealBot_OnEvent_PlayerEquipmentChanged(this) end,
|
["UPDATE_INVENTORY_ALERTS"] = function(this)
|
||||||
["UNIT_INVENTORY_CHANGED"] = function(this, arg1) HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1) end,
|
HealBot_Model:NotifyObservers("EQUIPMENT_CHANGED", "player")
|
||||||
["PET_BAR_SHOWGRID"] = function(this) HealBot_OnEvent_PartyMembersChanged(this) end,
|
HealBot_OnEvent_PlayerEquipmentChanged(this)
|
||||||
["PET_BAR_HIDEGRID"] = function(this) HealBot_OnEvent_PartyMembersChanged(this) end,
|
end,
|
||||||
["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end
|
["UNIT_INVENTORY_CHANGED"] = function(this, arg1)
|
||||||
|
if arg1 ~= "player" then return end
|
||||||
|
HealBot_Model:NotifyObservers("EQUIPMENT_CHANGED", arg1)
|
||||||
|
HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1)
|
||||||
|
end,
|
||||||
|
["UNIT_PET"] = function(this, arg1) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||||
|
["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end,
|
||||||
|
["UPDATE_SHAPESHIFT_FORM"] = function(this) HealBot_UpdateShapeshiftForm() end,
|
||||||
|
["UPDATE_SHAPESHIFT_FORMS"] = function(this) HealBot_UpdateShapeshiftForm() end
|
||||||
}
|
}
|
||||||
|
|
||||||
function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
||||||
@@ -252,10 +292,10 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
|||||||
this:RegisterEvent("PLAYER_REGEN_ENABLED");
|
this:RegisterEvent("PLAYER_REGEN_ENABLED");
|
||||||
this:RegisterEvent("PLAYER_TARGET_CHANGED");
|
this:RegisterEvent("PLAYER_TARGET_CHANGED");
|
||||||
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
|
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
|
||||||
|
this:RegisterEvent("RAID_ROSTER_UPDATE");
|
||||||
this:RegisterEvent("PARTY_MEMBER_DISABLE");
|
this:RegisterEvent("PARTY_MEMBER_DISABLE");
|
||||||
this:RegisterEvent("PARTY_MEMBER_ENABLE");
|
this:RegisterEvent("PARTY_MEMBER_ENABLE");
|
||||||
this:RegisterEvent("PET_BAR_SHOWGRID");
|
this:RegisterEvent("UNIT_PET");
|
||||||
this:RegisterEvent("PET_BAR_HIDEGRID");
|
|
||||||
this:RegisterEvent("UNIT_HEALTH");
|
this:RegisterEvent("UNIT_HEALTH");
|
||||||
this:RegisterEvent("UNIT_MANA");
|
this:RegisterEvent("UNIT_MANA");
|
||||||
this:RegisterEvent("UNIT_RAGE");
|
this:RegisterEvent("UNIT_RAGE");
|
||||||
@@ -266,22 +306,24 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
|||||||
this:RegisterEvent("SPELLCAST_STOP");
|
this:RegisterEvent("SPELLCAST_STOP");
|
||||||
this:RegisterEvent("SPELLCAST_INTERRUPTED");
|
this:RegisterEvent("SPELLCAST_INTERRUPTED");
|
||||||
this:RegisterEvent("SPELLCAST_FAILED");
|
this:RegisterEvent("SPELLCAST_FAILED");
|
||||||
this:RegisterEvent("BAG_UPDATE");
|
|
||||||
this:RegisterEvent("BAG_UPDATE_COOLDOWN");
|
|
||||||
this:RegisterEvent("UNIT_AURA");
|
this:RegisterEvent("UNIT_AURA");
|
||||||
this:RegisterEvent("UPDATE_INVENTORY_ALERTS");
|
this:RegisterEvent("UPDATE_INVENTORY_ALERTS");
|
||||||
this:RegisterEvent("UNIT_INVENTORY_CHANGED");
|
this:RegisterEvent("UNIT_INVENTORY_CHANGED");
|
||||||
this:RegisterEvent("CHAT_MSG_ADDON");
|
this:RegisterEvent("CHAT_MSG_ADDON");
|
||||||
this:RegisterEvent("CHAT_MSG_SYSTEM");
|
this:RegisterEvent("CHAT_MSG_SYSTEM");
|
||||||
this:RegisterEvent("PLAYER_ENTERING_WORLD");
|
this:RegisterEvent("PLAYER_ENTERING_WORLD");
|
||||||
InitSpells = 2;
|
if class == "DRUID" then
|
||||||
|
this:RegisterEvent("UPDATE_SHAPESHIFT_FORM");
|
||||||
|
this:RegisterEvent("UPDATE_SHAPESHIFT_FORMS");
|
||||||
|
HealBot_UpdateShapeshiftForm();
|
||||||
|
end
|
||||||
|
HealBot_SpellsInitFlag = 2;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_UnitHealth(this, unit)
|
function HealBot_OnEvent_UnitHealth(this, unit)
|
||||||
if (not HealBot_Heals[unit]) then return end
|
if (not HealBot_Heals[unit]) then return end
|
||||||
HealBot_CheckCasting(unit);
|
HealBot_CheckCasting(unit);
|
||||||
HealBot_RecalcHeals(unit);
|
|
||||||
if unit == HealBot_Action_TooltipUnit then
|
if unit == HealBot_Action_TooltipUnit then
|
||||||
HealBot_Action_RefreshTooltip(HealBot_Action_TooltipUnit);
|
HealBot_Action_RefreshTooltip(HealBot_Action_TooltipUnit);
|
||||||
end
|
end
|
||||||
@@ -294,11 +336,11 @@ end
|
|||||||
|
|
||||||
function HealBot_OnEvent_ZoneChanged(this)
|
function HealBot_OnEvent_ZoneChanged(this)
|
||||||
HealBot_ResetRangeScale();
|
HealBot_ResetRangeScale();
|
||||||
Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_PlayerRegenDisabled(this)
|
function HealBot_OnEvent_PlayerRegenDisabled(this)
|
||||||
HealBot_RecalcParty();
|
-- Removed HealBot_RecalcParty();
|
||||||
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
||||||
if HealBot_Config.AutoClose==1 and HealBot_Config.ActionVisible~=0 then
|
if HealBot_Config.AutoClose==1 and HealBot_Config.ActionVisible~=0 then
|
||||||
HealBot_Action.ProgrammaticHide = true;
|
HealBot_Action.ProgrammaticHide = true;
|
||||||
@@ -334,15 +376,18 @@ end
|
|||||||
|
|
||||||
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
||||||
HealBot_IsFighting = false;
|
HealBot_IsFighting = false;
|
||||||
Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_PlayerTargetChanged(this)
|
function HealBot_OnEvent_PlayerTargetChanged(this)
|
||||||
HealBot_RecalcParty();
|
if HealBot_Action_UnitButtons and HealBot_Action_UnitButtons["target"] then
|
||||||
|
HealBot_View_DirtyUnits["target"] = true
|
||||||
|
HealBot_OnEvent_UnitAura(nil, "target");
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_PartyMembersChanged(this)
|
function HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_PartyMemberDisable(this, unit)
|
function HealBot_OnEvent_PartyMemberDisable(this, unit)
|
||||||
@@ -351,9 +396,9 @@ end
|
|||||||
|
|
||||||
function HealBot_OnEvent_SystemMsg(this, msg)
|
function HealBot_OnEvent_SystemMsg(this, msg)
|
||||||
if type(msg) == "string" then
|
if type(msg) == "string" then
|
||||||
local tmpTest, tmpTest, deserter = string.find(msg, HB_HASLEFTRAID);
|
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTRAID);
|
||||||
if not deserter then
|
if not deserter then
|
||||||
local tmpTest, tmpTest, deserter = string.find(msg, HB_HASLEFTPARTY);
|
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTPARTY);
|
||||||
end
|
end
|
||||||
if deserter then
|
if deserter then
|
||||||
if (HealBot_Healers[deserter]) then
|
if (HealBot_Healers[deserter]) then
|
||||||
@@ -369,8 +414,8 @@ function HealBot_OnEvent_SystemMsg(this, msg)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif msg == HB_YOULEAVETHEGROUP or msg == HB_YOULEAVETHERAID then
|
elseif msg == HEALBOT_YOULEAVETHEGROUP or msg == HEALBOT_YOULEAVETHERAID then
|
||||||
Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -392,29 +437,19 @@ end
|
|||||||
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
||||||
if arg1 then return; end
|
if arg1 then return; end
|
||||||
HealBot_AddDebug("HB: SpellsChanged");
|
HealBot_AddDebug("HB: SpellsChanged");
|
||||||
InitSpells = 2;
|
HealBot_SpellsInitFlag = 2;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
||||||
HealBot_AddDebug("HB: TalentsChanged");
|
HealBot_AddDebug("HB: TalentsChanged");
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_BagUpdate(this, bag)
|
|
||||||
if HealBot_EquipChangeTimer == 0 then
|
|
||||||
HealBot_RecalcSpells();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function HealBot_OnEvent_BagUpdateCooldown(this, bag)
|
|
||||||
if not bag then
|
|
||||||
bag = "undef"
|
|
||||||
elseif HealBot_EquipChangeTimer == 0 then
|
|
||||||
HealBot_RecalcSpells();
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function HealBot_OnEvent_PlayerEnteringWorld(this)
|
function HealBot_OnEvent_PlayerEnteringWorld(this)
|
||||||
HealBot_IsFighting = false;
|
HealBot_IsFighting = false;
|
||||||
|
-- Re-apply the refresh hook late in case another addon overrode it during load
|
||||||
|
if HealBot_ApplyRefreshHook then
|
||||||
|
HealBot_ApplyRefreshHook()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
||||||
@@ -429,8 +464,11 @@ function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_OnEvent_SpellcastStop(this)
|
function HealBot_OnEvent_SpellcastStop(this, eventName)
|
||||||
HealBot_IsCasting = false;
|
HealBot_IsCasting = false;
|
||||||
|
if eventName == "SPELLCAST_FAILED" then
|
||||||
|
HealBot_CastFailed = true;
|
||||||
|
end
|
||||||
HealBot_StopCasting();
|
HealBot_StopCasting();
|
||||||
HealBot_RecalcHeals();
|
HealBot_RecalcHeals();
|
||||||
if HealBot_IamRessing then
|
if HealBot_IamRessing then
|
||||||
|
|||||||
+273
-93
@@ -74,19 +74,13 @@ function HealBot_CastSpellByName(spell)
|
|||||||
CastSpell(id, BOOKTYPE_SPELL);
|
CastSpell(id, BOOKTYPE_SPELL);
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_StartCasting(spell, target, ttype)
|
function HealBot_AnnounceCast(spell, target)
|
||||||
HealBot_CastSpellByName(spell);
|
if not spell or not target then return end
|
||||||
HealBot_CastingSpell = spell;
|
|
||||||
HealBot_CastingTarget = target;
|
if UnitIsDeadOrGhost(target) then
|
||||||
if ( SpellCanTargetUnit(target) ) then
|
local spellLower = string.lower(spell)
|
||||||
SpellTargetUnit(target);
|
if not (string.find(spellLower, "resurrection") or string.find(spellLower, "ancestral spirit") or string.find(spellLower, "redemption") or string.find(spellLower, "rebirth")) then
|
||||||
ttype = "fired";
|
return
|
||||||
elseif SpellIsTargeting() then
|
|
||||||
SpellTargetUnit(target);
|
|
||||||
SpellStopTargeting()
|
|
||||||
elseif ttype == "direct" then
|
|
||||||
if ( CheckInteractDistance(target, 4) ) then
|
|
||||||
ttype = "fired";
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -96,12 +90,25 @@ function HealBot_StartCasting(spell, target, ttype)
|
|||||||
if not tName then tName = target end
|
if not tName then tName = target end
|
||||||
local baseSpell = spell
|
local baseSpell = spell
|
||||||
local parenIndex = string.find(spell, " %(")
|
local parenIndex = string.find(spell, " %(")
|
||||||
|
if parenIndex then
|
||||||
|
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
||||||
|
else
|
||||||
|
parenIndex = string.find(spell, "%(")
|
||||||
if parenIndex then
|
if parenIndex then
|
||||||
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Strip trailing spaces from base spell
|
||||||
|
baseSpell = string.gsub(baseSpell, "%s+$", "")
|
||||||
|
|
||||||
for i = 1, 5 do
|
for i = 1, 5 do
|
||||||
local msgConf = HealBot_Config.ChatMessages[i]
|
local msgConf = HealBot_Config.ChatMessages[i]
|
||||||
if msgConf and msgConf.Spell == baseSpell and msgConf.Channel ~= "None" then
|
local configSpell = msgConf and msgConf.Spell or ""
|
||||||
|
-- Strip trailing spaces from config spell just in case
|
||||||
|
configSpell = string.gsub(configSpell, "%s+$", "")
|
||||||
|
|
||||||
|
if msgConf and configSpell ~= "" and msgConf.Channel ~= "None" and (configSpell == spell or configSpell == baseSpell) then
|
||||||
local msg = msgConf.Message or ""
|
local msg = msgConf.Message or ""
|
||||||
msg = string.gsub(msg, "#Spell#", spell)
|
msg = string.gsub(msg, "#Spell#", spell)
|
||||||
msg = string.gsub(msg, "#Target#", tName)
|
msg = string.gsub(msg, "#Target#", tName)
|
||||||
@@ -118,21 +125,84 @@ function HealBot_StartCasting(spell, target, ttype)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Process_HealValue(spell, target)
|
||||||
|
if HealBot_Spells[spell] and HealBot_Spells[spell].CastTime > 1 then
|
||||||
|
HealBot_HealValue = HealBot_Spells[spell].HealsDur;
|
||||||
|
|
||||||
|
-- Apply dynamic Preservation bonus
|
||||||
|
if HEALBOT_REGROWTH and string.find(spell, HEALBOT_REGROWTH) then
|
||||||
|
local presRank = HealBot_GetTalentRank("Preservation")
|
||||||
|
if presRank > 0 then
|
||||||
|
local hasRejuv = false
|
||||||
|
for i=1,32 do
|
||||||
|
local buff = UnitBuff(target, i)
|
||||||
|
if not buff then break end
|
||||||
|
if string.find(buff, "Spell_Nature_Rejuvenation") then
|
||||||
|
hasRejuv = true
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if hasRejuv then
|
||||||
|
local extHeal = HealBot_Spells[spell].HealsExt or 0
|
||||||
|
local bonus = extHeal * (presRank * 0.10)
|
||||||
|
HealBot_HealValue = HealBot_HealValue + math.floor(bonus)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local uname = UnitName(target)
|
||||||
|
if uname then
|
||||||
|
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. HealBot_HealValue .. " << ");
|
||||||
|
if not HealBot_HealsIn[uname] then
|
||||||
|
HealBot_HealsIn[uname] = 0;
|
||||||
|
end
|
||||||
|
HealBot_HealsIn[uname] = HealBot_HealsIn[uname] + HealBot_HealValue;
|
||||||
|
HealBot_RecalcHeals(HealBot_FindUnitID(uname));
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_StartCasting(spell, target, ttype)
|
||||||
|
HealBot_CastFailed = false;
|
||||||
|
HealBot_CastSpellByName(spell);
|
||||||
|
if ( SpellCanTargetUnit(target) ) then
|
||||||
|
SpellTargetUnit(target);
|
||||||
|
ttype = "fired";
|
||||||
|
elseif SpellIsTargeting() then
|
||||||
|
SpellTargetUnit(target);
|
||||||
|
SpellStopTargeting()
|
||||||
|
elseif ttype == "direct" then
|
||||||
|
if ( UnitIsUnit(target, "player") or CheckInteractDistance(target, 4) ) then
|
||||||
|
ttype = "fired";
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if ttype == "fired" and HealBot_Spells[spell] then
|
if ttype == "fired" and HealBot_Spells[spell] then
|
||||||
if HealBot_Spells[spell].CastTime > 1 then
|
if not HealBot_CastFailed then
|
||||||
HealValue = HealBot_Spells[spell].HealsDur;
|
HealBot_CastingSpell = spell;
|
||||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(target) .. " <<=>> " .. HealValue .. " << ");
|
HealBot_CastingTarget = target;
|
||||||
|
HealBot_Process_HealValue(spell, target);
|
||||||
|
HealBot_AnnounceCast(spell, target);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_StopCasting()
|
function HealBot_StopCasting()
|
||||||
if HealBot_CastingTarget then
|
if HealBot_CastingTarget then
|
||||||
if HealBot_HealsIn[UnitName(HealBot_CastingTarget)] then
|
if HealBot_HealValue > 0 then
|
||||||
if HealValue > 0 then
|
local uname = UnitName(HealBot_CastingTarget)
|
||||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(HealBot_CastingTarget) .. " <<=>> " .. 0 - HealValue .. " << ");
|
if uname then
|
||||||
HealValue = 0;
|
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. 0 - HealBot_HealValue .. " << ");
|
||||||
|
if HealBot_HealsIn[uname] then
|
||||||
|
HealBot_HealsIn[uname] = HealBot_HealsIn[uname] - HealBot_HealValue;
|
||||||
|
if HealBot_HealsIn[uname] < 0 then
|
||||||
|
HealBot_HealsIn[uname] = 0;
|
||||||
end
|
end
|
||||||
|
HealBot_RecalcHeals(HealBot_FindUnitID(uname));
|
||||||
|
end
|
||||||
|
end
|
||||||
|
HealBot_HealValue = 0;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
HealBot_CastingSpell = nil;
|
HealBot_CastingSpell = nil;
|
||||||
@@ -176,7 +246,7 @@ function HealBot_CheckCasting(unit)
|
|||||||
local ag = HealBot_Config.babortcolg[HealBot_Config.Current_Skin] or 0.1;
|
local ag = HealBot_Config.babortcolg[HealBot_Config.Current_Skin] or 0.1;
|
||||||
local ab = HealBot_Config.babortcolb[HealBot_Config.Current_Skin] or 0.5;
|
local ab = HealBot_Config.babortcolb[HealBot_Config.Current_Skin] or 0.5;
|
||||||
local aa = HealBot_Config.babortcola[HealBot_Config.Current_Skin] or 1;
|
local aa = HealBot_Config.babortcola[HealBot_Config.Current_Skin] or 1;
|
||||||
bar.txt = getglobal(bar:GetName() .. "_text");
|
if not bar.txt then bar.txt = getglobal(bar:GetName() .. "_text") end
|
||||||
|
|
||||||
if HealBot_IsCasting == false and HealBot_AbortButton == 0 then
|
if HealBot_IsCasting == false and HealBot_AbortButton == 0 then
|
||||||
bar:SetStatusBarColor(ar, ag, ab, 0);
|
bar:SetStatusBarColor(ar, ag, ab, 0);
|
||||||
@@ -218,6 +288,10 @@ function HealBot_CastSpellOnFriend(spell, target)
|
|||||||
local targetEnemy = UnitCanAttack("player", "target");
|
local targetEnemy = UnitCanAttack("player", "target");
|
||||||
local oldTarget = UnitName("target");
|
local oldTarget = UnitName("target");
|
||||||
|
|
||||||
|
if HealBot_UnitClass("player") == "DRUID" and HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift == 1 then
|
||||||
|
CastShapeshiftForm(HealBot_ActiveShapeshiftStance);
|
||||||
|
end
|
||||||
|
|
||||||
if oldTarget ~= UnitName(target) then
|
if oldTarget ~= UnitName(target) then
|
||||||
TargetUnit(target);
|
TargetUnit(target);
|
||||||
end
|
end
|
||||||
@@ -267,7 +341,46 @@ function HealBot_SetItemDefaults(spell)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_SetSpellDefaults(spell)
|
function HealBot_SetSpellDefaults(spell)
|
||||||
HealBot_Spells[spell].HealsDur = math.floor((HealBot_Spells[spell].HealsCast + HealBot_Spells[spell].HealsExt) + HealBot_Spells[spell].RealHealing);
|
local baseHeal = HealBot_Spells[spell].HealsCast or 0
|
||||||
|
local extHeal = HealBot_Spells[spell].HealsExt or 0
|
||||||
|
local realHeal = HealBot_Spells[spell].RealHealing or 0
|
||||||
|
|
||||||
|
local _, class = UnitClass("player")
|
||||||
|
if class == "DRUID" then
|
||||||
|
local giftRank = HealBot_GetTalentRank("Gift of Nature")
|
||||||
|
local genRank = HealBot_GetTalentRank("Genesis")
|
||||||
|
|
||||||
|
local mult = 1 + (giftRank * 0.02)
|
||||||
|
baseHeal = baseHeal * mult
|
||||||
|
extHeal = extHeal * mult
|
||||||
|
realHeal = realHeal * mult
|
||||||
|
|
||||||
|
if genRank > 0 then
|
||||||
|
extHeal = extHeal * (1 + (genRank * 0.05))
|
||||||
|
end
|
||||||
|
elseif class == "PRIEST" then
|
||||||
|
local spiritRank = HealBot_GetTalentRank("Spiritual Healing")
|
||||||
|
local mult = 1 + (spiritRank * 0.06)
|
||||||
|
baseHeal = baseHeal * mult
|
||||||
|
extHeal = extHeal * mult
|
||||||
|
realHeal = realHeal * mult
|
||||||
|
|
||||||
|
if HEALBOT_RENEW and string.find(spell, HEALBOT_RENEW) then
|
||||||
|
local renewRank = HealBot_GetTalentRank("Improved Renew")
|
||||||
|
extHeal = extHeal * (1 + (renewRank * 0.05))
|
||||||
|
end
|
||||||
|
elseif class == "PALADIN" then
|
||||||
|
local hlRank = HealBot_GetTalentRank("Healing Light")
|
||||||
|
if (HEALBOT_HOLY_LIGHT and string.find(spell, HEALBOT_HOLY_LIGHT)) or
|
||||||
|
(HEALBOT_FLASH_OF_LIGHT and string.find(spell, HEALBOT_FLASH_OF_LIGHT)) or
|
||||||
|
(HEALBOT_HOLY_SHOCK and string.find(spell, HEALBOT_HOLY_SHOCK)) then
|
||||||
|
local mult = 1 + (hlRank * 0.04)
|
||||||
|
baseHeal = baseHeal * mult
|
||||||
|
realHeal = realHeal * mult
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_Spells[spell].HealsDur = math.floor(baseHeal + extHeal + realHeal);
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_AddHeal(spell)
|
function HealBot_AddHeal(spell)
|
||||||
@@ -280,13 +393,13 @@ end
|
|||||||
|
|
||||||
function HealBot_FindHealSpells()
|
function HealBot_FindHealSpells()
|
||||||
local id = 1;
|
local id = 1;
|
||||||
if InitSpells > 0 then NeedEquipUpdate = 1; return; end
|
if HealBot_SpellsInitFlag > 0 then NeedEquipUpdate = 1; return; end
|
||||||
|
|
||||||
HealBot_Heals = { player = {}, pet = {}, party = {} };
|
HealBot_Heals = { player = {}, pet = {}, party = {} };
|
||||||
|
|
||||||
table.foreach(HealBot_CurrentSpells, function (index, spell)
|
table.foreach(HealBot_CurrentSpells, function (index, spell)
|
||||||
if (HealBot_Spells[spell]) then
|
if (HealBot_Spells[spell]) then
|
||||||
if CalcEquipBonus then
|
if HealBot_CalcEquipBonus then
|
||||||
local healingbonus_penalty = 1;
|
local healingbonus_penalty = 1;
|
||||||
if HealBot_Spells[spell].Level < 20 then
|
if HealBot_Spells[spell].Level < 20 then
|
||||||
healingbonus_penalty = (1 - ((20 - HealBot_Spells[spell].Level) * 0.0375));
|
healingbonus_penalty = (1 - ((20 - HealBot_Spells[spell].Level) * 0.0375));
|
||||||
@@ -341,15 +454,16 @@ function HealBot_FindHealSpells()
|
|||||||
HealBot_Heals["raidpet" .. i] = HealBot_Heals.party;
|
HealBot_Heals["raidpet" .. i] = HealBot_Heals.party;
|
||||||
end
|
end
|
||||||
|
|
||||||
if CalcEquipBonus then
|
if HealBot_CalcEquipBonus then
|
||||||
HealBot_AddDebug("...Done Equip Bonus:" .. RealHealing);
|
HealBot_AddDebug("...Done Equip Bonus:" .. RealHealing);
|
||||||
end
|
end
|
||||||
CalcEquipBonus = false;
|
HealBot_CalcEquipBonus = false;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_CanCastSpell(spell, unit)
|
function HealBot_CanCastSpell(spell, unit)
|
||||||
local this = HealBot_Spells[spell];
|
local this = HealBot_Spells[spell];
|
||||||
if this.Mana > UnitMana("player") then return false end;
|
-- Removed manual mana check so WoW can properly handle 0-cost buffs (Clearcasting/Inner Focus)
|
||||||
|
-- and so tooltips can render in red instead of disappearing.
