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28 Commits
v1.6.5
...
a0b6e2f72d
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+32
-2
@@ -15,6 +15,7 @@ HealBot_Delay_RecalcParty=0;
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|||||||
|
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||||||
-- Debugging and Error functions moved to HealBot_Controller_Comms.lua
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-- Debugging and Error functions moved to HealBot_Controller_Comms.lua
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||||||
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||||||
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-- HealBot_TogglePanel: Toggles visibility of a frame panel.
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||||||
function HealBot_TogglePanel(panel)
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function HealBot_TogglePanel(panel)
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||||||
if (not panel) then return end
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if (not panel) then return end
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||||||
if ( panel:IsVisible() ) then
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if ( panel:IsVisible() ) then
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||||||
@@ -24,6 +25,7 @@ function HealBot_TogglePanel(panel)
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|||||||
end
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end
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||||||
end
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end
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||||||
|
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||||||
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-- HealBot_StartMoving: Initiates frame dragging when unlocked.
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||||||
function HealBot_StartMoving(frame)
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function HealBot_StartMoving(frame)
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||||||
if ( not frame.isMoving ) and ( frame.isLocked ~= 1 ) then
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if ( not frame.isMoving ) and ( frame.isLocked ~= 1 ) then
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frame:StartMoving();
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frame:StartMoving();
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||||||
@@ -31,6 +33,7 @@ function HealBot_StartMoving(frame)
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end
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end
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end
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end
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||||||
|
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||||||
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-- HealBot_StopMoving: Stops frame dragging.
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function HealBot_StopMoving(frame)
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function HealBot_StopMoving(frame)
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if ( frame.isMoving ) then
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if ( frame.isMoving ) then
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frame:StopMovingOrSizing();
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frame:StopMovingOrSizing();
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@@ -47,6 +50,7 @@ function HealBot_StopMoving(frame)
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|
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end
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end
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||||||
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-- HealBot_SlashCmd: Handles '/hb' or '/healbot' chat commands.
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function HealBot_SlashCmd(cmd)
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function HealBot_SlashCmd(cmd)
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if (cmd=="") then
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if (cmd=="") then
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HealBot_TogglePanel(HealBot_Action);
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HealBot_TogglePanel(HealBot_Action);
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@@ -103,6 +107,7 @@ end
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|||||||
|
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||||||
-- HealBot_SendAddonMessage moved to HealBot_Controller_Comms.lua
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-- HealBot_SendAddonMessage moved to HealBot_Controller_Comms.lua
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||||||
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||||||
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-- HealBot_TargetName: Retrieves the name of the current target, ignoring enemies.
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function HealBot_TargetName()
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function HealBot_TargetName()
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if UnitIsEnemy("target","player") then return nil end
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if UnitIsEnemy("target","player") then return nil end
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||||||
-- if not UnitPlayerControlled("target") then return nil end
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-- if not UnitPlayerControlled("target") then return nil end
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@@ -136,14 +141,17 @@ end
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||||||
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-- HealBot_PackBagSlot: Combines bag and slot into a single ID.
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function HealBot_PackBagSlot(bag,slot)
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function HealBot_PackBagSlot(bag,slot)
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return bag*100+slot;
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return bag*100+slot;
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end
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end
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||||||
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||||||
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-- HealBot_UnpackBagSlot: Extracts bag and slot from a combined ID.
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function HealBot_UnpackBagSlot(bagslot)
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function HealBot_UnpackBagSlot(bagslot)
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return math.floor(bagslot/100),math.mod(bagslot,100);
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return math.floor(bagslot/100),math.mod(bagslot,100);
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||||||
end
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end
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||||||
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||||||
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-- HealBot_GetItemName: Gets item name from bag slot link.
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function HealBot_GetItemName(bag,slot)
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function HealBot_GetItemName(bag,slot)
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local link = GetContainerItemLink(bag,slot);
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local link = GetContainerItemLink(bag,slot);
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if not link then return nil end;
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if not link then return nil end;
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||||||
@@ -152,6 +160,7 @@ function HealBot_GetItemName(bag,slot)
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return item,count;
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return item,count;
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||||||
end
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end
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||||||
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||||||
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-- HealBot_GetBagSlot: Finds bag slot ID for an item name.
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function HealBot_GetBagSlot(item)
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function HealBot_GetBagSlot(item)
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local BagSlot,BestCount;
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local BagSlot,BestCount;
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for bag=0,NUM_BAG_FRAMES do
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for bag=0,NUM_BAG_FRAMES do
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@@ -168,6 +177,7 @@ function HealBot_GetBagSlot(item)
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return BagSlot;
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return BagSlot;
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||||||
end
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end
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||||||
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||||||
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-- HealBot_UseItem: Uses an item from inventory.
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function HealBot_UseItem(item)
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function HealBot_UseItem(item)
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local bagslot = HealBot_GetBagSlot(item);
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local bagslot = HealBot_GetBagSlot(item);
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if not bagslot then return end;
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if not bagslot then return end;
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@@ -178,9 +188,24 @@ end
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|||||||
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||||||
-- Spell parsing and casting functions moved to HealBot_Controller_Spells.lua
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-- Spell parsing and casting functions moved to HealBot_Controller_Spells.lua
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||||||
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||||||
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-- HealBot_UnitClass: Returns English class string for a unit.
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||||||
function HealBot_UnitClass(unit)
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function HealBot_UnitClass(unit)
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local playerClass, englishClass = UnitClass(unit);
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local locClass, enClass = UnitClass(unit)
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return englishClass;
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if enClass then return string.upper(enClass) end
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-- Fallback for Vanilla 1.12 where enClass is nil
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if locClass == HEALBOT_DRUID then return "DRUID"
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elseif locClass == HEALBOT_HUNTER then return "HUNTER"
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elseif locClass == HEALBOT_MAGE then return "MAGE"
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elseif locClass == HEALBOT_PALADIN then return "PALADIN"
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||||||
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elseif locClass == HEALBOT_PRIEST then return "PRIEST"
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elseif locClass == HEALBOT_ROGUE then return "ROGUE"
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||||||
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elseif locClass == HEALBOT_SHAMAN then return "SHAMAN"
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||||||
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elseif locClass == HEALBOT_WARLOCK then return "WARLOCK"
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||||||
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elseif locClass == HEALBOT_WARRIOR then return "WARRIOR"
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||||||
|
end
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||||||
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|
||||||
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return locClass
|
||||||
end
|
end
|
||||||
|
|
||||||
---- HealBot_UnitAffected moved to HealBot_Controller_Aura.lua
|
---- HealBot_UnitAffected moved to HealBot_Controller_Aura.lua
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||||||
@@ -197,6 +222,7 @@ end
|
|||||||
|
|
||||||
-- SpiBonus and GetBonus functions moved to HealBot_Controller_Spells.lua
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-- SpiBonus and GetBonus functions moved to HealBot_Controller_Spells.lua
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||||||
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|
||||||
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-- HealBot_FindUnitID: Finds a unit token for a given player name.
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||||||
function HealBot_FindUnitID(unitname)
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function HealBot_FindUnitID(unitname)
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||||||
local text;
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local text;
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for _,unit in ipairs(HealBot_Action_HealGroup) do
|
for _,unit in ipairs(HealBot_Action_HealGroup) do
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||||||
@@ -219,6 +245,7 @@ function HealBot_FindUnitID(unitname)
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return nil;
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return nil;
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||||||
end
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end
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||||||
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||||||
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-- HealBot_PlaySound: Plays an audio alert based on ID.
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function HealBot_PlaySound(id)
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function HealBot_PlaySound(id)
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||||||
if id==1 then
|
if id==1 then
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PlaySoundFile("Sound\\Doodad\\BellTollTribal.wav");
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PlaySoundFile("Sound\\Doodad\\BellTollTribal.wav");
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||||||
@@ -231,6 +258,7 @@ end
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|||||||
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|
||||||
-- HealBot_InitSpells moved to HealBot_Controller_Spells.lua
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-- HealBot_InitSpells moved to HealBot_Controller_Spells.lua
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||||||
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||||||
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-- HealBot_InitData: Registers options and basic setup on variables loaded.
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||||||
function HealBot_InitData()
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function HealBot_InitData()
|
||||||
HealBot_Skins = HealBot_Config.Skins;
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HealBot_Skins = HealBot_Config.Skins;
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||||||
if(CT_RegisterMod) then
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if(CT_RegisterMod) then
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||||||
@@ -246,6 +274,7 @@ function HealBot_InitData()
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|||||||
HealBot_Options_Debuff_Reset()
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HealBot_Options_Debuff_Reset()
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||||||
end
|
end
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||||||
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||||||
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-- HealBot_ToggleOptions: Toggles the main options menu.
|
||||||
function HealBot_ToggleOptions()
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function HealBot_ToggleOptions()
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||||||
HealBot_TogglePanel(HealBot_Options)
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HealBot_TogglePanel(HealBot_Options)
|
||||||
end
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end
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||||||
@@ -262,6 +291,7 @@ end
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|||||||
do
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do
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||||||
local pass = function() end
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local pass = function() end
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||||||
local orig = UseAction
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local orig = UseAction
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||||||
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-- UseAction: Intercepts standard clicks for mouseover support.
|
||||||
function UseAction(slot, checkCursor, onSelf)
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function UseAction(slot, checkCursor, onSelf)
|
||||||
if HealBot_Config.ActionMouseover == 1 then
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if HealBot_Config.ActionMouseover == 1 then
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||||||
local mouseover = HealBot_Action_TooltipUnit
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local mouseover = HealBot_Action_TooltipUnit
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||||||
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|||||||
+4
-2
@@ -1,8 +1,8 @@
|
|||||||
## Interface: 11200
|
## Interface: 11200
|
||||||
## Title: HealBotBlue
|
## Title: HealBotBlue
|
||||||
## Version: 1.6.5
|
## Version: 1.7.0
|
||||||
## Author: Bluewhale
|
## Author: Bluewhale
|
||||||
## Notes: Adds panel with skinable bars for healing and decursive
|
## Notes: Raidframe replacement for healing, decursing, resource tracking and buffing with optional support for SuperWow, ClassicAPI, UnitXP_SP3 and Nampower.
|
||||||
## SavedVariablesPerCharacter: HealBot_Config
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## SavedVariablesPerCharacter: HealBot_Config
|
||||||
..\..\FrameXML\Fonts.xml
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..\..\FrameXML\Fonts.xml
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||||||
..\..\FrameXML\OptionsFrameTemplates.xml
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..\..\FrameXML\OptionsFrameTemplates.xml
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||||||
@@ -10,6 +10,7 @@
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|||||||
..\..\FrameXML\UIDropDownMenu.xml
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..\..\FrameXML\UIDropDownMenu.xml
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||||||
HealBot_Error.xml
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HealBot_Error.xml
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||||||
HealBot_Model.lua
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HealBot_Model.lua
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||||||
|
HealBot_Integrations.lua
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||||||
HealBot_Controller_Range.lua
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HealBot_Controller_Range.lua
|
||||||
HealBot_Controller_Comms.lua
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HealBot_Controller_Comms.lua
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||||||
HealBot_Controller_Aura.lua
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HealBot_Controller_Aura.lua
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||||||
@@ -28,3 +29,4 @@ HealBot_Options_Skins.xml
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|||||||
HealBot_Options_Buffs.xml
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HealBot_Options_Buffs.xml
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||||||
HealBot_Options_Chat.xml
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HealBot_Options_Chat.xml
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||||||
HealBot_Options_Auto.xml
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HealBot_Options_Auto.xml
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||||||
|
HealBot_Options_Integrations.xml
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||||||
|
|||||||
@@ -1,9 +1,11 @@
|
|||||||
-- Status bar layout functions and tables moved to HealBot_View_Layout.lua
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-- Status bar layout functions and tables moved to HealBot_View_Layout.lua
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||||||
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||||||
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-- HealBot_AlwaysHeal: Returns true if healthy units should be shown.
|
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function HealBot_AlwaysHeal()
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function HealBot_AlwaysHeal()
|
||||||
return HealBot_Config.EnableHealthy==1
|
return HealBot_Config.EnableHealthy==1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_MayHeal: Checks if unit is eligible for healing UI.
|
||||||
function HealBot_MayHeal(unit)
|
function HealBot_MayHeal(unit)
|
||||||
if not UnitName(unit) or not HealBot_Heals[unit] then return false end
|
if not UnitName(unit) or not HealBot_Heals[unit] then return false end
|
||||||
if unit ~= 'target' then return true end
|
if unit ~= 'target' then return true end
|
||||||
@@ -11,6 +13,7 @@ function HealBot_MayHeal(unit)
|
|||||||
return true;
|
return true;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_ShouldHeal: Checks if unit needs immediate healing.
|
||||||
function HealBot_ShouldHeal(unit)
|
function HealBot_ShouldHeal(unit)
|
||||||
if HealBot_UnitDebuff[unit] and not UnitIsDeadOrGhost(unit) then
|
if HealBot_UnitDebuff[unit] and not UnitIsDeadOrGhost(unit) then
|
||||||
if HealBot_Range_Check(unit, 30)==1 then
|
if HealBot_Range_Check(unit, 30)==1 then
|
||||||
@@ -21,22 +24,26 @@ function HealBot_ShouldHeal(unit)
|
|||||||
and (UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel or HealBot_AlwaysHeal());
|
and (UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel or HealBot_AlwaysHeal());
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_ShouldHealSome: Alias for checking if any unit needs healing.
|
||||||
function HealBot_Action_ShouldHealSome()
|
function HealBot_Action_ShouldHealSome()
|
||||||
for index, button in pairs(HealBot_Action_HealButtons) do
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
if (HealBot_ShouldHeal(button.unit)) then return button.unit; end
|
if (HealBot_ShouldHeal(button.unit)) then return button.unit; end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_MustHeal: Internal utility: HealBot_MustHeal
|
||||||
function HealBot_MustHeal(unit)
|
function HealBot_MustHeal(unit)
|
||||||
return HealBot_ShouldHeal(unit) and UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel
|
return HealBot_ShouldHeal(unit) and UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_MustHealSome: Checks if emergency healing is required.
|
||||||
function HealBot_Action_MustHealSome()
|
function HealBot_Action_MustHealSome()
|
||||||
for index, button in pairs(HealBot_Action_HealButtons) do
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
if (HealBot_MustHeal(button.unit)) then return button.unit; end
|
if (HealBot_MustHeal(button.unit)) then return button.unit; end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetRezSpellForClass: Internal utility: HealBot_GetRezSpellForClass
|
||||||
function HealBot_GetRezSpellForClass()
|
function HealBot_GetRezSpellForClass()
|
||||||
local _, class = UnitClass("player");
|
local _, class = UnitClass("player");
|
||||||
if class == "PRIEST" then return HEALBOT_RESURRECTION;
|
if class == "PRIEST" then return HEALBOT_RESURRECTION;
|
||||||
@@ -47,6 +54,7 @@ function HealBot_GetRezSpellForClass()
|
|||||||
return nil;
|
return nil;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CanHeal: Internal utility: HealBot_CanHeal
|
||||||
function HealBot_CanHeal(unit)
|
function HealBot_CanHeal(unit)
|
||||||
if UnitIsDeadOrGhost(unit) then
|
if UnitIsDeadOrGhost(unit) then
|
||||||
local rezSpell = HealBot_GetRezSpellForClass();
|
local rezSpell = HealBot_GetRezSpellForClass();
|
||||||
@@ -76,6 +84,7 @@ end
|
|||||||
|
|
||||||
-- Refresh and reset functions moved to HealBot_View_Layout.lua
|
-- Refresh and reset functions moved to HealBot_View_Layout.lua
|
||||||
|
|
||||||
|
-- HealBot_Action_SpellPattern: Resolves spell string based on click modifiers.
|
||||||
function HealBot_Action_SpellPattern(button)
|
function HealBot_Action_SpellPattern(button)
|
||||||
local combos = HealBot_Config.KeyCombo[UnitClass("player")]
|
local combos = HealBot_Config.KeyCombo[UnitClass("player")]
|
||||||
if not combos then return nil end
|
if not combos then return nil end
|
||||||
@@ -86,6 +95,7 @@ function HealBot_Action_SpellPattern(button)
|
|||||||
return combos[press]
|
return combos[press]
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Decode_Button: Decodes click action to spell pattern.
|
||||||
function HealBot_Decode_Button(button)
|
function HealBot_Decode_Button(button)
|
||||||
if button=="RightButton" then
|
if button=="RightButton" then
|
||||||
button="Right";
|
button="Right";
|
||||||
@@ -105,14 +115,17 @@ end
|
|||||||
-- Widget_OnFoo functions
|
-- Widget_OnFoo functions
|
||||||
--------------------------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_Action_HealUnit_OnLoad: Internal utility: HealBot_Action_HealUnit_OnLoad
|
||||||
function HealBot_Action_HealUnit_OnLoad(this)
|
function HealBot_Action_HealUnit_OnLoad(this)
|
||||||
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
|
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HealUnit_OnEnter: Internal utility: HealBot_Action_HealUnit_OnEnter
|
||||||
function HealBot_Action_HealUnit_OnEnter(this)
|
function HealBot_Action_HealUnit_OnEnter(this)
|
||||||
HealBot_Action_ShowTooltip(this);
|
HealBot_Action_ShowTooltip(this);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HealUnit_OnLeave: Internal utility: HealBot_Action_HealUnit_OnLeave
|
||||||
function HealBot_Action_HealUnit_OnLeave(this)
|
function HealBot_Action_HealUnit_OnLeave(this)
|
||||||
HealBot_Action_HideTooltip(this);
|
HealBot_Action_HideTooltip(this);
|
||||||
end
|
end
|
||||||
@@ -121,6 +134,7 @@ end
|
|||||||
-- Puppeteer Utility Ports for Macro and Item Execution
|
-- Puppeteer Utility Ports for Macro and Item Execution
|
||||||
--------------------------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_SplitString: Internal utility: HealBot_SplitString
|
||||||
function HealBot_SplitString(str, delimiter)
|
function HealBot_SplitString(str, delimiter)
|
||||||
local result = {}
|
local result = {}
|
||||||
if not delimiter or delimiter == "" then
|
if not delimiter or delimiter == "" then
|
||||||
@@ -139,6 +153,7 @@ function HealBot_SplitString(str, delimiter)
|
|||||||
return result
|
return result
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_RunMacroText: Internal utility: HealBot_RunMacroText
|
||||||
function HealBot_RunMacroText(body)
|
function HealBot_RunMacroText(body)
|
||||||
local commands = HealBot_SplitString(body, "\n")
|
local commands = HealBot_SplitString(body, "\n")
|
||||||
for i = 1, table.getn(commands) do
|
for i = 1, table.getn(commands) do
|
||||||
@@ -147,12 +162,14 @@ function HealBot_RunMacroText(body)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_RunMacro: Internal utility: HealBot_RunMacro
|
||||||
function HealBot_RunMacro(name)
|
function HealBot_RunMacro(name)
|
||||||
if GetMacroIndexByName(name) == 0 then return end
|
if GetMacroIndexByName(name) == 0 then return end
|
||||||
local _, _, body = GetMacroInfo(GetMacroIndexByName(name))
|
local _, _, body = GetMacroInfo(GetMacroIndexByName(name))
|
||||||
HealBot_RunMacroText(body)
|
HealBot_RunMacroText(body)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetBagSlotInfo: Internal utility: HealBot_GetBagSlotInfo
|
||||||
function HealBot_GetBagSlotInfo(bag, slot)
|
function HealBot_GetBagSlotInfo(bag, slot)
|
||||||
local link = GetContainerItemLink(bag, slot)
|
local link = GetContainerItemLink(bag, slot)
|
||||||
if not link then return end
|
if not link then return end
|
||||||
@@ -161,6 +178,7 @@ function HealBot_GetBagSlotInfo(bag, slot)
|
|||||||
return name, count
|
return name, count
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_FindBagSlot: Internal utility: HealBot_FindBagSlot
|
||||||
function HealBot_FindBagSlot(itemName)
|
function HealBot_FindBagSlot(itemName)
|
||||||
local bestBag, bestSlot, lowestStackSize
|
local bestBag, bestSlot, lowestStackSize
|
||||||
for bag = 0, NUM_BAG_FRAMES do
|
for bag = 0, NUM_BAG_FRAMES do
|
||||||
@@ -178,6 +196,7 @@ function HealBot_FindBagSlot(itemName)
|
|||||||
return bestBag, bestSlot
|
return bestBag, bestSlot
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_UseItem: Uses an item from inventory.
|
||||||
function HealBot_UseItem(itemName)
|
function HealBot_UseItem(itemName)
|
||||||
local bag, slot = HealBot_FindBagSlot(itemName)
|
local bag, slot = HealBot_FindBagSlot(itemName)
|
||||||
if not bag then return false end
|
if not bag then return false end
|
||||||
@@ -185,6 +204,7 @@ function HealBot_UseItem(itemName)
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HealUnit_OnClick: Click event handler.