|
||||||
if this.BagSlot then
|
if this.BagSlot then
|
||||||
local bag, slot = HealBot_UnpackBagSlot(this.BagSlot);
|
local bag, slot = HealBot_UnpackBagSlot(this.BagSlot);
|
||||||
local start, duration, enable = GetContainerItemCooldown(bag, slot);
|
local start, duration, enable = GetContainerItemCooldown(bag, slot);
|
||||||
@@ -362,21 +476,45 @@ end
|
|||||||
|
|
||||||
function HealBot_GetHealSpell(unit, pattern)
|
function HealBot_GetHealSpell(unit, pattern)
|
||||||
if (not UnitName(unit)) then return nil end;
|
if (not UnitName(unit)) then return nil end;
|
||||||
|
if not pattern then return nil end;
|
||||||
if UnitOnTaxi("player") then return nil end;
|
if UnitOnTaxi("player") then return nil end;
|
||||||
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
||||||
if HealBot_UnitClass("player") == "DRUID" then
|
if HealBot_UnitClass("player") == "DRUID" then
|
||||||
if HealBot_GetShapeshiftForm() then return nil end;
|
if HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
||||||
end
|
end
|
||||||
local spell = HealBot_GetSpellName(HealBot_GetSpellId(pattern))
|
|
||||||
|
-- Handle Inline Scripts
|
||||||
|
if string.sub(pattern, 1, 1) == "/" then
|
||||||
|
return pattern;
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Handle Spells
|
||||||
|
if HealBot_Spells[pattern] or HealBot_GetSpellId(pattern) then
|
||||||
|
local spell = HealBot_GetSpellName(HealBot_GetSpellId(pattern)) or pattern
|
||||||
local range = 40;
|
local range = 40;
|
||||||
if HealBot_Spells[spell] then
|
if HealBot_Spells[spell] then
|
||||||
if not HealBot_CanCastSpell(spell, unit) then return nil end;
|
if not HealBot_CanCastSpell(spell, unit) then return nil end;
|
||||||
range = HealBot_Spells[spell].range;
|
range = HealBot_Spells[spell].range or 40;
|
||||||
end
|
end
|
||||||
if HealBot_Range_Check(unit, range) == 0 then return nil end;
|
if HealBot_Range_Check(unit, range) == 0 then return nil end;
|
||||||
return spell;
|
return spell;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Handle Named Macros
|
||||||
|
if GetMacroIndexByName(pattern) ~= 0 then
|
||||||
|
return pattern;
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Handle Items
|
||||||
|
local bag, slot = HealBot_FindBagSlot(pattern)
|
||||||
|
if bag then
|
||||||
|
-- optionally check item range, but skipping for now as it's complex in vanilla
|
||||||
|
return pattern;
|
||||||
|
end
|
||||||
|
|
||||||
|
return nil;
|
||||||
|
end
|
||||||
|
|
||||||
function HealBot_HealUnit(unit, pattern)
|
function HealBot_HealUnit(unit, pattern)
|
||||||
HealBot_CastSpellOnFriend(HealBot_GetHealSpell(unit, pattern), unit);
|
HealBot_CastSpellOnFriend(HealBot_GetHealSpell(unit, pattern), unit);
|
||||||
end
|
end
|
||||||
@@ -402,17 +540,38 @@ function HealBot_RecalcSpells()
|
|||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function HealBot_GetTalentRank(talentName)
|
||||||
|
for t = 1, GetNumTalentTabs() do
|
||||||
|
for i = 1, GetNumTalents(t) do
|
||||||
|
local nameTalent, icon, tier, column, currRank, maxRank = GetTalentInfo(t, i);
|
||||||
|
if nameTalent == talentName then
|
||||||
|
return currRank;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return 0;
|
||||||
|
end
|
||||||
|
|
||||||
function HealBot_SpiBonus(spell)
|
function HealBot_SpiBonus(spell)
|
||||||
local heals_modifer = 0;
|
local heals_modifer = 0;
|
||||||
local base, stat, posBuff, negBuff = UnitStat("player", 5);
|
local base, stat, posBuff, negBuff = UnitStat("player", 5);
|
||||||
nameTalent, icon, tier, column, currRank, maxRank = GetTalentInfo(2, 14); -- Spiritual guidance
|
local currRank = HealBot_GetTalentRank("Spiritual Guidance")
|
||||||
spiGuideBonus = stat * 0.05;
|
if currRank > 0 then
|
||||||
|
local spiGuideBonus = stat * 0.05;
|
||||||
heals_modifer = heals_modifer + (currRank * spiGuideBonus);
|
heals_modifer = heals_modifer + (currRank * spiGuideBonus);
|
||||||
|
end
|
||||||
return heals_modifer;
|
return heals_modifer;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_GetBonus()
|
function HealBot_GetBonus()
|
||||||
local HealBonus = HealBot_BonusScanner:GetBonus();
|
local HealBonus = HealBot_BonusScanner:GetBonus() or 0;
|
||||||
|
if UnitClass("player") == "PALADIN" then
|
||||||
|
local ironRank = HealBot_GetTalentRank("Ironclad")
|
||||||
|
if ironRank > 0 then
|
||||||
|
local base, effectiveArmor = UnitArmor("player")
|
||||||
|
HealBonus = HealBonus + (effectiveArmor * (ironRank * 0.01))
|
||||||
|
end
|
||||||
|
end
|
||||||
return HealBonus;
|
return HealBonus;
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -434,9 +593,7 @@ function HealBot_InitSpells()
|
|||||||
end
|
end
|
||||||
id = id + 1;
|
id = id + 1;
|
||||||
end
|
end
|
||||||
if class == "PRIEST" or class == "DRUID" or class == "PALADIN" or class == "SHAMAN" then
|
|
||||||
HealBot_AddChat("Initiated HealBot_CurrentSpells with " .. cnt .. " Spells");
|
|
||||||
end
|
|
||||||
return cnt;
|
return cnt;
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -451,101 +608,101 @@ function HealBot_InitGetSpellData(spell, id, class)
|
|||||||
|
|
||||||
HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
|
HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
|
||||||
HealBot_ScanTooltip:SetSpell(id, BOOKTYPE_SPELL);
|
HealBot_ScanTooltip:SetSpell(id, BOOKTYPE_SPELL);
|
||||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft2");
|
_mana = 0;
|
||||||
if (tmpText:GetText()) then
|
_range = 40;
|
||||||
line = tmpText:GetText();
|
|
||||||
tmpTest, tmpTest, _mana = string.find(line, HB_TOOLTIP_MANA);
|
|
||||||
else
|
|
||||||
HealBot_Report_Error("================================");
|
|
||||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
|
||||||
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
|
|
||||||
end
|
|
||||||
|
|
||||||
tmpText = getglobal("HealBot_ScanTooltipTextRight2");
|
|
||||||
if (tmpText:GetText()) then
|
|
||||||
line = tmpText:GetText();
|
|
||||||
tmpTest, tmpTest, _range = string.find(line, HB_TOOLTIP_RANGE);
|
|
||||||
else
|
|
||||||
HealBot_Report_Error("================================");
|
|
||||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
|
||||||
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
|
|
||||||
end
|
|
||||||
|
|
||||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft3");
|
|
||||||
_cast = nil;
|
|
||||||
if (tmpText:GetText()) then
|
|
||||||
line = tmpText:GetText();
|
|
||||||
if (line == HB_TOOLTIP_INSTANT_CAST) then
|
|
||||||
_cast = 0;
|
_cast = 0;
|
||||||
elseif line == HB_TOOLTIP_CHANNELED then
|
line = nil;
|
||||||
|
|
||||||
|
for lineNum = 2, 6 do
|
||||||
|
local lText = getglobal("HealBot_ScanTooltipTextLeft"..lineNum);
|
||||||
|
if lText and lText:IsVisible() and lText:GetText() then
|
||||||
|
local txt = lText:GetText();
|
||||||
|
local t1, t2, match;
|
||||||
|
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_MANA);
|
||||||
|
if match then _mana = match; end
|
||||||
|
|
||||||
|
if txt == HEALBOT_TOOLTIP_INSTANT_CAST or txt == "Instant" then
|
||||||
|
_cast = 0;
|
||||||
|
elseif txt == HEALBOT_TOOLTIP_CHANNELED then
|
||||||
_cast = 0;
|
_cast = 0;
|
||||||
elseif (tmpText) then
|
|
||||||
tmpTest, tmpTest, _cast = string.find(line, HB_TOOLTIP_CAST_TIME);
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
HealBot_Report_Error("================================");
|
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_CAST_TIME);
|
||||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
if match then _cast = match; end
|
||||||
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
|
end
|
||||||
|
|
||||||
|
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_RANGE);
|
||||||
|
if match then _range = match; end
|
||||||
|
|
||||||
|
if not string.find(txt, HEALBOT_TOOLTIP_MANA) and txt ~= HEALBOT_TOOLTIP_INSTANT_CAST and txt ~= "Instant" and txt ~= HEALBOT_TOOLTIP_CHANNELED and not string.find(txt, HEALBOT_TOOLTIP_CAST_TIME) and not string.find(txt, HEALBOT_TOOLTIP_RANGE) then
|
||||||
|
if not line then line = txt; end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local rText = getglobal("HealBot_ScanTooltipTextRight"..lineNum);
|
||||||
|
if rText and rText:IsVisible() and rText:GetText() then
|
||||||
|
local txt = rText:GetText();
|
||||||
|
local t1, t2, match;
|
||||||
|
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_RANGE);
|
||||||
|
if match then _range = match; end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft4");
|
|
||||||
tmpTest = nil;
|
tmpTest = nil;
|
||||||
if (tmpText:GetText()) then
|
if line then
|
||||||
line = tmpText:GetText();
|
|
||||||
if class == "PRIEST" then
|
if class == "PRIEST" then
|
||||||
if string.sub(spell, 1, 14) == string.sub(HEALBOT_POWER_WORD_SHIELD, 1, 14) then
|
if string.sub(spell, 1, 14) == string.sub(HEALBOT_POWER_WORD_SHIELD, 1, 14) then
|
||||||
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HB_SPELL_PATTERN_SHIELD);
|
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HEALBOT_SPELL_PATTERN_SHIELD);
|
||||||
_HealsExt = 0;
|
_HealsExt = 0;
|
||||||
_HealsMax = _HealsMin;
|
_HealsMax = _HealsMin;
|
||||||
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_RENEW, 1, 4) then
|
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_RENEW, 1, 4) then
|
||||||
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HB_SPELL_PATTERN_RENEW);
|
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HEALBOT_SPELL_PATTERN_RENEW);
|
||||||
_HealsMin = 0;
|
_HealsMin = 0;
|
||||||
_HealsMax = 0;
|
_HealsMax = 0;
|
||||||
if (_HealsExt == nil) then
|
if (_HealsExt == nil) then
|
||||||
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HB_SPELL_PATTERN_RENEW1);
|
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HEALBOT_SPELL_PATTERN_RENEW1);
|
||||||
end
|
end
|
||||||
if (_HealsExt == nil) then
|
if (_HealsExt == nil) then
|
||||||
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HB_SPELL_PATTERN_RENEW2);
|
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_RENEW2);
|
||||||
end
|
end
|
||||||
if (_HealsExt == nil) then
|
if (_HealsExt == nil) then
|
||||||
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HB_SPELL_PATTERN_RENEW3);
|
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_RENEW3);
|
||||||
end
|
end
|
||||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEAL, 1, 9) then
|
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEAL, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_LESSER_HEAL);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_LESSER_HEAL);
|
||||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_GREATER_HEAL, 1, 9) then
|
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_GREATER_HEAL, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_GREATER_HEAL);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_GREATER_HEAL);
|
||||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_HEAL, 1, 9) then
|
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_HEAL, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_FLASH_HEAL);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_FLASH_HEAL);
|
||||||
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_HEAL, 1, 4) then
|
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_HEAL, 1, 4) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HEAL);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEAL);
|
||||||
end
|
end
|
||||||
elseif class == "DRUID" then
|
elseif class == "DRUID" then
|
||||||
if string.sub(spell, 1, 6) == string.sub(HEALBOT_REGROWTH, 1, 6) then
|
if string.sub(spell, 1, 6) == string.sub(HEALBOT_REGROWTH, 1, 6) then
|
||||||
tmpTest, tmpTest, _HealsMin, _HealsMax, _HealsExt = string.find(line, HB_SPELL_PATTERN_REGROWTH);
|
tmpTest, tmpTest, _HealsMin, _HealsMax, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_REGROWTH);
|
||||||
if (tmpTest == nil) then
|
if (tmpTest == nil) then
|
||||||
tmpTest, tmpTest, _HealsMin, _HealsMax, tmpTest, _HealsExt = string.find(line, HB_SPELL_PATTERN_REGROWTH1);
|
tmpTest, tmpTest, _HealsMin, _HealsMax, tmpTest, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_REGROWTH1);
|
||||||
end
|
end
|
||||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_REJUVENATION, 1, 9) then
|
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_REJUVENATION, 1, 9) then
|
||||||
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HB_SPELL_PATTERN_REJUVENATION);
|
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HEALBOT_SPELL_PATTERN_REJUVENATION);
|
||||||
_HealsMin = 0;
|
_HealsMin = 0;
|
||||||
_HealsMax = 0;
|
_HealsMax = 0;
|
||||||
if (_HealsExt == nil) then
|
if (_HealsExt == nil) then
|
||||||
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HB_SPELL_PATTERN_REJUVENATION1);
|
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HEALBOT_SPELL_PATTERN_REJUVENATION1);
|
||||||
end
|
end
|
||||||
elseif string.sub(spell, 1, 7) == string.sub(HEALBOT_HEALING_TOUCH, 1, 7) then
|
elseif string.sub(spell, 1, 7) == string.sub(HEALBOT_HEALING_TOUCH, 1, 7) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HEALING_TOUCH);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEALING_TOUCH);
|
||||||
end
|
end
|
||||||
elseif class == "PALADIN" then
|
elseif class == "PALADIN" then
|
||||||
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HOLY_LIGHT, 1, 9) then
|
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HOLY_LIGHT, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HOLY_LIGHT);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HOLY_LIGHT);
|
||||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_OF_LIGHT, 1, 9) then
|
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_OF_LIGHT, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_FLASH_OF_LIGHT);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT);
|
||||||
end
|
end
|
||||||
elseif class == "SHAMAN" then
|
elseif class == "SHAMAN" then
|
||||||
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HEALING_WAVE, 1, 9) then
|
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HEALING_WAVE, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HEALING_WAVE);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEALING_WAVE);
|
||||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEALING_WAVE, 1, 9) then
|
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEALING_WAVE, 1, 9) then
|
||||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_LESSER_HEALING_WAVE);
|
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -561,7 +718,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
|||||||
if HealBot_ScanTooltipTextLeft2:GetText() then
|
if HealBot_ScanTooltipTextLeft2:GetText() then
|
||||||
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft2:GetText() .. " <<");
|
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft2:GetText() .. " <<");
|
||||||
end
|
end
|
||||||
HealBot_Report_Error("ERROR: Patten = >> " .. HB_TOOLTIP_MANA .. " <<");
|
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_MANA .. " <<");
|
||||||
end
|
end
|
||||||
if (_range == nil) then
|
if (_range == nil) then
|
||||||
HealBot_Report_Error("================================");
|
HealBot_Report_Error("================================");
|
||||||
@@ -570,7 +727,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
|||||||
if HealBot_ScanTooltipTextRight2:GetText() then
|
if HealBot_ScanTooltipTextRight2:GetText() then
|
||||||
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextRight2:GetText() .. " <<");
|
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextRight2:GetText() .. " <<");
|
||||||
end
|
end
|
||||||
HealBot_Report_Error("ERROR: Patten = >> " .. HB_TOOLTIP_RANGE .. " <<");
|
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_RANGE .. " <<");
|
||||||
end
|
end
|
||||||
if (_cast == nil) then
|
if (_cast == nil) then
|
||||||
HealBot_Report_Error("================================");
|
HealBot_Report_Error("================================");
|
||||||
@@ -579,7 +736,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
|||||||
if HealBot_ScanTooltipTextLeft3:GetText() then
|
if HealBot_ScanTooltipTextLeft3:GetText() then
|
||||||
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft3:GetText() .. " <<");
|
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft3:GetText() .. " <<");
|
||||||
end
|
end
|
||||||
HealBot_Report_Error("ERROR: Patten = >> " .. HB_TOOLTIP_CAST_TIME .. " <<");
|
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_CAST_TIME .. " <<");
|
||||||
end
|
end
|
||||||
if (tmpTest == nil) then
|
if (tmpTest == nil) then
|
||||||
HealBot_Report_Error("================================");
|
HealBot_Report_Error("================================");
|
||||||
@@ -640,3 +797,26 @@ function HealBot_Generic_Patten(matchStr, matchPattern)
|
|||||||
end
|
end
|
||||||
return tmpTest, _HealsMin, _HealsMax;
|
return tmpTest, _HealsMin, _HealsMax;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
HealBot_ActiveShapeshiftStance = nil;
|
||||||
|
|
||||||
|
function HealBot_UpdateShapeshiftForm()
|
||||||
|
HealBot_ActiveShapeshiftStance = HealBot_GetShapeshiftForm();
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_GetShapeshiftForm()
|
||||||
|
local forms = GetNumShapeshiftForms();
|
||||||
|
if forms then
|
||||||
|
local i;
|
||||||
|
for i=1,forms do
|
||||||
|
local icon,name,active = GetShapeshiftFormInfo(i);
|
||||||
|
if active then
|
||||||
|
local icon_lower = string.lower(icon);
|
||||||
|
if not string.find(icon_lower, "humanoidform") and not string.find(icon_lower, "treeoflife") and not string.find(icon_lower, "stoneclawtotem") then
|
||||||
|
return i;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return nil;
|
||||||
|
end
|
||||||
|
|||||||
+50
-1
@@ -2,6 +2,20 @@ HealBot_ConfigDefaults = {
|
|||||||
ShowManaBars=0,
|
ShowManaBars=0,
|
||||||
ManaBarsHealersOnly=0,
|
ManaBarsHealersOnly=0,
|
||||||
Version = HEALBOT_VERSION,
|
Version = HEALBOT_VERSION,
|
||||||
|
AutoSwap_Enabled = 0,
|
||||||
|
AutoSwap_Profiles = {
|
||||||
|
[1] = HEALBOT_SKINS_STD,
|
||||||
|
[2] = HEALBOT_SKINS_STD,
|
||||||
|
[3] = HEALBOT_SKINS_STD,
|
||||||
|
[4] = HEALBOT_SKINS_STD,
|
||||||
|
[5] = HEALBOT_SKINS_STD,
|
||||||
|
},
|
||||||
|
bmaxrows = {
|
||||||
|
[HEALBOT_SKINS_STD] = 0,
|
||||||
|
},
|
||||||
|
GridOrientation = {
|
||||||
|
[HEALBOT_SKINS_STD] = 1,
|
||||||
|
},
|
||||||
AlertLevel = 0.95,
|
AlertLevel = 0.95,
|
||||||
AutoClose = 1,
|
AutoClose = 1,
|
||||||
PanelSounds = 1,
|
PanelSounds = 1,
|
||||||
@@ -14,6 +28,7 @@ HealBot_ConfigDefaults = {
|
|||||||
HideSolo = 0,
|
HideSolo = 0,
|
||||||
OverHeal = 0.25,
|
OverHeal = 0.25,
|
||||||
CastNotify = 1,
|
CastNotify = 1,
|
||||||
|
AutoUnshift = 1,
|
||||||
ChatMessages = {
|
ChatMessages = {
|
||||||
[1] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
[1] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||||
[2] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
[2] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||||
@@ -24,6 +39,7 @@ HealBot_ConfigDefaults = {
|
|||||||
HideOptions = 0,
|
HideOptions = 0,
|
||||||
HideAbort = 1,
|
HideAbort = 1,
|
||||||
ShowTooltip = 1,
|
ShowTooltip = 1,
|
||||||
|
ShowHealthText = 0,
|
||||||
GrowUpwards = 0,
|
GrowUpwards = 0,
|
||||||
ProtectPvP = 1,
|
ProtectPvP = 1,
|
||||||
QualityRange = 0,
|
QualityRange = 0,
|
||||||
@@ -171,13 +187,25 @@ HealBot_ConfigDefaults = {
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
EnableHealthy = 0,
|
EnableHealthy = 0,
|
||||||
|
ShowNonManaBars = 0,
|
||||||
ActionVisible = 0,
|
ActionVisible = 0,
|
||||||
|
ActionMouseover = 1,
|
||||||
CDCLeftText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
|
CDCLeftText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
|
||||||
CDCRightText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
|
CDCRightText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
|
||||||
Current_Skin = "Modern Flat",
|
Current_Skin = "Modern Flat",
|
||||||
Skin_ID = 1,
|
Skin_ID = 1,
|
||||||
Skins = {"Modern Flat", HEALBOT_SKINS_STD, "HealBot Party", "HealBot Raid", "Alteric Valley"},
|
Skins = {"Modern Flat", HEALBOT_SKINS_STD, "HealBot Party", "HealBot Raid", "Alteric Valley"},
|
||||||
|
AutoSwap_Enabled = 0,
|
||||||
|
AutoSwap_Profiles = {
|
||||||
|
[1] = "Modern Flat", -- Solo
|
||||||
|
[2] = "HealBot Party", -- Party (2-5)
|
||||||
|
[3] = "HealBot Raid", -- Raid 15 (6-15)
|
||||||
|
[4] = "HealBot Raid", -- Raid 25 (16-25)
|
||||||
|
[5] = "HealBot Raid", -- Raid 40 (26-40)
|
||||||
|
},
|
||||||
numcols = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 4, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
|
numcols = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 4, ["Alteric Valley"] = 2, ["Modern Flat"] = 1},
|
||||||
|
bmaxrows = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
|
||||||
|
GridOrientation = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
|
||||||
btexture = {[HEALBOT_SKINS_STD] = 8,["HealBot Party"] = 6, ["HealBot Raid"] = 7, ["Alteric Valley"] = 9, ["Modern Flat"] = 10},
|
btexture = {[HEALBOT_SKINS_STD] = 8,["HealBot Party"] = 6, ["HealBot Raid"] = 7, ["Alteric Valley"] = 9, ["Modern Flat"] = 10},
|
||||||
bcspace = {[HEALBOT_SKINS_STD] = 4, ["HealBot Party"] = 4, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 4},
|
bcspace = {[HEALBOT_SKINS_STD] = 4, ["HealBot Party"] = 4, ["HealBot Raid"] = 2, ["Alteric Valley"] = 2, ["Modern Flat"] = 4},
|
||||||
brspace = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
|
brspace = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 2, ["HealBot Raid"] = 2, ["Alteric Valley"] = 1, ["Modern Flat"] = 2},
|
||||||
@@ -510,6 +538,7 @@ HealBot_Buff_Spells = {
|
|||||||
HEALBOT_PRAYER_OF_SHADOW_PROTECTION,
|
HEALBOT_PRAYER_OF_SHADOW_PROTECTION,
|
||||||
HEALBOT_INNER_FIRE,
|
HEALBOT_INNER_FIRE,
|
||||||
HEALBOT_FEAR_WARD,
|
HEALBOT_FEAR_WARD,
|
||||||
|
HEALBOT_ENLIGHTEN,
|
||||||
},
|
},
|
||||||
[HEALBOT_MAGE] = {
|
[HEALBOT_MAGE] = {
|
||||||
HEALBOT_ARCANE_INTELLECT,
|
HEALBOT_ARCANE_INTELLECT,
|
||||||
@@ -540,7 +569,7 @@ HealBot_Debuff_Types = {
|
|||||||
HealBot_IsFighting = false;
|
HealBot_IsFighting = false;
|
||||||
|
|
||||||
HealBot_DebuffPriority = {"none"};
|
HealBot_DebuffPriority = {"none"};
|
||||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]="NO", [HEALBOT_MAGIC_en]="NO", [HEALBOT_POISON_en]="NO", [HEALBOT_CURSE_en]="NO"};
|
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false};
|
||||||
|
|
||||||
HealBot_Heals = {};
|
HealBot_Heals = {};
|
||||||
|
|
||||||
@@ -554,3 +583,23 @@ HealBot_SpamCnt=0;
|
|||||||
HealBot_Action_TooltipUnit=nil;
|
HealBot_Action_TooltipUnit=nil;
|
||||||
HealBot_Ressing = {};
|
HealBot_Ressing = {};
|
||||||
HealBot_IamRessing = false;
|
HealBot_IamRessing = false;
|
||||||
|
|
||||||
|
-- Table Recycling Pool (Puppeteer-inspired)
|
||||||
|
local tablePool = {}
|
||||||
|
function HealBot_GetTable()
|
||||||
|
local t = table.remove(tablePool)
|
||||||
|
if not t then
|
||||||
|
t = {}
|
||||||
|
end
|
||||||
|
return t
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_ReleaseTable(t)
|
||||||
|
if type(t) == "table" then
|
||||||
|
for k in pairs(t) do
|
||||||
|
t[k] = nil
|
||||||
|
end
|
||||||
|
table.insert(tablePool, t)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|||||||
+35
-32
@@ -70,6 +70,9 @@ HEALBOT_LESSER_HEAL = "Geringes Heilen";
|
|||||||
HEALBOT_LESSER_HEALING_WAVE = "Geringe Welle der Heilung";
|
HEALBOT_LESSER_HEALING_WAVE = "Geringe Welle der Heilung";
|
||||||
HEALBOT_MEND_PET = "Tier Heilen";
|
HEALBOT_MEND_PET = "Tier Heilen";
|
||||||
HEALBOT_POWER_WORD_SHIELD = "Machtwort: Schild";
|
HEALBOT_POWER_WORD_SHIELD = "Machtwort: Schild";
|
||||||
|
HEALBOT_INNER_FIRE = "Inneres Feuer";
|
||||||
|
HEALBOT_FEAR_WARD = "Furchtzauberschutz";
|
||||||
|
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||||
HEALBOT_REGROWTH = "Nachwachsen";
|
HEALBOT_REGROWTH = "Nachwachsen";
|
||||||
HEALBOT_RENEW = "Erneuerung";
|
HEALBOT_RENEW = "Erneuerung";
|
||||||
HEALBOT_REJUVENATION = "Verj\195\188ngung";
|
HEALBOT_REJUVENATION = "Verj\195\188ngung";
|
||||||