|
||||||
function HealBot_Action_HealUnit_OnClick(this,button)
|
function HealBot_Action_HealUnit_OnClick(this,button)
|
||||||
local decode_button = HealBot_Decode_Button(button);
|
local decode_button = HealBot_Decode_Button(button);
|
||||||
local pattern = HealBot_Action_SpellPattern(decode_button);
|
local pattern = HealBot_Action_SpellPattern(decode_button);
|
||||||
@@ -205,6 +225,12 @@ function HealBot_Action_HealUnit_OnClick(this,button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Special cases for targeting
|
||||||
|
if string.lower(pattern) == "target" or string.lower(pattern) == "/target" then
|
||||||
|
TargetUnit(this.unit)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
-- Priority 1: Inline Scripts (starts with /)
|
-- Priority 1: Inline Scripts (starts with /)
|
||||||
if string.sub(pattern, 1, 1) == "/" then
|
if string.sub(pattern, 1, 1) == "/" then
|
||||||
local oldTarget = nil
|
local oldTarget = nil
|
||||||
@@ -264,6 +290,7 @@ function HealBot_Action_HealUnit_OnClick(this,button)
|
|||||||
HealBot_HealUnit(this.unit, pattern);
|
HealBot_HealUnit(this.unit, pattern);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HealUnitCheck_OnClick: Click event handler.
|
||||||
function HealBot_Action_HealUnitCheck_OnClick(this)
|
function HealBot_Action_HealUnitCheck_OnClick(this)
|
||||||
if not this.unit then return end
|
if not this.unit then return end
|
||||||
if this:GetChecked() then
|
if this:GetChecked() then
|
||||||
@@ -279,20 +306,24 @@ function HealBot_Action_HealUnitCheck_OnClick(this)
|
|||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OptionsButton_OnClick: Click event handler.
|
||||||
function HealBot_Action_OptionsButton_OnClick(this)
|
function HealBot_Action_OptionsButton_OnClick(this)
|
||||||
HealBot_TogglePanel(HealBot_Options);
|
HealBot_TogglePanel(HealBot_Options);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_AbortButton_OnClick: Click event handler.
|
||||||
function HealBot_Action_AbortButton_OnClick(this)
|
function HealBot_Action_AbortButton_OnClick(this)
|
||||||
SpellStopCasting();
|
SpellStopCasting();
|
||||||
end
|
end
|
||||||
|
|
||||||
local HealBot_CT_RA_UpdateMTs_Old;
|
local HealBot_CT_RA_UpdateMTs_Old;
|
||||||
|
-- HealBot_CT_RA_UpdateMTs: Internal utility: HealBot_CT_RA_UpdateMTs
|
||||||
function HealBot_CT_RA_UpdateMTs()
|
function HealBot_CT_RA_UpdateMTs()
|
||||||
local value = HealBot_CT_RA_UpdateMTs_Old();
|
local value = HealBot_CT_RA_UpdateMTs_Old();
|
||||||
return value;
|
return value;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CT_RaidAssist_DEAD: Internal utility: HealBot_CT_RaidAssist_DEAD
|
||||||
function HealBot_CT_RaidAssist_DEAD()
|
function HealBot_CT_RaidAssist_DEAD()
|
||||||
-- if (type(CT_RA_MemberFrame_OnClick)=="function") then
|
-- if (type(CT_RA_MemberFrame_OnClick)=="function") then
|
||||||
-- HealBot_CT_RA_CustomOnClickFunction_Old = CT_RA_CustomOnClickFunction;
|
-- HealBot_CT_RA_CustomOnClickFunction_Old = CT_RA_CustomOnClickFunction;
|
||||||
@@ -308,10 +339,12 @@ end
|
|||||||
-- Frame_OnFoo functions
|
-- Frame_OnFoo functions
|
||||||
--------------------------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_Action_OnLoad: Internal utility: HealBot_Action_OnLoad
|
||||||
function HealBot_Action_OnLoad(this)
|
function HealBot_Action_OnLoad(this)
|
||||||
-- HealBot_CT_RaidAssist();
|
-- HealBot_CT_RaidAssist();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnShow: Show event handler.
|
||||||
function HealBot_Action_OnShow(this)
|
function HealBot_Action_OnShow(this)
|
||||||
if HealBot_Config.PanelSounds==1 then
|
if HealBot_Config.PanelSounds==1 then
|
||||||
PlaySound("igAbilityOpen");
|
PlaySound("igAbilityOpen");
|
||||||
@@ -352,6 +385,7 @@ function HealBot_Action_OnShow(this)
|
|||||||
HealBot_Config.backcola[HealBot_Config.Current_Skin]);
|
HealBot_Config.backcola[HealBot_Config.Current_Skin]);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnHide: Hide event handler.
|
||||||
function HealBot_Action_OnHide(this)
|
function HealBot_Action_OnHide(this)
|
||||||
HealBot_StopMoving(this);
|
HealBot_StopMoving(this);
|
||||||
if not this.ProgrammaticHide then
|
if not this.ProgrammaticHide then
|
||||||
@@ -359,6 +393,7 @@ function HealBot_Action_OnHide(this)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnMouseDown: Internal utility: HealBot_Action_OnMouseDown
|
||||||
function HealBot_Action_OnMouseDown(this,button)
|
function HealBot_Action_OnMouseDown(this,button)
|
||||||
if button~="RightButton" then
|
if button~="RightButton" then
|
||||||
if HealBot_Config.ActionLocked==0 then
|
if HealBot_Config.ActionLocked==0 then
|
||||||
@@ -367,6 +402,7 @@ function HealBot_Action_OnMouseDown(this,button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnMouseUp: Internal utility: HealBot_Action_OnMouseUp
|
||||||
function HealBot_Action_OnMouseUp(this,button)
|
function HealBot_Action_OnMouseUp(this,button)
|
||||||
if button~="RightButton" then
|
if button~="RightButton" then
|
||||||
HealBot_StopMoving(this);
|
HealBot_StopMoving(this);
|
||||||
@@ -375,16 +411,19 @@ function HealBot_Action_OnMouseUp(this,button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnClick: Handles click events on heal buttons.
|
||||||
function HealBot_Action_OnClick(this,button)
|
function HealBot_Action_OnClick(this,button)
|
||||||
-- HealBot_Action_AddDebug("OnClick("..button..")");
|
-- HealBot_Action_AddDebug("OnClick("..button..")");
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnDragStart: Internal utility: HealBot_Action_OnDragStart
|
||||||
function HealBot_Action_OnDragStart(this,button)
|
function HealBot_Action_OnDragStart(this,button)
|
||||||
if HealBot_Config.ActionLocked==0 then
|
if HealBot_Config.ActionLocked==0 then
|
||||||
HealBot_StartMoving(this);
|
HealBot_StartMoving(this);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_OnDragStop: Internal utility: HealBot_Action_OnDragStop
|
||||||
function HealBot_Action_OnDragStop(this)
|
function HealBot_Action_OnDragStop(this)
|
||||||
HealBot_StopMoving(this);
|
HealBot_StopMoving(this);
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -47,6 +47,14 @@
|
|||||||
</Anchors>
|
</Anchors>
|
||||||
<Layers>
|
<Layers>
|
||||||
<Layer level="OVERLAY">
|
<Layer level="OVERLAY">
|
||||||
|
<Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true">
|
||||||
|
<Size><AbsDimension x="14" y="14"/></Size>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="CENTER">
|
||||||
|
<Offset><AbsDimension x="0" y="0"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Texture>
|
||||||
<Texture name="$parentIcon1" hidden="true">
|
<Texture name="$parentIcon1" hidden="true">
|
||||||
<Size><AbsDimension x="12" y="12"/></Size>
|
<Size><AbsDimension x="12" y="12"/></Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
|
|||||||
@@ -50,6 +50,7 @@ HealBot_BonusScanner = {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:GetBonus: Internal utility: HealBot_BonusScanner:GetBonus
|
||||||
function HealBot_BonusScanner:GetBonus()
|
function HealBot_BonusScanner:GetBonus()
|
||||||
if(HealBot_BonusScanner.bonuses) then
|
if(HealBot_BonusScanner.bonuses) then
|
||||||
return HealBot_BonusScanner.bonuses;
|
return HealBot_BonusScanner.bonuses;
|
||||||
@@ -58,6 +59,7 @@ function HealBot_BonusScanner:GetBonus()
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner_Update: Internal utility: HealBot_BonusScanner_Update
|
||||||
function HealBot_BonusScanner_Update()
|
function HealBot_BonusScanner_Update()
|
||||||
|
|
||||||
if (HealBot_BonusScanner.IsUpdating) then
|
if (HealBot_BonusScanner.IsUpdating) then
|
||||||
@@ -69,6 +71,7 @@ function HealBot_BonusScanner_Update()
|
|||||||
HealBot_BonusScanner.IsUpdating = false;
|
HealBot_BonusScanner.IsUpdating = false;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:ScanEquipment: Internal utility: HealBot_BonusScanner:ScanEquipment
|
||||||
function HealBot_BonusScanner:ScanEquipment()
|
function HealBot_BonusScanner:ScanEquipment()
|
||||||
local slotid, slotname, hasItem, i;
|
local slotid, slotname, hasItem, i;
|
||||||
|
|
||||||
@@ -90,6 +93,7 @@ function HealBot_BonusScanner:ScanEquipment()
|
|||||||
HealBot_BonusScanner.bonuses = HealBot_BonusScanner.temp.bonuses;
|
HealBot_BonusScanner.bonuses = HealBot_BonusScanner.temp.bonuses;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:ScanTooltip: Internal utility: HealBot_BonusScanner:ScanTooltip
|
||||||
function HealBot_BonusScanner:ScanTooltip()
|
function HealBot_BonusScanner:ScanTooltip()
|
||||||
local tmpTxt, line;
|
local tmpTxt, line;
|
||||||
local lines = HealBot_BonusTooltip:NumLines();
|
local lines = HealBot_BonusTooltip:NumLines();
|
||||||
@@ -103,6 +107,7 @@ function HealBot_BonusScanner:ScanTooltip()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:AddValue: Internal utility: HealBot_BonusScanner:AddValue
|
||||||
function HealBot_BonusScanner:AddValue(effect, value)
|
function HealBot_BonusScanner:AddValue(effect, value)
|
||||||
local i,e;
|
local i,e;
|
||||||
if(type(effect) == "string") then
|
if(type(effect) == "string") then
|
||||||
@@ -126,6 +131,7 @@ function HealBot_BonusScanner:AddValue(effect, value)
|
|||||||
end
|
end
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:ScanLine: Internal utility: HealBot_BonusScanner:ScanLine
|
||||||
function HealBot_BonusScanner:ScanLine(line)
|
function HealBot_BonusScanner:ScanLine(line)
|
||||||
local tmpStr, found;
|
local tmpStr, found;
|
||||||
if(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)) == HEALBOT_BONUSSCANNER_PREFIX_EQUIP) then
|
if(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)) == HEALBOT_BONUSSCANNER_PREFIX_EQUIP) then
|
||||||
@@ -150,6 +156,7 @@ function HealBot_BonusScanner:ScanLine(line)
|
|||||||
end
|
end
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:CheckPassive: Internal utility: HealBot_BonusScanner:CheckPassive
|
||||||
function HealBot_BonusScanner:CheckPassive(line)
|
function HealBot_BonusScanner:CheckPassive(line)
|
||||||
local i, p, value, found;
|
local i, p, value, found;
|
||||||
|
|
||||||
@@ -166,6 +173,7 @@ function HealBot_BonusScanner:CheckPassive(line)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:CheckGeneric: Internal utility: HealBot_BonusScanner:CheckGeneric
|
||||||
function HealBot_BonusScanner:CheckGeneric(line)
|
function HealBot_BonusScanner:CheckGeneric(line)
|
||||||
local value, token, pos, tmpStr, found;
|
local value, token, pos, tmpStr, found;
|
||||||
found = false;
|
found = false;
|
||||||
@@ -199,6 +207,7 @@ function HealBot_BonusScanner:CheckGeneric(line)
|
|||||||
return found;
|
return found;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:CheckToken: Internal utility: HealBot_BonusScanner:CheckToken
|
||||||
function HealBot_BonusScanner:CheckToken(token, value)
|
function HealBot_BonusScanner:CheckToken(token, value)
|
||||||
local i, p, s1, s2;
|
local i, p, s1, s2;
|
||||||
|
|
||||||
@@ -209,6 +218,7 @@ function HealBot_BonusScanner:CheckToken(token, value)
|
|||||||
return false;
|
return false;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_BonusScanner:CheckOther: Internal utility: HealBot_BonusScanner:CheckOther
|
||||||
function HealBot_BonusScanner:CheckOther(line)
|
function HealBot_BonusScanner:CheckOther(line)
|
||||||
local i, p, value, start, found;
|
local i, p, value, start, found;
|
||||||
|
|
||||||
|
|||||||
+87
-14
@@ -4,6 +4,7 @@
|
|||||||
HealBot_MissingBuffs = {}
|
HealBot_MissingBuffs = {}
|
||||||
local StaticHasBuff = {}
|
local StaticHasBuff = {}
|
||||||
|
|
||||||
|
-- HealBot_UnitAffected: Checks if a specific buff/debuff exists on a unit.
|
||||||
function HealBot_UnitAffected(unit, effect)
|
function HealBot_UnitAffected(unit, effect)
|
||||||
if not effect then return nil; end
|
if not effect then return nil; end
|
||||||
local i = 1
|
local i = 1
|
||||||
@@ -31,6 +32,7 @@ function HealBot_UnitAffected(unit, effect)
|
|||||||
return nil;
|
return nil;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CheckShamanWeaponBuff: Checks for Shaman weapon enchants via API.
|
||||||
function HealBot_CheckShamanWeaponBuff(spellName)
|
function HealBot_CheckShamanWeaponBuff(spellName)
|
||||||
local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
|
local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
|
||||||
if not (hasMainHandEnchant or hasOffHandEnchant) then return false end
|
if not (hasMainHandEnchant or hasOffHandEnchant) then return false end
|
||||||
@@ -39,7 +41,7 @@ function HealBot_CheckShamanWeaponBuff(spellName)
|
|||||||
if not firstWord then return false end
|
if not firstWord then return false end
|
||||||
|
|
||||||
HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
|
HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
|
||||||
local slots = {}
|
local slots = HealBot_GetTable()
|
||||||
if hasMainHandEnchant then table.insert(slots, 16) end
|
if hasMainHandEnchant then table.insert(slots, 16) end
|
||||||
if hasOffHandEnchant then table.insert(slots, 17) end
|
if hasOffHandEnchant then table.insert(slots, 17) end
|
||||||
|
|
||||||
@@ -52,6 +54,7 @@ function HealBot_CheckShamanWeaponBuff(spellName)
|
|||||||
local text = textObj:GetText()
|
local text = textObj:GetText()
|
||||||
if text and string.find(text, firstWord) then
|
if text and string.find(text, firstWord) then
|
||||||
HealBot_ScanTooltip:Hide()
|
HealBot_ScanTooltip:Hide()
|
||||||
|
HealBot_ReleaseTable(slots)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -59,9 +62,11 @@ function HealBot_CheckShamanWeaponBuff(spellName)
|
|||||||
end
|
end
|
||||||
|
|
||||||
HealBot_ScanTooltip:Hide()
|
HealBot_ScanTooltip:Hide()
|
||||||
|
HealBot_ReleaseTable(slots)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CheckBuffs: Scans unit for missing tracked buffs.
|
||||||
function HealBot_CheckBuffs(unit)
|
function HealBot_CheckBuffs(unit)
|
||||||
if HealBot_Config.BuffWatch ~= 1 then
|
if HealBot_Config.BuffWatch ~= 1 then
|
||||||
HealBot_MissingBuffs[unit] = nil
|
HealBot_MissingBuffs[unit] = nil
|
||||||
@@ -153,10 +158,22 @@ local HealBot_TrackedHoTs = {
|
|||||||
["Interface\\Icons\\Spell_Holy_AshesToAshes"] = true,
|
["Interface\\Icons\\Spell_Holy_AshesToAshes"] = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
local HealBot_DebuffTypeMap = nil
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
|
||||||
function HealBot_OnEvent_UnitAura(this, unit)
|
function HealBot_OnEvent_UnitAura(this, unit)
|
||||||
|
if not HealBot_DebuffTypeMap then
|
||||||
|
HealBot_DebuffTypeMap = {
|
||||||
|
[HEALBOT_DISEASE] = HEALBOT_DISEASE_en,
|
||||||
|
[HEALBOT_MAGIC] = HEALBOT_MAGIC_en,
|
||||||
|
[HEALBOT_POISON] = HEALBOT_POISON_en,
|
||||||
|
[HEALBOT_CURSE] = HEALBOT_CURSE_en
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
local DebuffType;
|
local DebuffType;
|
||||||
|
|
||||||
if HealBot_Heals[unit] and unit ~= "target" then
|
if HealBot_Heals[unit] then
|
||||||
if not HealBot_UnitIcons[unit] then
|
if not HealBot_UnitIcons[unit] then
|
||||||
HealBot_UnitIcons[unit] = {}
|
HealBot_UnitIcons[unit] = {}
|
||||||
end
|
end
|
||||||
@@ -166,17 +183,53 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
local iconCount = 0
|
local iconCount = 0
|
||||||
local i = 1;
|
local i = 1;
|
||||||
HealBot_UnitDebuff[unit] = nil;
|
HealBot_UnitDebuff[unit] = nil;
|
||||||
|
local trackedTextures = {}
|
||||||
|
|
||||||
while true do
|
while true do
|
||||||
local debuff, tmp, debuff_type = UnitDebuff(unit, i, 1)
|
local debuff, tmp, debuff_type = UnitDebuff(unit, i, 1)
|
||||||
if debuff then
|
if debuff then
|
||||||
if iconCount < 10 then
|
local mapped_type = nil
|
||||||
iconCount = iconCount + 1
|
if debuff_type then
|
||||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
mapped_type = HealBot_DebuffTypeMap[debuff_type] or debuff_type
|
||||||
end
|
end
|
||||||
if HealBot_CDCInc[UnitClass(unit)] == 1 and debuff_type and HealBot_DebuffWatch[debuff_type] then
|
|
||||||
HealBot_UnitDebuff[unit] = debuff_type
|
local localizedClass = UnitClass(unit)
|
||||||
DebuffType = debuff_type;
|
local shouldTrack = false
|
||||||
if HealBot_DebuffPriority[debuff_type] then
|
if unit == "target" then
|
||||||
|
shouldTrack = true
|
||||||
|
elseif localizedClass and HealBot_CDCInc[localizedClass] == 1 then
|
||||||
|
shouldTrack = true
|
||||||
|
elseif not localizedClass or HealBot_CDCInc[localizedClass] == nil then
|
||||||
|
shouldTrack = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local isDispellable = false
|
||||||
|
if mapped_type and HealBot_DebuffWatch[mapped_type] then
|
||||||
|
isDispellable = true
|
||||||
|
end
|
||||||
|
|
||||||
|
if isDispellable or HealBot_Config.CDCShowAllDebuffs == 1 then
|
||||||
|
if iconCount < 10 and not trackedTextures[debuff] then
|
||||||
|
iconCount = iconCount + 1
|
||||||
|
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||||
|
trackedTextures[debuff] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if shouldTrack and isDispellable then
|
||||||
|
HealBot_UnitDebuff[unit] = mapped_type
|
||||||
|
DebuffType = mapped_type;
|
||||||
|
|
||||||
|
local isPriority = false
|
||||||
|
if HealBot_DebuffPriority then
|
||||||
|
for _, pType in ipairs(HealBot_DebuffPriority) do
|
||||||
|
if pType == mapped_type then
|
||||||
|
isPriority = true
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if isPriority then
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -185,6 +238,20 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if HealBot_Config.CDCShowAllDebuffs == 1 then
|
||||||
|
local k = 1
|
||||||
|
while true do
|
||||||
|
local debuff = UnitDebuff(unit, k)
|
||||||
|
if not debuff then break end
|
||||||
|
if not trackedTextures[debuff] and iconCount < 10 then
|
||||||
|
iconCount = iconCount + 1
|
||||||
|
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||||
|
trackedTextures[debuff] = true
|
||||||
|
end
|
||||||
|
k = k + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local b = 1
|
local b = 1
|
||||||
while true do
|
while true do
|
||||||
@@ -211,16 +278,22 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
if HealBot_UnitDebuff[unit] then
|
if HealBot_UnitDebuff[unit] then
|
||||||
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
|
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
|
||||||
if HealBot_Config.ShowDebuffWarning == 1 then
|
if HealBot_Config.ShowDebuffWarning == 1 then
|
||||||
|
local color = HealBot_Config.CDCBarColour[DebuffType]
|
||||||
|
local r, g, b = 1, 0, 0
|
||||||
|
if color then
|
||||||
|
r, g, b = color.R, color.G, color.B
|
||||||
|
end
|
||||||
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
|
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
|
||||||
HealBot_Config.CDCBarColour[DebuffType].R,
|
r, g, b,
|
||||||
HealBot_Config.CDCBarColour[DebuffType].G,
|
|
||||||
HealBot_Config.CDCBarColour[DebuffType].B,
|
|
||||||
1, UIERRORS_HOLD_TIME);
|
1, UIERRORS_HOLD_TIME);
|
||||||
end
|
end
|
||||||
if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
|
if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
HealBot_CheckBuffs(unit);
|
-- Check buffs synchronously because tooltip scanning fails in OnUpdate
|
||||||
HealBot_RecalcHeals(unit);
|
HealBot_CheckBuffs(unit)
|
||||||
|
|
||||||
|
-- Defer UI updates
|
||||||
|
HealBot_View_DirtyUnits[unit] = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
-- HealBot_Controller_Comms.lua
|
-- HealBot_Controller_Comms.lua
|
||||||
-- Handles network sync (addon messaging), errors, and chat debugging
|
-- Handles network sync (addon messaging), errors, and chat debugging
|
||||||
|
|
||||||
|
-- HealBot_Get_DebugChan: Internal utility: HealBot_Get_DebugChan
|
||||||
function HealBot_Get_DebugChan()
|
function HealBot_Get_DebugChan()
|
||||||
local index = GetChannelName("HBmsg");
|
local index = GetChannelName("HBmsg");
|
||||||
if (index > 0) then
|
if (index > 0) then
|
||||||
@@ -10,6 +11,7 @@ function HealBot_Get_DebugChan()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_AddChat: Prints standard messages to default chat frame.