@@ -113,25 +116,25 @@ HEALBOT_RANK_11 = " (Rang 11)";
|
|||||||
HEALBOT_LIBRARY_INCHEAL = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.";
|
HEALBOT_LIBRARY_INCHEAL = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.";
|
||||||
HEALBOT_LIBRARY_INCDAMHEAL = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.";
|
HEALBOT_LIBRARY_INCDAMHEAL = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.";
|
||||||
|
|
||||||
HB_BONUSSCANNER_NAMES = {
|
HEALBOT_BONUSSCANNER_NAMES = {
|
||||||
HEAL = "Heilung",
|
HEAL = "Heilung",
|
||||||
}
|
}
|
||||||
|
|
||||||
HB_BONUSSCANNER_PREFIX_EQUIP = "Anlegen: ";
|
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Anlegen: ";
|
||||||
HB_BONUSSCANNER_PREFIX_SET = "Set: ";
|
HEALBOT_BONUSSCANNER_PREFIX_SET = "Set: ";
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||||
{ pattern = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.", effect = {"HEAL","DMG"} },
|
{ pattern = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.", effect = {"HEAL","DMG"} },
|
||||||
{ pattern = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
|
{ pattern = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
|
||||||
{ pattern = "Erh\195\182ht die durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
|
{ pattern = "Erh\195\182ht die durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||||
["Heilzauber"] = "HEAL",
|
["Heilzauber"] = "HEAL",
|
||||||
["Heilung und Zauberschaden"] = {"HEAL","DMG"},
|
["Heilung und Zauberschaden"] = {"HEAL","DMG"},
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_OTHER = {
|
HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
|
||||||
{ pattern = "Zandalarianisches Siegel des Mojo", effect = {"DMG", "HEAL"}, value = 18 },
|
{ pattern = "Zandalarianisches Siegel des Mojo", effect = {"DMG", "HEAL"}, value = 18 },
|
||||||
{ pattern = "Zandalarianisches Siegel der Inneren Ruhe", effect = "HEAL", value = 33 },
|
{ pattern = "Zandalarianisches Siegel der Inneren Ruhe", effect = "HEAL", value = 33 },
|
||||||
|
|
||||||
@@ -154,32 +157,32 @@ HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
|||||||
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
||||||
|
|
||||||
|
|
||||||
HB_SPELL_PATTERN_LESSER_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
||||||
HB_SPELL_PATTERN_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
HEALBOT_SPELL_PATTERN_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
||||||
HB_SPELL_PATTERN_GREATER_HEAL = "Ein langsam zu wirkender Zauber, der ein einzelnes Ziel um (%d+) bis (%d+) Punkt%(e%) heilt";
|
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "Ein langsam zu wirkender Zauber, der ein einzelnes Ziel um (%d+) bis (%d+) Punkt%(e%) heilt";
|
||||||
HB_SPELL_PATTERN_FLASH_HEAL = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||||
HB_SPELL_PATTERN_RENEW2 = "Heilt das Ziel (%d+) Sek. lang um (%d+) bis (%d+) Schadenspunk";
|
HEALBOT_SPELL_PATTERN_RENEW2 = "Heilt das Ziel (%d+) Sek. lang um (%d+) bis (%d+) Schadenspunk";
|
||||||
HB_SPELL_PATTERN_RENEW3 = "Heilt das Ziel (%d+) Sek. lang um (%d+) Schadenspunk";
|
HEALBOT_SPELL_PATTERN_RENEW3 = "Heilt das Ziel (%d+) Sek. lang um (%d+) Schadenspunk";
|
||||||
HB_SPELL_PATTERN_SHIELD = "absorbiert dabei (%d+) Punkt%(e%) Schaden. H\195\164lt (%d+) Sek";
|
HEALBOT_SPELL_PATTERN_SHIELD = "absorbiert dabei (%d+) Punkt%(e%) Schaden. H\195\164lt (%d+) Sek";
|
||||||
HB_SPELL_PATTERN_HEALING_TOUCH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||||
HB_SPELL_PATTERN_REGROWTH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+)";
|
HEALBOT_SPELL_PATTERN_REGROWTH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+)";
|
||||||
HB_SPELL_PATTERN_REGROWTH1 = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+) bis (%d+)";
|
HEALBOT_SPELL_PATTERN_REGROWTH1 = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+) bis (%d+)";
|
||||||
HB_SPELL_PATTERN_HOLY_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||||
HB_SPELL_PATTERN_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||||
HB_SPELL_PATTERN_REJUVENATION = "Heilt das Ziel von (%d+) \195\188ber (%d+) Sek";
|
HEALBOT_SPELL_PATTERN_REJUVENATION = "Heilt das Ziel von (%d+) \195\188ber (%d+) Sek";
|
||||||
HB_SPELL_PATTERN_REJUVENATION1 = "Heilt das Ziel von (%d+) bis (%d+) \195\188ber (%d+) Sek";
|
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Heilt das Ziel von (%d+) bis (%d+) \195\188ber (%d+) Sek";
|
||||||
|
|
||||||
HB_TOOLTIP_MANA = "^(%d+) Mana$";
|
HEALBOT_TOOLTIP_MANA = "^(%d+) Mana$";
|
||||||
HB_TOOLTIP_RANGE = "(%d+) m";
|
HEALBOT_TOOLTIP_RANGE = "(%d+) m";
|
||||||
HB_TOOLTIP_INSTANT_CAST = "Spontanzauber";
|
HEALBOT_TOOLTIP_INSTANT_CAST = "Spontanzauber";
|
||||||
HB_TOOLTIP_CAST_TIME = "(%d+.?%d*) Sek";
|
HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*) Sek";
|
||||||
HB_TOOLTIP_CHANNELED = "Abgebrochen";
|
HEALBOT_TOOLTIP_CHANNELED = "Abgebrochen";
|
||||||
HB_HASLEFTRAID = "^([^%s]+) hat die \195\131\197\147berfallgruppe verlassen%.$";
|
HEALBOT_HASLEFTRAID = "^([^%s]+) hat die \195\131\197\147berfallgruppe verlassen%.$";
|
||||||
HB_HASLEFTPARTY = "^([^%s]+) hat die Gruppe verlassen";
|
HEALBOT_HASLEFTPARTY = "^([^%s]+) hat die Gruppe verlassen";
|
||||||
HB_YOULEAVETHEGROUP = "Du hast die Gruppe verlassen"
|
HEALBOT_YOULEAVETHEGROUP = "Du hast die Gruppe verlassen"
|
||||||
HB_YOULEAVETHERAID = "Du hast den Schlachtzug verlassen"
|
HEALBOT_YOULEAVETHERAID = "Du hast den Schlachtzug verlassen"
|
||||||
|
|
||||||
-----------------
|
-----------------
|
||||||
-- Translation --
|
-- Translation --
|
||||||
@@ -327,6 +330,7 @@ HEALBOT_OPTIONS_MONITORMELEE = "Nahkampf";
|
|||||||
HEALBOT_OPTIONS_MONITORRANGE = "Fernkampf";
|
HEALBOT_OPTIONS_MONITORRANGE = "Fernkampf";
|
||||||
HEALBOT_OPTIONS_MONITORHEALERS = "Heiler";
|
HEALBOT_OPTIONS_MONITORHEALERS = "Heiler";
|
||||||
HEALBOT_OPTIONS_MONITORCUSTOM = "Eigene";
|
HEALBOT_OPTIONS_MONITORCUSTOM = "Eigene";
|
||||||
|
HEALBOT_OPTIONS_PETS = "Begleiter";
|
||||||
|
|
||||||
HEALBOT_OPTIONS_SHOWTOOLTIP = "Zeige Tooltips";
|
HEALBOT_OPTIONS_SHOWTOOLTIP = "Zeige Tooltips";
|
||||||
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "Zeige detaillierte Spruchinfos";
|
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "Zeige detaillierte Spruchinfos";
|
||||||
@@ -352,7 +356,6 @@ HEALBOT_WORDS_SEC = "Sek";
|
|||||||
HEALBOT_WORDS_TO = "zu";
|
HEALBOT_WORDS_TO = "zu";
|
||||||
HEALBOT_WORDS_CAST = "Zauber"
|
HEALBOT_WORDS_CAST = "Zauber"
|
||||||
HEALBOT_WORDS_FOR = "f\195\188r";
|
HEALBOT_WORDS_FOR = "f\195\188r";
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+39
-44
@@ -1,4 +1,4 @@
|
|||||||
HEALBOT_VERSION = "1.3";
|
HEALBOT_VERSION = GetAddOnMetadata("HealBotBlue", "Version");
|
||||||
|
|
||||||
-------------
|
-------------
|
||||||
-- ENGLISH --
|
-- ENGLISH --
|
||||||
@@ -93,6 +93,7 @@ HEALBOT_THORNS = "Thorns";
|
|||||||
HEALBOT_OMEN_OF_CLARITY = "Omen of Clarity";
|
HEALBOT_OMEN_OF_CLARITY = "Omen of Clarity";
|
||||||
HEALBOT_INNER_FIRE = "Inner Fire";
|
HEALBOT_INNER_FIRE = "Inner Fire";
|
||||||
HEALBOT_FEAR_WARD = "Fear Ward";
|
HEALBOT_FEAR_WARD = "Fear Ward";
|
||||||
|
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||||
|
|
||||||
HEALBOT_RESURRECTION = "Resurrection";
|
HEALBOT_RESURRECTION = "Resurrection";
|
||||||
HEALBOT_REDEMPTION = "Redemption";
|
HEALBOT_REDEMPTION = "Redemption";
|
||||||
@@ -131,19 +132,19 @@ HEALBOT_RANK_11 = " (Rank 11)";
|
|||||||
HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%.";
|
HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%.";
|
||||||
HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%.";
|
HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%.";
|
||||||
|
|
||||||
HB_BONUSSCANNER_NAMES = {
|
HEALBOT_BONUSSCANNER_NAMES = {
|
||||||
HEAL = "Healing",
|
HEAL = "Healing",
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PREFIX_EQUIP = "Equip: ";
|
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Equip: ";
|
||||||
HB_BONUSSCANNER_PREFIX_SET = "Set: ";
|
HEALBOT_BONUSSCANNER_PREFIX_SET = "Set: ";
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||||
{ pattern = "Increases healing done by spells and effects by up to (%d+)%.", effect = "HEAL" },
|
{ pattern = "Increases healing done by spells and effects by up to (%d+)%.", effect = "HEAL" },
|
||||||
{ pattern = "Increases damage and healing done by magical spells and effects by up to (%d+)%.", effect = {"HEAL", "DMG"} },
|
{ pattern = "Increases damage and healing done by magical spells and effects by up to (%d+)%.", effect = {"HEAL", "DMG"} },
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||||
["Healing Spells"] = "HEAL",
|
["Healing Spells"] = "HEAL",
|
||||||
["Increases Healing"] = "HEAL",
|
["Increases Healing"] = "HEAL",
|
||||||
["Healing and Spell Damage"] = {"HEAL", "DMG"},
|
["Healing and Spell Damage"] = {"HEAL", "DMG"},
|
||||||
@@ -151,7 +152,7 @@ HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
|||||||
["Spell Damage and Healing"] = {"HEAL", "DMG"},
|
["Spell Damage and Healing"] = {"HEAL", "DMG"},
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_OTHER = {
|
HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
|
||||||
{ pattern = "Zandalar Signet of Mojo", effect = {"DMG", "HEAL"}, value = 18 },
|
{ pattern = "Zandalar Signet of Mojo", effect = {"DMG", "HEAL"}, value = 18 },
|
||||||
{ pattern = "Zandalar Signet of Serenity", effect = "HEAL", value = 33 },
|
{ pattern = "Zandalar Signet of Serenity", effect = "HEAL", value = 33 },
|
||||||
|
|
||||||
@@ -173,35 +174,35 @@ HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
|||||||
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
||||||
|
|
||||||
|
|
||||||
HB_SPELL_PATTERN_LESSER_HEAL = "Heal your target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Heal your target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_HEAL = "Heal your target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_HEAL = "Heal your target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_GREATER_HEAL = "A slow casting spell that heals a single target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "A slow casting spell that heals a single target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_FLASH_HEAL = "Heals a friendly target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Heals a friendly target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_RENEW = "Heals the target of (%d+) to (%d+) damage over (%d+) sec";
|
HEALBOT_SPELL_PATTERN_RENEW = "Heals the target of (%d+) to (%d+) damage over (%d+) sec";
|
||||||
HB_SPELL_PATTERN_RENEW1 = "Heals the target of (%d+) damage over (%d+) sec";
|
HEALBOT_SPELL_PATTERN_RENEW1 = "Heals the target of (%d+) damage over (%d+) sec";
|
||||||
HB_SPELL_PATTERN_RENEW2 = "Not needed for en";
|
HEALBOT_SPELL_PATTERN_RENEW2 = "Not needed for en";
|
||||||
HB_SPELL_PATTERN_RENEW3 = "Not needed for en";
|
HEALBOT_SPELL_PATTERN_RENEW3 = "Not needed for en";
|
||||||
HB_SPELL_PATTERN_SHIELD = "absorbing (%d+) damage. Lasts (%d+) sec.";
|
HEALBOT_SPELL_PATTERN_SHIELD = "absorbing (%d+) damage. Lasts (%d+) sec.";
|
||||||
HB_SPELL_PATTERN_HEALING_TOUCH = "Heals a friendly target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Heals a friendly target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_REGROWTH = "Heals a friendly target for (%d+) to (%d+) and another (%d+) over (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REGROWTH = "Heals a friendly target for (%d+) to (%d+) and another (%d+) over (%d+) sec";
|
||||||
HB_SPELL_PATTERN_REGROWTH1 = "Heals a friendly target for (%d+) to (%d+) and another (%d+) to (%d+) over (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REGROWTH1 = "Heals a friendly target for (%d+) to (%d+) and another (%d+) to (%d+) over (%d+) sec";
|
||||||
HB_SPELL_PATTERN_HOLY_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
||||||
HB_SPELL_PATTERN_REJUVENATION = "Heals the target for (%d+) over (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REJUVENATION = "Heals the target for (%d+) over (%d+) sec";
|
||||||
HB_SPELL_PATTERN_REJUVENATION1 = "Heals the target for (%d+) to (%d+) over (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Heals the target for (%d+) to (%d+) over (%d+) sec";
|
||||||
HB_SPELL_PATTERN_MEND_PET = "Heals your pet (%d+) health every second while you focus. Lasts (%d+) sec";
|
HEALBOT_SPELL_PATTERN_MEND_PET = "Heals your pet (%d+) health every second while you focus. Lasts (%d+) sec";
|
||||||
|
|
||||||
HB_TOOLTIP_MANA = "^(%d+) Mana$";
|
HEALBOT_TOOLTIP_MANA = "^(%d+) Mana$";
|
||||||
HB_TOOLTIP_RANGE = "(%d+) yd range";
|
HEALBOT_TOOLTIP_RANGE = "(%d+) yd range";
|
||||||
HB_TOOLTIP_INSTANT_CAST = "Instant cast";
|
HEALBOT_TOOLTIP_INSTANT_CAST = "Instant cast";
|
||||||
HB_TOOLTIP_CAST_TIME = "(%d+.?%d*) sec cast";
|
HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*) sec cast";
|
||||||
HB_TOOLTIP_CHANNELED = "Channeled";
|
HEALBOT_TOOLTIP_CHANNELED = "Channeled";
|
||||||
HB_HASLEFTRAID = "^([^%s]+) has left the raid group$";
|
HEALBOT_HASLEFTRAID = "^([^%s]+) has left the raid group$";
|
||||||
HB_HASLEFTPARTY = "^([^%s]+) leaves the party$";
|
HEALBOT_HASLEFTPARTY = "^([^%s]+) leaves the party$";
|
||||||
HB_YOULEAVETHEGROUP = "You leave the group."
|
HEALBOT_YOULEAVETHEGROUP = "You leave the group."
|
||||||
HB_YOULEAVETHERAID = "You have left the raid group"
|
HEALBOT_YOULEAVETHERAID = "You have left the raid group"
|
||||||
|
|
||||||
|
|
||||||
-----------------
|
-----------------
|
||||||
@@ -322,9 +323,10 @@ HEALBOT_OPTIONS_HEAL_BUTTONS = "Healing bars";
|
|||||||
HEALBOT_OPTIONS_EMERGFILTER = "Show extra bars for";
|
HEALBOT_OPTIONS_EMERGFILTER = "Show extra bars for";
|
||||||
|
|
||||||
HEALBOT_OPTIONS_GROUPHEALS = "Group";
|
HEALBOT_OPTIONS_GROUPHEALS = "Group";
|
||||||
|
HEALBOT_OPTIONS_GROUPHEALS_LABEL = "Group Only";
|
||||||
HEALBOT_OPTIONS_TANKHEALS = "Main tanks";
|
HEALBOT_OPTIONS_TANKHEALS = "Main tanks";
|
||||||
HEALBOT_OPTIONS_TARGETHEALS = "Targets";
|
HEALBOT_OPTIONS_TARGETHEALS = "Targets";
|
||||||
HEALBOT_OPTIONS_EMERGENCYHEALS= "Extra";
|
HEALBOT_OPTIONS_EMERGENCYHEALS= "Raid / Extra";
|
||||||
HEALBOT_OPTIONS_HEALLEVEL = "Healing Level";
|
HEALBOT_OPTIONS_HEALLEVEL = "Healing Level";
|
||||||
HEALBOT_OPTIONS_ALERTLEVEL = "Alert Level";
|
HEALBOT_OPTIONS_ALERTLEVEL = "Alert Level";
|
||||||
HEALBOT_OPTIONS_OVERHEAL = "Show Abort button when overhealing"
|
HEALBOT_OPTIONS_OVERHEAL = "Show Abort button when overhealing"
|
||||||
@@ -365,6 +367,7 @@ HEALBOT_OPTIONS_MONITORMELEE = "Melee";
|
|||||||
HEALBOT_OPTIONS_MONITORRANGE = "Ranged";
|
HEALBOT_OPTIONS_MONITORRANGE = "Ranged";
|
||||||
HEALBOT_OPTIONS_MONITORHEALERS = "Healers";
|
HEALBOT_OPTIONS_MONITORHEALERS = "Healers";
|
||||||
HEALBOT_OPTIONS_MONITORCUSTOM = "Custom";
|
HEALBOT_OPTIONS_MONITORCUSTOM = "Custom";
|
||||||
|
HEALBOT_OPTIONS_PETS = "Pets";
|
||||||
|
|
||||||
HEALBOT_OPTIONS_SHOWTOOLTIP = "Show tooltips";
|
HEALBOT_OPTIONS_SHOWTOOLTIP = "Show tooltips";
|
||||||
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "Show detailed spell information";
|
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "Show detailed spell information";
|
||||||
@@ -385,11 +388,3 @@ HEALBOT_WORDS_SEC = "sec";
|
|||||||
HEALBOT_WORDS_TO = "to";
|
HEALBOT_WORDS_TO = "to";
|
||||||
HEALBOT_WORDS_CAST = "Cast"
|
HEALBOT_WORDS_CAST = "Cast"
|
||||||
HEALBOT_WORDS_FOR = "for";
|
HEALBOT_WORDS_FOR = "for";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+35
-32
@@ -61,6 +61,9 @@ HEALBOT_FLASH_HEAL = "Soins rapides";
|
|||||||
HEALBOT_FLASH_OF_LIGHT = "Eclair lumineux";
|
HEALBOT_FLASH_OF_LIGHT = "Eclair lumineux";
|
||||||
HEALBOT_HOLY_SHOCK = "Holy Shock";
|
HEALBOT_HOLY_SHOCK = "Holy Shock";
|
||||||
HEALBOT_GREATER_HEAL = "Soins sup\195\169rieurs";
|
HEALBOT_GREATER_HEAL = "Soins sup\195\169rieurs";
|
||||||
|
HEALBOT_INNER_FIRE = "Feu int\195\169rieur";
|
||||||
|
HEALBOT_FEAR_WARD = "Gardien de peur";
|
||||||
|
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||||
HEALBOT_HEALING_TOUCH = "Toucher gu\195\169risseur";
|
HEALBOT_HEALING_TOUCH = "Toucher gu\195\169risseur";
|
||||||
HEALBOT_HEAL = "Soins";
|
HEALBOT_HEAL = "Soins";
|
||||||
HEALBOT_HEALING_WAVE = "Vague de soins";
|
HEALBOT_HEALING_WAVE = "Vague de soins";
|
||||||
@@ -112,14 +115,14 @@ HEALBOT_RANK_11 = " (Rang 11)";
|
|||||||
HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%."; -- *************** needs French translation ***************
|
HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%."; -- *************** needs French translation ***************
|
||||||
HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%."; -- *************** needs French translation ***************
|
HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%."; -- *************** needs French translation ***************
|
||||||
|
|
||||||
HB_BONUSSCANNER_NAMES = {
|
HEALBOT_BONUSSCANNER_NAMES = {
|
||||||
HEAL = "Soins",
|
HEAL = "Soins",
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PREFIX_EQUIP = "Equip\195\169 : ";
|
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Equip\195\169 : ";
|
||||||
HB_BONUSSCANNER_PREFIX_SET = "Complet : ";
|
HEALBOT_BONUSSCANNER_PREFIX_SET = "Complet : ";
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||||
{ pattern = "Augmente les effets des sorts de soins de (%d+)% au maximum.", effect = "HEAL" },
|
{ pattern = "Augmente les effets des sorts de soins de (%d+)% au maximum.", effect = "HEAL" },
|
||||||
{ pattern = "Augmente les soins prodigu\195\169s par les sorts et effets de (%d+)% au maximum.", effect = "HEAL"},
|
{ pattern = "Augmente les soins prodigu\195\169s par les sorts et effets de (%d+)% au maximum.", effect = "HEAL"},
|
||||||
{ pattern = "Augmente les d\195\169g\195\162ts et les soins prodigu\195\169s par les sortsfalseles effets magiques de (%d+)% au maximum.", effect = "HEAL" },
|
{ pattern = "Augmente les d\195\169g\195\162ts et les soins prodigu\195\169s par les sortsfalseles effets magiques de (%d+)% au maximum.", effect = "HEAL" },
|
||||||
@@ -127,39 +130,39 @@ HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||||
["Sorts de Soins"] = "HEAL",
|
["Sorts de Soins"] = "HEAL",
|
||||||
["D\195\169g\195\162ts et soins "] = {"HEAL", "DMG"},
|
["D\195\169g\195\162ts et soins "] = {"HEAL", "DMG"},
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_SPELL_PATTERN_LESSER_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_GREATER_HEAL = "Une longue incantation qui rend (%d+) \195\160 (%d+) points de vie \195\160 une cible unique";
|
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "Une longue incantation qui rend (%d+) \195\160 (%d+) points de vie \195\160 une cible unique";
|
||||||
HB_SPELL_PATTERN_FLASH_HEAL = "Rend (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_RENEW = "Rend (%d+) \195\160 (%d+) points de vie \195\160 la cible en (%d+) sec";
|
HEALBOT_SPELL_PATTERN_RENEW = "Rend (%d+) \195\160 (%d+) points de vie \195\160 la cible en (%d+) sec";
|
||||||
HB_SPELL_PATTERN_RENEW1 = "Rend (%d+) points de vie \195\160 la cible en (%d+) sec";
|
HEALBOT_SPELL_PATTERN_RENEW1 = "Rend (%d+) points de vie \195\160 la cible en (%d+) sec";
|
||||||
HB_SPELL_PATTERN_HEALING_TOUCH = "Rend (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_REGROWTH = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) points suppl.+mentaires pendant (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REGROWTH = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) points suppl.+mentaires pendant (%d+) sec";
|
||||||
HB_SPELL_PATTERN_REGROWTH1 = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) \195\160 (%d+) points suppl.+mentaires pendant (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REGROWTH1 = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) \195\160 (%d+) points suppl.+mentaires pendant (%d+) sec";
|
||||||
HB_SPELL_PATTERN_HOLY_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||||
HB_SPELL_PATTERN_REJUVENATION = "Soigne la cible de (%d+) durant (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REJUVENATION = "Soigne la cible de (%d+) durant (%d+) sec";
|
||||||
HB_SPELL_PATTERN_REJUVENATION1 = "Soigne la cible de (%d+) a (%d+) durant (%d+) sec";
|
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Soigne la cible de (%d+) a (%d+) durant (%d+) sec";
|
||||||
HB_SPELL_PATTERN_SHIELD = "absorbe (%d+) points de d\195\169g\195\162ts. Dure (%d+) sec";
|
HEALBOT_SPELL_PATTERN_SHIELD = "absorbe (%d+) points de d\195\169g\195\162ts. Dure (%d+) sec";
|
||||||
HB_SPELL_PATTERN_MEND_PET = "Soigne votre compagnon de (%d+) points de vie chaques secondes que vous le ciblez. Dure (%d+) sec"
|
HEALBOT_SPELL_PATTERN_MEND_PET = "Soigne votre compagnon de (%d+) points de vie chaques secondes que vous le ciblez. Dure (%d+) sec"
|
||||||
|
|
||||||
HB_TOOLTIP_MANA = "^Mana : (%d+)$";
|
HEALBOT_TOOLTIP_MANA = "^Mana : (%d+)$";
|
||||||
HB_TOOLTIP_INSTANT_CAST = 'Incantation imm\195\169diate';
|
HEALBOT_TOOLTIP_INSTANT_CAST = 'Incantation imm\195\169diate';
|
||||||
HB_TOOLTIP_CAST_TIME = '(%d+.?%d*) sec';
|
HEALBOT_TOOLTIP_CAST_TIME = '(%d+.?%d*) sec';
|
||||||
|
|
||||||
HB_TOOLTIP_RANGE = "de (%d+) m"
|
HEALBOT_TOOLTIP_RANGE = "de (%d+) m"
|
||||||
HB_TOOLTIP_CHANNELED = "Focaliser"
|
HEALBOT_TOOLTIP_CHANNELED = "Focaliser"
|
||||||
HB_HASLEFTRAID = "^([^%s]+) a quitt\195\131\194\169 le groupe de raid$";
|
HEALBOT_HASLEFTRAID = "^([^%s]+) a quitt\195\131\194\169 le groupe de raid$";
|
||||||
HB_HASLEFTPARTY = "^([^%s]+) has left the party$"; -- *************** needs French translation ***************
|
HEALBOT_HASLEFTPARTY = "^([^%s]+) has left the party$"; -- *************** needs French translation ***************
|
||||||
HB_YOULEAVETHEGROUP = "You leave the group" -- *************** needs translation ***************
|
HEALBOT_YOULEAVETHEGROUP = "You leave the group" -- *************** needs translation ***************
|
||||||
HB_YOULEAVETHERAID = "You have left the raid group" -- *************** needs translation ***************
|
HEALBOT_YOULEAVETHERAID = "You have left the raid group" -- *************** needs translation ***************
|
||||||
|
|
||||||
-----------------
|
-----------------
|
||||||
-- Translation --
|
-- Translation --
|
||||||
@@ -266,6 +269,7 @@ HEALBOT_OPTIONS_MONITORMELEE = "M\195\169l\195\169e";
|
|||||||
HEALBOT_OPTIONS_MONITORRANGE = "\195\128 distance";
|
HEALBOT_OPTIONS_MONITORRANGE = "\195\128 distance";
|
||||||
HEALBOT_OPTIONS_MONITORHEALERS = "Soigneurs";
|
HEALBOT_OPTIONS_MONITORHEALERS = "Soigneurs";
|
||||||
HEALBOT_OPTIONS_MONITORCUSTOM = "Personnalis\195\169";
|
HEALBOT_OPTIONS_MONITORCUSTOM = "Personnalis\195\169";
|
||||||
|
HEALBOT_OPTIONS_PETS = "Familiers";
|
||||||
|
|
||||||
HEALBOT_OPTIONS_BARALPHAINHEAL= "Incoming heal opacity"; -- *************** needs French translation ***************
|
HEALBOT_OPTIONS_BARALPHAINHEAL= "Incoming heal opacity"; -- *************** needs French translation ***************
|
||||||
|
|
||||||
@@ -333,7 +337,6 @@ HEALBOT_WORDS_SEC = "sec"; -- *************** needs translati
|
|||||||
HEALBOT_WORDS_TO = "to"; -- *************** needs translation ***************
|
HEALBOT_WORDS_TO = "to"; -- *************** needs translation ***************
|
||||||
HEALBOT_WORDS_CAST = "Cast" -- *************** needs translation ***************
|
HEALBOT_WORDS_CAST = "Cast" -- *************** needs translation ***************
|
||||||
HEALBOT_WORDS_FOR = "for"; -- *************** needs translation ***************
|
HEALBOT_WORDS_FOR = "for"; -- *************** needs translation ***************
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+36
-33
@@ -61,6 +61,9 @@ HEALBOT_PRAYER_OF_HEALING = "치유의 기원";
|
|||||||
HEALBOT_CHAIN_HEAL = "연쇄 치유";
|
HEALBOT_CHAIN_HEAL = "연쇄 치유";
|
||||||
|
|
||||||
HEALBOT_POWER_WORD_FORTITUDE = "신의 권능: 인내";
|
HEALBOT_POWER_WORD_FORTITUDE = "신의 권능: 인내";
|
||||||
|
HEALBOT_INNER_FIRE = "내면의 열정";
|
||||||
|
HEALBOT_FEAR_WARD = "공포의 결계";
|
||||||
|
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||||
HEALBOT_MARK_OF_THE_WILD = "야생의 징표";
|
HEALBOT_MARK_OF_THE_WILD = "야생의 징표";
|
||||||
HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||||
|
|
||||||
@@ -97,20 +100,20 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
|||||||
HEALBOT_LIBRARY_INCHEAL = "모든 주문 및 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.";
|
HEALBOT_LIBRARY_INCHEAL = "모든 주문 및 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.";
|
||||||
HEALBOT_LIBRARY_INCDAMHEAL = "모든 주문 및 효과에 의한 피해와 치유량이 최대 (%d+)만큼 증가합니다%.";
|
HEALBOT_LIBRARY_INCDAMHEAL = "모든 주문 및 효과에 의한 피해와 치유량이 최대 (%d+)만큼 증가합니다%.";
|
||||||
|
|
||||||
HB_BONUSSCANNER_NAMES = {
|
HEALBOT_BONUSSCANNER_NAMES = {
|
||||||
HEAL = "치유량",
|
HEAL = "치유량",
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PREFIX_EQUIP = "착용 효과: ";
|
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "착용 효과: ";
|
||||||
HB_BONUSSCANNER_PREFIX_SET = "세트 효과: ";
|
HEALBOT_BONUSSCANNER_PREFIX_SET = "세트 효과: ";
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||||
{ pattern = "모든 주문 및 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.", effect = "HEAL" },
|
{ pattern = "모든 주문 및 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.", effect = "HEAL" },
|
||||||
{ pattern = "주문과 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.", effect = "HEAL" },
|
{ pattern = "주문과 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.", effect = "HEAL" },
|
||||||
{ pattern = "모든 주문 및 효과에 의한 피해와 치유량이 최대 (%d+)만큼 증가합니다%.", effect = {"HEAL", "DMG"} },
|
{ pattern = "모든 주문 및 효과에 의한 피해와 치유량이 최대 (%d+)만큼 증가합니다%.", effect = {"HEAL", "DMG"} },
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||||
["치유 주문"] = "HEAL",
|
["치유 주문"] = "HEAL",
|
||||||
["치유량 증가"] = "HEAL",
|
["치유량 증가"] = "HEAL",
|
||||||
["치유 효과 증가"] = "HEAL",
|
["치유 효과 증가"] = "HEAL",
|
||||||
@@ -120,7 +123,7 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
|||||||
["치유 및 공격 주문 위력"] = {"HEAL", "DMG"},
|
["치유 및 공격 주문 위력"] = {"HEAL", "DMG"},
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_BONUSSCANNER_PATTERNS_OTHER = {
|
HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
|
||||||
{ pattern = "잔달라 모조의 인장", effect = {"DMG", "HEAL"}, value = 18 },
|
{ pattern = "잔달라 모조의 인장", effect = {"DMG", "HEAL"}, value = 18 },
|
||||||
{ pattern = "잔달라 평온의 인장", effect = "HEAL", value = 33 },
|
{ pattern = "잔달라 평온의 인장", effect = "HEAL", value = 33 },
|
||||||
|
|
||||||
@@ -132,33 +135,33 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
|||||||
{ pattern = "반짝이는 마나 오일", effect = { "MANAREG", "HEAL"}, value = {12, 25} },
|
{ pattern = "반짝이는 마나 오일", effect = { "MANAREG", "HEAL"}, value = {12, 25} },
|
||||||
};
|
};
|
||||||
|
|
||||||
HB_SPELL_PATTERN_LESSER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_GREATER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_FLASH_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_RENEW = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_RENEW = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_RENEW1 = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_RENEW1 = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_SHIELD = "(%d+)의 피해를 흡수합니다. (%d+)초 동안 지속됩니다.";
|
HEALBOT_SPELL_PATTERN_SHIELD = "(%d+)의 피해를 흡수합니다. (%d+)초 동안 지속됩니다.";
|
||||||
HB_SPELL_PATTERN_HEALING_TOUCH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_REGROWTH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)의 생명력을 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_REGROWTH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)의 생명력을 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_REGROWTH1 = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_REGROWTH1 = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_HOLY_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_REJUVENATION = "(%d+)에 걸쳐 (%d+)의 생명력을 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_REJUVENATION = "(%d+)에 걸쳐 (%d+)의 생명력을 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_REJUVENATION1 = "(%d+)에 걸쳐 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "(%d+)에 걸쳐 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
||||||
HB_SPELL_PATTERN_MEND_PET = "야수에 정신을 집중하는 동안 매초마다 (%d+)의 생명력을 치료합니다";
|
HEALBOT_SPELL_PATTERN_MEND_PET = "야수에 정신을 집중하는 동안 매초마다 (%d+)의 생명력을 치료합니다";
|
||||||
|
|
||||||
HB_TOOLTIP_MANA = "^마나 (%d+)$";
|
HEALBOT_TOOLTIP_MANA = "^마나 (%d+)$";
|
||||||
HB_TOOLTIP_RANGE = "(%d+)미터";
|
HEALBOT_TOOLTIP_RANGE = "(%d+)미터";
|
||||||
HB_TOOLTIP_INSTANT_CAST = "즉시 시전";
|
HEALBOT_TOOLTIP_INSTANT_CAST = "즉시 시전";
|
||||||
HB_TOOLTIP_CAST_TIME = "(%d+.?%d*)초";
|
HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*)초";
|
||||||
HB_TOOLTIP_CHANNELED = "채널링";
|
HEALBOT_TOOLTIP_CHANNELED = "채널링";
|
||||||
HB_HASLEFTRAID = "^([^%s]+)님이 공격대를 떠났습니다$";
|
HEALBOT_HASLEFTRAID = "^([^%s]+)님이 공격대를 떠났습니다$";
|
||||||
HB_HASLEFTPARTY = "^([^%s]+)님이 파티를 떠났습니다$";
|
HEALBOT_HASLEFTPARTY = "^([^%s]+)님이 파티를 떠났습니다$";
|
||||||
HB_YOULEAVETHEGROUP = "당신은 파티를 떠났습니다"
|
HEALBOT_YOULEAVETHEGROUP = "당신은 파티를 떠났습니다"
|
||||||
HB_YOULEAVETHERAID = "공격대를 떠났습니다"
|
HEALBOT_YOULEAVETHERAID = "공격대를 떠났습니다"
|
||||||
|
|
||||||
-----------------
|
-----------------
|
||||||
-- Translation --
|
-- Translation --
|
||||||
@@ -309,6 +312,7 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
|||||||
HEALBOT_OPTIONS_MONITORRANGE = "원거리";
|
HEALBOT_OPTIONS_MONITORRANGE = "원거리";
|
||||||
HEALBOT_OPTIONS_MONITORHEALERS = "힐러";
|
HEALBOT_OPTIONS_MONITORHEALERS = "힐러";
|
||||||
HEALBOT_OPTIONS_MONITORCUSTOM = "사용자 정의";
|
HEALBOT_OPTIONS_MONITORCUSTOM = "사용자 정의";
|
||||||
|
HEALBOT_OPTIONS_PETS = "소환수";
|
||||||
|
|
||||||
HEALBOT_OPTIONS_SHOWTOOLTIP = "툴팁 표시";
|
HEALBOT_OPTIONS_SHOWTOOLTIP = "툴팁 표시";
|
||||||
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "주문 정보 표시";
|
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "주문 정보 표시";
|
||||||
@@ -329,7 +333,6 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
|||||||
HEALBOT_WORDS_TO = "~";
|
HEALBOT_WORDS_TO = "~";
|
||||||
HEALBOT_WORDS_CAST = "시전"
|
HEALBOT_WORDS_CAST = "시전"
|
||||||
HEALBOT_WORDS_FOR = "for";
|
HEALBOT_WORDS_FOR = "for";
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,32 @@
|
|||||||
-- HealBot_Model.lua
|
-- HealBot_Model.lua
|
||||||
-- Centralized Data Store and Observer System for HealBotBlue
|
-- Centralized Data Store and Observer System for HealBotBlue
|
||||||
|
|
||||||
|
-- Safe local wrappers to prevent native UIDropDownMenu concatenation crashes
|
||||||
|
-- when setting selected values on closed dropdowns during initialization.
|
||||||
|
function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue)
|
||||||
|
local wasNil = false
|
||||||
|
if not UIDROPDOWNMENU_OPEN_MENU then
|
||||||
|
UIDROPDOWNMENU_OPEN_MENU = "DropDownList1"
|
||||||
|
wasNil = true
|
||||||
|
end
|
||||||
|
UIDropDownMenu_SetSelectedID(frame, id, useValue)
|
||||||
|
if wasNil then
|
||||||
|
UIDROPDOWNMENU_OPEN_MENU = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_UIDropDownMenu_SetSelectedValue(frame, value, useValue)
|
||||||
|
local wasNil = false
|
||||||
|
if not UIDROPDOWNMENU_OPEN_MENU then
|
||||||
|
UIDROPDOWNMENU_OPEN_MENU = "DropDownList1"
|
||||||
|
wasNil = true
|
||||||
|
end
|
||||||
|
UIDropDownMenu_SetSelectedValue(frame, value, useValue)
|
||||||
|
if wasNil then
|
||||||
|
UIDROPDOWNMENU_OPEN_MENU = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
HealBot_Model = {
|
HealBot_Model = {
|
||||||
observers = {},
|
observers = {},
|
||||||
units = {},
|
units = {},
|
||||||
|
|||||||
+19
-4
@@ -18,6 +18,7 @@ HealBot_Options_EmergencyFilter_List = {
|
|||||||
HEALBOT_SHAMAN,
|
HEALBOT_SHAMAN,
|
||||||
HEALBOT_WARLOCK,
|
HEALBOT_WARLOCK,
|
||||||
HEALBOT_WARRIOR,
|
HEALBOT_WARRIOR,
|
||||||
|
HEALBOT_OPTIONS_PETS,
|
||||||
HEALBOT_OPTIONS_MONITORMELEE,
|
HEALBOT_OPTIONS_MONITORMELEE,
|
||||||
HEALBOT_OPTIONS_MONITORRANGE,
|
HEALBOT_OPTIONS_MONITORRANGE,
|
||||||
HEALBOT_OPTIONS_MONITORHEALERS,
|
HEALBOT_OPTIONS_MONITORHEALERS,
|
||||||
@@ -233,7 +234,7 @@ function HealBot_Options_OnLoad(this)
|
|||||||
table.insert(UISpecialFrames,this:GetName());
|
table.insert(UISpecialFrames,this:GetName());
|
||||||
|
|
||||||
-- Tabs
|
-- Tabs
|
||||||
PanelTemplates_SetNumTabs(this,7);
|
PanelTemplates_SetNumTabs(this,8);
|
||||||
this.selectedTab = 1;
|
this.selectedTab = 1;
|
||||||
PanelTemplates_UpdateTabs(this);
|
PanelTemplates_UpdateTabs(this);
|
||||||
HealBot_Options_ShowPanel(this.selectedTab);
|
HealBot_Options_ShowPanel(this.selectedTab);
|
||||||
@@ -247,6 +248,8 @@ function HealBot_Options_OnShow(this)
|
|||||||
HealBot_Options_PanelSounds:SetChecked(HealBot_Config.PanelSounds);
|
HealBot_Options_PanelSounds:SetChecked(HealBot_Config.PanelSounds);
|
||||||
HealBot_Options_ShowManaBars:SetChecked(HealBot_Config.ShowManaBars);
|
HealBot_Options_ShowManaBars:SetChecked(HealBot_Config.ShowManaBars);
|
||||||
HealBot_Options_ManaBarsHealersOnly:SetChecked(HealBot_Config.ManaBarsHealersOnly);
|
HealBot_Options_ManaBarsHealersOnly:SetChecked(HealBot_Config.ManaBarsHealersOnly);
|
||||||
|
if HealBot_Config.ShowNonManaBars == nil then HealBot_Config.ShowNonManaBars = 0; end
|
||||||
|
HealBot_Options_ShowNonManaBars:SetChecked(HealBot_Config.ShowNonManaBars);
|
||||||
|
|
||||||
if HealBot_Config.ActionMouseover == nil then HealBot_Config.ActionMouseover = 1; end
|
if HealBot_Config.ActionMouseover == nil then HealBot_Config.ActionMouseover = 1; end
|
||||||
HealBot_Options_ActionMouseover:SetChecked(HealBot_Config.ActionMouseover);
|
HealBot_Options_ActionMouseover:SetChecked(HealBot_Config.ActionMouseover);
|
||||||
@@ -260,6 +263,9 @@ function HealBot_Options_OnShow(this)
|
|||||||
HealBot_Options_TargetHeals:SetChecked(HealBot_Config.TargetHeals);
|
HealBot_Options_TargetHeals:SetChecked(HealBot_Config.TargetHeals);
|
||||||
HealBot_Options_EmergencyHeals:SetChecked(HealBot_Config.EmergencyHeals);
|
HealBot_Options_EmergencyHeals:SetChecked(HealBot_Config.EmergencyHeals);
|
||||||
HealBot_Options_OverHeal:SetValue(HealBot_Config.OverHeal);
|
HealBot_Options_OverHeal:SetValue(HealBot_Config.OverHeal);
|
||||||
|
if HealBot_Config.ShowHealthText == nil then HealBot_Config.ShowHealthText = 0; end
|
||||||
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, HealBot_Config.ShowHealthText + 1);
|
||||||
|
UIDropDownMenu_SetText(HealBot_Options_HealthText_List[HealBot_Config.ShowHealthText + 1], HealBot_Options_HealthText);
|
||||||
HealBot_Options_CastNotify_OnClick(nil,HealBot_Config.CastNotify);
|
HealBot_Options_CastNotify_OnClick(nil,HealBot_Config.CastNotify);
|
||||||
HealBot_Options_SetBuffs();
|
HealBot_Options_SetBuffs();
|
||||||
HealBot_Options_HideOptions:SetChecked(HealBot_Config.HideOptions);
|
HealBot_Options_HideOptions:SetChecked(HealBot_Config.HideOptions);
|
||||||
@@ -308,6 +314,8 @@ function HealBot_Options_SetSkins()
|
|||||||
HealBot_Options_BarHeightS:SetValue(HealBot_Config.bheight[HealBot_Config.Current_Skin])
|
HealBot_Options_BarHeightS:SetValue(HealBot_Config.bheight[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarWidthS:SetValue(HealBot_Config.bwidth[HealBot_Config.Current_Skin])
|
HealBot_Options_BarWidthS:SetValue(HealBot_Config.bwidth[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
|
HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
|
||||||
|
HealBot_Options_BarMaxRowsS:SetValue((HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0)
|
||||||
|
HealBot_Options_GridOrientation:SetChecked(((HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) == 2) and 1 or nil)
|
||||||
HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
|
HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
|
HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
|
HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
|
||||||
@@ -315,7 +323,8 @@ function HealBot_Options_SetSkins()
|
|||||||
HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
|
HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
|
HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
|
HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_ShowHeaders:SetChecked(HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] or 0)
|
local isShowHeaders = (HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1)
|
||||||
|
HealBot_Options_ShowHeaders:SetChecked(isShowHeaders and 1 or nil)
|
||||||
|
|
||||||
local isColorMode = (HealBot_Config.bcolormode[HealBot_Config.Current_Skin] == 2)
|
local isColorMode = (HealBot_Config.bcolormode[HealBot_Config.Current_Skin] == 2)
|
||||||
HealBot_Options_BarColorMode:SetChecked(isColorMode and 1 or nil)
|
HealBot_Options_BarColorMode:SetChecked(isColorMode and 1 or nil)
|
||||||
@@ -335,10 +344,16 @@ function HealBot_Options_SetSkins()
|
|||||||
end
|
end
|
||||||
function HealBot_Options_ShowPanel(id)
|
function HealBot_Options_ShowPanel(id)
|
||||||
if HealBot_Options_CurrentPanel>0 then
|
if HealBot_Options_CurrentPanel>0 then
|
||||||
getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel):Hide();
|
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
||||||
|
if panel then
|
||||||
|
panel:Hide();
|
||||||
|
end
|
||||||
end
|
end
|
||||||
HealBot_Options_CurrentPanel = id;
|
HealBot_Options_CurrentPanel = id;
|
||||||
if HealBot_Options_CurrentPanel>0 then
|
if HealBot_Options_CurrentPanel>0 then
|
||||||
getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel):Show();
|
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
||||||
|
if panel then
|
||||||
|
panel:Show();
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
+5
-27
@@ -94,7 +94,7 @@
|
|||||||
<Frame name="HealBot_Options" toplevel="true" frameStrata="DIALOG"
|
<Frame name="HealBot_Options" toplevel="true" frameStrata="DIALOG"
|
||||||
movable="true" parent="UIParent" enableMouse="true" hidden="true">
|
movable="true" parent="UIParent" enableMouse="true" hidden="true">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="420" y="455"/>
|
<AbsDimension x="480" y="455"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="CENTER">
|
<Anchor point="CENTER">
|
||||||
@@ -206,38 +206,16 @@
|
|||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</Button>
|
</Button>
|
||||||
<Button name="HealBot_Options_Defaults" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_DEFAULTS">
|
<Button name="HealBot_OptionsTab8" inherits="HealBot_Options_Tab" id="8" text="Auto">
|
||||||
<Size>
|
|
||||||
<AbsDimension x="80" y="22"/>
|
|
||||||
</Size>
|
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
<Anchor point="LEFT" relativeTo="HealBot_OptionsTab7" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="-50" y="15"/>
|
<AbsDimension x="-14" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
|
||||||
<OnClick>HealBot_Options_Defaults_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</Button>
|
|
||||||
<Button name="HealBot_Options_CloseButton" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_CLOSE">
|
|
||||||
<Size>
|
|
||||||
<AbsDimension x="80" y="22"/>
|
|
||||||
</Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="50" y="15"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnClick>
|
|
||||||
HideUIPanel(this:GetParent());
|
|
||||||
</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</Button>
|
</Button>
|
||||||
|
|
||||||
</Frames>
|
</Frames>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>HealBot_Options_OnLoad(this);</OnLoad>
|
<OnLoad>HealBot_Options_OnLoad(this);</OnLoad>
|
||||||
|
|||||||
@@ -0,0 +1,82 @@
|
|||||||
|
function HealBot_Options_AutoSwap_OnClick(this)
|
||||||
|
if this:GetChecked() then
|
||||||
|
HealBot_Config.AutoSwap_Enabled = 1
|
||||||
|
else
|
||||||
|
HealBot_Config.AutoSwap_Enabled = 0
|
||||||
|
end
|
||||||
|
HealBot_Action_PartyChanged()
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_Auto_Initialize()
|
||||||
|
local dropdownName = UIDROPDOWNMENU_OPEN_MENU
|
||||||
|
if not dropdownName then return end
|
||||||
|
local dropdownFrame = getglobal(dropdownName)
|
||||||
|
if not dropdownFrame then return end
|
||||||
|
local id = dropdownFrame:GetID()
|
||||||
|
if not id then return end
|
||||||
|
|
||||||
|
for i=1, getn(HealBot_Config.Skins), 1 do
|
||||||
|
local info = {}
|
||||||
|
info.text = HealBot_Config.Skins[i]
|
||||||
|
info.func = HealBot_Options_Auto_OnSelect
|
||||||
|
info.value = id
|
||||||
|
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||||
|
if HealBot_Config.AutoSwap_Profiles[id] == HealBot_Config.Skins[i] then
|
||||||
|
info.checked = 1
|
||||||
|
else
|
||||||
|
info.checked = nil
|
||||||
|
end
|
||||||
|
UIDropDownMenu_AddButton(info)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_Auto_OnSelect()
|
||||||
|
local skin = this:GetText()
|
||||||
|
local id = this.value
|
||||||
|
if not id or not skin then return end
|
||||||
|
|
||||||
|
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||||
|
HealBot_Config.AutoSwap_Profiles[id] = skin
|
||||||
|
|
||||||
|
local dropdowns = {
|
||||||
|
"HealBot_Options_Auto_Solo",
|
||||||
|
"HealBot_Options_Auto_Party",
|
||||||
|
"HealBot_Options_Auto_Raid15",
|
||||||
|
"HealBot_Options_Auto_Raid25",
|
||||||
|
"HealBot_Options_Auto_Raid40"
|
||||||
|
}
|
||||||
|
local dropdownName = dropdowns[id]
|
||||||
|
local dropdownFrame = getglobal(dropdownName)
|
||||||
|
HealBot_UIDropDownMenu_SetSelectedValue(dropdownFrame, skin)
|
||||||
|
UIDropDownMenu_SetText(skin, dropdownFrame)
|
||||||
|
|
||||||
|
HealBot_Action_PartyChanged()
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_Auto_OnShow(this)
|
||||||
|
if HealBot_Config.AutoSwap_Enabled == 1 then
|
||||||
|
HealBot_Options_AutoSwap:SetChecked(1)
|
||||||
|
else
|
||||||
|
HealBot_Options_AutoSwap:SetChecked(nil)
|
||||||
|
end
|
||||||
|
|
||||||
|
local dropdowns = {
|
||||||
|
"HealBot_Options_Auto_Solo",
|
||||||
|
"HealBot_Options_Auto_Party",
|
||||||
|
"HealBot_Options_Auto_Raid15",
|
||||||
|
"HealBot_Options_Auto_Raid25",
|
||||||
|
"HealBot_Options_Auto_Raid40"
|
||||||
|
}
|
||||||
|
for id, name in ipairs(dropdowns) do
|
||||||
|
local dropdownFrame = getglobal(name)
|
||||||
|
if dropdownFrame then
|
||||||
|
UIDropDownMenu_SetWidth(150, dropdownFrame)
|
||||||
|
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||||
|
local skin = HealBot_Config.AutoSwap_Profiles[id]
|
||||||
|
if skin then
|
||||||
|
HealBot_UIDropDownMenu_SetSelectedValue(dropdownFrame, skin)
|
||||||
|
UIDropDownMenu_SetText(skin, dropdownFrame)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -0,0 +1,152 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/"
|
||||||
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
|
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
|
<Script file="HealBot_Options_Auto.lua" />
|
||||||
|
<Frame name="HealBot_Options_Panel8" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||||
|
<Frames>
|
||||||
|
<CheckButton name="HealBot_Options_AutoSwap" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="25" y="-30" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Enable Auto-Swap");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Options_AutoSwap_OnClick(this);
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Auto_Solo" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="$parentLabel" text="Solo Skin:" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="30" y="-80" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Auto_Party" inherits="UIDropDownMenuTemplate" id="2">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="$parentLabel" text="Party Skin:" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="30" y="-130" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Auto_Raid15" inherits="UIDropDownMenuTemplate" id="3">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="$parentLabel" text="Raid 15 Skin:" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="30" y="-180" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Auto_Raid25" inherits="UIDropDownMenuTemplate" id="4">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="$parentLabel" text="Raid 25 Skin:" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="30" y="-230" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Auto_Raid40" inherits="UIDropDownMenuTemplate" id="5">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="$parentLabel" text="Raid 40 Skin:" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="30" y="-280" /></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Auto_Initialize);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
</Frames>
|
||||||
|
<Scripts>
|
||||||
|
<OnShow>
|
||||||
|
HealBot_Options_Auto_OnShow(this);
|
||||||
|
</OnShow>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
</Ui>
|
||||||
@@ -21,9 +21,10 @@ function HealBot_Options_BuffSelf_OnLoad(self)
|
|||||||
getglobal(this:GetName().."Text"):SetText("Self Only")
|
getglobal(this:GetName().."Text"):SetText("Self Only")
|
||||||
local id = this:GetID()
|
local id = this:GetID()
|
||||||
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[id] then
|
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[id] then
|
||||||
this:SetChecked(HealBot_Config.BuffWatchSelf[id])
|
local isSelf = (HealBot_Config.BuffWatchSelf[id] == 1)
|
||||||
|
this:SetChecked(isSelf and 1 or nil)
|
||||||
else
|
else
|
||||||
this:SetChecked(0)
|
this:SetChecked(nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
function HealBot_Options_BuffSelf_OnClick(self)
|
function HealBot_Options_BuffSelf_OnClick(self)
|
||||||
@@ -77,7 +78,7 @@ function HealBot_Options_Buff_OnClick()
|
|||||||
text = HealBot_Buff_Spells[myClass][this.value]
|
text = HealBot_Buff_Spells[myClass][this.value]
|
||||||
end
|
end
|
||||||
|
|
||||||
UIDropDownMenu_SetSelectedID(frame, this.value + 1)
|
HealBot_UIDropDownMenu_SetSelectedID(frame, this.value + 1)
|
||||||
UIDropDownMenu_SetText(text, frame)
|
UIDropDownMenu_SetText(text, frame)
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
@@ -101,15 +102,16 @@ function HealBot_Options_SetBuffs()
|
|||||||
if dropDown then
|
if dropDown then
|
||||||
local val = HealBot_Config.BuffDropDowns[myClass][i] or 0
|
local val = HealBot_Config.BuffDropDowns[myClass][i] or 0
|
||||||
UIDropDownMenu_Initialize(dropDown, HealBot_Options_Buff_Initialize)
|
UIDropDownMenu_Initialize(dropDown, HealBot_Options_Buff_Initialize)
|
||||||
UIDropDownMenu_SetSelectedID(dropDown, val + 1)
|
HealBot_UIDropDownMenu_SetSelectedID(dropDown, val + 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
local selfCheck = getglobal("HealBot_Options_BuffSelf" .. i)
|
local selfCheck = getglobal("HealBot_Options_BuffSelf" .. i)
|
||||||
if selfCheck then
|
if selfCheck then
|
||||||
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[i] then
|
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[i] then
|
||||||
selfCheck:SetChecked(HealBot_Config.BuffWatchSelf[i])
|
local isSelf = (HealBot_Config.BuffWatchSelf[i] == 1)
|
||||||
|
selfCheck:SetChecked(isSelf and 1 or nil)
|
||||||
else
|
else
|
||||||
selfCheck:SetChecked(0)
|
selfCheck:SetChecked(nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -123,7 +123,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-20" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -160,7 +160,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-20" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -197,7 +197,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-20" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -271,7 +271,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-20" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -308,7 +308,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-20" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -345,7 +345,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-20" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
|
|||||||
@@ -51,7 +51,7 @@ end
|
|||||||
function HealBot_Options_CDCMonitor_Refresh(onselect)
|
function HealBot_Options_CDCMonitor_Refresh(onselect)
|
||||||
if not HealBot_Config.CDCMonitor then return end
|
if not HealBot_Config.CDCMonitor then return end
|
||||||
if not onselect then HealBot_Options_CDCMonitor_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_CDCMonitor_Initialize() end -- or wrong menu may be used !