|
||||||
function HealBot_AddChat(msg)
|
function HealBot_AddChat(msg)
|
||||||
local chanid = HealBot_Get_DebugChan();
|
local chanid = HealBot_Get_DebugChan();
|
||||||
if chanid and HealBot_SpamCnt < 3 then
|
if chanid and HealBot_SpamCnt < 3 then
|
||||||
@@ -28,6 +30,7 @@ function HealBot_AddChat(msg)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_AddDebug: Prints debug messages to internal chat channel.
|
||||||
function HealBot_AddDebug(msg)
|
function HealBot_AddDebug(msg)
|
||||||
local chanid = HealBot_Get_DebugChan();
|
local chanid = HealBot_Get_DebugChan();
|
||||||
if chanid and HealBot_SpamCnt < 3 then
|
if chanid and HealBot_SpamCnt < 3 then
|
||||||
@@ -44,6 +47,7 @@ function HealBot_AddDebug(msg)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Report_Error: Formats and prints error logs.
|
||||||
function HealBot_Report_Error(msg)
|
function HealBot_Report_Error(msg)
|
||||||
if HealBot_ErrorCnt < 28 then
|
if HealBot_ErrorCnt < 28 then
|
||||||
HealBot_ErrorCnt = HealBot_ErrorCnt + 1;
|
HealBot_ErrorCnt = HealBot_ErrorCnt + 1;
|
||||||
@@ -52,11 +56,13 @@ function HealBot_Report_Error(msg)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_AddError: Displays error text in the UI frame.
|
||||||
function HealBot_AddError(msg)
|
function HealBot_AddError(msg)
|
||||||
UIErrorsFrame:AddMessage(msg, 1.0, 1.0, 1.0, 1.0, UIERRORS_HOLD_TIME);
|
UIErrorsFrame:AddMessage(msg, 1.0, 1.0, 1.0, 1.0, UIERRORS_HOLD_TIME);
|
||||||
HealBot_AddDebug(msg);
|
HealBot_AddDebug(msg);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_SendAddonMessage: Broadcasts data to party/raid channels.
|
||||||
function HealBot_SendAddonMessage(prefix, text)
|
function HealBot_SendAddonMessage(prefix, text)
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
SendAddonMessage(prefix, text, "RAID")
|
SendAddonMessage(prefix, text, "RAID")
|
||||||
@@ -65,6 +71,7 @@ function HealBot_SendAddonMessage(prefix, text)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
|
||||||
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
|
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
|
||||||
if addon_id == HEALBOT_ADDON_ID then
|
if addon_id == HEALBOT_ADDON_ID then
|
||||||
local tmpTest, unitname, heal_val
|
local tmpTest, unitname, heal_val
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ HealBot_View_DirtyPower = {}
|
|||||||
local HealBot_Timer1, HealsIn_Timer = 0, 0;
|
local HealBot_Timer1, HealsIn_Timer = 0, 0;
|
||||||
HealBot_LastModState = ""
|
HealBot_LastModState = ""
|
||||||
|
|
||||||
|
-- HealBot_OnLoad: Registers core events and observers on addon load.
|
||||||
function HealBot_OnLoad(this)
|
function HealBot_OnLoad(this)
|
||||||
this:RegisterEvent("VARIABLES_LOADED");
|
this:RegisterEvent("VARIABLES_LOADED");
|
||||||
|
|
||||||
@@ -36,10 +37,12 @@ function HealBot_OnLoad(this)
|
|||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_RegisterThis: Internal utility: HealBot_RegisterThis
|
||||||
function HealBot_RegisterThis(this)
|
function HealBot_RegisterThis(this)
|
||||||
-- Deprecated / not used
|
-- Deprecated / not used
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnUpdate: Main loop: processes dirty queues and timers.
|
||||||
function HealBot_OnUpdate(this, arg1)
|
function HealBot_OnUpdate(this, arg1)
|
||||||
if HealBot_Action_TooltipUnit and HealBot_Tooltip:IsVisible() then
|
if HealBot_Action_TooltipUnit and HealBot_Tooltip:IsVisible() then
|
||||||
local s = IsShiftKeyDown() and true or false
|
local s = IsShiftKeyDown() and true or false
|
||||||
@@ -74,13 +77,98 @@ function HealBot_OnUpdate(this, arg1)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if HealBot_PendingShapeshiftCast then
|
||||||
|
local pendingCast = HealBot_PendingShapeshiftCast
|
||||||
|
|
||||||
|
-- Wait for server to process the unshift before attempting the cast
|
||||||
|
if GetTime() >= pendingCast.fireTime then
|
||||||
|
if not HealBot_GetShapeshiftForm() then
|
||||||
|
-- Target the unit if necessary before casting
|
||||||
|
-- Target the unit if necessary before casting
|
||||||
|
if pendingCast.oldTarget ~= UnitName(pendingCast.target) then
|
||||||
|
TargetUnit(pendingCast.target)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- 1. Initialize the MVC side effects (AnnounceCast, Incoming Heals) only ONCE
|
||||||
|
if not pendingCast.started then
|
||||||
|
pendingCast.started = true
|
||||||
|
|
||||||
|
-- Extract base spell
|
||||||
|
local baseSpell = pendingCast.spell
|
||||||
|
local parenIndex = string.find(pendingCast.spell, "%(")
|
||||||
|
if parenIndex then
|
||||||
|
baseSpell = string.sub(pendingCast.spell, 1, parenIndex - 1)
|
||||||
|
end
|
||||||
|
baseSpell = string.gsub(baseSpell, "%s+$", "")
|
||||||
|
|
||||||
|
-- Force MVC updates since we guarantee the cast will eventually pierce the server
|
||||||
|
HealBot_CastFailed = true -- Trigger first attempt immediately
|
||||||
|
HealBot_CastingSpell = baseSpell
|
||||||
|
HealBot_CastingTarget = pendingCast.target
|
||||||
|
HealBot_Process_HealValue(baseSpell, pendingCast.target)
|
||||||
|
HealBot_AnnounceCast(pendingCast.spell, pendingCast.target)
|
||||||
|
|
||||||
|
-- Restore target logic
|
||||||
|
if pendingCast.targetEnemy then
|
||||||
|
HealBot_TargetRestorePending = { type = "enemy" }
|
||||||
|
elseif pendingCast.oldTarget and pendingCast.oldTarget ~= UnitName(pendingCast.target) then
|
||||||
|
HealBot_TargetRestorePending = { type = "friend" }
|
||||||
|
elseif not pendingCast.oldTarget then
|
||||||
|
HealBot_TargetRestorePending = { type = "clear" }
|
||||||
|
end
|
||||||
|
HealBot_TargetRestoreTimer = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
-- 2. Spam the cast until the server explicitly accepts it (firing SPELLCAST_START)
|
||||||
|
if pendingCast.started then
|
||||||
|
if not pendingCast.nextSpam or GetTime() >= pendingCast.nextSpam then
|
||||||
|
pendingCast.nextSpam = GetTime() + 0.10
|
||||||
|
|
||||||
|
-- Safely suppress UI errors
|
||||||
|
UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
|
||||||
|
|
||||||
|
-- Only use HealBot's native cast wrapper
|
||||||
|
HealBot_CastSpellByName(pendingCast.spell)
|
||||||
|
|
||||||
|
if SpellCanTargetUnit(pendingCast.target) then
|
||||||
|
SpellTargetUnit(pendingCast.target)
|
||||||
|
elseif SpellIsTargeting() then
|
||||||
|
SpellTargetUnit(pendingCast.target)
|
||||||
|
SpellStopTargeting()
|
||||||
|
end
|
||||||
|
|
||||||
|
UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Failsafe timeout
|
||||||
|
if HealBot_PendingShapeshiftCast and GetTime() > pendingCast.expires then
|
||||||
|
HealBot_PendingShapeshiftCast = nil
|
||||||
|
HealBot_StopCasting()
|
||||||
|
HealBot_RecalcHeals()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Process Dirty Queue for MVC View
|
-- Process Dirty Queue for MVC View
|
||||||
local unitID, _ = next(HealBot_View_DirtyUnits)
|
local unitsToRefresh = {}
|
||||||
while unitID do
|
for unitID in pairs(HealBot_View_DirtyUnits) do
|
||||||
HealBot_Action_RefreshButtons(unitID)
|
unitsToRefresh[unitID] = true
|
||||||
HealBot_View_DirtyUnits[unitID] = nil
|
HealBot_View_DirtyUnits[unitID] = nil
|
||||||
HealBot_View_DirtyPower[unitID] = nil -- Skip fast path if doing full refresh
|
HealBot_View_DirtyPower[unitID] = nil -- No need to do power-only if full refresh is queued
|
||||||
unitID, _ = next(HealBot_View_DirtyUnits)
|
end
|
||||||
|
for unitID in pairs(unitsToRefresh) do
|
||||||
|
HealBot_Action_Refresh(unitID)
|
||||||
|
end
|
||||||
|
|
||||||
|
local powerToRefresh = {}
|
||||||
|
for unitID in pairs(HealBot_View_DirtyPower) do
|
||||||
|
powerToRefresh[unitID] = true
|
||||||
|
HealBot_View_DirtyPower[unitID] = nil
|
||||||
|
end
|
||||||
|
for unitID in pairs(powerToRefresh) do
|
||||||
|
HealBot_Action_RefreshPower(unitID)
|
||||||
end
|
end
|
||||||
|
|
||||||
local powerID, _ = next(HealBot_View_DirtyPower)
|
local powerID, _ = next(HealBot_View_DirtyPower)
|
||||||
@@ -200,6 +288,13 @@ local HealBot_EventHandlers = {
|
|||||||
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
|
||||||
HealBot_OnEvent_PartyMembersChanged(this)
|
HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
end,
|
end,
|
||||||
|
["RAID_TARGET_UPDATE"] = function(this)
|
||||||
|
if HealBot_Action_UnitButtons then
|
||||||
|
for unit, _ in pairs(HealBot_Action_UnitButtons) do
|
||||||
|
HealBot_View_DirtyUnits[unit] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
["PLAYER_ENTERING_WORLD"] = function(this)
|
["PLAYER_ENTERING_WORLD"] = function(this)
|
||||||
HealBot_Model:RefreshUnit("player")
|
HealBot_Model:RefreshUnit("player")
|
||||||
HealBot_Model:RefreshUnit("pet")
|
HealBot_Model:RefreshUnit("pet")
|
||||||
@@ -210,6 +305,7 @@ local HealBot_EventHandlers = {
|
|||||||
end,
|
end,
|
||||||
["VARIABLES_LOADED"] = function(this)
|
["VARIABLES_LOADED"] = function(this)
|
||||||
HealBot_OnEvent_VariablesLoaded(this)
|
HealBot_OnEvent_VariablesLoaded(this)
|
||||||
|
HealBot_Integrations_Toggle()
|
||||||
end,
|
end,
|
||||||
-- Legacy pass-throughs
|
-- Legacy pass-throughs
|
||||||
["CHAT_MSG_ADDON"] = function(this, arg1, arg2, arg3, arg4) HealBot_OnEvent_AddonMsg(this, arg1, arg2, arg3, arg4) end,
|
["CHAT_MSG_ADDON"] = function(this, arg1, arg2, arg3, arg4) HealBot_OnEvent_AddonMsg(this, arg1, arg2, arg3, arg4) end,
|
||||||
@@ -238,6 +334,7 @@ local HealBot_EventHandlers = {
|
|||||||
["UPDATE_SHAPESHIFT_FORMS"] = function(this) HealBot_UpdateShapeshiftForm() end
|
["UPDATE_SHAPESHIFT_FORMS"] = function(this) HealBot_UpdateShapeshiftForm() end
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_OnEvent: Event dispatcher for WoW UI events.
|
||||||
function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
||||||
local handler = HealBot_EventHandlers[event]
|
local handler = HealBot_EventHandlers[event]
|
||||||
if handler then
|
if handler then
|
||||||
@@ -247,6 +344,7 @@ function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_VariablesLoaded: Applies config defaults and initializes state.
|
||||||
function HealBot_OnEvent_VariablesLoaded(this)
|
function HealBot_OnEvent_VariablesLoaded(this)
|
||||||
local class = HealBot_UnitClass("player")
|
local class = HealBot_UnitClass("player")
|
||||||
|
|
||||||
@@ -302,6 +400,7 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
|||||||
this:RegisterEvent("PLAYER_TARGET_CHANGED");
|
this:RegisterEvent("PLAYER_TARGET_CHANGED");
|
||||||
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
|
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
|
||||||
this:RegisterEvent("RAID_ROSTER_UPDATE");
|
this:RegisterEvent("RAID_ROSTER_UPDATE");
|
||||||
|
this:RegisterEvent("RAID_TARGET_UPDATE");
|
||||||
this:RegisterEvent("PARTY_MEMBER_DISABLE");
|
this:RegisterEvent("PARTY_MEMBER_DISABLE");
|
||||||
this:RegisterEvent("PARTY_MEMBER_ENABLE");
|
this:RegisterEvent("PARTY_MEMBER_ENABLE");
|
||||||
this:RegisterEvent("UNIT_PET");
|
this:RegisterEvent("UNIT_PET");
|
||||||
@@ -330,6 +429,7 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_UnitHealth: Internal utility: HealBot_OnEvent_UnitHealth
|
||||||
function HealBot_OnEvent_UnitHealth(this, unit)
|
function HealBot_OnEvent_UnitHealth(this, unit)
|
||||||
if (not HealBot_Heals[unit]) then return end
|
if (not HealBot_Heals[unit]) then return end
|
||||||
HealBot_CheckCasting(unit);
|
HealBot_CheckCasting(unit);
|
||||||
@@ -338,16 +438,19 @@ function HealBot_OnEvent_UnitHealth(this, unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_UnitMana: Internal utility: HealBot_OnEvent_UnitMana
|
||||||
function HealBot_OnEvent_UnitMana(this, unit)
|
function HealBot_OnEvent_UnitMana(this, unit)
|
||||||
if (unit ~= "player") then return end
|
if (unit ~= "player") then return end
|
||||||
HealBot_RecalcHeals();
|
HealBot_RecalcHeals();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_ZoneChanged: Internal utility: HealBot_OnEvent_ZoneChanged
|
||||||
function HealBot_OnEvent_ZoneChanged(this)
|
function HealBot_OnEvent_ZoneChanged(this)
|
||||||
HealBot_ResetRangeScale();
|
HealBot_ResetRangeScale();
|
||||||
HealBot_Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PlayerRegenDisabled: Internal utility: HealBot_OnEvent_PlayerRegenDisabled
|
||||||
function HealBot_OnEvent_PlayerRegenDisabled(this)
|
function HealBot_OnEvent_PlayerRegenDisabled(this)
|
||||||
-- Removed HealBot_RecalcParty();
|
-- Removed HealBot_RecalcParty();
|
||||||
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
||||||
@@ -383,11 +486,13 @@ function HealBot_OnEvent_PlayerRegenDisabled(this)
|
|||||||
-- HealBot_RecalcHeals();
|
-- HealBot_RecalcHeals();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PlayerRegenEnabled: Internal utility: HealBot_OnEvent_PlayerRegenEnabled
|
||||||
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
||||||
HealBot_IsFighting = false;
|
HealBot_IsFighting = false;
|
||||||
HealBot_Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PlayerTargetChanged: Internal utility: HealBot_OnEvent_PlayerTargetChanged
|
||||||
function HealBot_OnEvent_PlayerTargetChanged(this)
|
function HealBot_OnEvent_PlayerTargetChanged(this)
|
||||||
if HealBot_Action_UnitButtons and HealBot_Action_UnitButtons["target"] then
|
if HealBot_Action_UnitButtons and HealBot_Action_UnitButtons["target"] then
|
||||||
HealBot_View_DirtyUnits["target"] = true
|
HealBot_View_DirtyUnits["target"] = true
|
||||||
@@ -395,14 +500,22 @@ function HealBot_OnEvent_PlayerTargetChanged(this)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PartyMembersChanged: Internal utility: HealBot_OnEvent_PartyMembersChanged
|
||||||
function HealBot_OnEvent_PartyMembersChanged(this)
|
function HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
|
HealBot_Model:PreserveStateByGUID()
|
||||||
|
HealBot_Integrations_PruneNampower()
|
||||||
|
if HealBot_IsFighting then
|
||||||
|
HealBot_Action_PartyChanged()
|
||||||
|
end
|
||||||
HealBot_Delay_RecalcParty = 1;
|
HealBot_Delay_RecalcParty = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PartyMemberDisable: Internal utility: HealBot_OnEvent_PartyMemberDisable
|
||||||
function HealBot_OnEvent_PartyMemberDisable(this, unit)
|
function HealBot_OnEvent_PartyMemberDisable(this, unit)
|
||||||
HealBot_RecalcHeals();
|
HealBot_RecalcHeals();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_SystemMsg: Internal utility: HealBot_OnEvent_SystemMsg
|
||||||
function HealBot_OnEvent_SystemMsg(this, msg)
|
function HealBot_OnEvent_SystemMsg(this, msg)
|
||||||
if type(msg) == "string" then
|
if type(msg) == "string" then
|
||||||
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTRAID);
|
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTRAID);
|
||||||
@@ -429,30 +542,36 @@ function HealBot_OnEvent_SystemMsg(this, msg)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PartyMemberEnable: Internal utility: HealBot_OnEvent_PartyMemberEnable
|
||||||
function HealBot_OnEvent_PartyMemberEnable(this, unit)
|
function HealBot_OnEvent_PartyMemberEnable(this, unit)
|
||||||
HealBot_RecalcHeals();
|
HealBot_RecalcHeals();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PlayerEquipmentChanged: Internal utility: HealBot_OnEvent_PlayerEquipmentChanged
|
||||||
function HealBot_OnEvent_PlayerEquipmentChanged(this)
|
function HealBot_OnEvent_PlayerEquipmentChanged(this)
|
||||||
HealBot_EquipChangeTimer = 1;
|
HealBot_EquipChangeTimer = 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PlayerEquipmentChanged2: Internal utility: HealBot_OnEvent_PlayerEquipmentChanged2
|
||||||
function HealBot_OnEvent_PlayerEquipmentChanged2(this, unit)
|
function HealBot_OnEvent_PlayerEquipmentChanged2(this, unit)
|
||||||
if unit == "player" then
|
if unit == "player" then
|
||||||
HealBot_EquipChangeTimer = 1;
|
HealBot_EquipChangeTimer = 1;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_SpellsChanged: Internal utility: HealBot_OnEvent_SpellsChanged
|
||||||
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
||||||
if arg1 then return; end
|
if arg1 then return; end
|
||||||
HealBot_AddDebug("HB: SpellsChanged");
|
HealBot_AddDebug("HB: SpellsChanged");
|
||||||
HealBot_SpellsInitFlag = 2;
|
HealBot_SpellsInitFlag = 2;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_TalentsChanged: Internal utility: HealBot_OnEvent_TalentsChanged
|
||||||
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
||||||
HealBot_AddDebug("HB: TalentsChanged");
|
HealBot_AddDebug("HB: TalentsChanged");
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_PlayerEnteringWorld: Internal utility: HealBot_OnEvent_PlayerEnteringWorld
|
||||||
function HealBot_OnEvent_PlayerEnteringWorld(this)
|
function HealBot_OnEvent_PlayerEnteringWorld(this)
|
||||||
HealBot_IsFighting = false;
|
HealBot_IsFighting = false;
|
||||||
-- Re-apply the refresh hook late in case another addon overrode it during load
|
-- Re-apply the refresh hook late in case another addon overrode it during load
|
||||||
@@ -461,8 +580,10 @@ function HealBot_OnEvent_PlayerEnteringWorld(this)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_SpellcastStart: Internal utility: HealBot_OnEvent_SpellcastStart
|
||||||
function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
||||||
HealBot_IsCasting = true;
|
HealBot_IsCasting = true;
|
||||||
|
HealBot_PendingShapeshiftCast = nil;
|
||||||
HealBot_RecalcHeals();
|
HealBot_RecalcHeals();
|
||||||
HealBot_CheckCasting();
|
HealBot_CheckCasting();
|
||||||
if spell == HEALBOT_RESURRECTION or spell == HEALBOT_ANCESTRALSPIRIT or spell == HEALBOT_REBIRTH or spell == HEALBOT_REDEMPTION then
|
if spell == HEALBOT_RESURRECTION or spell == HEALBOT_ANCESTRALSPIRIT or spell == HEALBOT_REBIRTH or spell == HEALBOT_REDEMPTION then
|
||||||
@@ -473,11 +594,26 @@ function HealBot_OnEvent_SpellcastStart(this, spell, duration)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_OnEvent_SpellcastStop: Internal utility: HealBot_OnEvent_SpellcastStop
|
||||||
function HealBot_OnEvent_SpellcastStop(this, eventName)
|
function HealBot_OnEvent_SpellcastStop(this, eventName)
|
||||||
HealBot_IsCasting = false;
|
HealBot_IsCasting = false;
|
||||||
if eventName == "SPELLCAST_FAILED" then
|
if eventName == "SPELLCAST_FAILED" or eventName == "SPELLCAST_INTERRUPTED" then
|
||||||
HealBot_CastFailed = true;
|
HealBot_CastFailed = true;
|
||||||
|
if HealBot_PendingShapeshiftCast then
|
||||||
|
return;
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if HealBot_PendingShapeshiftCast and eventName == "SPELLCAST_STOP" then
|
||||||
|
if HealBot_CastFailed or not HealBot_PendingShapeshiftCast.started then
|
||||||
|
-- This STOP is either the trailing event of a failed/interrupted cast,
|
||||||
|
-- or it is the STOP event from the unshift spell itself.