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_CDCMonitor,HealBot_Config.CDCMonitor)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCMonitor,HealBot_Config.CDCMonitor)
|
||||||
end
|
end
|
||||||
function HealBot_Options_CDCMonitor_OnLoad()
|
function HealBot_Options_CDCMonitor_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCMonitor_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_CDCMonitor_DropDown)
|
||||||
@@ -200,14 +200,14 @@ function HealBot_Options_CDCButLeft_Refresh(onselect)
|
|||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
if not onselect then HealBot_Options_CDCButLeft_Initialize() end
|
if not onselect then HealBot_Options_CDCButLeft_Initialize() end
|
||||||
set_id = HealBot_Config.Debuff_Left[class];
|
set_id = HealBot_Config.Debuff_Left[class];
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButLeft,set_id)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButLeft,set_id)
|
||||||
end
|
end
|
||||||
function HealBot_Options_CDCButRight_Refresh(onselect)
|
function HealBot_Options_CDCButRight_Refresh(onselect)
|
||||||
local set_id;
|
local set_id;
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
if not onselect then HealBot_Options_CDCButRight_Initialize() end
|
if not onselect then HealBot_Options_CDCButRight_Initialize() end
|
||||||
set_id = HealBot_Config.Debuff_Right[class];
|
set_id = HealBot_Config.Debuff_Right[class];
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButRight,set_id)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButRight,set_id)
|
||||||
end
|
end
|
||||||
function HealBot_Options_CDCButLeft_OnLoad()
|
function HealBot_Options_CDCButLeft_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButLeft_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButLeft_DropDown)
|
||||||
@@ -247,16 +247,16 @@ function HealBot_Options_Debuff_Reset()
|
|||||||
local classEN=HealBot_UnitClass("player")
|
local classEN=HealBot_UnitClass("player")
|
||||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||||
local spell = HealBot_Config.CDCLeftText[UnitClass("player")];
|
local spell = HealBot_Config.CDCLeftText[UnitClass("player")];
|
||||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]="NO", [HEALBOT_MAGIC_en]="NO", [HEALBOT_POISON_en]="NO", [HEALBOT_CURSE_en]="NO" }
|
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false }
|
||||||
if spell ~= "None" then
|
if spell ~= "None" then
|
||||||
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
||||||
HealBot_DebuffWatch[debuff]="YES";
|
HealBot_DebuffWatch[debuff]=true;
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
spell = HealBot_Config.CDCRightText[UnitClass("player")];
|
spell = HealBot_Config.CDCRightText[UnitClass("player")];
|
||||||
if spell ~= "None" then
|
if spell ~= "None" then
|
||||||
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
||||||
HealBot_DebuffWatch[debuff]="YES";
|
HealBot_DebuffWatch[debuff]=true;
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
+13
-70
@@ -1,69 +1,10 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Chat.lua
|
-- HealBot Options panel file: HealBot_Options_Chat.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
local HealBot_PlayerSpells = nil
|
|
||||||
|
|
||||||
function HealBot_GetPlayerSpells()
|
|
||||||
if HealBot_PlayerSpells then return HealBot_PlayerSpells end
|
|
||||||
local spellSet = {}
|
|
||||||
local i = 1
|
|
||||||
while true do
|
|
||||||
local spellName, spellRank = GetSpellName(i, BOOKTYPE_SPELL)
|
|
||||||
if not spellName then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
spellSet[spellName] = true
|
|
||||||
i = i + 1
|
|
||||||
end
|
|
||||||
local sortedSpells = {}
|
|
||||||
for k, _ in pairs(spellSet) do
|
|
||||||
table.insert(sortedSpells, k)
|
|
||||||
end
|
|
||||||
table.sort(sortedSpells)
|
|
||||||
HealBot_PlayerSpells = sortedSpells
|
|
||||||
return sortedSpells
|
|
||||||
end
|
|
||||||
|
|
||||||
function HealBot_Options_ChatMsg_Spell_Initialize()
|
|
||||||
local info
|
|
||||||
|
|
||||||
info = { text = "None", func = HealBot_Options_ChatMsg_Spell_OnClick, value = "None" }
|
|
||||||
UIDropDownMenu_AddButton(info)
|
|
||||||
|
|
||||||
local spells = HealBot_GetPlayerSpells()
|
|
||||||
for _, spellName in ipairs(spells) do
|
|
||||||
info = {
|
|
||||||
text = spellName,
|
|
||||||
func = HealBot_Options_ChatMsg_Spell_OnClick,
|
|
||||||
value = spellName
|
|
||||||
}
|
|
||||||
UIDropDownMenu_AddButton(info)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function HealBot_Options_ChatMsg_Spell_OnClick()
|
|
||||||
local frameName = UIDROPDOWNMENU_OPEN_MENU
|
|
||||||
local frame = getglobal(frameName)
|
|
||||||
local id = frame:GetID()
|
|
||||||
|
|
||||||
if not HealBot_Config.ChatMessages then HealBot_Config.ChatMessages = {} end
|
|
||||||
if not HealBot_Config.ChatMessages[id] then
|
|
||||||
HealBot_Config.ChatMessages[id] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" }
|
|
||||||
end
|
|
||||||
|
|
||||||
HealBot_Config.ChatMessages[id].Spell = this.value
|
|
||||||
|
|
||||||
local text = this.value
|
|
||||||
if text == "None" then text = "None" end
|
|
||||||
|
|
||||||
UIDropDownMenu_SetSelectedValue(frame, this.value)
|
|
||||||
UIDropDownMenu_SetText(text, frame)
|
|
||||||
end
|
|
||||||
|
|
||||||
function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
||||||
if not HealBot_Config.ChatMessages then HealBot_Config.ChatMessages = {} end
|
if not HealBot_Config.ChatMessages then HealBot_Config.ChatMessages = {} end
|
||||||
if not HealBot_Config.ChatMessages[id] then
|
if not HealBot_Config.ChatMessages[id] then
|
||||||
HealBot_Config.ChatMessages[id] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" }
|
HealBot_Config.ChatMessages[id] = { Spell = "", Message = "Casting #Spell# on #Target#", Channel = "None" }
|
||||||
end
|
end
|
||||||
|
|
||||||
local current = HealBot_Config.ChatMessages[id].Channel
|
local current = HealBot_Config.ChatMessages[id].Channel
|
||||||
@@ -91,24 +32,26 @@ function HealBot_Options_SetChatMessages()
|
|||||||
end
|
end
|
||||||
for i = 1, 5 do
|
for i = 1, 5 do
|
||||||
if not HealBot_Config.ChatMessages[i] then
|
if not HealBot_Config.ChatMessages[i] then
|
||||||
HealBot_Config.ChatMessages[i] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" }
|
HealBot_Config.ChatMessages[i] = { Spell = "", Message = "Casting #Spell# on #Target#", Channel = "None" }
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
for i = 1, 5 do
|
for i = 1, 5 do
|
||||||
local msgConfig = HealBot_Config.ChatMessages[i]
|
local msgConfig = HealBot_Config.ChatMessages[i]
|
||||||
if msgConfig then
|
if msgConfig then
|
||||||
local dropDown = getglobal("HealBot_Options_ChatMsg"..i)
|
local spellEdit = getglobal("HealBot_Options_ChatMsg"..i.."_Spell")
|
||||||
local editBox = getglobal("HealBot_Options_ChatMsg"..i.."_Text")
|
local textEdit = getglobal("HealBot_Options_ChatMsg"..i.."_Text")
|
||||||
local chanButton = getglobal("HealBot_Options_ChatMsg"..i.."_Channel")
|
local chanButton = getglobal("HealBot_Options_ChatMsg"..i.."_Channel")
|
||||||
|
|
||||||
if dropDown then
|
if spellEdit then
|
||||||
UIDropDownMenu_Initialize(dropDown, HealBot_Options_ChatMsg_Spell_Initialize)
|
if msgConfig.Spell == "None" then
|
||||||
UIDropDownMenu_SetSelectedValue(dropDown, msgConfig.Spell)
|
spellEdit:SetText("")
|
||||||
UIDropDownMenu_SetWidth(110, dropDown)
|
msgConfig.Spell = ""
|
||||||
UIDropDownMenu_SetText(msgConfig.Spell, dropDown)
|
else
|
||||||
|
spellEdit:SetText(msgConfig.Spell or "")
|
||||||
end
|
end
|
||||||
if editBox then
|
end
|
||||||
editBox:SetText(msgConfig.Message or "")
|
if textEdit then
|
||||||
|
textEdit:SetText(msgConfig.Message or "")
|
||||||
end
|
end
|
||||||
if chanButton then
|
if chanButton then
|
||||||
chanButton:SetText(msgConfig.Channel or "None")
|
chanButton:SetText(msgConfig.Channel or "None")
|
||||||
|
|||||||
+142
-93
@@ -5,23 +5,50 @@
|
|||||||
<Frame name="HealBot_Options_Panel7" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
<Frame name="HealBot_Options_Panel7" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||||
<Frames>
|
<Frames>
|
||||||
<!-- Chat Message 1 -->
|
<!-- Chat Message 1 -->
|
||||||
<Frame name="HealBot_Options_ChatMsg1" inherits="UIDropDownMenuTemplate" id="1">
|
<EditBox name="HealBot_Options_ChatMsg1_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="20"/>
|
||||||
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-30" />
|
<AbsDimension x="25" y="-30" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</Frame>
|
<Scripts>
|
||||||
<EditBox name="HealBot_Options_ChatMsg1_Text" inherits="InputBoxTemplate" autoFocus="false">
|
<OnTextChanged>
|
||||||
|
if HealBot_Config.ChatMessages then
|
||||||
|
HealBot_Config.ChatMessages[1].Spell = this:GetText();
|
||||||
|
end
|
||||||
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
<Button name="HealBot_Options_ChatMsg1_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="200" y="20"/>
|
<AbsDimension x="80" y="22"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg1" relativePoint="RIGHT">
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="2"/>
|
<AbsDimension x="15" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Options_ChatMsg_Channel_OnClick(1, this);
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<EditBox name="HealBot_Options_ChatMsg1_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="300" y="20"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -33,41 +60,51 @@
|
|||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<Button name="HealBot_Options_ChatMsg1_Channel" inherits="UIPanelButtonTemplate" text="None">
|
<!-- Chat Message 2 -->
|
||||||
|
<EditBox name="HealBot_Options_ChatMsg2_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="20"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="25" y="-90" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnTextChanged>
|
||||||
|
if HealBot_Config.ChatMessages then
|
||||||
|
HealBot_Config.ChatMessages[2].Spell = this:GetText();
|
||||||
|
end
|
||||||
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
<Button name="HealBot_Options_ChatMsg2_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="80" y="22"/>
|
<AbsDimension x="80" y="22"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Text" relativePoint="BOTTOMLEFT">
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnClick>
|
<OnClick>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(1, this);
|
HealBot_Options_ChatMsg_Channel_OnClick(2, this);
|
||||||
</OnClick>
|
</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Button>
|
</Button>
|
||||||
<!-- Chat Message 2 -->
|
|
||||||
<Frame name="HealBot_Options_ChatMsg2" inherits="UIDropDownMenuTemplate" id="2">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-90" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</Frame>
|
|
||||||
<EditBox name="HealBot_Options_ChatMsg2_Text" inherits="InputBoxTemplate" autoFocus="false">
|
<EditBox name="HealBot_Options_ChatMsg2_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="200" y="20"/>
|
<AbsDimension x="300" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg2" relativePoint="RIGHT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="2"/>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -79,41 +116,51 @@
|
|||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<Button name="HealBot_Options_ChatMsg2_Channel" inherits="UIPanelButtonTemplate" text="None">
|
<!-- Chat Message 3 -->
|
||||||
|
<EditBox name="HealBot_Options_ChatMsg3_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="20"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="25" y="-150" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnTextChanged>
|
||||||
|
if HealBot_Config.ChatMessages then
|
||||||
|
HealBot_Config.ChatMessages[3].Spell = this:GetText();
|
||||||
|
end
|
||||||
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
<Button name="HealBot_Options_ChatMsg3_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="80" y="22"/>
|
<AbsDimension x="80" y="22"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Text" relativePoint="BOTTOMLEFT">
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnClick>
|
<OnClick>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(2, this);
|
HealBot_Options_ChatMsg_Channel_OnClick(3, this);
|
||||||
</OnClick>
|
</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Button>
|
</Button>
|
||||||
<!-- Chat Message 3 -->
|
|
||||||
<Frame name="HealBot_Options_ChatMsg3" inherits="UIDropDownMenuTemplate" id="3">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-150" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</Frame>
|
|
||||||
<EditBox name="HealBot_Options_ChatMsg3_Text" inherits="InputBoxTemplate" autoFocus="false">
|
<EditBox name="HealBot_Options_ChatMsg3_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="200" y="20"/>
|
<AbsDimension x="300" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg3" relativePoint="RIGHT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="2"/>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -125,41 +172,51 @@
|
|||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<Button name="HealBot_Options_ChatMsg3_Channel" inherits="UIPanelButtonTemplate" text="None">
|
<!-- Chat Message 4 -->
|
||||||
|
<EditBox name="HealBot_Options_ChatMsg4_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="20"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="25" y="-210" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnTextChanged>
|
||||||
|
if HealBot_Config.ChatMessages then
|
||||||
|
HealBot_Config.ChatMessages[4].Spell = this:GetText();
|
||||||
|
end
|
||||||
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
<Button name="HealBot_Options_ChatMsg4_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="80" y="22"/>
|
<AbsDimension x="80" y="22"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Text" relativePoint="BOTTOMLEFT">
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnClick>
|
<OnClick>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(3, this);
|
HealBot_Options_ChatMsg_Channel_OnClick(4, this);
|
||||||
</OnClick>
|
</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Button>
|
</Button>
|
||||||
<!-- Chat Message 4 -->
|
|
||||||
<Frame name="HealBot_Options_ChatMsg4" inherits="UIDropDownMenuTemplate" id="4">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-210" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</Frame>
|
|
||||||
<EditBox name="HealBot_Options_ChatMsg4_Text" inherits="InputBoxTemplate" autoFocus="false">
|
<EditBox name="HealBot_Options_ChatMsg4_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="200" y="20"/>
|
<AbsDimension x="300" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg4" relativePoint="RIGHT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="2"/>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -171,41 +228,51 @@
|
|||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<Button name="HealBot_Options_ChatMsg4_Channel" inherits="UIPanelButtonTemplate" text="None">
|
<!-- Chat Message 5 -->
|
||||||
|
<EditBox name="HealBot_Options_ChatMsg5_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="130" y="20"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="25" y="-270" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnTextChanged>
|
||||||
|
if HealBot_Config.ChatMessages then
|
||||||
|
HealBot_Config.ChatMessages[5].Spell = this:GetText();
|
||||||
|
end
|
||||||
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
<Button name="HealBot_Options_ChatMsg5_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="80" y="22"/>
|
<AbsDimension x="80" y="22"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Text" relativePoint="BOTTOMLEFT">
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnClick>
|
<OnClick>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(4, this);
|
HealBot_Options_ChatMsg_Channel_OnClick(5, this);
|
||||||
</OnClick>
|
</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Button>
|
</Button>
|
||||||
<!-- Chat Message 5 -->
|
|
||||||
<Frame name="HealBot_Options_ChatMsg5" inherits="UIDropDownMenuTemplate" id="5">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-270" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</Frame>
|
|
||||||
<EditBox name="HealBot_Options_ChatMsg5_Text" inherits="InputBoxTemplate" autoFocus="false">
|
<EditBox name="HealBot_Options_ChatMsg5_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="200" y="20"/>
|
<AbsDimension x="300" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg5" relativePoint="RIGHT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="2"/>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -217,24 +284,6 @@
|
|||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<Button name="HealBot_Options_ChatMsg5_Channel" inherits="UIPanelButtonTemplate" text="None">
|
|
||||||
<Size>
|
|
||||||
<AbsDimension x="80" y="22"/>
|
|
||||||
</Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg5_Text" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-5"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnClick>
|
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(5, this);
|
|
||||||
</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</Button>
|
|
||||||
</Frames>
|
</Frames>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
</Ui>
|
</Ui>
|
||||||
@@ -5,7 +5,8 @@ function HealBot_Options_ShowHeaders_OnLoad(this)
|
|||||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_SHOWHEADERS);
|
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_SHOWHEADERS);
|
||||||
end
|
end
|
||||||
function HealBot_Options_ShowHeaders_OnClick(this)
|
function HealBot_Options_ShowHeaders_OnClick(this)
|
||||||
HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] = this:GetChecked();
|
local isChecked = this:GetChecked()
|
||||||
|
HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] = isChecked and 1 or 0;
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
function HealBot_Options_BarTextureS_OnValueChanged(this)
|
function HealBot_Options_BarTextureS_OnValueChanged(this)
|
||||||
|
|||||||
@@ -102,7 +102,7 @@
|
|||||||
</OnLoad>
|
</OnLoad>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="70"/>
|
<AbsDimension y="95"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
@@ -156,7 +156,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="200" y="0" />
|
<AbsDimension x="180" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -174,6 +174,28 @@
|
|||||||
</OnClick>
|
</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
|
<CheckButton name="HealBot_Options_ShowNonManaBars" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-2" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Track Non-Mana Resources");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
if (this:GetChecked()) then
|
||||||
|
HealBot_Config.ShowNonManaBars = 1;
|
||||||
|
else
|
||||||
|
HealBot_Config.ShowNonManaBars = 0;
|
||||||
|
end
|
||||||
|
HealBot_Action_Refresh();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
</Frames>
|
</Frames>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
@@ -243,8 +265,38 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
|
|
||||||
|
<Button name="HealBot_Options_Defaults" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_DEFAULTS">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="80" y="22"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-50" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>HealBot_Options_Defaults_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
|
<Button name="HealBot_Options_CloseButton" inherits="UIPanelButtonTemplate" text="HEALBOT_OPTIONS_CLOSE">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="80" y="22"/>
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOM" relativePoint="BOTTOM">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="50" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnClick>
|
||||||
|
HideUIPanel(this:GetParent():GetParent());
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</Button>
|
||||||
</Frames>
|
</Frames>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
|
|||||||
+46
-17
@@ -85,6 +85,33 @@ function HealBot_Options_EFClass_OnClick(this)
|
|||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
HealBot_Options_HealthText_List = {
|
||||||
|
"Name Only",
|
||||||
|
"Health Percentage",
|
||||||
|
"Real Health",
|
||||||
|
"Health Deficit",
|
||||||
|
}
|
||||||
|
|
||||||
|
function HealBot_Options_HealthText_DropDown()
|
||||||
|
for i=1, getn(HealBot_Options_HealthText_List), 1 do
|
||||||
|
local info = {};
|
||||||
|
info.text = HealBot_Options_HealthText_List[i];
|
||||||
|
info.func = HealBot_Options_HealthText_OnSelect;
|
||||||
|
UIDropDownMenu_AddButton(info);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_HealthText_OnLoad(this)
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_HealthText_DropDown);
|
||||||
|
UIDropDownMenu_SetWidth(110, this);
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_HealthText_OnSelect()
|
||||||
|
HealBot_Config.ShowHealthText = this:GetID() - 1;
|
||||||
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, this:GetID())
|
||||||
|
HealBot_Action_RefreshButtons();
|
||||||
|
end
|
||||||
|
|
||||||
local HealBot_Options_EmergencyFClass_List = {
|
local HealBot_Options_EmergencyFClass_List = {
|
||||||
HEALBOT_CLASSES_MELEE,
|
HEALBOT_CLASSES_MELEE,
|
||||||
HEALBOT_CLASSES_RANGES,
|
HEALBOT_CLASSES_RANGES,
|
||||||
@@ -108,7 +135,7 @@ end
|
|||||||
function HealBot_Options_EmergencyFClass_Refresh(onselect)
|
function HealBot_Options_EmergencyFClass_Refresh(onselect)
|
||||||
if not HealBot_Config.EmergencyFClass then return end
|
if not HealBot_Config.EmergencyFClass then return end
|
||||||
if not onselect then HealBot_Options_EmergencyFClass_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_EmergencyFClass_Initialize() end -- or wrong menu may be used !