|
||||||
|
-- Do not wipe the queue yet!
|
||||||
|
return;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_PendingShapeshiftCast = nil;
|
||||||
HealBot_StopCasting();
|
HealBot_StopCasting();
|
||||||
HealBot_RecalcHeals();
|
HealBot_RecalcHeals();
|
||||||
if HealBot_IamRessing then
|
if HealBot_IamRessing then
|
||||||
|
|||||||
@@ -3,10 +3,12 @@
|
|||||||
|
|
||||||
local _scale = 0
|
local _scale = 0
|
||||||
|
|
||||||
|
-- HealBot_ResetRangeScale: Resets map range scaling on zone change.
|
||||||
function HealBot_ResetRangeScale()
|
function HealBot_ResetRangeScale()
|
||||||
_scale = 0
|
_scale = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Range_Check: Checks if unit is in range via map distance or API.
|
||||||
function HealBot_Range_Check(unit, range)
|
function HealBot_Range_Check(unit, range)
|
||||||
local return_val = 0;
|
local return_val = 0;
|
||||||
if not range then
|
if not range then
|
||||||
@@ -14,6 +16,22 @@ function HealBot_Range_Check(unit, range)
|
|||||||
end
|
end
|
||||||
if ( unit == "player" ) then
|
if ( unit == "player" ) then
|
||||||
return_val = 1;
|
return_val = 1;
|
||||||
|
elseif HealBot_Integrations_ClassicAPI_Active and UnitDistanceSquared and UnitInLineOfSight then
|
||||||
|
local inSight = UnitInLineOfSight("player", unit)
|
||||||
|
if inSight then
|
||||||
|
local distSq = UnitDistanceSquared(unit)
|
||||||
|
if distSq and distSq <= (range * range) then
|
||||||
|
return_val = 1;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif HealBot_Integrations_UnitXP_Active then
|
||||||
|
local inSight = UnitXP("inSight", "player", unit)
|
||||||
|
if inSight then
|
||||||
|
local dist = UnitXP("distanceBetween", "player", unit, "Gaussian")
|
||||||
|
if dist and dist <= range then
|
||||||
|
return_val = 1;
|
||||||
|
end
|
||||||
|
end
|
||||||
elseif ( UnitIsVisible(unit) == 1 ) then
|
elseif ( UnitIsVisible(unit) == 1 ) then
|
||||||
local tx, ty = GetPlayerMapPosition(unit)
|
local tx, ty = GetPlayerMapPosition(unit)
|
||||||
local dist
|
local dist
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ local HealBot_Health60 = {
|
|||||||
["WARRIOR"] = 5000,
|
["WARRIOR"] = 5000,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_GetSpellName: Internal utility: HealBot_GetSpellName
|
||||||
function HealBot_GetSpellName(id)
|
function HealBot_GetSpellName(id)
|
||||||
if (not id) then
|
if (not id) then
|
||||||
return nil;
|
return nil;
|
||||||
@@ -32,6 +33,7 @@ function HealBot_GetSpellName(id)
|
|||||||
return spellName .. " (" .. subSpellName .. ")";
|
return spellName .. " (" .. subSpellName .. ")";
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetSpellId: Internal utility: HealBot_GetSpellId
|
||||||
function HealBot_GetSpellId(spell)
|
function HealBot_GetSpellId(spell)
|
||||||
local id, idd = 1, 0;
|
local id, idd = 1, 0;
|
||||||
while true do
|
while true do
|
||||||
@@ -55,6 +57,7 @@ function HealBot_GetSpellId(spell)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CastSpellByName: Internal utility: HealBot_CastSpellByName
|
||||||
function HealBot_CastSpellByName(spell)
|
function HealBot_CastSpellByName(spell)
|
||||||
if (HealBot_Spells[spell] and HealBot_Spells[spell].BagSlot) then
|
if (HealBot_Spells[spell] and HealBot_Spells[spell].BagSlot) then
|
||||||
HealBot_UseItem(spell);
|
HealBot_UseItem(spell);
|
||||||
@@ -74,6 +77,7 @@ function HealBot_CastSpellByName(spell)
|
|||||||
CastSpell(id, BOOKTYPE_SPELL);
|
CastSpell(id, BOOKTYPE_SPELL);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_AnnounceCast: Internal utility: HealBot_AnnounceCast
|
||||||
function HealBot_AnnounceCast(spell, target)
|
function HealBot_AnnounceCast(spell, target)
|
||||||
if not spell or not target then return end
|
if not spell or not target then return end
|
||||||
|
|
||||||
@@ -127,8 +131,9 @@ function HealBot_AnnounceCast(spell, target)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Process_HealValue: Internal utility: HealBot_Process_HealValue
|
||||||
function HealBot_Process_HealValue(spell, target)
|
function HealBot_Process_HealValue(spell, target)
|
||||||
if HealBot_Spells[spell] and HealBot_Spells[spell].CastTime > 1 then
|
if HealBot_Spells[spell] and (HealBot_Spells[spell].CastTime or 0) > 1 then
|
||||||
HealBot_HealValue = HealBot_Spells[spell].HealsDur;
|
HealBot_HealValue = HealBot_Spells[spell].HealsDur;
|
||||||
|
|
||||||
-- Apply dynamic Preservation bonus
|
-- Apply dynamic Preservation bonus
|
||||||
@@ -163,8 +168,22 @@ function HealBot_Process_HealValue(spell, target)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_StartCasting: Initiates spell cast and broadcasts incoming heal.
|
||||||
function HealBot_StartCasting(spell, target, ttype)
|
function HealBot_StartCasting(spell, target, ttype)
|
||||||
HealBot_CastFailed = false;
|
HealBot_CastFailed = false;
|
||||||
|
|
||||||
|
-- Extract base spell for internal tracking
|
||||||
|
local baseSpell = spell
|
||||||
|
local parenIndex = string.find(spell, " %(")
|
||||||
|
if parenIndex then
|
||||||
|
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
||||||
|
else
|
||||||
|
parenIndex = string.find(spell, "%(")
|
||||||
|
if parenIndex then
|
||||||
|
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
HealBot_CastSpellByName(spell);
|
HealBot_CastSpellByName(spell);
|
||||||
if ( SpellCanTargetUnit(target) ) then
|
if ( SpellCanTargetUnit(target) ) then
|
||||||
SpellTargetUnit(target);
|
SpellTargetUnit(target);
|
||||||
@@ -178,17 +197,21 @@ function HealBot_StartCasting(spell, target, ttype)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if ttype == "fired" and HealBot_Spells[spell] then
|
if ttype == "fired" and HealBot_Spells[baseSpell] then
|
||||||
if not HealBot_CastFailed then
|
if not HealBot_CastFailed then
|
||||||
HealBot_CastingSpell = spell;
|
HealBot_CastingSpell = baseSpell;
|
||||||
HealBot_CastingTarget = target;
|
HealBot_CastingTarget = target;
|
||||||
HealBot_Process_HealValue(spell, target);
|
HealBot_Process_HealValue(baseSpell, target);
|
||||||
HealBot_AnnounceCast(spell, target);
|
HealBot_AnnounceCast(spell, target);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
return ttype == "fired"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_StopCasting: Internal utility: HealBot_StopCasting
|
||||||
function HealBot_StopCasting()
|
function HealBot_StopCasting()
|
||||||
|
HealBot_IsCasting = false;
|
||||||
if HealBot_CastingTarget then
|
if HealBot_CastingTarget then
|
||||||
if HealBot_HealValue > 0 then
|
if HealBot_HealValue > 0 then
|
||||||
local uname = UnitName(HealBot_CastingTarget)
|
local uname = UnitName(HealBot_CastingTarget)
|
||||||
@@ -221,6 +244,7 @@ function HealBot_StopCasting()
|
|||||||
bar.txt:SetTextColor(sr, sg, sb, sa);
|
bar.txt:SetTextColor(sr, sg, sb, sa);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_UnitHealth: Internal utility: HealBot_UnitHealth
|
||||||
function HealBot_UnitHealth(unit)
|
function HealBot_UnitHealth(unit)
|
||||||
local Current, Desired = UnitHealth(unit), UnitHealthMax(unit);
|
local Current, Desired = UnitHealth(unit), UnitHealthMax(unit);
|
||||||
if unit == 'target' and Desired == 100 then
|
if unit == 'target' and Desired == 100 then
|
||||||
@@ -235,6 +259,7 @@ function HealBot_UnitHealth(unit)
|
|||||||
return Current, Desired;
|
return Current, Desired;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CheckCasting: Internal utility: HealBot_CheckCasting
|
||||||
function HealBot_CheckCasting(unit)
|
function HealBot_CheckCasting(unit)
|
||||||
if not HealBot_CastingSpell or HealBot_AlwaysHeal() then return nil end
|
if not HealBot_CastingSpell or HealBot_AlwaysHeal() then return nil end
|
||||||
if not HealBot_Spells[HealBot_CastingSpell] then return nil end
|
if not HealBot_Spells[HealBot_CastingSpell] then return nil end
|
||||||
@@ -281,6 +306,7 @@ function HealBot_CheckCasting(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CastSpellOnFriend: Target-safe wrapper for casting spells on allies.
|
||||||
function HealBot_CastSpellOnFriend(spell, target)
|
function HealBot_CastSpellOnFriend(spell, target)
|
||||||
if (not spell or not target or not UnitName(target)) then
|
if (not spell or not target or not UnitName(target)) then
|
||||||
return;
|
return;
|
||||||
@@ -288,8 +314,20 @@ function HealBot_CastSpellOnFriend(spell, target)
|
|||||||
local targetEnemy = UnitCanAttack("player", "target");
|
local targetEnemy = UnitCanAttack("player", "target");
|
||||||
local oldTarget = UnitName("target");
|
local oldTarget = UnitName("target");
|
||||||
|
|
||||||
if HealBot_UnitClass("player") == "DRUID" and HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift == 1 then
|
local formCancelled = false
|
||||||
CastShapeshiftForm(HealBot_ActiveShapeshiftStance);
|
if HealBot_UnitClass("player") == "DRUID" and HealBot_Config.AutoUnshift == 1 then
|
||||||
|
local currentForm = HealBot_GetShapeshiftForm()
|
||||||
|
if currentForm then
|
||||||
|
CastShapeshiftForm(currentForm);
|
||||||
|
formCancelled = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if formCancelled then
|
||||||
|
-- ALWAYS put the cast into the Pending queue so the OnUpdate loop can wait for the server
|
||||||
|
-- to process the unshift before attempting the cast, otherwise we get "You are in shapeshift form".
|
||||||
|
HealBot_PendingShapeshiftCast = { spell = spell, target = target, targetEnemy = targetEnemy, oldTarget = oldTarget, fireTime = GetTime() + 0.05, expires = GetTime() + 2.0 }
|
||||||
|
return;
|
||||||
end
|
end
|
||||||
|
|
||||||
if oldTarget ~= UnitName(target) then
|
if oldTarget ~= UnitName(target) then
|
||||||
@@ -308,6 +346,7 @@ function HealBot_CastSpellOnFriend(spell, target)
|
|||||||
HealBot_TargetRestoreTimer = 0;
|
HealBot_TargetRestoreTimer = 0;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_SetItemDefaults: Internal utility: HealBot_SetItemDefaults
|
||||||
function HealBot_SetItemDefaults(spell)
|
function HealBot_SetItemDefaults(spell)
|
||||||
if not HealBot_Spells[spell].Target then
|
if not HealBot_Spells[spell].Target then
|
||||||
HealBot_Spells[spell].Target = {"player", "party", "pet"};
|
HealBot_Spells[spell].Target = {"player", "party", "pet"};
|
||||||
@@ -340,6 +379,7 @@ function HealBot_SetItemDefaults(spell)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_SetSpellDefaults: Internal utility: HealBot_SetSpellDefaults
|
||||||
function HealBot_SetSpellDefaults(spell)
|
function HealBot_SetSpellDefaults(spell)
|
||||||
local baseHeal = HealBot_Spells[spell].HealsCast or 0
|
local baseHeal = HealBot_Spells[spell].HealsCast or 0
|
||||||
local extHeal = HealBot_Spells[spell].HealsExt or 0
|
local extHeal = HealBot_Spells[spell].HealsExt or 0
|
||||||
@@ -383,6 +423,7 @@ function HealBot_SetSpellDefaults(spell)
|
|||||||
HealBot_Spells[spell].HealsDur = math.floor(baseHeal + extHeal + realHeal);
|
HealBot_Spells[spell].HealsDur = math.floor(baseHeal + extHeal + realHeal);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_AddHeal: Internal utility: HealBot_AddHeal
|
||||||
function HealBot_AddHeal(spell)
|
function HealBot_AddHeal(spell)
|
||||||
HealBot_SetSpellDefaults(spell);
|
HealBot_SetSpellDefaults(spell);
|
||||||
table.foreachi(HealBot_Spells[spell].Target, function (i, val)
|
table.foreachi(HealBot_Spells[spell].Target, function (i, val)
|
||||||
@@ -391,6 +432,7 @@ function HealBot_AddHeal(spell)
|
|||||||
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
|
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_FindHealSpells: Maps best heal ranks to UI buttons.
|
||||||
function HealBot_FindHealSpells()
|
function HealBot_FindHealSpells()
|
||||||
local id = 1;
|
local id = 1;
|
||||||
if HealBot_SpellsInitFlag > 0 then NeedEquipUpdate = 1; return; end
|
if HealBot_SpellsInitFlag > 0 then NeedEquipUpdate = 1; return; end
|
||||||
@@ -460,6 +502,7 @@ function HealBot_FindHealSpells()
|
|||||||
HealBot_CalcEquipBonus = false;
|
HealBot_CalcEquipBonus = false;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_CanCastSpell: Internal utility: HealBot_CanCastSpell
|
||||||
function HealBot_CanCastSpell(spell, unit)
|
function HealBot_CanCastSpell(spell, unit)
|
||||||
local this = HealBot_Spells[spell];
|
local this = HealBot_Spells[spell];
|
||||||
-- Removed manual mana check so WoW can properly handle 0-cost buffs (Clearcasting/Inner Focus)
|
-- Removed manual mana check so WoW can properly handle 0-cost buffs (Clearcasting/Inner Focus)
|
||||||
@@ -474,13 +517,14 @@ function HealBot_CanCastSpell(spell, unit)
|
|||||||
return true;
|
return true;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetHealSpell: Resolves spell rank based on health deficit.
|
||||||
function HealBot_GetHealSpell(unit, pattern)
|
function HealBot_GetHealSpell(unit, pattern)
|
||||||
if (not UnitName(unit)) then return nil end;
|
if (not UnitName(unit)) then return nil end;
|
||||||
if not pattern then return nil end;
|
if not pattern then return nil end;
|
||||||
if UnitOnTaxi("player") then return nil end;
|
if UnitOnTaxi("player") then return nil end;
|
||||||
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
||||||
if HealBot_UnitClass("player") == "DRUID" then
|
if HealBot_UnitClass("player") == "DRUID" then
|
||||||
if HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
if HealBot_GetShapeshiftForm() and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Handle Inline Scripts
|
-- Handle Inline Scripts
|
||||||
@@ -515,14 +559,17 @@ function HealBot_GetHealSpell(unit, pattern)
|
|||||||
return nil;
|
return nil;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_HealUnit: Main entry point for healing a unit.
|
||||||
function HealBot_HealUnit(unit, pattern)
|
function HealBot_HealUnit(unit, pattern)
|
||||||
HealBot_CastSpellOnFriend(HealBot_GetHealSpell(unit, pattern), unit);
|
HealBot_CastSpellOnFriend(HealBot_GetHealSpell(unit, pattern), unit);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_RecalcHeals: Flags unit for visual refresh.
|
||||||
function HealBot_RecalcHeals(unit)
|
function HealBot_RecalcHeals(unit)
|
||||||
HealBot_Action_Refresh(unit);
|
HealBot_Action_Refresh(unit);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_RecalcParty: Triggers group layout rebuild.
|
||||||
function HealBot_RecalcParty()
|
function HealBot_RecalcParty()
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
if HealBot_Action_HealButtons then
|
if HealBot_Action_HealButtons then
|
||||||
@@ -535,11 +582,13 @@ function HealBot_RecalcParty()
|
|||||||
HealBot_Action_RefreshButtons();
|
HealBot_Action_RefreshButtons();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_RecalcSpells: Recalculates spells and updates layout.
|
||||||
function HealBot_RecalcSpells()
|
function HealBot_RecalcSpells()
|
||||||
HealBot_FindHealSpells();
|
HealBot_FindHealSpells();
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetTalentRank: Internal utility: HealBot_GetTalentRank
|
||||||
function HealBot_GetTalentRank(talentName)
|
function HealBot_GetTalentRank(talentName)
|
||||||
for t = 1, GetNumTalentTabs() do
|
for t = 1, GetNumTalentTabs() do
|
||||||
for i = 1, GetNumTalents(t) do
|
for i = 1, GetNumTalents(t) do
|
||||||
@@ -552,6 +601,7 @@ function HealBot_GetTalentRank(talentName)
|
|||||||
return 0;
|
return 0;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_SpiBonus: Internal utility: HealBot_SpiBonus
|
||||||
function HealBot_SpiBonus(spell)
|
function HealBot_SpiBonus(spell)
|
||||||
local heals_modifer = 0;
|
local heals_modifer = 0;
|
||||||
local base, stat, posBuff, negBuff = UnitStat("player", 5);
|
local base, stat, posBuff, negBuff = UnitStat("player", 5);
|
||||||
@@ -563,8 +613,14 @@ function HealBot_SpiBonus(spell)
|
|||||||
return heals_modifer;
|
return heals_modifer;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetBonus: Internal utility: HealBot_GetBonus
|
||||||
function HealBot_GetBonus()
|
function HealBot_GetBonus()
|
||||||
local HealBonus = HealBot_BonusScanner:GetBonus() or 0;
|
local HealBonus = 0;
|
||||||
|
if HealBot_Integrations_ClassicAPI_Active and GetSpellBonusHealing then
|
||||||
|
HealBonus = GetSpellBonusHealing() or 0;
|
||||||
|
else
|
||||||
|
HealBonus = HealBot_BonusScanner:GetBonus() or 0;
|
||||||
|
end
|
||||||
if UnitClass("player") == "PALADIN" then
|
if UnitClass("player") == "PALADIN" then
|
||||||
local ironRank = HealBot_GetTalentRank("Ironclad")
|
local ironRank = HealBot_GetTalentRank("Ironclad")
|
||||||
if ironRank > 0 then
|
if ironRank > 0 then
|
||||||
@@ -575,6 +631,7 @@ function HealBot_GetBonus()
|
|||||||
return HealBonus;
|
return HealBonus;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_InitSpells: Scans spellbook to find available heals.
|
||||||
function HealBot_InitSpells()
|
function HealBot_InitSpells()
|
||||||
local id = 1
|
local id = 1
|
||||||
local cnt = 0;
|
local cnt = 0;
|
||||||
@@ -597,6 +654,7 @@ function HealBot_InitSpells()
|
|||||||
return cnt;
|
return cnt;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_InitGetSpellData: Extracts mana and cast time from spell tooltips.
|
||||||
function HealBot_InitGetSpellData(spell, id, class)
|
function HealBot_InitGetSpellData(spell, id, class)
|
||||||
local i, _mana, _cast, _HealsMin, _HealsMax, _HealsExt, _duration, _range, _shield, _channel;
|
local i, _mana, _cast, _HealsMin, _HealsMax, _HealsExt, _duration, _range, _shield, _channel;
|
||||||
local tooltip = getglobal("HealBot_ScanTooltip");
|
local tooltip = getglobal("HealBot_ScanTooltip");
|
||||||
@@ -786,6 +844,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Generic_Patten: Internal utility: HealBot_Generic_Patten
|
||||||
function HealBot_Generic_Patten(matchStr, matchPattern)
|
function HealBot_Generic_Patten(matchStr, matchPattern)
|
||||||
local tmpTest, _HealsMin, _HealsMax, _HealsExt, _duration
|
local tmpTest, _HealsMin, _HealsMax, _HealsExt, _duration
|
||||||
tmpTest, tmpTest, _HealsMin, _HealsMax = string.find(matchStr, matchPattern);
|
tmpTest, tmpTest, _HealsMin, _HealsMax = string.find(matchStr, matchPattern);
|
||||||
@@ -798,12 +857,12 @@ function HealBot_Generic_Patten(matchStr, matchPattern)
|
|||||||
return tmpTest, _HealsMin, _HealsMax;
|
return tmpTest, _HealsMin, _HealsMax;
|
||||||
end
|
end
|
||||||
|
|
||||||
HealBot_ActiveShapeshiftStance = nil;
|
-- HealBot_UpdateShapeshiftForm: Called on UPDATE_SHAPESHIFT_FORM
|
||||||
|
|
||||||
function HealBot_UpdateShapeshiftForm()
|
function HealBot_UpdateShapeshiftForm()
|
||||||
HealBot_ActiveShapeshiftStance = HealBot_GetShapeshiftForm();
|
-- Deprecated
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetShapeshiftForm: Detects active druid form to prevent invalid casts.
|
||||||
function HealBot_GetShapeshiftForm()
|
function HealBot_GetShapeshiftForm()
|
||||||
local forms = GetNumShapeshiftForms();
|
local forms = GetNumShapeshiftForms();
|
||||||
if forms then
|
if forms then
|
||||||
@@ -811,10 +870,7 @@ function HealBot_GetShapeshiftForm()
|
|||||||
for i=1,forms do
|
for i=1,forms do
|
||||||
local icon,name,active = GetShapeshiftFormInfo(i);
|
local icon,name,active = GetShapeshiftFormInfo(i);
|
||||||
if active then
|
if active then
|
||||||
local icon_lower = string.lower(icon);
|
return i;
|
||||||
if not string.find(icon_lower, "humanoidform") and not string.find(icon_lower, "treeoflife") and not string.find(icon_lower, "stoneclawtotem") then
|
|
||||||
return i;
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
+13
-11
@@ -27,8 +27,9 @@ HealBot_ConfigDefaults = {
|
|||||||
ActionVisible = 1,
|
ActionVisible = 1,
|
||||||
HideSolo = 0,
|
HideSolo = 0,
|
||||||
OverHeal = 0.25,
|
OverHeal = 0.25,
|
||||||
CastNotify = 1,
|
UpdateFreq = 0.5,
|
||||||
AutoUnshift = 1,
|
AutoUnshift = 1,
|
||||||
|
Integrations_Nampower_Active = true,
|
||||||
ChatMessages = {
|
ChatMessages = {
|
||||||
[1] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
[1] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||||
[2] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
[2] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||||
@@ -49,14 +50,14 @@ HealBot_ConfigDefaults = {
|
|||||||
ShowDebuffWarning = 0,
|
ShowDebuffWarning = 0,
|
||||||
SoundDebuffWarning = 0,
|
SoundDebuffWarning = 0,
|
||||||
SoundDebuffPlay = 1,
|
SoundDebuffPlay = 1,
|
||||||
CDCMonitor = 1,
|
CDCMonitor = 2,
|
||||||
PanelAnchorX = -1,
|
PanelAnchorX = -1,
|
||||||
PanelAnchorY = -1,
|
PanelAnchorY = -1,
|
||||||
CDCBarColour = {
|
CDCBarColour = {
|
||||||
[HEALBOT_DISEASE_en] = { R = 0.1, G = 0.05, B = 0.2, },
|
[HEALBOT_DISEASE_en] = { R = 0.55, G = 0.19, B = 0.70, }, -- Bright Purple
|
||||||
[HEALBOT_MAGIC_en] = { R = 0.05, G = 0.05, B = 0.1, },
|
[HEALBOT_MAGIC_en] = { R = 0.01, G = 0.30, B = 0.90, }, -- Bright Blue
|
||||||
[HEALBOT_POISON_en] = { R = 0.05, G = 0.2, B = 0.1, },
|
[HEALBOT_POISON_en] = { R = 0.12, G = 0.46, B = 0.24, }, -- Bright Green
|
||||||
[HEALBOT_CURSE_en] = { R = 0.2, G = 0.05, B = 0.05, },
|
[HEALBOT_CURSE_en] = { R = 0.83, G = 0.01, B = 0.01, }, -- Bright Red
|
||||||
},
|
},
|
||||||
|
|
||||||
Debuff_Left = {
|
Debuff_Left = {
|
||||||
@@ -255,15 +256,14 @@ HealBot_ConfigDefaults = {
|
|||||||
Tooltip_Recommend = 1,
|
Tooltip_Recommend = 1,
|
||||||
TooltipPos = 1,
|
TooltipPos = 1,
|
||||||
HideParty = 0,
|
HideParty = 0,
|
||||||
|
HealBot_Integrations_UnitXP = 0,
|
||||||
|
HealBot_Integrations_Nampower = 0,
|
||||||
|
HealBot_Integrations_SuperWoW = 0,
|
||||||
|
HealBot_Integrations_ClassicAPI = 0,
|
||||||
};
|
};
|
||||||
|
|
||||||
HealBot_Config = {};
|
HealBot_Config = {};
|
||||||
|
|
||||||
--HealBot_EmergIncMelee = {};
|
|
||||||
--HealBot_EmergIncRange = {};
|
|
||||||
--HealBot_EmergIncHealers = {};
|
|
||||||
--HealBot_EmergIncCustom = {};
|
|
||||||
--HealBot_KeyCombo = {};
|
|
||||||
HealBot_HealsIn = {};
|
HealBot_HealsIn = {};
|
||||||
HealBot_Healers = {};
|
HealBot_Healers = {};
|
||||||
HealBot_UnitDebuff = {};
|
HealBot_UnitDebuff = {};
|
||||||
@@ -575,6 +575,7 @@ HealBot_IamRessing = false;
|
|||||||
|
|
||||||
-- Table Recycling Pool
|
-- Table Recycling Pool
|
||||||
local tablePool = {}
|
local tablePool = {}
|
||||||
|
-- HealBot_GetTable: Internal utility: HealBot_GetTable
|
||||||
function HealBot_GetTable()
|
function HealBot_GetTable()
|
||||||
local t = table.remove(tablePool)
|
local t = table.remove(tablePool)
|
||||||
if not t then
|
if not t then
|
||||||
@@ -583,6 +584,7 @@ function HealBot_GetTable()
|
|||||||
return t
|
return t
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_ReleaseTable: Internal utility: HealBot_ReleaseTable
|
||||||
function HealBot_ReleaseTable(t)
|
function HealBot_ReleaseTable(t)
|
||||||
if type(t) == "table" then
|
if type(t) == "table" then
|
||||||
for k in pairs(t) do
|
for k in pairs(t) do
|
||||||
|
|||||||
@@ -1,7 +1,9 @@
|
|||||||
|
-- HealBot_Errors_OnLoad: Internal utility: HealBot_Errors_OnLoad
|
||||||
function HealBot_Errors_OnLoad(this)
|
function HealBot_Errors_OnLoad(this)
|
||||||
-- do nothing
|
-- do nothing
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Errors_OnShow: Show event handler.
|
||||||
function HealBot_Errors_OnShow(this)
|
function HealBot_Errors_OnShow(this)
|
||||||
local client = getglobal("HealBot_Error_Clientx")
|
local client = getglobal("HealBot_Error_Clientx")
|
||||||
client:SetText("Client="..GetLocale())
|
client:SetText("Client="..GetLocale())
|
||||||
@@ -9,6 +11,7 @@ function HealBot_Errors_OnShow(this)
|
|||||||
HealBot_Error_Classx:SetText("Player class="..HealBot_UnitClass("player"))
|
HealBot_Error_Classx:SetText("Player class="..HealBot_UnitClass("player"))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Errors_OnHide: Hide event handler.
|
||||||
function HealBot_Errors_OnHide(this)
|
function HealBot_Errors_OnHide(this)
|
||||||
local errtext;
|
local errtext;
|
||||||
HealBot_StopMoving(this);
|
HealBot_StopMoving(this);
|
||||||
@@ -19,14 +22,17 @@ function HealBot_Errors_OnHide(this)
|
|||||||
HealBot_ErrorCnt=0;
|
HealBot_ErrorCnt=0;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Errors_OnDragStart: Internal utility: HealBot_Errors_OnDragStart
|
||||||
function HealBot_Errors_OnDragStart(this,arg1)
|
function HealBot_Errors_OnDragStart(this,arg1)
|
||||||
HealBot_StartMoving(this);
|
HealBot_StartMoving(this);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Errors_OnDragStop: Internal utility: HealBot_Errors_OnDragStop
|
||||||
function HealBot_Errors_OnDragStop(this)
|
function HealBot_Errors_OnDragStop(this)
|
||||||
HealBot_StopMoving(this);
|
HealBot_StopMoving(this);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_ErrorsIn: Internal utility: HealBot_ErrorsIn
|
||||||
function HealBot_ErrorsIn(msg,id)
|
function HealBot_ErrorsIn(msg,id)
|
||||||
local errtext = getglobal("HealBot_Error"..id);
|
local errtext = getglobal("HealBot_Error"..id);
|
||||||
errtext:SetText(msg)
|
errtext:SetText(msg)
|
||||||
|
|||||||
@@ -0,0 +1,125 @@
|
|||||||
|
HealBot_Integrations_UnitXP_Active = false;
|
||||||
|
HealBot_Integrations_Nampower_Active = false;
|
||||||
|
HealBot_Integrations_SuperWoW_Active = false;
|
||||||
|
HealBot_Integrations_ClassicAPI_Active = false;
|
||||||
|
|
||||||
|
-- HealBot_GetUnitGUID: Internal utility: HealBot_GetUnitGUID
|
||||||
|
function HealBot_GetUnitGUID(unit)
|
||||||
|
if not unit then return nil end
|
||||||
|
if HealBot_Integrations_ClassicAPI_Active and UnitGUID then
|
||||||
|
return UnitGUID(unit)
|
||||||
|
elseif HealBot_Integrations_SuperWoW_Active and GetUnitGUID then
|
||||||
|
return GetUnitGUID(unit)
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- HealBot_Integrations_Toggle: Enables or disables external addon APIs on load/click.
|
||||||
|
function HealBot_Integrations_Toggle()
|
||||||
|
-- UnitXP
|
||||||
|
if HealBot_Config.HealBot_Integrations_UnitXP == 1 and UnitXP ~= nil then
|
||||||
|
HealBot_Integrations_UnitXP_Active = true;
|
||||||
|
HealBot_AddDebug("UnitXP Integration: ENABLED");
|
||||||
|
else
|
||||||
|
HealBot_Integrations_UnitXP_Active = false;
|
||||||
|
HealBot_AddDebug("UnitXP Integration: DISABLED");
|
||||||
|
end
|
||||||
|
|
||||||
|
-- nampower
|
||||||
|
if HealBot_Config.HealBot_Integrations_Nampower == 1 then
|
||||||
|
HealBot_Integrations_Nampower_Active = true;
|
||||||
|
HealBot_AddDebug("nampower Integration: ENABLED");
|
||||||
|
if not HealBot_NampowerFrame then
|
||||||
|
HealBot_Nampower_Auras = {}
|
||||||
|
HealBot_NampowerFrame = CreateFrame("Frame")
|
||||||
|
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_SELF")
|
||||||
|
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_OTHER")
|
||||||
|
HealBot_NampowerFrame:SetScript("OnEvent", function()
|
||||||
|
if not HealBot_Integrations_Nampower_Active then return end
|
||||||
|
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
|
||||||
|
if not caster or not target or duration <= 0 then return end
|
||||||
|
|
||||||
|
local spellName = GetSpellRecField(spellID, "name")
|
||||||
|
if not spellName then return end
|
||||||
|
|
||||||
|
if not HealBot_Nampower_Auras[target] then
|
||||||
|
HealBot_Nampower_Auras[target] = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
local expirationTime = GetTime() + (duration / 1000)
|
||||||
|
HealBot_Nampower_Auras[target][spellName] = expirationTime
|
||||||
|
|
||||||
|
local unitID = HealBot_Model:GetUnitIDByName(target)
|
||||||
|
if unitID then
|
||||||
|
HealBot_OnEvent_UnitAura(nil, unitID)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
HealBot_Integrations_Nampower_Active = false;
|
||||||
|
HealBot_AddDebug("nampower Integration: DISABLED");
|
||||||
|
if HealBot_Nampower_Auras then
|
||||||
|
for k in pairs(HealBot_Nampower_Auras) do
|
||||||
|
HealBot_Nampower_Auras[k] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function HealBot_Integrations_PruneNampower()
|
||||||
|
if not HealBot_Integrations_Nampower_Active or not HealBot_Nampower_Auras then return end
|
||||||
|
|
||||||
|
local currentTime = GetTime()
|
||||||
|
for targetName, auras in pairs(HealBot_Nampower_Auras) do
|
||||||
|
-- Check if target is still in the raid/party
|
||||||
|
if not HealBot_Model:GetUnitIDByName(targetName) then
|
||||||
|
HealBot_Nampower_Auras[targetName] = nil
|
||||||
|
else
|
||||||
|
-- Prune expired auras
|
||||||
|
local hasAuras = false
|
||||||
|
for spellName, expiration in pairs(auras) do
|
||||||
|
if currentTime > expiration then
|
||||||
|
auras[spellName] = nil
|
||||||
|
else
|
||||||
|
hasAuras = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not hasAuras then
|
||||||
|
HealBot_Nampower_Auras[targetName] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- SuperWoW
|
||||||
|
if HealBot_Config.HealBot_Integrations_SuperWoW == 1 and UnitExists ~= nil then
|
||||||
|
-- We can check if GetUnitGUID exists as a quick SuperWoW test, or UnitExists returns 2 args
|
||||||
|
-- Actually SuperWoW adds SpellInfo, or we can just rely on GetUnitGUID if it exists in the environment
|
||||||
|
if GetUnitGUID or (type(UnitExists) == "function") then
|
||||||
|
-- If the client actually supports GUID tracking via SuperWoW (or a similar mod)
|
||||||
|
HealBot_Integrations_SuperWoW_Active = true;
|
||||||
|
HealBot_AddDebug("SuperWoW Integration: ENABLED");
|
||||||
|
else
|
||||||
|
HealBot_Integrations_SuperWoW_Active = false;
|
||||||
|
HealBot_AddDebug("SuperWoW Integration: DISABLED (Mod Not Found)");
|
||||||
|
end
|
||||||
|
else
|
||||||
|
HealBot_Integrations_SuperWoW_Active = false;
|
||||||
|
HealBot_AddDebug("SuperWoW Integration: DISABLED");
|
||||||
|
end
|
||||||
|
|
||||||
|
-- ClassicAPI
|
||||||
|
if HealBot_Config.HealBot_Integrations_ClassicAPI == 1 then
|
||||||
|
if UnitGUID then
|
||||||
|
HealBot_Integrations_ClassicAPI_Active = true;
|
||||||
|
HealBot_AddDebug("ClassicAPI Integration: ENABLED");
|
||||||
|
else
|
||||||
|
HealBot_Integrations_ClassicAPI_Active = false;
|
||||||
|
HealBot_AddDebug("ClassicAPI Integration: DISABLED (Mod Not Found)");
|
||||||
|
end
|
||||||
|
else
|
||||||
|
HealBot_Integrations_ClassicAPI_Active = false;
|
||||||
|
HealBot_AddDebug("ClassicAPI Integration: DISABLED");
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -310,6 +310,7 @@ HEALBOT_OPTIONS_CDCLEFT = "Alt+Left";
|
|||||||
HEALBOT_OPTIONS_CDCRIGHT = "Alt+Right";
|
HEALBOT_OPTIONS_CDCRIGHT = "Alt+Right";
|
||||||
HEALBOT_OPTIONS_CDCBARS = "Healthbar colours";
|
HEALBOT_OPTIONS_CDCBARS = "Healthbar colours";
|
||||||
HEALBOT_OPTIONS_CDCCLASS = "Monitor classes";
|
HEALBOT_OPTIONS_CDCCLASS = "Monitor classes";
|
||||||
|
HEALBOT_OPTIONS_CDCSHOWALLDEBUFFS = "Track All Debuffs";
|
||||||
HEALBOT_OPTIONS_CDCWARNINGS = "Debuff warnings";
|
HEALBOT_OPTIONS_CDCWARNINGS = "Debuff warnings";
|
||||||
HEALBOT_OPTIONS_USEBUTTONS = "Define spells";
|
HEALBOT_OPTIONS_USEBUTTONS = "Define spells";
|
||||||
HEALBOT_OPTIONS_CDC = "Cure/Dispel/Cleanse for";
|
HEALBOT_OPTIONS_CDC = "Cure/Dispel/Cleanse for";
|
||||||
|
|||||||
+111
-2
@@ -15,6 +15,7 @@ function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_UIDropDownMenu_SetSelectedValue: Internal utility: HealBot_UIDropDownMenu_SetSelectedValue
|
||||||
function HealBot_UIDropDownMenu_SetSelectedValue(frame, value, useValue)
|
function HealBot_UIDropDownMenu_SetSelectedValue(frame, value, useValue)
|
||||||
local wasNil = false
|
local wasNil = false
|
||||||
if not UIDROPDOWNMENU_OPEN_MENU then
|
if not UIDROPDOWNMENU_OPEN_MENU then
|
||||||
@@ -35,7 +36,11 @@ HealBot_Model = {
|
|||||||
partyMembers = {},
|
partyMembers = {},
|
||||||
raidMembers = {},
|
raidMembers = {},
|
||||||
playerPet = nil,
|
playerPet = nil,
|
||||||
target = nil
|
target = nil,
|
||||||
|
|
||||||
|
-- Integration maps
|
||||||
|
unitGUIDs = {}, -- unit -> GUID
|
||||||
|
guidUnits = {} -- GUID -> unit
|
||||||
}
|
}
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
@@ -51,6 +56,7 @@ HealBot_Model = {
|
|||||||
-- "EQUIPMENT_CHANGED"
|
-- "EQUIPMENT_CHANGED"
|
||||||
-- "INCOMING_HEAL_CHANGED"
|
-- "INCOMING_HEAL_CHANGED"
|
||||||
|
|
||||||
|
-- HealBot_Model:RegisterObserver: Registers an observer callback for an event.
|
||||||
function HealBot_Model:RegisterObserver(event, callback)
|
function HealBot_Model:RegisterObserver(event, callback)
|
||||||
if not self.observers[event] then
|
if not self.observers[event] then
|
||||||
self.observers[event] = {}
|
self.observers[event] = {}
|
||||||
@@ -58,6 +64,7 @@ function HealBot_Model:RegisterObserver(event, callback)
|
|||||||
table.insert(self.observers[event], callback)
|
table.insert(self.observers[event], callback)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Model:NotifyObservers: Fires all registered callbacks for an event.
|
||||||
function HealBot_Model:NotifyObservers(event, unitID, arg1, arg2)
|
function HealBot_Model:NotifyObservers(event, unitID, arg1, arg2)
|
||||||
if self.observers[event] then
|
if self.observers[event] then
|
||||||
local len = table.getn(self.observers[event])
|
local len = table.getn(self.observers[event])
|
||||||
@@ -71,6 +78,7 @@ end
|
|||||||
-- Model Initialization
|
-- Model Initialization
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_Model:Initialize: Pre-allocates the unit state dictionary.
|
||||||
function HealBot_Model:Initialize()
|
function HealBot_Model:Initialize()
|
||||||
self:InitUnitState("player")
|
self:InitUnitState("player")
|
||||||
self:InitUnitState("target")
|
self:InitUnitState("target")
|
||||||
@@ -89,6 +97,7 @@ function HealBot_Model:Initialize()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Model:InitUnitState: Internal utility: HealBot_Model:InitUnitState
|
||||||
function HealBot_Model:InitUnitState(unit)
|
function HealBot_Model:InitUnitState(unit)
|
||||||
if not self.units[unit] then
|
if not self.units[unit] then
|
||||||
self.units[unit] = {
|
self.units[unit] = {
|
||||||
@@ -131,18 +140,118 @@ function HealBot_Model:UpdateUnitIdentity(unit)
|
|||||||
if not self.units[unit] then return false end
|
if not self.units[unit] then return false end
|
||||||
|
|
||||||
local oldName = self.units[unit].name
|
local oldName = self.units[unit].name
|
||||||
|
local oldEnglishClass = self.units[unit].englishClass
|
||||||
local name = UnitName(unit)
|
local name = UnitName(unit)
|
||||||
local _, englishClass = UnitClass(unit)
|
local _, englishClass = UnitClass(unit)
|
||||||
|
|
||||||
if oldName ~= name then
|
if oldName ~= name or oldEnglishClass ~= englishClass then
|
||||||
self.units[unit].name = name
|
self.units[unit].name = name
|
||||||
self.units[unit].englishClass = englishClass
|
self.units[unit].englishClass = englishClass
|
||||||
self.units[unit].class = UnitClass(unit)
|
self.units[unit].class = UnitClass(unit)
|
||||||
|
|
||||||
|
if (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) and HealBot_GetUnitGUID then
|
||||||
|
local guid = HealBot_GetUnitGUID(unit)
|
||||||
|
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||||
|
self.unitGUIDs[unit] = guid
|
||||||
|
self.guidUnits[guid] = unit
|
||||||
|
end
|
||||||
|
end
|
||||||
return true -- Identity changed
|
return true -- Identity changed
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Model:GetUnitByGUID: Internal utility: HealBot_Model:GetUnitByGUID
|
||||||
|
function HealBot_Model:GetUnitByGUID(guid)
|
||||||
|
if not guid then return nil end
|
||||||
|
return self.guidUnits[guid]
|
||||||
|
end
|
||||||
|
|
||||||
|
-- HealBot_Model:GetUnitIDByName: Looks up a group unit token by player name.
|
||||||
|
function HealBot_Model:GetUnitIDByName(name)
|
||||||
|
if not name then return nil end
|
||||||
|
for unit, data in pairs(self.units) do
|
||||||
|
if data.name == name then return unit end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- HealBot_Model:PreserveStateByGUID: Preserves icon and debuff state when group indices shift during combat.