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFClass,HealBot_Config.EmergencyFClass)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFClass,HealBot_Config.EmergencyFClass)
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Options_EmergencyFClass_OnLoad()
|
function HealBot_Options_EmergencyFClass_OnLoad()
|
||||||
@@ -191,7 +218,7 @@ end
|
|||||||
function HealBot_Options_ExtraSort_Refresh(onselect)
|
function HealBot_Options_ExtraSort_Refresh(onselect)
|
||||||
if not HealBot_Config.ExtraOrder then return end
|
if not HealBot_Config.ExtraOrder then return end
|
||||||
if not onselect then HealBot_Options_ExtraSort_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_ExtraSort_Initialize() end -- or wrong menu may be used !
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_ExtraSort,HealBot_Config.ExtraOrder)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_ExtraSort,HealBot_Config.ExtraOrder)
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Options_ExtraSort_OnLoad()
|
function HealBot_Options_ExtraSort_OnLoad()
|
||||||
@@ -225,7 +252,7 @@ end
|
|||||||
function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
||||||
if not HealBot_Config.EmergIncMonitor then return end
|
if not HealBot_Config.EmergIncMonitor then return end
|
||||||
if not onselect then HealBot_Options_EmergencyFilter_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_EmergencyFilter_Initialize() end -- or wrong menu may be used !
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFilter,HealBot_Config.EmergIncMonitor)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFilter,HealBot_Config.EmergIncMonitor)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@@ -252,7 +279,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
|
HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
|
HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
|
HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
|
||||||
if HealBot_Config.EmergIncMonitor==1 then
|
if HealBot_Config.EmergIncMonitor==2 then
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||||
@@ -262,25 +289,27 @@ function HealBot_Options_EmergencyFilter_Reset()
|
|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==2 then
|
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
|
||||||
elseif HealBot_Config.EmergIncMonitor==3 then
|
elseif HealBot_Config.EmergIncMonitor==3 then
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==4 then
|
elseif HealBot_Config.EmergIncMonitor==4 then
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==5 then
|
elseif HealBot_Config.EmergIncMonitor==5 then
|
||||||
HealBot_EmergInc[HEALBOT_PALADIN] = 1;
|
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==6 then
|
elseif HealBot_Config.EmergIncMonitor==6 then
|
||||||
HealBot_EmergInc[HEALBOT_PRIEST] = 1;
|
HealBot_EmergInc[HEALBOT_PALADIN] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==7 then
|
elseif HealBot_Config.EmergIncMonitor==7 then
|
||||||
HealBot_EmergInc[HEALBOT_ROGUE] = 1;
|
HealBot_EmergInc[HEALBOT_PRIEST] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==8 then
|
elseif HealBot_Config.EmergIncMonitor==8 then
|
||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
HealBot_EmergInc[HEALBOT_ROGUE] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==9 then
|
elseif HealBot_Config.EmergIncMonitor==9 then
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==10 then
|
elseif HealBot_Config.EmergIncMonitor==10 then
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||||
elseif HealBot_Config.EmergIncMonitor==11 then
|
elseif HealBot_Config.EmergIncMonitor==11 then
|
||||||
|
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||||
|
elseif HealBot_Config.EmergIncMonitor==12 then
|
||||||
|
-- Pets: no player classes enabled (handled separately in layout)
|
||||||
|
elseif HealBot_Config.EmergIncMonitor==13 then
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
||||||
@@ -290,7 +319,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.EmergIncMonitor==12 then
|
elseif HealBot_Config.EmergIncMonitor==14 then
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
||||||
@@ -300,7 +329,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.EmergIncMonitor==13 then
|
elseif HealBot_Config.EmergIncMonitor==15 then
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
||||||
@@ -310,7 +339,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.EmergIncMonitor==14 then
|
elseif HealBot_Config.EmergIncMonitor==16 then
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
||||||
|
|||||||
@@ -52,7 +52,7 @@
|
|||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>HealBot_Options_GroupHeals_OnLoad(this,HEALBOT_OPTIONS_GROUPHEALS)</OnLoad>
|
<OnLoad>HealBot_Options_GroupHeals_OnLoad(this,HEALBOT_OPTIONS_GROUPHEALS_LABEL)</OnLoad>
|
||||||
<OnClick>HealBot_Options_GroupHeals_OnClick(this)</OnClick>
|
<OnClick>HealBot_Options_GroupHeals_OnClick(this)</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
@@ -183,6 +183,34 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_HealthText" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="155" y="-271" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="OVERLAY">
|
||||||
|
<FontString inherits="GameFontNormalSmall" text="Health Text">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-110" y="-7"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
HealBot_Options_HealthText_OnLoad(this)
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_EmergLFrame" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_EmergLFrame" inherits="OptionFrameBoxTemplate">
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>
|
<OnLoad>
|
||||||
@@ -196,7 +224,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="21" y="-275"/>
|
<AbsDimension x="21" y="-308"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
<Anchor point="TOPRIGHT">
|
<Anchor point="TOPRIGHT">
|
||||||
|
|||||||
@@ -1,6 +1,22 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
||||||
|
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||||
|
HealBot_Config.bmaxrows[HealBot_Config.Current_Skin] = this:GetValue()
|
||||||
|
HealBot_Action_PartyChanged()
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_GridOrientation_OnClick(this)
|
||||||
|
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
||||||
|
if this:GetChecked() then
|
||||||
|
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 2 -- Horizontal
|
||||||
|
else
|
||||||
|
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 1 -- Vertical
|
||||||
|
end
|
||||||
|
HealBot_Action_PartyChanged()
|
||||||
|
end
|
||||||
|
|
||||||
function HealBot_Options_NewSkin_OnTextChanged(this)
|
function HealBot_Options_NewSkin_OnTextChanged(this)
|
||||||
local text= this:GetText()
|
local text= this:GetText()
|
||||||
if string.len(text)>0 then
|
if string.len(text)>0 then
|
||||||
@@ -11,6 +27,10 @@ function HealBot_Options_NewSkin_OnTextChanged(this)
|
|||||||
end
|
end
|
||||||
function HealBot_Options_NewSkinb_OnClick(this)
|
function HealBot_Options_NewSkinb_OnClick(this)
|
||||||
HealBot_Config.numcols[HealBot_Options_NewSkin:GetText()] = HealBot_Config.numcols[HealBot_Config.Current_Skin]
|
HealBot_Config.numcols[HealBot_Options_NewSkin:GetText()] = HealBot_Config.numcols[HealBot_Config.Current_Skin]
|
||||||
|
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||||
|
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
||||||
|
HealBot_Config.bmaxrows[HealBot_Options_NewSkin:GetText()] = HealBot_Config.bmaxrows[HealBot_Config.Current_Skin] or 0
|
||||||
|
HealBot_Config.GridOrientation[HealBot_Options_NewSkin:GetText()] = HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] or 1
|
||||||
HealBot_Config.btexture[HealBot_Options_NewSkin:GetText()] = HealBot_Config.btexture[HealBot_Config.Current_Skin]
|
HealBot_Config.btexture[HealBot_Options_NewSkin:GetText()] = HealBot_Config.btexture[HealBot_Config.Current_Skin]
|
||||||
HealBot_Config.bcspace[HealBot_Options_NewSkin:GetText()] = HealBot_Config.bcspace[HealBot_Config.Current_Skin]
|
HealBot_Config.bcspace[HealBot_Options_NewSkin:GetText()] = HealBot_Config.bcspace[HealBot_Config.Current_Skin]
|
||||||
HealBot_Config.brspace[HealBot_Options_NewSkin:GetText()] = HealBot_Config.brspace[HealBot_Config.Current_Skin]
|
HealBot_Config.brspace[HealBot_Options_NewSkin:GetText()] = HealBot_Config.brspace[HealBot_Config.Current_Skin]
|
||||||
@@ -56,6 +76,8 @@ end
|
|||||||
function HealBot_Options_DeleteSkin_OnClick(this)
|
function HealBot_Options_DeleteSkin_OnClick(this)
|
||||||
if HealBot_Config.Current_Skin~=HEALBOT_SKINS_STD then
|
if HealBot_Config.Current_Skin~=HEALBOT_SKINS_STD then
|
||||||
HealBot_Config.numcols[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.numcols[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
|
if HealBot_Config.bmaxrows then HealBot_Config.bmaxrows[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.GridOrientation then HealBot_Config.GridOrientation[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
HealBot_Config.btexture[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.btexture[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
HealBot_Config.bcspace[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.bcspace[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
HealBot_Config.brspace[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.brspace[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
@@ -112,7 +134,7 @@ end
|
|||||||
function HealBot_Options_Skins_Refresh(onselect)
|
function HealBot_Options_Skins_Refresh(onselect)
|
||||||
if not HealBot_Config.Skin_ID then return end
|
if not HealBot_Config.Skin_ID then return end
|
||||||
if not onselect then HealBot_Options_Skins_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_Skins_Initialize() end -- or wrong menu may be used !
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_Skins,HealBot_Config.Skin_ID)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_Skins,HealBot_Config.Skin_ID)
|
||||||
end
|
end
|
||||||
function HealBot_Options_Skins_OnLoad()
|
function HealBot_Options_Skins_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_Skins_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_Skins_DropDown)
|
||||||
|
|||||||
+55
-19
@@ -266,9 +266,9 @@
|
|||||||
<AbsDimension x="123" y="17" />
|
<AbsDimension x="123" y="17" />
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBRSpaceS" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBCSpaceS" relativePoint="TOPRIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-35" />
|
<AbsDimension x="10" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -277,28 +277,14 @@
|
|||||||
<OnValueChanged>HealBot_Options_FramePaddingS_OnValueChanged(this)</OnValueChanged>
|
<OnValueChanged>HealBot_Options_FramePaddingS_OnValueChanged(this)</OnValueChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Slider>
|
</Slider>
|
||||||
<Slider name="HealBot_Options_BorderThicknessS" inherits="HealBot_Options_SliderTemplate">
|
|
||||||
<Size>
|
|
||||||
<AbsDimension x="123" y="17" />
|
|
||||||
</Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FramePaddingS" relativePoint="TOPRIGHT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="10" y="0" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_val_OnLoad(this,"Solid Border",1,10)</OnLoad>
|
|
||||||
<OnValueChanged>HealBot_Options_BorderThicknessS_OnValueChanged(this)</OnValueChanged>
|
|
||||||
</Scripts>
|
|
||||||
</Slider>
|
|
||||||
<Slider name="HealBot_Options_BarAlpha" inherits="HealBot_Options_SliderTemplate">
|
<Slider name="HealBot_Options_BarAlpha" inherits="HealBot_Options_SliderTemplate">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="123" y="17" />
|
<AbsDimension x="123" y="17" />
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_FramePaddingS" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarBRSpaceS" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-35" />
|
<AbsDimension x="0" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
@@ -375,6 +361,56 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</Slider>
|
</Slider>
|
||||||
|
|
||||||
|
<Slider name="HealBot_Options_BorderThicknessS" inherits="HealBot_Options_SliderTemplate">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="123" y="17" />
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarAlphaInHeal" relativePoint="TOPRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="10" y="0" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_val_OnLoad(this,"Solid Border",1,10)</OnLoad>
|
||||||
|
<OnValueChanged>HealBot_Options_BorderThicknessS_OnValueChanged(this)</OnValueChanged>
|
||||||
|
</Scripts>
|
||||||
|
</Slider>
|
||||||
|
<Slider name="HealBot_Options_BarMaxRowsS" inherits="HealBot_Options_SliderTemplate">
|
||||||
|
<Size>
|
||||||
|
<AbsDimension x="123" y="17" />
|
||||||
|
</Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_AbortBarSize" relativePoint="TOPRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="10" y="0" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_val_OnLoad(this,"Max Rows",0,40)</OnLoad>
|
||||||
|
<OnValueChanged>HealBot_Options_BarMaxRowsS_OnValueChanged(this)</OnValueChanged>
|
||||||
|
</Scripts>
|
||||||
|
</Slider>
|
||||||
|
<CheckButton name="HealBot_Options_GridOrientation" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BarMaxRowsS" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-5" y="-10" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Horizontal Grid");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Options_GridOrientation_OnClick(this);
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
<Button name="HealBot_EnTextColorpickb">
|
<Button name="HealBot_EnTextColorpickb">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="87" y="20"/>
|
<AbsDimension x="87" y="20"/>
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ end
|
|||||||
function HealBot_Options_TooltipPos_Refresh(onselect)
|
function HealBot_Options_TooltipPos_Refresh(onselect)
|
||||||
if not HealBot_Config.TooltipPos then return end
|
if not HealBot_Config.TooltipPos then return end
|
||||||
if not onselect then HealBot_Options_TooltipPos_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_TooltipPos_Initialize() end -- or wrong menu may be used !
|
||||||
UIDropDownMenu_SetSelectedID(HealBot_Options_TooltipPos,HealBot_Config.TooltipPos)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_TooltipPos,HealBot_Config.TooltipPos)
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Options_TooltipPos_OnLoad()
|
function HealBot_Options_TooltipPos_OnLoad()
|
||||||
|
|||||||
+390
-37
@@ -70,13 +70,13 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local colorMode = HealBot_Config.bcolormode[HealBot_Config.Current_Skin] or 1
|
local colorMode = HealBot_Config.bcolormode[HealBot_Config.Current_Skin] or 1
|
||||||
if colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass then
|
if colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass and RAID_CLASS_COLORS and RAID_CLASS_COLORS[HealBot_Model.units[unit].englishClass] then
|
||||||
local engClass = HealBot_Model.units[unit].englishClass
|
local engClass = HealBot_Model.units[unit].englishClass
|
||||||
if RAID_CLASS_COLORS and RAID_CLASS_COLORS[engClass] then
|
|
||||||
r = RAID_CLASS_COLORS[engClass].r
|
r = RAID_CLASS_COLORS[engClass].r
|
||||||
g = RAID_CLASS_COLORS[engClass].g
|
g = RAID_CLASS_COLORS[engClass].g
|
||||||
b = RAID_CLASS_COLORS[engClass].b
|
b = RAID_CLASS_COLORS[engClass].b
|
||||||
end
|
elseif colorMode == 2 and string.find(unit, "pet") then
|
||||||
|
r, g, b = 0.4, 0.9, 0.6 -- Mint color
|
||||||
else
|
else
|
||||||
if pct >= 0.98 then r = 0.0; end
|
if pct >= 0.98 then r = 0.0; end
|
||||||
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
|
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
|
||||||
@@ -87,13 +87,17 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_HealthBar(button)
|
function HealBot_Action_HealthBar(button)
|
||||||
local name = button:GetName();
|
if not button.bar then
|
||||||
return getglobal(name .. "Bar");
|
button.bar = getglobal(button:GetName() .. "Bar")
|
||||||
|
end
|
||||||
|
return button.bar;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_HealthBar2(button)
|
function HealBot_Action_HealthBar2(button)
|
||||||
local name = button:GetName();
|
if not button.bar2 then
|
||||||
return getglobal(name .. "Bar2");
|
button.bar2 = getglobal(button:GetName() .. "Bar2")
|
||||||
|
end
|
||||||
|
return button.bar2;
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_EnableButton(button)
|
function HealBot_Action_EnableButton(button)
|
||||||
@@ -106,9 +110,15 @@ function HealBot_Action_EnableButton(button)
|
|||||||
local name = state.name
|
local name = state.name
|
||||||
if not name then name = UnitName(unit) end -- fallback
|
if not name then name = UnitName(unit) end -- fallback
|
||||||
|
|
||||||
|
if not name or name == "Unknown" then
|
||||||
|
button:Hide()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
local bar = HealBot_Action_HealthBar(button);
|
local bar = HealBot_Action_HealthBar(button);
|
||||||
local bar2 = HealBot_Action_HealthBar2(button);
|
local bar2 = HealBot_Action_HealthBar2(button);
|
||||||
local bar3 = getglobal(button:GetName() .. "Bar3");
|
if not button.bar3 then button.bar3 = getglobal(button:GetName() .. "Bar3") end
|
||||||
|
local bar3 = button.bar3;
|
||||||
local btexture = HealBot_Config.btexture[HealBot_Config.Current_Skin];
|
local btexture = HealBot_Config.btexture[HealBot_Config.Current_Skin];
|
||||||
local bheight = HealBot_Config.bheight[HealBot_Config.Current_Skin];
|
local bheight = HealBot_Config.bheight[HealBot_Config.Current_Skin];
|
||||||
local sr = HealBot_Config.btextenabledcolr[HealBot_Config.Current_Skin];
|
local sr = HealBot_Config.btextenabledcolr[HealBot_Config.Current_Skin];
|
||||||
@@ -132,16 +142,25 @@ function HealBot_Action_EnableButton(button)
|
|||||||
local pt = state.powerType
|
local pt = state.powerType
|
||||||
|
|
||||||
local showMana = false
|
local showMana = false
|
||||||
if HealBot_Config.ShowManaBars == 1 and state.maxMana > 0 and pt == 0 then
|
local pr, pg, pb = 0, 0, 1 -- Default Blue for Mana
|
||||||
|
|
||||||
|
if HealBot_Config.ShowManaBars == 1 and state.maxMana > 0 then
|
||||||
|
if pt == 0 then
|
||||||
if HealBot_Config.ManaBarsHealersOnly == 1 then
|
if HealBot_Config.ManaBarsHealersOnly == 1 then
|
||||||
if isHealer then showMana = true end
|
if isHealer then showMana = true end
|
||||||
else
|
else
|
||||||
showMana = true
|
showMana = true
|
||||||
end
|
end
|
||||||
|
elseif HealBot_Config.ShowNonManaBars == 1 then
|
||||||
|
showMana = true
|
||||||
|
if pt == 1 then pr, pg, pb = 1, 0, 0 -- Rage (Red)
|
||||||
|
elseif pt == 3 then pr, pg, pb = 1, 1, 0 -- Energy (Yellow)
|
||||||
|
elseif pt == 2 then pr, pg, pb = 1, 0.5, 0 -- Focus (Orange)
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if showMana then
|
if showMana then
|
||||||
local pr, pg, pb = 0, 0, 1
|
|
||||||
if bar3 then
|
if bar3 then
|
||||||
bar3:SetMinMaxValues(0, state.maxMana)
|
bar3:SetMinMaxValues(0, state.maxMana)
|
||||||
bar3:SetValue(state.mana)
|
bar3:SetValue(state.mana)
|
||||||
@@ -166,7 +185,7 @@ function HealBot_Action_EnableButton(button)
|
|||||||
else
|
else
|
||||||
bar2:SetValue(0);
|
bar2:SetValue(0);
|
||||||
end
|
end
|
||||||
bar.txt = getglobal(bar:GetName() .. "_text");
|
if not bar.txt then bar.txt = getglobal(bar:GetName() .. "_text") end
|
||||||
if (not HealBot_IsCasting and (HealBot_CanHeal(unit) or HealBot_MissingBuffs[unit])) then
|
if (not HealBot_IsCasting and (HealBot_CanHeal(unit) or HealBot_MissingBuffs[unit])) then
|
||||||
button:Enable();
|
button:Enable();
|
||||||
if HealBot_UnitDebuff[unit] then
|
if HealBot_UnitDebuff[unit] then
|
||||||
@@ -193,10 +212,36 @@ function HealBot_Action_EnableButton(button)
|
|||||||
bar:SetStatusBarColor(r, g, b, HealBot_Config.bardisa[HealBot_Config.Current_Skin]);
|
bar:SetStatusBarColor(r, g, b, HealBot_Config.bardisa[HealBot_Config.Current_Skin]);
|
||||||
bar2:SetStatusBarColor(r, g, b, HealBot_Config.bardisa[HealBot_Config.Current_Skin]);
|
bar2:SetStatusBarColor(r, g, b, HealBot_Config.bardisa[HealBot_Config.Current_Skin]);
|
||||||
end
|
end
|
||||||
if string.len(name) > textlen then
|
local healthTextOpt = HealBot_Config.ShowHealthText or 0
|
||||||
name = string.sub(name, 1, textlen - 3) .. '...';
|
local displayText = name
|
||||||
|
if healthTextOpt == 1 then
|
||||||
|
local pct = 0
|
||||||
|
if maxhlth > 0 then pct = math.floor((hlth / maxhlth) * 100) end
|
||||||
|
displayText = name .. " - " .. pct .. "%"
|
||||||
|
elseif healthTextOpt == 2 then
|
||||||
|
displayText = name .. " - " .. hlth .. "/" .. maxhlth
|
||||||
|
elseif healthTextOpt == 3 then
|
||||||
|
local deficit = maxhlth - hlth
|
||||||
|
if deficit > 0 then
|
||||||
|
displayText = name .. " - -" .. deficit
|
||||||
end
|
end
|
||||||
bar.txt:SetText(name);
|
end
|
||||||
|
|
||||||
|
if string.len(displayText) > textlen then
|
||||||
|
if healthTextOpt > 0 then
|
||||||
|
-- If we have numbers, just truncate the name part so the numbers still show.
|
||||||
|
-- Find where " - " starts.
|
||||||
|
local dashIndex = string.find(displayText, " %- ")
|
||||||
|
if dashIndex then
|
||||||
|
local numbersPart = string.sub(displayText, dashIndex)
|
||||||
|
local namePart = string.sub(name, 1, math.max(1, textlen - string.len(numbersPart) - 3)) .. "..."
|
||||||
|
displayText = namePart .. numbersPart
|
||||||
|
end
|
||||||
|
else
|
||||||
|
displayText = string.sub(name, 1, textlen - 3) .. '...';
|
||||||
|
end
|
||||||
|
end
|
||||||
|
bar.txt:SetText(displayText);
|
||||||
bar.txt:SetTextColor(sr, sg, sb, sa);
|
bar.txt:SetTextColor(sr, sg, sb, sa);
|
||||||
local fontName, fontHeight, fontFlags = bar.txt:GetFont()
|
local fontName, fontHeight, fontFlags = bar.txt:GetFont()
|
||||||
local fontOutline = HealBot_Config.bfontoutline[HealBot_Config.Current_Skin] or 0
|
local fontOutline = HealBot_Config.bfontoutline[HealBot_Config.Current_Skin] or 0
|
||||||
@@ -220,9 +265,9 @@ function HealBot_Action_EnableButton(button)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_EnableButtons()
|
function HealBot_Action_EnableButtons()
|
||||||
table.foreach(HealBot_Action_HealButtons, function (index, button)
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
HealBot_Action_EnableButton(button);
|
HealBot_Action_EnableButton(button)
|
||||||
end);
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_RefreshButton(button)
|
function HealBot_Action_RefreshButton(button)
|
||||||
@@ -250,13 +295,13 @@ end
|
|||||||
|
|
||||||
function HealBot_Action_RefreshButtons(unit)
|
function HealBot_Action_RefreshButtons(unit)
|
||||||
if unit and HealBot_Action_UnitButtons[unit] then
|
if unit and HealBot_Action_UnitButtons[unit] then
|
||||||
table.foreach(HealBot_Action_UnitButtons[unit], function (index, button)
|
for index, button in pairs(HealBot_Action_UnitButtons[unit]) do
|
||||||
HealBot_Action_RefreshButton(button);
|
HealBot_Action_RefreshButton(button)
|
||||||
end);
|
end
|
||||||
else
|
else
|
||||||
table.foreach(HealBot_Action_HealButtons, function (index, button)
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
HealBot_Action_RefreshButton(button);
|
HealBot_Action_RefreshButton(button)
|
||||||
end);
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -295,6 +340,41 @@ function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, ch
|
|||||||
return OsetY;
|
return OsetY;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
||||||
|
local bcspace = HealBot_Config.bcspace[HealBot_Config.Current_Skin] or 3;
|
||||||
|
if header then
|
||||||
|
headerno = headerno + 1;
|
||||||
|
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
|
||||||
|
headerobj:SetText(header)
|
||||||
|
headerobj:Show();
|
||||||
|
headerobj:ClearAllPoints();
|
||||||
|
headerobj:SetHeight(bheight);
|
||||||
|
headerobj:SetWidth(bwidth);
|
||||||
|
headerobj:SetPoint("TOPLEFT", "HealBot_Action", "TOPLEFT", OsetX, -OsetY);
|
||||||
|
headerobj:Disable();
|
||||||
|
OsetX = OsetX + bwidth + bcspace;
|
||||||
|
else
|
||||||
|
local unit = button.unit;
|
||||||
|
button:SetText(" ");
|
||||||
|
if (HealBot_MayHeal(unit)) then
|
||||||
|
button:Show();
|
||||||
|
button:ClearAllPoints();
|
||||||
|
button:SetHeight(bheight);
|
||||||
|
if checked then
|
||||||
|
button:SetWidth(bwidth - 14);
|
||||||
|
button:SetPoint("TOPLEFT", "HealBot_Action", "TOPLEFT", OsetX + 14, -OsetY);
|
||||||
|
else
|
||||||
|
button:SetWidth(bwidth);
|
||||||
|
button:SetPoint("TOPLEFT", "HealBot_Action", "TOPLEFT", OsetX, -OsetY);
|
||||||
|
end
|
||||||
|
OsetX = OsetX + bwidth + bcspace;
|
||||||
|
else
|
||||||
|
button:Hide();
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return OsetX;
|
||||||
|
end
|
||||||
|
|
||||||
function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
||||||
if HealBot_ActionHeight then
|
if HealBot_ActionHeight then
|
||||||
HealBot_Action:SetHeight(HealBot_ActionHeight);
|
HealBot_Action:SetHeight(HealBot_ActionHeight);
|
||||||
@@ -327,6 +407,7 @@ function HealBot_Action_SetHealButton(index, unit)
|
|||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
local button = getglobal("HealBot_Action_HealUnit" .. index);
|
local button = getglobal("HealBot_Action_HealUnit" .. index);
|
||||||
|
if not button then return nil end
|
||||||
button.unit = unit;
|
button.unit = unit;
|
||||||
if unit then
|
if unit then
|
||||||
table.insert(HealBot_Action_HealButtons, button);
|
table.insert(HealBot_Action_HealButtons, button);
|
||||||
@@ -339,12 +420,41 @@ function HealBot_Action_SetHealButton(index, unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function HealBot_Action_PartyChanged()
|
function HealBot_Action_PartyChanged()
|
||||||
if not HealBot_IsFighting then
|
if HealBot_IsFighting then
|
||||||
|
HealBot_Action_AppendNewUnits()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
local numBars = 0;
|
local numBars = 0;
|
||||||
local numHeaders = 0;
|
local numHeaders = 0;
|
||||||
local TempMaxH = 0;
|
local TempMaxH = 0;
|
||||||
local HeaderPos = {};
|
local HeaderPos = {};
|
||||||
|
|
||||||
|
if HealBot_Config.AutoSwap_Enabled == 1 then
|
||||||
|
local totalMembers = GetNumRaidMembers()
|
||||||
|
if totalMembers == 0 then totalMembers = GetNumPartyMembers() end
|
||||||
|
|
||||||
|
local threshold = 1
|
||||||
|
if totalMembers == 0 then
|
||||||
|
threshold = 1 -- Solo
|
||||||
|
elseif totalMembers > 0 and totalMembers <= 5 then
|
||||||
|
threshold = 2 -- Party
|
||||||
|
elseif totalMembers > 5 and totalMembers <= 15 then
|
||||||
|
threshold = 3 -- Raid15
|
||||||
|
elseif totalMembers > 15 and totalMembers <= 25 then
|
||||||
|
threshold = 4 -- Raid25
|
||||||
|
else
|
||||||
|
threshold = 5 -- Raid40
|
||||||
|
end
|
||||||
|
|
||||||
|
if not HealBot_Config.AutoSwap_Profiles then HealBot_Config.AutoSwap_Profiles = {} end
|
||||||
|
local swapSkin = HealBot_Config.AutoSwap_Profiles[threshold]
|
||||||
|
if swapSkin and swapSkin ~= HealBot_Config.Current_Skin then
|
||||||
|
HealBot_Config.Current_Skin = swapSkin
|
||||||
|
HealBot_Options_SetSkins()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
for j = 1, 15 do
|
for j = 1, 15 do
|
||||||
local headerobj = getglobal("HealBot_Action_Header" .. j);
|
local headerobj = getglobal("HealBot_Action_Header" .. j);
|
||||||
headerobj:SetText(" ")
|
headerobj:SetText(" ")
|
||||||
@@ -366,10 +476,7 @@ function HealBot_Action_PartyChanged()
|
|||||||
local checked_end = 0;
|
local checked_end = 0;
|
||||||
headerno = 0;
|
headerno = 0;
|
||||||
|
|
||||||
for j = 1, 41 do
|
for j = 1, 100 do
|
||||||
HealBot_Action_SetHealButton(j, nil);
|
|
||||||
end
|
|
||||||
for j = 51, 60 do
|
|
||||||
HealBot_Action_SetHealButton(j, nil);
|
HealBot_Action_SetHealButton(j, nil);
|
||||||
end
|
end
|
||||||
HealBot_Action_SetHealButton();
|
HealBot_Action_SetHealButton();
|
||||||
@@ -495,7 +602,7 @@ function HealBot_Action_PartyChanged()
|
|||||||
numBars = numBars + 1;
|
numBars = numBars + 1;
|
||||||
numHeaders = numHeaders + 1;
|
numHeaders = numHeaders + 1;
|
||||||
end
|
end
|
||||||
if HealBot_Config.EmergIncMonitor == 1 then
|
if HealBot_Config.EmergIncMonitor == 2 then
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
local PossibleEmerg = 1;
|
local PossibleEmerg = 1;
|
||||||
@@ -528,6 +635,9 @@ function HealBot_Action_PartyChanged()
|
|||||||
else
|
else
|
||||||
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
||||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
local name = UnitName(unit) or "not known"
|
||||||
|
local class = UnitClass(unit) or "not known"
|
||||||
|
local subgroup = 1
|
||||||
if HealBot_Config.ExtraOrder == 1 then
|
if HealBot_Config.ExtraOrder == 1 then
|
||||||
order[unit] = name;
|
order[unit] = name;
|
||||||
elseif HealBot_Config.ExtraOrder == 2 then
|
elseif HealBot_Config.ExtraOrder == 2 then
|
||||||
@@ -543,6 +653,50 @@ function HealBot_Action_PartyChanged()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
elseif HealBot_Config.EmergIncMonitor == 12 then
|
||||||
|
if GetNumRaidMembers() > 0 then
|
||||||
|
for j = 1, 40 do
|
||||||
|
local unit = "raidpet" .. j;
|
||||||
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
local ownerIndex = j;
|
||||||
|
local name = UnitName(unit) or "Pet";
|
||||||
|
local _, _, subgroup = GetRaidRosterInfo(ownerIndex);
|
||||||
|
subgroup = subgroup or 1;
|
||||||
|
|
||||||
|
if HealBot_Config.ExtraOrder == 1 then
|
||||||
|
order[unit] = name;
|
||||||
|
elseif HealBot_Config.ExtraOrder == 2 then
|
||||||
|
order[unit] = HEALBOT_OPTIONS_PETS;
|
||||||
|
elseif HealBot_Config.ExtraOrder == 3 then
|
||||||
|
order[unit] = subgroup;
|
||||||
|
else
|
||||||
|
order[unit] = 0 - UnitHealthMax(unit);
|
||||||
|
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
||||||
|
end
|
||||||
|
table.insert(units, unit);
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||||
|
for _, unit in ipairs(petUnits) do
|
||||||
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
local name = UnitName(unit) or "Pet";
|
||||||
|
if HealBot_Config.ExtraOrder == 1 then
|
||||||
|
order[unit] = name;
|
||||||
|
elseif HealBot_Config.ExtraOrder == 2 then
|
||||||
|
order[unit] = HEALBOT_OPTIONS_PETS;
|
||||||
|
elseif HealBot_Config.ExtraOrder == 3 then
|
||||||
|
order[unit] = 1;
|
||||||
|
else
|
||||||
|
order[unit] = 0 - UnitHealthMax(unit);
|
||||||
|
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
||||||
|
end
|
||||||
|
table.insert(units, unit);
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
else
|
else
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
@@ -582,6 +736,9 @@ function HealBot_Action_PartyChanged()
|
|||||||
else
|
else
|
||||||
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
||||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
local name = UnitName(unit) or "not known"
|
||||||
|
local class = UnitClass(unit) or "not known"
|
||||||
|
local subgroup = 1
|
||||||
if HealBot_Config.ExtraOrder == 1 then
|
if HealBot_Config.ExtraOrder == 1 then
|
||||||
order[unit] = name;
|
order[unit] = name;
|
||||||
elseif HealBot_Config.ExtraOrder == 2 then
|
elseif HealBot_Config.ExtraOrder == 2 then
|
||||||
@@ -606,10 +763,26 @@ function HealBot_Action_PartyChanged()
|
|||||||
local TempSort = "init"
|
local TempSort = "init"
|
||||||
TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
|
TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
|
||||||
|
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 or HealBot_Config.EmergIncMonitor == 12 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
if not units[j] then break end
|
if not units[j] then break end
|
||||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(string.sub(units[j], 5));
|
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
||||||
|
local ownerIndex = nil;
|
||||||
|
if string.sub(units[j], 1, 7) == "raidpet" then
|
||||||
|
ownerIndex = tonumber(string.sub(units[j], 8));
|
||||||
|
elseif string.sub(units[j], 1, 4) == "raid" then
|
||||||
|
ownerIndex = tonumber(string.sub(units[j], 5));
|
||||||
|
end
|
||||||
|
if ownerIndex then
|
||||||
|
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
||||||
|
end
|
||||||
|
|
||||||
|
if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
||||||
|
name = UnitName(units[j]) or "Pet";
|
||||||
|
class = HEALBOT_OPTIONS_PETS;
|
||||||
|
subgroup = subgroup or 1;
|
||||||
|
end
|
||||||
|
|
||||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
||||||
TempSort = class
|
TempSort = class
|
||||||
HeaderPos[i + 1] = class
|
HeaderPos[i + 1] = class
|
||||||
@@ -643,8 +816,12 @@ function HealBot_Action_PartyChanged()
|
|||||||
local OffsetY = bpadding;
|
local OffsetY = bpadding;
|
||||||
local OffsetX = bpadding;
|
local OffsetX = bpadding;
|
||||||
local MaxOffsetY = 0;
|
local MaxOffsetY = 0;
|
||||||
|
local MaxOffsetX = 0;
|
||||||
|
|
||||||
if cols > (numBars - numHeaders) then
|
local maxRows = (HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0
|
||||||
|
local orientation = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
|
||||||
|
|
||||||
|
if cols > (numBars - numHeaders) and maxRows == 0 then
|
||||||
cols = numBars - numHeaders;
|
cols = numBars - numHeaders;
|
||||||
end
|
end
|
||||||
if cols <= 0 then cols = 1 end
|
if cols <= 0 then cols = 1 end
|
||||||
@@ -652,33 +829,64 @@ function HealBot_Action_PartyChanged()
|
|||||||
local h = 1;
|
local h = 1;
|
||||||
local i = 0;
|
local i = 0;
|
||||||
local z = 1;
|
local z = 1;
|
||||||
|
local brspace = HealBot_Config.brspace[HealBot_Config.Current_Skin] or 3;
|
||||||
|
local bcspace = HealBot_Config.bcspace[HealBot_Config.Current_Skin] or 3;
|
||||||
|
|
||||||
table.foreach(HealBot_Action_HealButtons, function (index, button)
|
local limit = math.ceil((numBars) / cols)
|
||||||
|
if orientation == 1 and maxRows > 0 then
|
||||||
|
limit = maxRows
|
||||||
|
elseif orientation == 2 then
|
||||||
|
limit = cols
|
||||||
|
end
|
||||||
|
|
||||||
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
i = i + 1;
|
i = i + 1;
|
||||||
local checked = false;
|
local checked = false;
|
||||||
local header;
|
local header;
|
||||||
|
|
||||||
if HeaderPos[i] then
|
if HeaderPos[i] then
|
||||||
header = HeaderPos[i];
|
header = HeaderPos[i];
|
||||||
|
if orientation == 1 then
|
||||||
OffsetY = HealBot_Action_PositionButton(nil, OffsetX, OffsetY, bwidth, bheight, checked, header);
|
OffsetY = HealBot_Action_PositionButton(nil, OffsetX, OffsetY, bwidth, bheight, checked, header);
|
||||||
if h == math.ceil((numBars) / cols) and z < numBars then
|
if h == limit and z < numBars then
|
||||||
h = 0;
|
h = 0;
|
||||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||||
OffsetY = bpadding;
|
OffsetY = bpadding;
|
||||||
OffsetX = OffsetX + bwidth + bcspace;
|
OffsetX = OffsetX + bwidth + bcspace;
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
OffsetX = HealBot_Action_PositionButtonHorizontal(nil, OffsetX, OffsetY, bwidth, bheight, checked, header);
|
||||||
|
if h == limit and z < numBars then
|
||||||
|
h = 0;
|
||||||
|
if MaxOffsetX < OffsetX then MaxOffsetX = OffsetX; end
|
||||||
|
OffsetX = bpadding;
|
||||||
|
OffsetY = OffsetY + bheight + brspace;
|
||||||
|
end
|
||||||
|
end
|
||||||
h = h + 1;
|
h = h + 1;
|
||||||
z = z + 1;
|
z = z + 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
if checked_start <= i and checked_end >= i then checked = true; end
|
if checked_start <= i and checked_end >= i then checked = true; end
|
||||||
|
|
||||||
|
if orientation == 1 then
|
||||||
OffsetY = HealBot_Action_PositionButton(button, OffsetX, OffsetY, bwidth, bheight, checked, nil);
|
OffsetY = HealBot_Action_PositionButton(button, OffsetX, OffsetY, bwidth, bheight, checked, nil);
|
||||||
if h == math.ceil((numBars) / cols) and z < numBars then
|
if h == limit and z < numBars then
|
||||||
h = 0;
|
h = 0;
|
||||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||||
OffsetY = bpadding;
|
OffsetY = bpadding;
|
||||||
OffsetX = OffsetX + bwidth + bcspace;
|
OffsetX = OffsetX + bwidth + bcspace;
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
OffsetX = HealBot_Action_PositionButtonHorizontal(button, OffsetX, OffsetY, bwidth, bheight, checked, nil);
|
||||||
|
if h == limit and z < numBars then
|
||||||
|
h = 0;
|
||||||
|
if MaxOffsetX < OffsetX then MaxOffsetX = OffsetX; end
|
||||||
|
OffsetX = bpadding;
|
||||||
|
OffsetY = OffsetY + bheight + brspace;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
z = z + 1;
|
z = z + 1;
|
||||||
h = h + 1;
|
h = h + 1;
|
||||||
local bar = HealBot_Action_HealthBar(button);
|
local bar = HealBot_Action_HealthBar(button);
|
||||||
@@ -692,9 +900,29 @@ function HealBot_Action_PartyChanged()
|
|||||||
bar:SetScale(barScale);
|
bar:SetScale(barScale);
|
||||||
bar2:SetHeight(bheight);
|
bar2:SetHeight(bheight);
|
||||||
HealBot_Action_SetTexture(bar2, btexture);
|
HealBot_Action_SetTexture(bar2, btexture);
|
||||||
end);
|
end
|
||||||
|
|
||||||
|
if orientation == 1 then
|
||||||
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
if MaxOffsetY < OffsetY then MaxOffsetY = OffsetY; end
|
||||||
|
else
|
||||||
|
if MaxOffsetX < OffsetX then MaxOffsetX = OffsetX; end
|
||||||
|
-- In horizontal mode, OffsetY represents the active row. We need to measure total height.
|
||||||
|
MaxOffsetY = OffsetY + bheight + brspace
|
||||||
|
OffsetX = MaxOffsetX
|
||||||
|
if numBars > 0 then
|
||||||
|
OffsetX = OffsetX - bwidth - bcspace
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_Grid_LastI = i;
|
||||||
|
HealBot_Grid_LastH = h;
|
||||||
|
HealBot_Grid_LastZ = z;
|
||||||
|
HealBot_Grid_OffsetX = OffsetX;
|
||||||
|
HealBot_Grid_OffsetY = OffsetY;
|
||||||
|
HealBot_Grid_MaxOffsetX = MaxOffsetX;
|
||||||
|
HealBot_Grid_MaxOffsetY = MaxOffsetY;
|
||||||
|
HealBot_Grid_Limit = limit;
|
||||||
|
HealBot_Grid_NumBars = numBars;
|
||||||
|
|
||||||
if HealBot_Config.HideOptions == 1 then
|
if HealBot_Config.HideOptions == 1 then
|
||||||
HealBot_Action_OptionsButton:Hide();
|
HealBot_Action_OptionsButton:Hide();
|
||||||
@@ -740,7 +968,6 @@ function HealBot_Action_PartyChanged()
|
|||||||
if HealBot_Config.HideParty == 1 and HidePartyFrame then
|
if HealBot_Config.HideParty == 1 and HidePartyFrame then
|
||||||
HidePartyFrame();
|
HidePartyFrame();
|
||||||
end
|
end
|
||||||
end
|
|
||||||
HealBot_Action_RefreshButtons();
|
HealBot_Action_RefreshButtons();
|
||||||
HealBot_Action_ShowFrame();
|
HealBot_Action_ShowFrame();
|
||||||
end
|
end
|
||||||
@@ -790,3 +1017,129 @@ function HealBot_Action_Refresh(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
function HealBot_Action_AppendUnit(unit)
|
||||||
|
if not HealBot_Grid_LastI then return end
|
||||||
|
if HealBot_Grid_LastI >= 100 then return end
|
||||||
|
|
||||||
|
HealBot_Grid_LastI = HealBot_Grid_LastI + 1
|
||||||
|
HealBot_Grid_NumBars = HealBot_Grid_NumBars + 1
|
||||||
|
|
||||||
|
local button = HealBot_Action_SetHealButton(HealBot_Grid_LastI, unit)
|
||||||
|
if not button then return end
|
||||||
|
|
||||||
|
local orientation = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
|
||||||
|
local bwidth = (HealBot_Config.bwidth and HealBot_Config.bwidth[HealBot_Config.Current_Skin]) or 85
|
||||||
|
local bheight = (HealBot_Config.bheight and HealBot_Config.bheight[HealBot_Config.Current_Skin]) or 18
|
||||||
|
local bcspace = (HealBot_Config.bcspace and HealBot_Config.bcspace[HealBot_Config.Current_Skin]) or 3
|
||||||
|
local brspace = (HealBot_Config.brspace and HealBot_Config.brspace[HealBot_Config.Current_Skin]) or 3
|
||||||
|
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
||||||
|
|
||||||
|
if orientation == 1 then
|
||||||
|
HealBot_Grid_OffsetY = HealBot_Action_PositionButton(button, HealBot_Grid_OffsetX, HealBot_Grid_OffsetY, bwidth, bheight, false, nil)
|
||||||
|
if HealBot_Grid_LastH == HealBot_Grid_Limit then
|
||||||
|
HealBot_Grid_LastH = 0
|
||||||
|
if HealBot_Grid_MaxOffsetY < HealBot_Grid_OffsetY then HealBot_Grid_MaxOffsetY = HealBot_Grid_OffsetY end
|
||||||
|
HealBot_Grid_OffsetY = bpadding
|
||||||
|
HealBot_Grid_OffsetX = HealBot_Grid_OffsetX + bwidth + bcspace
|
||||||
|
end
|
||||||
|
else
|
||||||
|
HealBot_Grid_OffsetX = HealBot_Action_PositionButtonHorizontal(button, HealBot_Grid_OffsetX, HealBot_Grid_OffsetY, bwidth, bheight, false, nil)
|
||||||
|
if HealBot_Grid_LastH == HealBot_Grid_Limit then
|
||||||
|
HealBot_Grid_LastH = 0
|
||||||
|
if HealBot_Grid_MaxOffsetX < HealBot_Grid_OffsetX then HealBot_Grid_MaxOffsetX = HealBot_Grid_OffsetX end
|
||||||
|
HealBot_Grid_OffsetX = bpadding
|
||||||
|
HealBot_Grid_OffsetY = HealBot_Grid_OffsetY + bheight + brspace
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_Grid_LastH = HealBot_Grid_LastH + 1
|
||||||
|
HealBot_Grid_LastZ = HealBot_Grid_LastZ + 1
|
||||||
|
|
||||||
|
local bar = HealBot_Action_HealthBar(button)
|
||||||
|
local bar2 = HealBot_Action_HealthBar2(button)
|
||||||
|
bar.txt = getglobal(bar:GetName() .. "_text")
|
||||||
|
bar:SetHeight(bheight)
|
||||||
|
local btexture = (HealBot_Config.btexture and HealBot_Config.btexture[HealBot_Config.Current_Skin]) or 5
|
||||||
|
HealBot_Action_SetTexture(bar, btexture)
|
||||||
|
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
|
||||||
|
bar.txt:SetTextHeight(btextheight)
|
||||||
|
bar2:SetHeight(bheight)
|
||||||
|
HealBot_Action_SetTexture(bar2, btexture)
|
||||||
|
|
||||||
|
local totalOffsetX = HealBot_Grid_OffsetX
|
||||||
|
local totalOffsetY = HealBot_Grid_OffsetY
|
||||||
|
if orientation == 1 then
|
||||||
|
if HealBot_Grid_MaxOffsetY < totalOffsetY then HealBot_Grid_MaxOffsetY = totalOffsetY end
|
||||||
|
totalOffsetY = HealBot_Grid_MaxOffsetY
|
||||||
|
else
|
||||||
|
if HealBot_Grid_MaxOffsetX < totalOffsetX then HealBot_Grid_MaxOffsetX = totalOffsetX end
|
||||||
|
totalOffsetX = HealBot_Grid_MaxOffsetX
|
||||||
|
totalOffsetY = totalOffsetY + bheight + brspace
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_Action_SetHeightWidth(totalOffsetX, totalOffsetY + bpadding, bwidth)
|
||||||
|
end
|
||||||
|
function HealBot_Action_AppendNewUnits()
|
||||||
|
if not HealBot_Grid_LastI then return end
|
||||||
|
|
||||||
|
local unitsToCheck = {}
|
||||||
|
|
||||||
|
-- Gather units based on config, similar to PartyChanged
|
||||||
|
if HealBot_Config.GroupHeals == 1 then
|
||||||
|
for _, unit in ipairs(HealBot_Action_HealGroup) do
|
||||||
|
table.insert(unitsToCheck, unit)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if HealBot_Config.TankHeals == 1 and GetNumRaidMembers() > 0 and CT_RA_MainTanks then
|
||||||
|
for j = 1, 10 do
|
||||||
|
if CT_RA_MainTanks[j] then
|
||||||
|
for k = 1, GetNumRaidMembers() do
|
||||||
|
local unit = "raid" .. k
|
||||||
|
if UnitName(unit) == CT_RA_MainTanks[j] then
|
||||||
|
table.insert(unitsToCheck, unit)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if HealBot_Config.TargetHeals == 1 then
|
||||||
|
for _, unit in ipairs(HealBot_Action_HealTarget) do
|
||||||
|
table.insert(unitsToCheck, unit)
|
||||||
|
end
|
||||||
|
table.insert(unitsToCheck, "target")
|
||||||
|
end
|
||||||
|
|
||||||
|
if HealBot_Config.EmergencyHeals == 1 then
|
||||||
|
if GetNumRaidMembers() > 0 then
|
||||||
|
for j = 1, 40 do
|
||||||
|
table.insert(unitsToCheck, "raid" .. j)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for j = 1, 4 do
|
||||||
|
table.insert(unitsToCheck, "party" .. j)
|
||||||
|
end
|
||||||
|
table.insert(unitsToCheck, "player")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if HealBot_Config.PetHeals == 1 then
|
||||||
|
if GetNumRaidMembers() > 0 then
|
||||||
|
for j = 1, 40 do
|
||||||
|
table.insert(unitsToCheck, "raidpet" .. j)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for j = 1, 4 do
|
||||||
|
table.insert(unitsToCheck, "partypet" .. j)
|
||||||
|
end
|
||||||
|
table.insert(unitsToCheck, "pet")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for _, unit in ipairs(unitsToCheck) do
|
||||||
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
HealBot_Action_AppendUnit(unit)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|||||||
+30
-10
@@ -3,6 +3,16 @@
|
|||||||
|
|
||||||
HealBot_Action_TooltipUnit = nil
|
HealBot_Action_TooltipUnit = nil
|
||||||
|
|
||||||
|
function HealBot_Tooltip_GetSpellColor(spell)
|
||||||
|
local r, g, b = 1, 1, 0 -- default yellow
|
||||||
|
if spell and HealBot_Spells and HealBot_Spells[spell] and HealBot_Spells[spell].Mana then
|
||||||
|
if UnitMana("player") < HealBot_Spells[spell].Mana then
|
||||||
|
r, g, b = 1, 0, 0 -- red if not enough mana
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return r, g, b
|
||||||
|
end
|
||||||
|
|
||||||
function HealBot_Action_RefreshTooltip(unit)
|
function HealBot_Action_RefreshTooltip(unit)
|
||||||
if HealBot_Config.ShowTooltip==0 then return end
|
if HealBot_Config.ShowTooltip==0 then return end
|
||||||
if not unit then unit = HealBot_Action_TooltipUnit end
|
if not unit then unit = HealBot_Action_TooltipUnit end
|
||||||
@@ -33,53 +43,63 @@ function HealBot_Action_RefreshTooltip(unit)
|
|||||||
if HealBot_Config.Tooltip_ShowSpellDetail==1 then
|
if HealBot_Config.Tooltip_ShowSpellDetail==1 then
|
||||||
if spellLeft then
|
if spellLeft then
|
||||||
linenum=linenum+2
|
linenum=linenum+2
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellLeft,1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellLeft)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellLeft,sr,sg,sb,linenum)
|
||||||
linenum=HealBot_Action_Tooltip_SpellInfo(spellLeft,linenum);
|
linenum=HealBot_Action_Tooltip_SpellInfo(spellLeft,linenum);
|
||||||
end
|
end
|
||||||
if spellMiddle then
|
if spellMiddle then
|
||||||
linenum=linenum+2
|
linenum=linenum+2
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellMiddle,1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellMiddle)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellMiddle,sr,sg,sb,linenum)
|
||||||
linenum=HealBot_Action_Tooltip_SpellInfo(spellMiddle,linenum);
|
linenum=HealBot_Action_Tooltip_SpellInfo(spellMiddle,linenum);
|
||||||
end
|
end
|
||||||
if spellRight then
|
if spellRight then
|
||||||
linenum=linenum+2
|
linenum=linenum+2
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellRight,1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellRight)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellRight,sr,sg,sb,linenum)
|
||||||
linenum=HealBot_Action_Tooltip_SpellInfo(spellRight,linenum);
|
linenum=HealBot_Action_Tooltip_SpellInfo(spellRight,linenum);
|
||||||
end
|
end
|
||||||
if spellButton4 then
|
if spellButton4 then
|
||||||
linenum=linenum+2
|
linenum=linenum+2
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton4,1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton4)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton4,sr,sg,sb,linenum)
|
||||||
linenum=HealBot_Action_Tooltip_SpellInfo(spellButton4,linenum);
|
linenum=HealBot_Action_Tooltip_SpellInfo(spellButton4,linenum);
|
||||||
end
|
end
|
||||||
if spellButton5 then
|
if spellButton5 then
|
||||||
linenum=linenum+2
|
linenum=linenum+2
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton5,1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton5)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5.." "..HEALBOT_OPTIONS_COMBOBUTTON..": "..spellButton5,sr,sg,sb,linenum)
|
||||||
linenum=HealBot_Action_Tooltip_SpellInfo(spellButton5,linenum);
|
linenum=HealBot_Action_Tooltip_SpellInfo(spellButton5,linenum);
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if spellLeft then
|
if spellLeft then
|
||||||
linenum=linenum+1
|
linenum=linenum+1
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT..":",1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellLeft)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONLEFT..":",sr,sg,sb,linenum)
|
||||||
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellLeft),1,1,1,linenum)
|
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellLeft),1,1,1,linenum)
|
||||||
end
|
end
|
||||||
if spellMiddle then
|
if spellMiddle then
|
||||||
linenum=linenum+1
|
linenum=linenum+1
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE..":",1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellMiddle)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONMIDDLE..":",sr,sg,sb,linenum)
|
||||||
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellMiddle),1,1,1,linenum)
|
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellMiddle),1,1,1,linenum)
|
||||||
end
|
end
|
||||||
if spellRight then
|
if spellRight then
|
||||||
linenum=linenum+1
|
linenum=linenum+1
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT..":",1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellRight)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTONRIGHT..":",sr,sg,sb,linenum)
|
||||||
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellRight),1,1,1,linenum)
|
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellRight),1,1,1,linenum)
|
||||||
end
|
end
|
||||||
if spellButton4 then
|
if spellButton4 then
|
||||||
linenum=linenum+1
|
linenum=linenum+1
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4..":",1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton4)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON4..":",sr,sg,sb,linenum)
|
||||||
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellButton4),1,1,1,linenum)
|
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellButton4),1,1,1,linenum)
|
||||||
end
|
end
|
||||||
if spellButton5 then
|
if spellButton5 then
|
||||||
linenum=linenum+1
|
linenum=linenum+1
|
||||||
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5..":",1,1,0,linenum)
|
local sr, sg, sb = HealBot_Tooltip_GetSpellColor(spellButton5)
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(HEALBOT_OPTIONS_BUTTON5..":",sr,sg,sb,linenum)
|
||||||
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellButton5),1,1,1,linenum)
|
HealBot_Action_Tooltip_SetLineRight(HealBot_Action_Tooltip_SpellSummary(spellButton5),1,1,1,linenum)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1,10 +1,11 @@
|
|||||||
**HealBotBlue**
|
**HealBotBlue**
|
||||||
By Bluewhale.