|
||||||
|
function HealBot_Model:PreserveStateByGUID()
|
||||||
|
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end
|
||||||
|
|
||||||
|
local oldGUIDs = {}
|
||||||
|
for unit, guid in pairs(self.unitGUIDs) do
|
||||||
|
if string.find(unit, "^party") or string.find(unit, "^raid") or unit == "player" or unit == "pet" then
|
||||||
|
oldGUIDs[unit] = guid
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local newUnitForGUID = {}
|
||||||
|
-- Scan the new roster
|
||||||
|
for _, unit in ipairs(self.partyMembers) do
|
||||||
|
local guid = HealBot_GetUnitGUID(unit)
|
||||||
|
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||||
|
newUnitForGUID[guid] = unit
|
||||||
|
self.unitGUIDs[unit] = guid
|
||||||
|
self.guidUnits[guid] = unit
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for _, unit in ipairs(self.raidMembers) do
|
||||||
|
local guid = HealBot_GetUnitGUID(unit)
|
||||||
|
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||||
|
newUnitForGUID[guid] = unit
|
||||||
|
self.unitGUIDs[unit] = guid
|
||||||
|
self.guidUnits[guid] = unit
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local stateSwaps = {}
|
||||||
|
local iconSwaps = {}
|
||||||
|
local missingBuffSwaps = {}
|
||||||
|
local debuffSwaps = {}
|
||||||
|
|
||||||
|
for oldUnit, guid in pairs(oldGUIDs) do
|
||||||
|
local newUnit = newUnitForGUID[guid]
|
||||||
|
if newUnit and newUnit ~= oldUnit then
|
||||||
|
stateSwaps[newUnit] = self.units[oldUnit]
|
||||||
|
|
||||||
|
-- Preserve external global tables if they exist
|
||||||
|
if HealBot_UnitIcons and HealBot_UnitIcons[oldUnit] then
|
||||||
|
iconSwaps[newUnit] = HealBot_UnitIcons[oldUnit]
|
||||||
|
end
|
||||||
|
if HealBot_MissingBuffs and HealBot_MissingBuffs[oldUnit] ~= nil then
|
||||||
|
missingBuffSwaps[newUnit] = HealBot_MissingBuffs[oldUnit]
|
||||||
|
end
|
||||||
|
if HealBot_UnitDebuff and HealBot_UnitDebuff[oldUnit] ~= nil then
|
||||||
|
debuffSwaps[newUnit] = HealBot_UnitDebuff[oldUnit]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for targetUnit, stateData in pairs(stateSwaps) do
|
||||||
|
-- Deep copy to prevent memory aliasing
|
||||||
|
self.units[targetUnit] = {}
|
||||||
|
for k, v in pairs(stateData) do
|
||||||
|
self.units[targetUnit][k] = v
|
||||||
|
end
|
||||||
|
self.units[targetUnit].icons = {}
|
||||||
|
|
||||||
|
if HealBot_UnitIcons and iconSwaps[targetUnit] then
|
||||||
|
if not HealBot_UnitIcons[targetUnit] then HealBot_UnitIcons[targetUnit] = {} end
|
||||||
|
for j=1, 10 do
|
||||||
|
HealBot_UnitIcons[targetUnit][j] = iconSwaps[targetUnit][j]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if HealBot_MissingBuffs then
|
||||||
|
HealBot_MissingBuffs[targetUnit] = missingBuffSwaps[targetUnit]
|
||||||
|
end
|
||||||
|
if HealBot_UnitDebuff then
|
||||||
|
HealBot_UnitDebuff[targetUnit] = debuffSwaps[targetUnit]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Updates health/maxHealth values. Returns true if changed.
|
-- Updates health/maxHealth values. Returns true if changed.
|
||||||
function HealBot_Model:UpdateUnitHealth(unit)
|
function HealBot_Model:UpdateUnitHealth(unit)
|
||||||
if not self.units[unit] then return false end
|
if not self.units[unit] then return false end
|
||||||
|
|||||||
+29
-1
@@ -14,10 +14,26 @@ HealBot_Options_EmergencyFilter_List = {
|
|||||||
HEALBOT_OPTIONS_MONITORCUSTOM,
|
HEALBOT_OPTIONS_MONITORCUSTOM,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HealBot_Options_CDCMonitor_List = {
|
||||||
|
HEALBOT_OPTIONS_MONITORNO,
|
||||||
|
HEALBOT_OPTIONS_MONITORALL,
|
||||||
|
HEALBOT_DRUID,
|
||||||
|
HEALBOT_HUNTER,
|
||||||
|
HEALBOT_MAGE,
|
||||||
|
HEALBOT_PALADIN,
|
||||||
|
HEALBOT_PRIEST,
|
||||||
|
HEALBOT_ROGUE,
|
||||||
|
HEALBOT_SHAMAN,
|
||||||
|
HEALBOT_WARLOCK,
|
||||||
|
HEALBOT_WARRIOR,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- HealBot_Options_AddDebug: UI handler for AddDebug options panel.
|
||||||
function HealBot_Options_AddDebug(msg)
|
function HealBot_Options_AddDebug(msg)
|
||||||
HealBot_AddDebug("Options: " .. msg);
|
HealBot_AddDebug("Options: " .. msg);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Pct_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_Pct_OnLoad(this,text)
|
function HealBot_Options_Pct_OnLoad(this,text)
|
||||||
this.text = text;
|
this.text = text;
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
@@ -27,6 +43,7 @@ function HealBot_Options_Pct_OnLoad(this,text)
|
|||||||
this:SetValueStep(0.01);
|
this:SetValueStep(0.01);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Pct_OnLoad_MinMax: UI handler for MinMax options panel.
|
||||||
function HealBot_Options_Pct_OnLoad_MinMax(this,text,Min,Max)
|
function HealBot_Options_Pct_OnLoad_MinMax(this,text,Min,Max)
|
||||||
this.text = text;
|
this.text = text;
|
||||||
local MinTxt,MaxTxt
|
local MinTxt,MaxTxt
|
||||||
@@ -41,6 +58,7 @@ function HealBot_Options_Pct_OnLoad_MinMax(this,text,Min,Max)
|
|||||||
this:SetValueStep(0.01);
|
this:SetValueStep(0.01);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_val_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_val_OnLoad(this,text,Min,Max)
|
function HealBot_Options_val_OnLoad(this,text,Min,Max)
|
||||||
this.text = text;
|
this.text = text;
|
||||||
|
|
||||||
@@ -51,6 +69,7 @@ function HealBot_Options_val_OnLoad(this,text,Min,Max)
|
|||||||
this:SetValueStep(1);
|
this:SetValueStep(1);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Pct_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_Pct_OnValueChanged(this)
|
function HealBot_Options_Pct_OnValueChanged(this)
|
||||||
local pct = math.floor(this:GetValue()*100+0.5);
|
local pct = math.floor(this:GetValue()*100+0.5);
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. " (" .. pct .. "%)");
|
getglobal(this:GetName().."Text"):SetText(this.text .. " (" .. pct .. "%)");
|
||||||
@@ -106,10 +125,12 @@ end
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_CastNotify_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_CastNotify_OnLoad(this,text)
|
function HealBot_Options_CastNotify_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_CastNotify_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_CastNotify_OnClick(this,id)
|
function HealBot_Options_CastNotify_OnClick(this,id)
|
||||||
-- CastNotify UI elements were removed and replaced by Custom Chat Messages
|
-- CastNotify UI elements were removed and replaced by Custom Chat Messages
|
||||||
end
|
end
|
||||||
@@ -147,6 +168,7 @@ end
|
|||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_Returned_Colours: Internal utility: HealBot_Returned_Colours
|
||||||
function HealBot_Returned_Colours()
|
function HealBot_Returned_Colours()
|
||||||
local A = OpacitySliderFrame:GetValue();
|
local A = OpacitySliderFrame:GetValue();
|
||||||
A = ((0-A)+1);
|
A = ((0-A)+1);
|
||||||
@@ -188,6 +210,7 @@ function HealBot_Returned_Colours()
|
|||||||
HealBot_SetSkinColours()
|
HealBot_SetSkinColours()
|
||||||
HealBot_SetCDCBarColours()
|
HealBot_SetCDCBarColours()
|
||||||
end
|
end
|
||||||
|
-- HealBot_UseColourPick: Internal utility: HealBot_UseColourPick
|
||||||
function HealBot_UseColourPick(R, G, B, A)
|
function HealBot_UseColourPick(R, G, B, A)
|
||||||
if ColorPickerFrame:IsVisible() then
|
if ColorPickerFrame:IsVisible() then
|
||||||
ColorPickerFrame:Hide();
|
ColorPickerFrame:Hide();
|
||||||
@@ -208,6 +231,7 @@ function HealBot_UseColourPick(R, G, B, A)
|
|||||||
end
|
end
|
||||||
return ColorPickerFrame:GetColorRGB();
|
return ColorPickerFrame:GetColorRGB();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Defaults_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_Defaults_OnClick(this)
|
function HealBot_Options_Defaults_OnClick(this)
|
||||||
HealBot_Options_CastNotify_OnClick(nil,0);
|
HealBot_Options_CastNotify_OnClick(nil,0);
|
||||||
-- HealBot_Config = HealBot_ConfigDefaults;
|
-- HealBot_Config = HealBot_ConfigDefaults;
|
||||||
@@ -219,15 +243,17 @@ function HealBot_Options_Defaults_OnClick(this)
|
|||||||
HealBot_Action_Reset();
|
HealBot_Action_Reset();
|
||||||
HealBot_Config.ActionVisible = HealBot_Action:IsVisible();
|
HealBot_Config.ActionVisible = HealBot_Action:IsVisible();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_OnLoad(this)
|
function HealBot_Options_OnLoad(this)
|
||||||
table.insert(UISpecialFrames,this:GetName());
|
table.insert(UISpecialFrames,this:GetName());
|
||||||
|
|
||||||
-- Tabs
|
-- Tabs
|
||||||
PanelTemplates_SetNumTabs(this,8);
|
PanelTemplates_SetNumTabs(this,9);
|
||||||
this.selectedTab = 1;
|
this.selectedTab = 1;
|
||||||
PanelTemplates_UpdateTabs(this);
|
PanelTemplates_UpdateTabs(this);
|
||||||
HealBot_Options_ShowPanel(this.selectedTab);
|
HealBot_Options_ShowPanel(this.selectedTab);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_OnShow: UI handler for OnShow options panel.
|
||||||
function HealBot_Options_OnShow(this)
|
function HealBot_Options_OnShow(this)
|
||||||
HealBot_Skins = HealBot_Config.Skins;
|
HealBot_Skins = HealBot_Config.Skins;
|
||||||
HealBot_Options_SetSkins()
|
HealBot_Options_SetSkins()
|
||||||
@@ -295,6 +321,7 @@ function HealBot_Options_OnShow(this)
|
|||||||
HealBot_Options_SetChatMessages();
|
HealBot_Options_SetChatMessages();
|
||||||
HealBot_Options_ShowPanel(this.selectedTab or 1);
|
HealBot_Options_ShowPanel(this.selectedTab or 1);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_SetSkins: UI handler for SetSkins options panel.
|
||||||
function HealBot_Options_SetSkins()
|
function HealBot_Options_SetSkins()
|
||||||
HealBot_Options_Skins_Refresh()
|
HealBot_Options_Skins_Refresh()
|
||||||
HealBot_Options_BarAlpha:SetValue(HealBot_Config.Barcola[HealBot_Config.Current_Skin]);
|
HealBot_Options_BarAlpha:SetValue(HealBot_Config.Barcola[HealBot_Config.Current_Skin]);
|
||||||
@@ -334,6 +361,7 @@ function HealBot_Options_SetSkins()
|
|||||||
HealBot_Options_DeleteSkin:Enable();
|
HealBot_Options_DeleteSkin:Enable();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowPanel: UI handler for ShowPanel options panel.
|
||||||
function HealBot_Options_ShowPanel(id)
|
function HealBot_Options_ShowPanel(id)
|
||||||
if HealBot_Options_CurrentPanel>0 then
|
if HealBot_Options_CurrentPanel>0 then
|
||||||
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
||||||
|
|||||||
+11
-2
@@ -94,7 +94,7 @@
|
|||||||
<Frame name="HealBot_Options" toplevel="true" frameStrata="DIALOG"
|
<Frame name="HealBot_Options" toplevel="true" frameStrata="DIALOG"
|
||||||
movable="true" parent="UIParent" enableMouse="true" hidden="true">
|
movable="true" parent="UIParent" enableMouse="true" hidden="true">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="480" y="455"/>
|
<AbsDimension x="540" y="455"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="CENTER">
|
<Anchor point="CENTER">
|
||||||
@@ -121,7 +121,7 @@
|
|||||||
<Texture name="HealBot_Options_Header"
|
<Texture name="HealBot_Options_Header"
|
||||||
file="Interface\DialogFrame\UI-DialogBox-Header">
|
file="Interface\DialogFrame\UI-DialogBox-Header">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="400" y="64"/>
|
<AbsDimension x="450" y="64"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOP">
|
<Anchor point="TOP">
|
||||||
@@ -215,6 +215,15 @@
|
|||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</Button>
|
</Button>
|
||||||
|
<Button name="HealBot_OptionsTab9" inherits="HealBot_Options_Tab" id="9" text="Extras">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT" relativeTo="HealBot_OptionsTab8" relativePoint="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-14" y="0" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</Button>
|
||||||
|
|
||||||
</Frames>
|
</Frames>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
-- HealBot_Options_AutoSwap_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_AutoSwap_OnClick(this)
|
function HealBot_Options_AutoSwap_OnClick(this)
|
||||||
if this:GetChecked() then
|
if this:GetChecked() then
|
||||||
HealBot_Config.AutoSwap_Enabled = 1
|
HealBot_Config.AutoSwap_Enabled = 1
|
||||||
@@ -7,6 +8,7 @@ function HealBot_Options_AutoSwap_OnClick(this)
|
|||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Auto_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_Auto_Initialize()
|
function HealBot_Options_Auto_Initialize()
|
||||||
local dropdownName = UIDROPDOWNMENU_OPEN_MENU
|
local dropdownName = UIDROPDOWNMENU_OPEN_MENU
|
||||||
if not dropdownName then return end
|
if not dropdownName then return end
|
||||||
@@ -30,6 +32,7 @@ function HealBot_Options_Auto_Initialize()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Auto_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_Auto_OnSelect()
|
function HealBot_Options_Auto_OnSelect()
|
||||||
local skin = this:GetText()
|
local skin = this:GetText()
|
||||||
local id = this.value
|
local id = this.value
|
||||||
@@ -53,6 +56,7 @@ function HealBot_Options_Auto_OnSelect()
|
|||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Auto_OnShow: UI handler for OnShow options panel.
|
||||||
function HealBot_Options_Auto_OnShow(this)
|
function HealBot_Options_Auto_OnShow(this)
|
||||||
if HealBot_Config.AutoSwap_Enabled == 1 then
|
if HealBot_Config.AutoSwap_Enabled == 1 then
|
||||||
HealBot_Options_AutoSwap:SetChecked(1)
|
HealBot_Options_AutoSwap:SetChecked(1)
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Buffs.lua
|
-- HealBot Options panel file: HealBot_Options_Buffs.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_Options_BuffWatch_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_BuffWatch_OnClick(self)
|
function HealBot_Options_BuffWatch_OnClick(self)
|
||||||
local frame = self or this
|
local frame = self or this
|
||||||
HealBot_Config.BuffWatch = frame:GetChecked() or 0;
|
HealBot_Config.BuffWatch = frame:GetChecked() or 0;
|
||||||
@@ -9,13 +10,15 @@ function HealBot_Options_BuffWatch_OnClick(self)
|
|||||||
else
|
else
|
||||||
HealBot_Options_BuffWatchInCombat:Enable()
|
HealBot_Options_BuffWatchInCombat:Enable()
|
||||||
end
|
end
|
||||||
HealBot_RecalcParty();
|
HealBot_Action_RefreshButtons(nil);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BuffWatchInCombat_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_BuffWatchInCombat_OnClick(self)
|
function HealBot_Options_BuffWatchInCombat_OnClick(self)
|
||||||
local frame = self or this
|
local frame = self or this
|
||||||
HealBot_Config.BuffWatchInCombat = frame:GetChecked() or 0;
|
HealBot_Config.BuffWatchInCombat = frame:GetChecked() or 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_Action_RefreshButtons(nil);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BuffSelf_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_BuffSelf_OnLoad(self)
|
function HealBot_Options_BuffSelf_OnLoad(self)
|
||||||
local frame = self or this
|
local frame = self or this
|
||||||
getglobal(this:GetName().."Text"):SetText("Self Only")
|
getglobal(this:GetName().."Text"):SetText("Self Only")
|
||||||
@@ -27,6 +30,7 @@ function HealBot_Options_BuffSelf_OnLoad(self)
|
|||||||
this:SetChecked(nil)
|
this:SetChecked(nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BuffSelf_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_BuffSelf_OnClick(self)
|
function HealBot_Options_BuffSelf_OnClick(self)
|
||||||
local frame = self or this
|
local frame = self or this
|
||||||
local id = this:GetID()
|
local id = this:GetID()
|
||||||
@@ -38,13 +42,15 @@ function HealBot_Options_BuffSelf_OnClick(self)
|
|||||||
else
|
else
|
||||||
HealBot_Config.BuffWatchSelf[id] = 0
|
HealBot_Config.BuffWatchSelf[id] = 0
|
||||||
end
|
end
|
||||||
HealBot_RecalcParty();
|
HealBot_Action_RefreshButtons(nil);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Buff_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_Buff_OnLoad(self)
|
function HealBot_Options_Buff_OnLoad(self)
|
||||||
local frame = self or this
|
local frame = self or this
|
||||||
UIDropDownMenu_Initialize(frame, HealBot_Options_Buff_Initialize)
|
UIDropDownMenu_Initialize(frame, HealBot_Options_Buff_Initialize)
|
||||||
UIDropDownMenu_SetWidth(110, frame)
|
UIDropDownMenu_SetWidth(110, frame)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Buff_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_Buff_Initialize()
|
function HealBot_Options_Buff_Initialize()
|
||||||
local myClass = UnitClass("player")
|
local myClass = UnitClass("player")
|
||||||
local info
|
local info
|
||||||
@@ -63,6 +69,7 @@ function HealBot_Options_Buff_Initialize()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Buff_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_Buff_OnClick()
|
function HealBot_Options_Buff_OnClick()
|
||||||
local frameName = UIDROPDOWNMENU_OPEN_MENU
|
local frameName = UIDROPDOWNMENU_OPEN_MENU
|
||||||
local frame = getglobal(frameName)
|
local frame = getglobal(frameName)
|
||||||
@@ -80,8 +87,9 @@ function HealBot_Options_Buff_OnClick()
|
|||||||
|
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(frame, this.value + 1)
|
HealBot_UIDropDownMenu_SetSelectedID(frame, this.value + 1)
|
||||||
UIDropDownMenu_SetText(text, frame)
|
UIDropDownMenu_SetText(text, frame)
|
||||||
HealBot_RecalcParty();
|
HealBot_Action_RefreshButtons(nil);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_SetBuffs: UI handler for SetBuffs options panel.
|
||||||
function HealBot_Options_SetBuffs()
|
function HealBot_Options_SetBuffs()
|
||||||
local myClass = UnitClass("player")
|
local myClass = UnitClass("player")
|
||||||
if HealBot_Options_BuffWatch then
|
if HealBot_Options_BuffWatch then
|
||||||
@@ -105,7 +113,7 @@ function HealBot_Options_SetBuffs()
|
|||||||
HealBot_UIDropDownMenu_SetSelectedID(dropDown, val + 1)
|
HealBot_UIDropDownMenu_SetSelectedID(dropDown, val + 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
local selfCheck = getglobal("HealBot_Options_BuffSelf" .. i)
|
local selfCheck = getglobal("HealBot_Options_Buff" .. i .. "Self")
|
||||||
if selfCheck then
|
if selfCheck then
|
||||||
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[i] then
|
if HealBot_Config.BuffWatchSelf and HealBot_Config.BuffWatchSelf[i] then
|
||||||
local isSelf = (HealBot_Config.BuffWatchSelf[i] == 1)
|
local isSelf = (HealBot_Config.BuffWatchSelf[i] == 1)
|
||||||
|
|||||||
+75
-26
@@ -1,15 +1,19 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_CDC.lua
|
-- HealBot Options panel file: HealBot_Options_CDC.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_Options_ShowDebuffWarning_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ShowDebuffWarning_OnLoad(this,text)
|
function HealBot_Options_ShowDebuffWarning_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowDebuffWarning_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ShowDebuffWarning_OnClick(this)
|
function HealBot_Options_ShowDebuffWarning_OnClick(this)
|
||||||
HealBot_Config.ShowDebuffWarning = this:GetChecked() or 0;
|
HealBot_Config.ShowDebuffWarning = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_SoundDebuffWarning_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_SoundDebuffWarning_OnLoad(this,text)
|
function HealBot_Options_SoundDebuffWarning_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_SoundDebuffWarning_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_SoundDebuffWarning_OnClick(this)
|
function HealBot_Options_SoundDebuffWarning_OnClick(this)
|
||||||
HealBot_Config.SoundDebuffWarning = this:GetChecked() or 0;
|
HealBot_Config.SoundDebuffWarning = this:GetChecked() or 0;
|
||||||
if HealBot_Config.SoundDebuffWarning==0 then
|
if HealBot_Config.SoundDebuffWarning==0 then
|
||||||
@@ -22,9 +26,11 @@ function HealBot_Options_SoundDebuffWarning_OnClick(this)
|
|||||||
HealBot_WarningSound3:Enable();
|
HealBot_WarningSound3:Enable();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_WarningSound_OnLoad: Internal utility: HealBot_WarningSound_OnLoad
|
||||||
function HealBot_WarningSound_OnLoad(this,text)
|
function HealBot_WarningSound_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_WarningSound_OnClick: Click event handler.
|
||||||
function HealBot_WarningSound_OnClick(this,id)
|
function HealBot_WarningSound_OnClick(this,id)
|
||||||
if HealBot_Config.SoundDebuffPlay>0 then
|
if HealBot_Config.SoundDebuffPlay>0 then
|
||||||
getglobal("HealBot_WarningSound"..HealBot_Config.SoundDebuffPlay):SetChecked(nil);
|
getglobal("HealBot_WarningSound"..HealBot_Config.SoundDebuffPlay):SetChecked(nil);
|
||||||
@@ -37,6 +43,7 @@ function HealBot_WarningSound_OnClick(this,id)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCMonitor_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_CDCMonitor_DropDown()
|
function HealBot_Options_CDCMonitor_DropDown()
|
||||||
for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
|
for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -45,23 +52,28 @@ function HealBot_Options_CDCMonitor_DropDown()
|
|||||||
UIDropDownMenu_AddButton(info);
|
UIDropDownMenu_AddButton(info);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCMonitor_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_CDCMonitor_Initialize()
|
function HealBot_Options_CDCMonitor_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_CDCMonitor,HealBot_Options_CDCMonitor_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_CDCMonitor,HealBot_Options_CDCMonitor_DropDown)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCMonitor_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_CDCMonitor_Refresh(onselect)
|
function HealBot_Options_CDCMonitor_Refresh(onselect)
|
||||||
if not HealBot_Config.CDCMonitor then return end
|
if not HealBot_Config.CDCMonitor then return end
|
||||||
if not onselect then HealBot_Options_CDCMonitor_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_CDCMonitor_Initialize() end -- or wrong menu may be used !
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCMonitor,HealBot_Config.CDCMonitor)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCMonitor,HealBot_Config.CDCMonitor)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCMonitor_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_CDCMonitor_OnLoad()
|
function HealBot_Options_CDCMonitor_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCMonitor_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_CDCMonitor_DropDown)
|
||||||
UIDropDownMenu_SetWidth(100, this)
|
UIDropDownMenu_SetWidth(100, this)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCMonitor_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_CDCMonitor_OnSelect()
|
function HealBot_Options_CDCMonitor_OnSelect()
|
||||||
HealBot_Config.CDCMonitor = this:GetID()
|
HealBot_Config.CDCMonitor = this:GetID()
|
||||||
HealBot_Options_CDCMonitor_Refresh(true)
|
HealBot_Options_CDCMonitor_Refresh(true)
|
||||||
HealBot_Options_CDCMonitor_Reset()
|
HealBot_Options_CDCMonitor_Reset()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCMonitor_Reset: UI handler for Reset options panel.
|
||||||
function HealBot_Options_CDCMonitor_Reset()
|
function HealBot_Options_CDCMonitor_Reset()
|
||||||
|
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = 0;
|
HealBot_CDCInc[HEALBOT_DRUID] = 0;
|
||||||
@@ -73,7 +85,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
|||||||
HealBot_CDCInc[HEALBOT_SHAMAN] = 0;
|
HealBot_CDCInc[HEALBOT_SHAMAN] = 0;
|
||||||
HealBot_CDCInc[HEALBOT_WARLOCK] = 0;
|
HealBot_CDCInc[HEALBOT_WARLOCK] = 0;
|
||||||
HealBot_CDCInc[HEALBOT_WARRIOR] = 0;
|
HealBot_CDCInc[HEALBOT_WARRIOR] = 0;
|
||||||
if HealBot_Config.CDCMonitor==2 then
|
if HealBot_Config.CDCMonitor==1 then
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = 1;
|
HealBot_CDCInc[HEALBOT_DRUID] = 1;
|
||||||
HealBot_CDCInc[HEALBOT_HUNTER] = 1;
|
HealBot_CDCInc[HEALBOT_HUNTER] = 1;
|
||||||
HealBot_CDCInc[HEALBOT_MAGE] = 1;
|
HealBot_CDCInc[HEALBOT_MAGE] = 1;
|
||||||
@@ -83,25 +95,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
|||||||
HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
|
HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
|
||||||
HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
|
HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
|
||||||
HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
|
HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
|
||||||
elseif HealBot_Config.CDCMonitor==3 then
|
elseif HealBot_Config.CDCMonitor==2 then
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==4 then
|
|
||||||
HealBot_CDCInc[HEALBOT_HUNTER] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==5 then
|
|
||||||
HealBot_CDCInc[HEALBOT_MAGE] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==6 then
|
|
||||||
HealBot_CDCInc[HEALBOT_PALADIN] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==7 then
|
|
||||||
HealBot_CDCInc[HEALBOT_PRIEST] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==8 then
|
|
||||||
HealBot_CDCInc[HEALBOT_ROGUE] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==9 then
|
|
||||||
HealBot_CDCInc[HEALBOT_SHAMAN] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==10 then
|
|
||||||
HealBot_CDCInc[HEALBOT_WARLOCK] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==11 then
|
|
||||||
HealBot_CDCInc[HEALBOT_WARRIOR] = 1;
|
|
||||||
elseif HealBot_Config.CDCMonitor==12 then
|
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
||||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
||||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
||||||
@@ -111,7 +105,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
|||||||
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
||||||
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
||||||
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.CDCMonitor==13 then
|
elseif HealBot_Config.CDCMonitor==3 then
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
||||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
||||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
||||||
@@ -121,7 +115,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
|||||||
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
||||||
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
||||||
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.CDCMonitor==14 then
|
elseif HealBot_Config.CDCMonitor==4 then
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
||||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
||||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
||||||
@@ -131,7 +125,7 @@ function HealBot_Options_CDCMonitor_Reset()
|
|||||||
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
HealBot_CDCInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
||||||
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
HealBot_CDCInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
||||||
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
HealBot_CDCInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.CDCMonitor==15 then
|
elseif HealBot_Config.CDCMonitor==5 then
|
||||||
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
HealBot_CDCInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
||||||
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
HealBot_CDCInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
||||||
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
HealBot_CDCInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
||||||
@@ -145,10 +139,34 @@ function HealBot_Options_CDCMonitor_Reset()
|
|||||||
|
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_GetDebuffSpells_List: UI handler for List options panel.
|
||||||
function HealBot_Options_GetDebuffSpells_List(class)
|
function HealBot_Options_GetDebuffSpells_List(class)
|
||||||
local DebuffSpells = HealBot_Debuff_Spells[class];
|
local DebuffSpells = HealBot_Debuff_Spells[class];
|
||||||
return DebuffSpells;
|
return DebuffSpells;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_CDCShowAllDebuffs_OnLoad: UI handler for OnLoad options panel.
|
||||||
|
function HealBot_Options_CDCShowAllDebuffs_OnLoad(this,text)
|
||||||
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
|
if HealBot_Config.CDCShowAllDebuffs == nil then HealBot_Config.CDCShowAllDebuffs = 0; end
|
||||||
|
if HealBot_Config.CDCShowAllDebuffs == 1 then
|
||||||
|
this:SetChecked(1);
|
||||||
|
else
|
||||||
|
this:SetChecked(0);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_CDCShowAllDebuffs_OnClick: UI handler for OnClick options panel.
|
||||||
|
function HealBot_Options_CDCShowAllDebuffs_OnClick(this)
|
||||||
|
if this:GetChecked() then
|
||||||
|
HealBot_Config.CDCShowAllDebuffs = 1;
|
||||||
|
else
|
||||||
|
HealBot_Config.CDCShowAllDebuffs = 0;
|
||||||
|
end
|
||||||
|
HealBot_RecalcParty();
|
||||||
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_CDCButLeft_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_CDCButLeft_DropDown()
|
function HealBot_Options_CDCButLeft_DropDown()
|
||||||
local classEN=HealBot_UnitClass("player")
|
local classEN=HealBot_UnitClass("player")
|
||||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||||
@@ -169,6 +187,7 @@ function HealBot_Options_CDCButLeft_DropDown()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButRight_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_CDCButRight_DropDown()
|
function HealBot_Options_CDCButRight_DropDown()
|
||||||
local classEN=HealBot_UnitClass("player")
|
local classEN=HealBot_UnitClass("player")
|
||||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||||
@@ -189,12 +208,15 @@ function HealBot_Options_CDCButRight_DropDown()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButLeft_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_CDCButLeft_Initialize()
|
function HealBot_Options_CDCButLeft_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_CDCButLeft,HealBot_Options_CDCButLeft_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_CDCButLeft,HealBot_Options_CDCButLeft_DropDown)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButRight_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_CDCButRight_Initialize()
|
function HealBot_Options_CDCButRight_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_CDCButRight,HealBot_Options_CDCButRight_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_CDCButRight,HealBot_Options_CDCButRight_DropDown)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButLeft_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_CDCButLeft_Refresh(onselect)
|
function HealBot_Options_CDCButLeft_Refresh(onselect)
|
||||||
local set_id=1;
|
local set_id=1;
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
@@ -202,6 +224,7 @@ function HealBot_Options_CDCButLeft_Refresh(onselect)
|
|||||||
set_id = HealBot_Config.Debuff_Left[class];
|
set_id = HealBot_Config.Debuff_Left[class];
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButLeft,set_id)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButLeft,set_id)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButRight_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_CDCButRight_Refresh(onselect)
|
function HealBot_Options_CDCButRight_Refresh(onselect)
|
||||||
local set_id;
|
local set_id;
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
@@ -209,14 +232,18 @@ function HealBot_Options_CDCButRight_Refresh(onselect)
|
|||||||
set_id = HealBot_Config.Debuff_Right[class];
|
set_id = HealBot_Config.Debuff_Right[class];
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButRight,set_id)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_CDCButRight,set_id)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButLeft_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_CDCButLeft_OnLoad()
|
function HealBot_Options_CDCButLeft_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButLeft_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButLeft_DropDown)
|
||||||
UIDropDownMenu_SetWidth(140, this)
|
UIDropDownMenu_SetWidth(140, this)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButRight_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_CDCButRight_OnLoad()
|
function HealBot_Options_CDCButRight_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButRight_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_CDCButRight_DropDown)
|
||||||
UIDropDownMenu_SetWidth(140, this)
|
UIDropDownMenu_SetWidth(140, this)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_CDCButLeft_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_CDCButLeft_OnSelect()
|
function HealBot_Options_CDCButLeft_OnSelect()
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
HealBot_Config.Debuff_Left[class] = this:GetID();
|
HealBot_Config.Debuff_Left[class] = this:GetID();
|
||||||
@@ -228,6 +255,7 @@ function HealBot_Options_CDCButLeft_OnSelect()
|
|||||||
HealBot_DebuffPriority = HealBot_Debuff_Types[HealBot_Options_CDCButLeftText:GetText()];
|
HealBot_DebuffPriority = HealBot_Debuff_Types[HealBot_Options_CDCButLeftText:GetText()];
|
||||||
HealBot_Options_Debuff_Reset()
|
HealBot_Options_Debuff_Reset()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDCButRight_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_CDCButRight_OnSelect()
|
function HealBot_Options_CDCButRight_OnSelect()
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
HealBot_Config.Debuff_Right[class] = this:GetID();
|
HealBot_Config.Debuff_Right[class] = this:GetID();
|
||||||
@@ -238,33 +266,54 @@ function HealBot_Options_CDCButRight_OnSelect()
|
|||||||
end
|
end
|
||||||
HealBot_Options_Debuff_Reset()
|
HealBot_Options_Debuff_Reset()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_CDC_SetCombo: UI handler for SetCombo options panel.
|
||||||
function HealBot_Options_CDC_SetCombo(spell, button, class)
|
function HealBot_Options_CDC_SetCombo(spell, button, class)
|
||||||
local combo = HealBot_Config.KeyCombo[class]
|
local combo = HealBot_Config.KeyCombo[class]
|
||||||
combo["Alt"..button] = spell
|
combo["Alt"..button] = spell
|
||||||
HealBot_Options_KeyCombo_Change()
|
HealBot_Options_KeyCombo_Change()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Debuff_Reset: Restores default debuff tracking options.
|
||||||
function HealBot_Options_Debuff_Reset()
|
function HealBot_Options_Debuff_Reset()
|
||||||
local classEN=HealBot_UnitClass("player")
|
local classEN=HealBot_UnitClass("player")
|
||||||
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
if classEN=="PRIEST" or classEN=="DRUID" or classEN=="PALADIN" or classEN=="SHAMAN" then
|
||||||
local spell = HealBot_Config.CDCLeftText[UnitClass("player")];
|
|
||||||
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false }
|
HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false }
|
||||||
if spell ~= "None" then
|
|
||||||
|
-- Automatically track all curable debuffs out of the box
|
||||||
|
if classEN == "PRIEST" then
|
||||||
|
HealBot_DebuffWatch[HEALBOT_MAGIC_en] = true
|
||||||
|
HealBot_DebuffWatch[HEALBOT_DISEASE_en] = true
|
||||||
|
elseif classEN == "DRUID" then
|
||||||
|
HealBot_DebuffWatch[HEALBOT_CURSE_en] = true
|
||||||
|
HealBot_DebuffWatch[HEALBOT_POISON_en] = true
|
||||||
|
elseif classEN == "PALADIN" then
|
||||||
|
HealBot_DebuffWatch[HEALBOT_MAGIC_en] = true
|
||||||
|
HealBot_DebuffWatch[HEALBOT_POISON_en] = true
|
||||||
|
HealBot_DebuffWatch[HEALBOT_DISEASE_en] = true
|
||||||
|
elseif classEN == "SHAMAN" then
|
||||||
|
HealBot_DebuffWatch[HEALBOT_POISON_en] = true
|
||||||
|
HealBot_DebuffWatch[HEALBOT_DISEASE_en] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local spell = HealBot_Config.CDCLeftText[UnitClass("player")];
|
||||||
|
if spell and spell ~= "None" and HealBot_Debuff_Types[spell] then
|
||||||
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
||||||
HealBot_DebuffWatch[debuff]=true;
|
HealBot_DebuffWatch[debuff]=true;
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
spell = HealBot_Config.CDCRightText[UnitClass("player")];
|
spell = HealBot_Config.CDCRightText[UnitClass("player")];
|
||||||
if spell ~= "None" then
|
if spell and spell ~= "None" and HealBot_Debuff_Types[spell] then
|
||||||
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
table.foreach(HealBot_Debuff_Types[spell], function (index,debuff)
|
||||||
HealBot_DebuffWatch[debuff]=true;
|
HealBot_DebuffWatch[debuff]=true;
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Colorpick_OnClick: Opens color picker for debuff colors.
|
||||||
function HealBot_Colorpick_OnClick(CDCType)
|
function HealBot_Colorpick_OnClick(CDCType)
|
||||||
HealBot_ColourObjWaiting=CDCType;
|
HealBot_ColourObjWaiting=CDCType;
|
||||||
HealBot_UseColourPick(HealBot_Config.CDCBarColour[CDCType].R,HealBot_Config.CDCBarColour[CDCType].G,HealBot_Config.CDCBarColour[CDCType].B, nil)
|
HealBot_UseColourPick(HealBot_Config.CDCBarColour[CDCType].R,HealBot_Config.CDCBarColour[CDCType].G,HealBot_Config.CDCBarColour[CDCType].B, nil)
|
||||||
end
|
end
|
||||||
|
-- HealBot_SetCDCBarColours: Internal utility: HealBot_SetCDCBarColours
|
||||||
function HealBot_SetCDCBarColours()
|
function HealBot_SetCDCBarColours()
|
||||||
HealBot_DiseaseColorpick:SetStatusBarColor(HealBot_Config.CDCBarColour[HEALBOT_DISEASE_en].R,
|
HealBot_DiseaseColorpick:SetStatusBarColor(HealBot_Config.CDCBarColour[HEALBOT_DISEASE_en].R,
|
||||||
HealBot_Config.CDCBarColour[HEALBOT_DISEASE_en].G,
|
HealBot_Config.CDCBarColour[HEALBOT_DISEASE_en].G,
|
||||||
|
|||||||
+38
-24
@@ -7,9 +7,9 @@
|
|||||||
|
|
||||||
<Frame name="HealBot_Options_CDCMonitor" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_CDCMonitor" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="170" y="-30" />
|
<AbsDimension x="-20" y="-30" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -31,6 +31,20 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_CDCShowAllDebuffs" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT" relativeTo="HealBot_Options_CDCMonitor" relativePoint="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-15" y="3" />
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_CDCShowAllDebuffs_OnLoad(this,HEALBOT_OPTIONS_CDCSHOWALLDEBUFFS)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_CDCShowAllDebuffs_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_CureDispelCleanse" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_CureDispelCleanse" inherits="OptionFrameBoxTemplate">
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>
|
<OnLoad>
|
||||||
@@ -57,9 +71,9 @@
|
|||||||
<Layer level="BACKGROUND">
|
<Layer level="BACKGROUND">
|
||||||
<FontString name="HealBot_CDCBut_Text" text="HEALBOT_OPTIONS_CDCBUTTONS" inherits="GameFontNormalSmall">
|
<FontString name="HealBot_CDCBut_Text" text="HEALBOT_OPTIONS_CDCBUTTONS" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="105" y="-12" />
|
<AbsDimension x="0" y="-12" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -71,7 +85,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="100" y="-35" />
|
<AbsDimension x="150" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -81,7 +95,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="40" y="-42"/>
|
<AbsDimension x="70" y="-42"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -98,7 +112,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="100" y="-67" />
|
<AbsDimension x="150" y="-67" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -108,7 +122,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="40" y="-74"/>
|
<AbsDimension x="70" y="-74"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -148,9 +162,9 @@
|
|||||||
<Layer level="BACKGROUND">
|
<Layer level="BACKGROUND">
|
||||||
<FontString name="HealBot_CDCCol_Text" text="HEALBOT_OPTIONS_CDCBARS" inherits="GameFontNormalSmall">
|
<FontString name="HealBot_CDCCol_Text" text="HEALBOT_OPTIONS_CDCBARS" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="98" y="-12" />
|
<AbsDimension x="0" y="-12" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -163,9 +177,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="BOTTOM" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="81" y="-55"/>
|
<AbsDimension x="70" y="-35"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -178,9 +192,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="BOTTOM" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="81" y="-55"/>
|
<AbsDimension x="70" y="-35"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -255,9 +269,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="BOTTOM" relativeTo="HealBot_DiseaseColorpick" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="65" y="-45"/>
|
<AbsDimension x="70" y="-65"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -270,9 +284,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="BOTTOM" relativeTo="HealBot_DiseaseColorpick" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="65" y="-45"/>
|
<AbsDimension x="70" y="-65"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -368,9 +382,9 @@
|
|||||||
<Layer level="BACKGROUND">
|
<Layer level="BACKGROUND">
|
||||||
<FontString name="HealBot_CDCWarn_Text" text="HEALBOT_OPTIONS_CDCWARNINGS" inherits="GameFontNormalSmall">
|
<FontString name="HealBot_CDCWarn_Text" text="HEALBOT_OPTIONS_CDCWARNINGS" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="98" y="-12" />
|
<AbsDimension x="0" y="-12" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -380,9 +394,9 @@
|
|||||||
</Frame>
|
</Frame>
|
||||||
<CheckButton name="HealBot_Options_ShowDebuffWarning" inherits="OptionsCheckButtonTemplate">
|
<CheckButton name="HealBot_Options_ShowDebuffWarning" inherits="OptionsCheckButtonTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="25" y="90" />
|
<AbsDimension x="70" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -407,9 +421,9 @@
|
|||||||
|
|
||||||
<CheckButton name="HealBot_WarningSound1" inherits="SendMailRadioButtonTemplate" id="1">
|
<CheckButton name="HealBot_WarningSound1" inherits="SendMailRadioButtonTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_SoundDebuffWarning" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_SoundDebuffWarning" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="25" y="-30"/>
|
<AbsDimension x="25" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Chat.lua
|
-- HealBot Options panel file: HealBot_Options_Chat.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_Options_ChatMsg_Channel_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
||||||
if not HealBot_Config.ChatMessages then HealBot_Config.ChatMessages = {} end
|
if not HealBot_Config.ChatMessages then HealBot_Config.ChatMessages = {} end
|
||||||
if not HealBot_Config.ChatMessages[id] then
|
if not HealBot_Config.ChatMessages[id] then
|
||||||
@@ -26,6 +27,7 @@ function HealBot_Options_ChatMsg_Channel_OnClick(id, buttonFrame)
|
|||||||
buttonFrame:SetText(nextChan)
|
buttonFrame:SetText(nextChan)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_SetChatMessages: UI handler for SetChatMessages options panel.