|
By Bluewhale.
|
||||||
|
|
||||||
|
> **NOTE:** For HealBot to work correctly, the **Selfcast** feature in WoW options needs to be disabled.
|
||||||
|
|
||||||
Original HealBot, while being a staple healing addon in Wrath and later expansions, was in its infancy during Vanilla WoW. It was a memory and CPU hog that ate up resources, featured a clunky UI, and offered limited functions. To fix all of the above while still using it as a base framework, I refactored the entire codebase. The monolithic code structure was split to follow a more modern approach (MVC design pattern), making it more stable and easily editable. Additionally, the inefficient AURA scanning was replaced with lightweight (Observer Pattern) reactive programming. It now updates only what is necessary when a trigger fires, rather than performing clumsy, continuous scans of a 40-man raid. By doing so, I managed to throttle down CPU and memory usage significantly, placing it on par with modern addons. Additional functionalities are being added over time to provide a holistic, healer-centered raid frame.
|
Original HealBot, while being a staple healing addon in Wrath and later expansions, was in its infancy during Vanilla WoW. It was a memory and CPU hog that ate up resources, featured a clunky UI, and offered limited functions. To fix all of the above while still using it as a base framework, I refactored the entire codebase. The monolithic code structure was split to follow a more modern approach (MVC design pattern), making it more stable and easily editable. Additionally, the inefficient AURA scanning was replaced with lightweight (Observer Pattern) reactive programming. It now updates only what is necessary when a trigger fires, rather than performing clumsy, continuous scans of a 40-man raid. By doing so, I managed to throttle down CPU and memory usage significantly, placing it on par with modern addons. Additional functionalities are being added over time to provide a holistic, healer-centered raid frame.
|
||||||
|
|
||||||
|
> **Performance First:** The raidframe is not library reliant - unlike popular raidframe replacement addons it doesn't rely at all on external frameworks. While this makes my work a bit harder this allows complete control over garbage collection and CPU use which makes it multiple times more stable and lightweight.
|
||||||
> **NOTE:** For HealBot to work correctly, the **Selfcast** feature in WoW options needs to be disabled.
|
|
||||||
|
|
||||||
### Reporting Errors
|
### Reporting Errors
|
||||||
Major errors will pop up a frame with error information. Take a screenshot and post comments.
|
Major errors will pop up a frame with error information. Take a screenshot and post comments.
|
||||||
@@ -19,43 +20,83 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* `/hb reset` - Resets the contents of the main HealBot panel
|
* `/hb reset` - Resets the contents of the main HealBot panel
|
||||||
|
|
||||||
### Key Features & Current Functionality
|
### Key Features & Current Functionality
|
||||||
* **MVC & Observer Architecture:** High-performance, reactive engine that updates frames dynamically on state changes, drastically reducing CPU and memory overhead compared to traditional polling.
|
* **MVC & Observer Architecture:** High-performance, reactive engine that updates frames dynamically on state changes, drastically reducing CPU and memory overhead. Features memory recycling pool and event loop decoupling for zero-stutter combat.
|
||||||
* **Native Hovercasting (Mouseover):** Cast configured spells on hovered unit frames using keybinds directly from your action bars, without losing your current target. (Toggleable in Options -> General).
|
* **Native Hovercasting (Mouseover):** Cast configured spells on hovered unit frames using keybinds directly from your action bars, without losing your current target. (Toggleable in Options -> General).
|
||||||
|
* **Macro, Item, & Script Bindings:** Bind named macros, inventory items, and scripts directly to mouse clicks. Supports implicit `@mouseover` targeting natively.
|
||||||
|
* **Zero-Latency Self-Heals:** Incoming heals for the local player process instantly with zero latency, independent of network lag.
|
||||||
|
* **Talent-Based Calculations & Equipment Bonus:** Dynamic spell healing calculations for Druid, Priest, and Paladin based on talents, and automatically scans equipped gear to scale healing predictions - currently only TurtleWoW patch 1.18 supported.
|
||||||
|
* **Modifier-Aware Tooltips:** Tooltips dynamically update to show exact bound actions (Shift/Ctrl/Alt) and required mana costs (turns red if insufficient mana).
|
||||||
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
||||||
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward).
|
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward).
|
||||||
* **Mana Bars for Healers:** Enable and position mini-mana status bars next to unit frames, toggleable to display for healer classes only or all classes.
|
* **Mana Bars for Healers:** Enable and position mini-mana status bars next to unit frames, toggleable to display for healer classes only or all classes.
|
||||||
* **Equipment Bonus Integration:** Automatically scans equipped gear (for classes capable of healing) to dynamically scale healing predictions.
|
|
||||||
* **Curse & Debuff Warning (CDC):** Dynamic visual and audio alerts for cleanable debuffs. Customizable colors based on debuff type (Curse, Poison, Disease, Magic).
|
* **Curse & Debuff Warning (CDC):** Dynamic visual and audio alerts for cleanable debuffs. Customizable colors based on debuff type (Curse, Poison, Disease, Magic).
|
||||||
|
* **Pet & Familiar Frames:** Dedicated, toggleable frames for tracking and healing player pets.
|
||||||
|
* **Customizable Health Text:** Dynamic unit health display (Name Only, Percentage, Real Health, or Health Deficit).
|
||||||
|
* **Non-Mana Resource Tracking:** Track Rage, Energy, and Focus for non-mana classes.
|
||||||
* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
|
* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
|
||||||
|
|
||||||
|
### To be implemented
|
||||||
|
- **GUID-based frame mapping:** Migrate internal state to use lightweight GUID tracking to resolve bugs when targets switch or duplicate names appear (e.g., enemy mobs, warlock pets).
|
||||||
|
- **Mod Integration Optimization:** Add conditional SuperWoW/UnitXP SP3 integration to reduce GC spikes and improve frame rendering accuracy.
|
||||||
|
|
||||||
|
### Known issues
|
||||||
|
|
||||||
|
* **New spell rank bug** you may experience lua error spaming your chat frame after learning new healing spells. /reload will clear the issue.
|
||||||
|
|
||||||
|
|
||||||
### Change Log
|
### Change Log
|
||||||
|
|
||||||
**v1.3**
|
**v1.6.1**
|
||||||
* **General Options Layout & Renaming:** Relabeled "Healing panel options" to "Mana bar options:", moved the "For Healers Only" checkbox side-by-side with "Show Mana Bars", and renamed "Enable mouse over action bar" to "Hovercasting".
|
* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
|
||||||
* **OnShow Empty Panel Bug Fix:** Solved the rendering issue where the options panel would load empty initially until another tab was clicked.
|
* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
|
||||||
* **Backdrop Alpha Reset Bug Fix:** Resolved a WoW API client quirk where showing the HealBot frame would reset the background color and alpha channel back to default white/transparent by calling `SetBackdropColor` after `SetBackdrop`.
|
|
||||||
* **Default Party Frame Toggle:** Added a "Hide Default Party Frames" toggle option (fully localized in English, German, French, and Korean) to hide Blizzard's default party frames. Integrated immediate toggling on joining/leaving groups.
|
|
||||||
* **Safety Guards & Crash Prevention:** Added safety guards to `HidePartyFrame` and `ShowPartyFrame` calls to prevent nil-value crashes when solo.
|
|
||||||
* **Checkbox State Initialization Fixes:** Fixed options menu bugs where "Hide when Solo", "Show Mana Bars", and "For Healers Only" checkboxes failed to reflect their saved configuration value when opening the menu.
|
|
||||||
* **CurrentPanel Nil Comparison Fix:** Fixed a startup Lua comparison crash by initializing `HealBot_Options_CurrentPanel` at the top of the main options file.
|
|
||||||
* **Monolithic Code Modularization (Options):** Split the massive, single-file options system (`HealBot_Options.xml`/`HealBot_Options.lua`) into 7 dedicated, content-named panel subfiles (`General`, `Spells`, `Healing`, `CDC`, `Skins`, `Buffs`, and `Chat`) to improve codebase modularity and stability.
|
|
||||||
* **Core Code Decoupling (MVC & Observer Pattern):** Modularized `HealBot.lua` and `HealBot_Action.lua` by decoupling them into dedicated service files: `Range`, `Comms`, `Aura`, `Spells`, `Events` controllers, and `Layout`, `Tooltip` views.
|
|
||||||
* **Scope Resolution Fix:** Promoted `HealBot_Options_ComboButtons_Button` to global scope in the base options file to resolve a `nil` comparison error when loading spell settings.
|
|
||||||
* **Global Scoping & Variable Promotion:** Promoted `CalcEquipBonus`, `HealBot_EquipChangeTimer`, `HealValue`, `InitSpells`, and `Delay_RecalcParty` to global scope in `HealBot.lua` to ensure cross-module visibility.
|
|
||||||
* **CTRA Resurrection Cancel Bug Fix:** Fixed a nil table indexing crash in the CTRA `RESNO` message handler in `HealBot_Controller_Comms.lua`.
|
|
||||||
* **Core Options Layout Correction:** Relocated the "Defaults" and "Close" buttons back into the parent options frame's container, ensuring they display consistently at the bottom of all configuration tabs.
|
|
||||||
* **UI Layout & Skins Alignment:** Reorganized all 13 opacity sliders on the Skins panel into a clean, uniform 2-column grid with explicit width/height sizes (`123 x 17`) to resolve layout overlaps. Realigned Chat tab buttons to stay within window bounds and corrected Color Picker anchors.
|
|
||||||
* **Startup Refresh Optimization:** Resolved initial loading lag where action bars would be missing by forcing an immediate UI refresh (`HealBot_RecalcSpells()`) once spell data loads.
|
|
||||||
* **Menu Cleanup:** Fixed Options panel checkboxes overlapping due to incorrect vertical spacing offsets.
|
|
||||||
* **Target Restoration Fix:** Fixed spell interruptions and "You don't have a target" errors when healing by implementing a 0.1-second delayed target restoration using `TargetLastEnemy` and `TargetLastTarget`.
|
|
||||||
* **Buff Watch Initialization & Options Fix:** Fixed a bug where buff watch failed to display missing buffs on login/UI reload when the player had no active buffs. Enabled immediate buff/aura rescanning when modifying options in the Buff watch configuration tab.
|
|
||||||
|
|
||||||
**v1.2.2**
|
**v1.6**
|
||||||
* **White background fix** Fixed issue where white background would persist while alpha channel got changes.
|
* **Event Loop Decoupling:** Ripped out redundant synchronous UI redraws that were bypassed by the new MVC architecture. High-frequency events (mana regen, health ticks) now fully rely on the `HealBot_OnUpdate` dirty queue, severely reducing CPU bottlenecks.
|
||||||
* **Alpha slider** Fixed bug where alpha slider wouldn't apply changes instantly.
|
* **Combat UI Optimizations:** Removed unnecessary full spell recalculations when dropping combat, preventing client stutter after every mob kill.
|
||||||
|
* **Memory Optimization:** Fixed severe Lua garbage collection spikes during UI reloads by preventing full party layout rebuilds on `PLAYER_TARGET_CHANGED`, and cached dynamic string concatenations directly to unit frames to eliminate memory leakage on high frequency UI refreshes.
|
||||||
|
* **Mana Validation Fix:** Removed artificial spell mana gating, fixing an issue where low-mana spells disappeared from tooltips and couldn't be cast. WoW's native mana validation now correctly processes 0-cost buffs (e.g. Clearcasting, Inner Focus) while turning low-mana tooltip spells red.
|
||||||
|
* **Self-Buff Tracking:** Fixed a bug where "Self Only" buff tracking incorrectly excluded the player when represented by party or raid frames instead of the standard "player" unit ID.
|
||||||
|
* **Settings Persistence Fix:** Changed `SavedVariables` to `SavedVariablesPerCharacter` in TOC so configurations correctly load unique per character instead of account-wide.
|
||||||
|
* **CPU Optimization:** Added early exit logic to resource tracking events (Mana, Rage, Energy) to stop background polling on party/raid members when "Show Mana Bars" is toggled off. Also removed excessive triggers (`BAG_UPDATE`, `PET_BAR_SHOWGRID`) and filtered `UNIT_INVENTORY_CHANGED` to only process the player, eliminating massive CPU spikes and unnecessary UI layout rebuilds during looting, item cooldowns, or when other players change gear.
|
||||||
|
* **OnUpdate GC Spike Fix:** Rewrote the modifier polling logic inside `HealBot_OnUpdate` to use boolean state tracking instead of dynamic string concatenation, eliminating a major source of garbage collection bloat while hovering over unit frames.
|
||||||
|
* **Aura Scanning Optimization:** Refactored Debuff tracking (`HealBot_DebuffWatch`) to use native boolean values (`true`/`false`) instead of string comparisons (`"YES"`/`"NO"`). This improves performance inside the continuous aura scanning loops.
|
||||||
|
|
||||||
**v1.2.1**
|
**v1.5**
|
||||||
* **Initialization bug** Fixed issue where Action module would get stuck on infinite loop causing stack overflow.
|
* **Macro, Item, and Script Bindings:** Support for binding named macros, inventory items, and inline scripts (e.g. `/target`) directly to mouse clicks in the Spells tab. All of these now natively support implicit `@mouseover` targeting on the unit frame you click, without losing your current target.
|
||||||
|
* **Modifier-Aware Tooltips & Resource Costs:** The tooltip dynamically updates to show exactly what action is bound when holding down Shift, Ctrl, or Alt over a frame. Spells also show their required mana cost, turning red if you do not have enough mana to cast them.
|
||||||
|
* **Memory Recycling Pool:** Added a local table recycling pool in the data layer to greatly reduce Lua garbage collection (GC) spikes, improving overall client frame rates during intense combat.
|
||||||
|
|
||||||
|
**v1.4.2**
|
||||||
|
* **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat.
|
||||||
|
|
||||||
|
**v1.4.1**
|
||||||
|
* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
|
||||||
|
* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.
|
||||||
|
* **Incoming Heals Fix:** Fixed a bug where incoming heals failed to broadcast or show on the UI due to synchronous GCD fails and `CheckInteractDistance` limitations in the 1.12 API.
|
||||||
|
* **Hovercast Incoming Heals:** Added full support for processing and displaying incoming heals when using action bar hovercasting.
|
||||||
|
* **Zero-latency Self-Heals:** Incoming heals for the local player now process instantly with zero latency and no network reliance, ensuring they function even when playing solo.
|
||||||
|
|
||||||
|
**v1.4**
|
||||||
|
* **Extra Frame support for pets and familiars added:** Togglable from healing tab - Extra frames option selected & pets selected from dropdown.
|
||||||
|
* **Customizable Health Text:** Added a new dropdown in the Healing Options tab that allows users to choose how health text is displayed on unit frames (`Name Only`, `Health Percentage`, `Real Health`, or `Health Deficit`). Includes a smart truncation algorithm to preserve critical health numbers even if the unit name is too long.
|
||||||
|
* **Non-Mana Resource Tracking:** Added a new toggle in the General Options tab to track secondary resources (Energy, Rage, Focus) for non-mana classes. Bars are dynamically color-coded based on the resource type.
|
||||||
|
* **Dropdown UI Initialization Fix:** Resolved a Vanilla API bug where dropdown menus sharing an ID (like the new Health Text dropdown) would temporarily inherit text from previously loaded dropdowns (e.g., "Modern Flat").
|
||||||
|
* **Dynamic Modifier Tooltips:** Fixed a bug where the spell tooltip would not dynamically update its spells when pressing modifier keys (Shift/Ctrl/Alt) while hovering over a unit frame. Registered the `MODIFIER_STATE_CHANGED` event to instantly refresh the tooltip.
|
||||||
|
* **Global Variable Namespace Refactoring:** Executed a codebase-wide refactoring to encapsulate all floating global variables inside the `HealBot_` or `HEALBOT_` namespace. This prevents HealBot from silently shadowing other addons or the native WoW API, ensuring strict adherence to Vanilla Lua best practices. (Also resolved a namespace collision with `InitSpells`).
|
||||||
|
* **Chat Announcements & Mouseover Casts:** Chat announcements are now correctly fired when using native Hovercasting (Mouseover). Additionally, added safety checks to prevent spamming chat announcements when accidentally clicking on a dead player (unless casting a resurrection spell).
|
||||||
|
* **New Priest Buff (Enlighten):** Added the custom "Enlighten" buff to Priest trackable buffs, complete with the `btnholyscriptures` icon on unit frames.
|
||||||
|
|
||||||
|
|
||||||
|
**1.3.3**
|
||||||
|
* **Chat Panel Refactor:** Completely replaced the spell selection dropdowns in the Chat tab with manual text input boxes, allowing users to type exact spell names (with or without ranks) directly, matching the behavior of the key-bindings configuration. Fixed a string matching bug caused by Vanilla WoW's hidden trailing spaces when comparing spell names, ensuring that both rankless (e.g. `Flash Heal`) and ranked inputs trigger correctly.
|
||||||
|
* **Chat Layout Stack:** Restructured the Chat Options XML layout to correctly stack the inputs into neat rows, preventing horizontal overlap and providing more space for typing long announce messages.
|
||||||
|
* **UI Persistence Bug Fixes:** Fixed a Vanilla WoW API quirk where unchecking the "Show Headers" or "Self Only" (Buffs) checkboxes caused the UI to either visually re-check itself or overwrite the setting with defaults upon a `/reload`.
|
||||||
|
|
||||||
|
**1.3.2**
|
||||||
|
* **UIDropDownMenu Fixes:** Resolved native client crash (`UIDROPDOWNMENU_OPEN_MENU` nil concatenation) when setting values on closed dropdowns.
|
||||||
|
|
||||||
|
**1.3.1**
|
||||||
|
* **Hotfix: missing helper function restored** Fixed issue with lua error for druids.
|
||||||
|
|
||||||
**v1.3**
|
**v1.3**
|
||||||
* **General Options Layout & Renaming:** Relabeled "Healing panel options" to "Mana bar options:", moved the "For Healers Only" checkbox side-by-side with "Show Mana Bars", and renamed "Enable mouse over action bar" to "Hovercasting".
|
* **General Options Layout & Renaming:** Relabeled "Healing panel options" to "Mana bar options:", moved the "For Healers Only" checkbox side-by-side with "Show Mana Bars", and renamed "Enable mouse over action bar" to "Hovercasting".
|
||||||
|
|||||||
+40
@@ -0,0 +1,40 @@
|
|||||||
|
Druid:
|
||||||
|
Name - Rank - Effect
|
||||||
|
Genesis - 1 - increase damage and healing of periodic spells by 5%
|
||||||
|
Genesis - 2 - increase damage and healing of periodic spells by 10%
|
||||||
|
Genesis - 3 -increase damage and healing of periodic spells by 15%
|
||||||
|
|
||||||
|
Gift of Nature - 1- Increases effectivenes of all healing spells by 2%
|
||||||
|
Gift of Nature - 2- Increases effectivenes of all healing spells by 4%
|
||||||
|
Gift of Nature - 3- Increases effectivenes of all healing spells by 6%
|
||||||
|
Gift of Nature - 4- Increases effectivenes of all healing spells by 8%
|
||||||
|
Gift of Nature - 5- Increases effectivenes of all healing spells by 10%
|
||||||
|
|
||||||
|
Preservation - 1 - Increases the periodic healing of Regrowth by 10% if target is affected by Rejuvenation
|
||||||
|
Preservation - 2 - Increases the periodic healing of Regrowth by 20% if target is affected by Rejuvenation
|
||||||
|
Preservation - 3 - Increases the periodic healing of Regrowth by 30% if target is affected by Rejuvenation
|
||||||
|
|
||||||
|
Paladin:
|
||||||
|
|
||||||
|
Healing Light - 1 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 4%
|
||||||
|
Healing Light - 2 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 8%
|
||||||
|
Healing Light - 3 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 12%
|
||||||
|
|
||||||
|
Ironclad - 1 - Improves healing done by 1% of current armour from items
|
||||||
|
Ironclad - 2 - Improves healing done by 2% of current armour from items
|
||||||
|
|
||||||
|
Priest:
|
||||||
|
|
||||||
|
Improved Renew - 1 - Improves amount healed by renew by 5%
|
||||||
|
Improved Renew - 2 - Improves amount healed by renew by 10%
|
||||||
|
Improved Renew - 3 - Improves amount healed by renew by 15%
|
||||||
|
|
||||||
|
Spiritual Healing - 1 - Improves amount healed by all healing spells by 6%
|
||||||
|
Spiritual Healing - 2 - Improves amount healed by all healing spells by 12%
|
||||||
|
Spiritual Healing - 3 - Improves amount healed by all healing spells by 18%
|
||||||
|
Spiritual Healing - 4 - Improves amount healed by all healing spells by 24%
|
||||||
|
Spiritual Healing - 5 - Improves amount healed by all healing spells by 30%
|
||||||
|
|
||||||
|
Shaman:
|
||||||
|
|
||||||
|
none
|
||||||
Reference in New Issue
Block a user