|
||||||
function HealBot_Options_SetChatMessages()
|
function HealBot_Options_SetChatMessages()
|
||||||
if not HealBot_Config.ChatMessages then
|
if not HealBot_Config.ChatMessages then
|
||||||
HealBot_Config.ChatMessages = {}
|
HealBot_Config.ChatMessages = {}
|
||||||
|
|||||||
@@ -1,75 +1,91 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_General.lua
|
-- HealBot Options panel file: HealBot_Options_General.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_Options_ShowHeaders_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ShowHeaders_OnLoad(this)
|
function HealBot_Options_ShowHeaders_OnLoad(this)
|
||||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_SHOWHEADERS);
|
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_SHOWHEADERS);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowHeaders_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ShowHeaders_OnClick(this)
|
function HealBot_Options_ShowHeaders_OnClick(this)
|
||||||
local isChecked = this:GetChecked()
|
local isChecked = this:GetChecked()
|
||||||
HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] = isChecked and 1 or 0;
|
HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] = isChecked and 1 or 0;
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarTextureS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarTextureS_OnValueChanged(this)
|
function HealBot_Options_BarTextureS_OnValueChanged(this)
|
||||||
HealBot_Config.btexture[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.btexture[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarHeightS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarHeightS_OnValueChanged(this)
|
function HealBot_Options_BarHeightS_OnValueChanged(this)
|
||||||
HealBot_Config.bheight[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.bheight[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarWidthS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarWidthS_OnValueChanged(this)
|
function HealBot_Options_BarWidthS_OnValueChanged(this)
|
||||||
HealBot_Config.bwidth[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.bwidth[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarNumColsS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarNumColsS_OnValueChanged(this)
|
function HealBot_Options_BarNumColsS_OnValueChanged(this)
|
||||||
HealBot_Config.numcols[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.numcols[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarBRSpaceS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarBRSpaceS_OnValueChanged(this)
|
function HealBot_Options_BarBRSpaceS_OnValueChanged(this)
|
||||||
HealBot_Config.brspace[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.brspace[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarBCSpaceS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarBCSpaceS_OnValueChanged(this)
|
function HealBot_Options_BarBCSpaceS_OnValueChanged(this)
|
||||||
HealBot_Config.bcspace[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.bcspace[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_FontHeight_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_FontHeight_OnValueChanged(this)
|
function HealBot_Options_FontHeight_OnValueChanged(this)
|
||||||
HealBot_Config.btextheight[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.btextheight[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_IconSizeS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_IconSizeS_OnValueChanged(this)
|
function HealBot_Options_IconSizeS_OnValueChanged(this)
|
||||||
HealBot_Config.biconsize[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.biconsize[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_AbortBarSize_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_AbortBarSize_OnValueChanged(this)
|
function HealBot_Options_AbortBarSize_OnValueChanged(this)
|
||||||
HealBot_Config.abortsize[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.abortsize[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ActionAlpha_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_ActionAlpha_OnValueChanged(this)
|
function HealBot_Options_ActionAlpha_OnValueChanged(this)
|
||||||
HealBot_Config.backcola[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
HealBot_Config.backcola[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarAlpha_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarAlpha_OnValueChanged(this)
|
function HealBot_Options_BarAlpha_OnValueChanged(this)
|
||||||
HealBot_Config.Barcola[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
HealBot_Config.Barcola[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarAlphaInHeal_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarAlphaInHeal_OnValueChanged(this)
|
function HealBot_Options_BarAlphaInHeal_OnValueChanged(this)
|
||||||
HealBot_Config.BarcolaInHeal[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
HealBot_Config.BarcolaInHeal[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BarAlphaDis_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarAlphaDis_OnValueChanged(this)
|
function HealBot_Options_BarAlphaDis_OnValueChanged(this)
|
||||||
HealBot_Config.bardisa[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
HealBot_Config.bardisa[HealBot_Config.Current_Skin] = HealBot_Options_Pct_OnValueChanged(this);
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_SkinColorpick_OnClick: Opens color picker for skin customization.
|
||||||
function HealBot_SkinColorpick_OnClick(SkinType)
|
function HealBot_SkinColorpick_OnClick(SkinType)
|
||||||
HealBot_ColourObjWaiting=SkinType;
|
HealBot_ColourObjWaiting=SkinType;
|
||||||
|
|
||||||
@@ -105,6 +121,7 @@ function HealBot_SkinColorpick_OnClick(SkinType)
|
|||||||
HealBot_Config.babortcola[HealBot_Config.Current_Skin])
|
HealBot_Config.babortcola[HealBot_Config.Current_Skin])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_SetSkinColours: Applies skin configuration to UI elements.
|
||||||
function HealBot_SetSkinColours()
|
function HealBot_SetSkinColours()
|
||||||
-- Cache the current skin configuration for performance and readability
|
-- Cache the current skin configuration for performance and readability
|
||||||
local skin = HealBot_Config.Current_Skin
|
local skin = HealBot_Config.Current_Skin
|
||||||
@@ -202,76 +219,95 @@ function HealBot_SetSkinColours()
|
|||||||
|
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_AlertLevel_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_AlertLevel_OnValueChanged(this)
|
function HealBot_Options_AlertLevel_OnValueChanged(this)
|
||||||
HealBot_Config.AlertLevel = HealBot_Options_Pct_OnValueChanged(this);
|
HealBot_Config.AlertLevel = HealBot_Options_Pct_OnValueChanged(this);
|
||||||
HealBot_Action_Refresh();
|
HealBot_Action_Refresh();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_AutoShow_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_AutoShow_OnLoad(this)
|
function HealBot_Options_AutoShow_OnLoad(this)
|
||||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_AUTOSHOW);
|
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_AUTOSHOW);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_AutoShow_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_AutoShow_OnClick(this)
|
function HealBot_Options_AutoShow_OnClick(this)
|
||||||
HealBot_Config.AutoClose = this:GetChecked() or 0;
|
HealBot_Config.AutoClose = this:GetChecked() or 0;
|
||||||
HealBot_Action_Refresh();
|
HealBot_Action_Refresh();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_PanelSounds_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_PanelSounds_OnLoad(this)
|
function HealBot_Options_PanelSounds_OnLoad(this)
|
||||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_PANELSOUNDS);
|
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_PANELSOUNDS);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_PanelSounds_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_PanelSounds_OnClick(this)
|
function HealBot_Options_PanelSounds_OnClick(this)
|
||||||
HealBot_Config.PanelSounds = this:GetChecked() or 0;
|
HealBot_Config.PanelSounds = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ActionMouseover_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ActionMouseover_OnLoad(this, text)
|
function HealBot_Options_ActionMouseover_OnLoad(this, text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ActionMouseover_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ActionMouseover_OnClick(this)
|
function HealBot_Options_ActionMouseover_OnClick(this)
|
||||||
HealBot_Config.ActionMouseover = this:GetChecked() or 0;
|
HealBot_Config.ActionMouseover = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ActionLocked_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ActionLocked_OnLoad(this)
|
function HealBot_Options_ActionLocked_OnLoad(this)
|
||||||
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_ACTIONLOCKED);
|
getglobal(this:GetName().."Text"):SetText(HEALBOT_OPTIONS_ACTIONLOCKED);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ActionLocked_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ActionLocked_OnClick(this)
|
function HealBot_Options_ActionLocked_OnClick(this)
|
||||||
HealBot_Config.ActionLocked = this:GetChecked() or 0;
|
HealBot_Config.ActionLocked = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_HideOptions_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_HideOptions_OnLoad(this,text)
|
function HealBot_Options_HideOptions_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_HideOptions_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_HideOptions_OnClick(this)
|
function HealBot_Options_HideOptions_OnClick(this)
|
||||||
HealBot_Config.HideOptions = this:GetChecked() or 0;
|
HealBot_Config.HideOptions = this:GetChecked() or 0;
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_HideAbort_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_HideAbort_OnLoad(this,text)
|
function HealBot_Options_HideAbort_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_HideAbort_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_HideAbort_OnClick(this)
|
function HealBot_Options_HideAbort_OnClick(this)
|
||||||
HealBot_Config.HideAbort = this:GetChecked() or 0;
|
HealBot_Config.HideAbort = this:GetChecked() or 0;
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_GrowUpwards_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_GrowUpwards_OnLoad(this,text)
|
function HealBot_Options_GrowUpwards_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_GrowUpwards_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_GrowUpwards_OnClick(this)
|
function HealBot_Options_GrowUpwards_OnClick(this)
|
||||||
HealBot_Config.GrowUpwards = this:GetChecked() or 0;
|
HealBot_Config.GrowUpwards = this:GetChecked() or 0;
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_QualityRange_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_QualityRange_OnLoad(this,text)
|
function HealBot_Options_QualityRange_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_QualityRange_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_QualityRange_OnClick(this)
|
function HealBot_Options_QualityRange_OnClick(this)
|
||||||
HealBot_Config.QualityRange = this:GetChecked() or 0;
|
HealBot_Config.QualityRange = this:GetChecked() or 0;
|
||||||
HealBot_Action_PartyChanged();
|
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ProtectPvP_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ProtectPvP_OnLoad(this,text)
|
function HealBot_Options_ProtectPvP_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ProtectPvP_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ProtectPvP_OnClick(this)
|
function HealBot_Options_ProtectPvP_OnClick(this)
|
||||||
HealBot_Config.ProtectPvP = this:GetChecked() or 0;
|
HealBot_Config.ProtectPvP = this:GetChecked() or 0;
|
||||||
HealBot_Action_Refresh();
|
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_FramePaddingS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_FramePaddingS_OnValueChanged(this)
|
function HealBot_Options_FramePaddingS_OnValueChanged(this)
|
||||||
if not HealBot_Config.bpadding then HealBot_Config.bpadding = {} end
|
if not HealBot_Config.bpadding then HealBot_Config.bpadding = {} end
|
||||||
HealBot_Config.bpadding[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.bpadding[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
getglobal(this:GetName().."Text"):SetText(this.text .. ": " .. this:GetValue());
|
||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_BorderThicknessS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BorderThicknessS_OnValueChanged(this)
|
function HealBot_Options_BorderThicknessS_OnValueChanged(this)
|
||||||
if not HealBot_Config.bboffset then HealBot_Config.bboffset = {} end
|
if not HealBot_Config.bboffset then HealBot_Config.bboffset = {} end
|
||||||
HealBot_Config.bboffset[HealBot_Config.Current_Skin] = this:GetValue();
|
HealBot_Config.bboffset[HealBot_Config.Current_Skin] = this:GetValue();
|
||||||
@@ -279,15 +315,18 @@ function HealBot_Options_BorderThicknessS_OnValueChanged(this)
|
|||||||
HealBot_Action_ResetSkin()
|
HealBot_Action_ResetSkin()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_HideParty_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_HideParty_OnLoad(this, text)
|
function HealBot_Options_HideParty_OnLoad(this, text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_HideParty_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_HideParty_OnClick(this)
|
function HealBot_Options_HideParty_OnClick(this)
|
||||||
HealBot_Config.HideParty = this:GetChecked() or 0;
|
HealBot_Config.HideParty = this:GetChecked() or 0;
|
||||||
HealBot_Options_TogglePartyFrames();
|
HealBot_Options_TogglePartyFrames();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_TogglePartyFrames: UI handler for TogglePartyFrames options panel.
|
||||||
function HealBot_Options_TogglePartyFrames()
|
function HealBot_Options_TogglePartyFrames()
|
||||||
if HealBot_Config.HideParty == 1 then
|
if HealBot_Config.HideParty == 1 then
|
||||||
if HidePartyFrame then HidePartyFrame(); end
|
if HidePartyFrame then HidePartyFrame(); end
|
||||||
|
|||||||
+34
-13
@@ -1,52 +1,65 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Healing.lua
|
-- HealBot Options panel file: HealBot_Options_Healing.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_Options_GroupHeals_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_GroupHeals_OnLoad(this,text)
|
function HealBot_Options_GroupHeals_OnLoad(this,text)
|
||||||
this.text = text
|
this.text = text
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_GroupHeals_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_GroupHeals_OnClick(this)
|
function HealBot_Options_GroupHeals_OnClick(this)
|
||||||
HealBot_Config.GroupHeals = this:GetChecked() or 0;
|
HealBot_Config.GroupHeals = this:GetChecked() or 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_TankHeals_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_TankHeals_OnLoad(this,text)
|
function HealBot_Options_TankHeals_OnLoad(this,text)
|
||||||
this.text = text
|
this.text = text
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_TankHeals_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_TankHeals_OnClick(this)
|
function HealBot_Options_TankHeals_OnClick(this)
|
||||||
HealBot_Config.TankHeals = this:GetChecked() or 0;
|
HealBot_Config.TankHeals = this:GetChecked() or 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_TargetHeals_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_TargetHeals_OnLoad(this,text)
|
function HealBot_Options_TargetHeals_OnLoad(this,text)
|
||||||
this.text = text
|
this.text = text
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_TargetHeals_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_TargetHeals_OnClick(this)
|
function HealBot_Options_TargetHeals_OnClick(this)
|
||||||
HealBot_Config.TargetHeals = this:GetChecked() or 0;
|
HealBot_Config.TargetHeals = this:GetChecked() or 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_EmergencyHeals_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_EmergencyHeals_OnLoad(this,text)
|
function HealBot_Options_EmergencyHeals_OnLoad(this,text)
|
||||||
this.text = text
|
this.text = text
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_EmergencyHeals_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_EmergencyHeals_OnClick(this)
|
function HealBot_Options_EmergencyHeals_OnClick(this)
|
||||||
HealBot_Config.EmergencyHeals = this:GetChecked() or 0;
|
HealBot_Config.EmergencyHeals = this:GetChecked() or 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_PetHeals_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_PetHeals_OnLoad(this,text)
|
function HealBot_Options_PetHeals_OnLoad(this,text)
|
||||||
this.text = text
|
this.text = text
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_PetHeals_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_PetHeals_OnClick(this)
|
function HealBot_Options_PetHeals_OnClick(this)
|
||||||
HealBot_Config.PetHeals = this:GetChecked() or 0;
|
HealBot_Config.PetHeals = this:GetChecked() or 0;
|
||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_OverHeal_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_OverHeal_OnValueChanged(this)
|
function HealBot_Options_OverHeal_OnValueChanged(this)
|
||||||
HealBot_Config.OverHeal = HealBot_Options_Pct_OnValueChanged(this);
|
HealBot_Config.OverHeal = HealBot_Options_Pct_OnValueChanged(this);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_EFClass_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_EFClass_OnLoad(this,text)
|
function HealBot_Options_EFClass_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_EFClass_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_EFClass_OnClick(this)
|
function HealBot_Options_EFClass_OnClick(this)
|
||||||
if HealBot_Config.EmergencyFClass==1 then
|
if HealBot_Config.EmergencyFClass==1 then
|
||||||
HealBot_Config.EmergIncMelee[HEALBOT_DRUID] = HealBot_Options_EFClassDruid:GetChecked() or 0;
|
HealBot_Config.EmergIncMelee[HEALBOT_DRUID] = HealBot_Options_EFClassDruid:GetChecked() or 0;
|
||||||
@@ -89,7 +102,7 @@ function HealBot_Options_EFClass_OnClick(this)
|
|||||||
HealBot_Config.EmergIncCustom[HEALBOT_WARLOCK] = HealBot_Options_EFClassWarlock:GetChecked() or 0;
|
HealBot_Config.EmergIncCustom[HEALBOT_WARLOCK] = HealBot_Options_EFClassWarlock:GetChecked() or 0;
|
||||||
HealBot_Config.EmergIncCustom[HEALBOT_WARRIOR] = HealBot_Options_EFClassWarrior:GetChecked() or 0;
|
HealBot_Config.EmergIncCustom[HEALBOT_WARRIOR] = HealBot_Options_EFClassWarrior:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
if HealBot_Config.EmergIncMonitor>10 then
|
if HealBot_Config.EmergIncMonitor > 1 then
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -100,6 +113,7 @@ HealBot_Options_HealthText_List = {
|
|||||||
"Health Deficit",
|
"Health Deficit",
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_Options_HealthText_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_HealthText_DropDown()
|
function HealBot_Options_HealthText_DropDown()
|
||||||
for i=1, getn(HealBot_Options_HealthText_List), 1 do
|
for i=1, getn(HealBot_Options_HealthText_List), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -109,11 +123,13 @@ function HealBot_Options_HealthText_DropDown()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_HealthText_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_HealthText_OnLoad(this)
|
function HealBot_Options_HealthText_OnLoad(this)
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_HealthText_DropDown);
|
UIDropDownMenu_Initialize(this, HealBot_Options_HealthText_DropDown);
|
||||||
UIDropDownMenu_SetWidth(110, this);
|
UIDropDownMenu_SetWidth(110, this);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_HealthText_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_HealthText_OnSelect()
|
function HealBot_Options_HealthText_OnSelect()
|
||||||
HealBot_Config.ShowHealthText = this:GetID() - 1;
|
HealBot_Config.ShowHealthText = this:GetID() - 1;
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, this:GetID())
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, this:GetID())
|
||||||
@@ -127,6 +143,7 @@ local HealBot_Options_EmergencyFClass_List = {
|
|||||||
HEALBOT_CLASSES_CUSTOM,
|
HEALBOT_CLASSES_CUSTOM,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFClass_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_EmergencyFClass_DropDown()
|
function HealBot_Options_EmergencyFClass_DropDown()
|
||||||
for i=1, getn(HealBot_Options_EmergencyFClass_List), 1 do
|
for i=1, getn(HealBot_Options_EmergencyFClass_List), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -136,27 +153,32 @@ function HealBot_Options_EmergencyFClass_DropDown()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFClass_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_EmergencyFClass_Initialize()
|
function HealBot_Options_EmergencyFClass_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_EmergencyFClass,HealBot_Options_EmergencyFClass_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_EmergencyFClass,HealBot_Options_EmergencyFClass_DropDown)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFClass_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_EmergencyFClass_Refresh(onselect)
|
function HealBot_Options_EmergencyFClass_Refresh(onselect)
|
||||||
if not HealBot_Config.EmergencyFClass then return end
|
if not HealBot_Config.EmergencyFClass then return end
|
||||||
if not onselect then HealBot_Options_EmergencyFClass_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_EmergencyFClass_Initialize() end -- or wrong menu may be used !
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFClass,HealBot_Config.EmergencyFClass)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_EmergencyFClass,HealBot_Config.EmergencyFClass)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFClass_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_EmergencyFClass_OnLoad()
|
function HealBot_Options_EmergencyFClass_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_EmergencyFClass_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_EmergencyFClass_DropDown)
|
||||||
UIDropDownMenu_SetWidth(100, this)
|
UIDropDownMenu_SetWidth(100, this)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFClass_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_EmergencyFClass_OnSelect()
|
function HealBot_Options_EmergencyFClass_OnSelect()
|
||||||
HealBot_Config.EmergencyFClass = this:GetID()
|
HealBot_Config.EmergencyFClass = this:GetID()
|
||||||
HealBot_Options_EmergencyFClass_Refresh(true)
|
HealBot_Options_EmergencyFClass_Refresh(true)
|
||||||
HealBot_Options_EFClass_Reset()
|
HealBot_Options_EFClass_Reset()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EFClass_Reset: UI handler for Reset options panel.
|
||||||
function HealBot_Options_EFClass_Reset()
|
function HealBot_Options_EFClass_Reset()
|
||||||
if HealBot_Config.EmergencyFClass==1 then
|
if HealBot_Config.EmergencyFClass==1 then
|
||||||
HealBot_Options_EFClassDruid:SetChecked(HealBot_Config.EmergIncMelee[HEALBOT_DRUID]);
|
HealBot_Options_EFClassDruid:SetChecked(HealBot_Config.EmergIncMelee[HEALBOT_DRUID]);
|
||||||
@@ -210,6 +232,7 @@ local HealBot_Options_ExtraSort_List = {
|
|||||||
HEALBOT_SORTBY_MAXHEALTH,
|
HEALBOT_SORTBY_MAXHEALTH,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_Options_ExtraSort_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_ExtraSort_DropDown()
|
function HealBot_Options_ExtraSort_DropDown()
|
||||||
for i=1, getn(HealBot_Options_ExtraSort_List), 1 do
|
for i=1, getn(HealBot_Options_ExtraSort_List), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -219,21 +242,25 @@ function HealBot_Options_ExtraSort_DropDown()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_ExtraSort_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_ExtraSort_Initialize()
|
function HealBot_Options_ExtraSort_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_ExtraSort,HealBot_Options_ExtraSort_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_ExtraSort,HealBot_Options_ExtraSort_DropDown)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_ExtraSort_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_ExtraSort_Refresh(onselect)
|
function HealBot_Options_ExtraSort_Refresh(onselect)
|
||||||
if not HealBot_Config.ExtraOrder then return end
|
if not HealBot_Config.ExtraOrder then return end
|
||||||
if not onselect then HealBot_Options_ExtraSort_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_ExtraSort_Initialize() end -- or wrong menu may be used !
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_ExtraSort,HealBot_Config.ExtraOrder)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_ExtraSort,HealBot_Config.ExtraOrder)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_ExtraSort_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ExtraSort_OnLoad()
|
function HealBot_Options_ExtraSort_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_ExtraSort_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_ExtraSort_DropDown)
|
||||||
UIDropDownMenu_SetWidth(100, this)
|
UIDropDownMenu_SetWidth(100, this)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_ExtraSort_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_ExtraSort_OnSelect()
|
function HealBot_Options_ExtraSort_OnSelect()
|
||||||
HealBot_Config.ExtraOrder = this:GetID()
|
HealBot_Config.ExtraOrder = this:GetID()
|
||||||
HealBot_Options_ExtraSort_Refresh(true)
|
HealBot_Options_ExtraSort_Refresh(true)
|
||||||
@@ -242,6 +269,7 @@ end
|
|||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFilter_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_EmergencyFilter_DropDown()
|
function HealBot_Options_EmergencyFilter_DropDown()
|
||||||
for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
|
for i=1, getn(HealBot_Options_EmergencyFilter_List), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -252,11 +280,13 @@ function HealBot_Options_EmergencyFilter_DropDown()
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFilter_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_EmergencyFilter_Initialize()
|
function HealBot_Options_EmergencyFilter_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_EmergencyFilter,HealBot_Options_EmergencyFilter_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_EmergencyFilter,HealBot_Options_EmergencyFilter_DropDown)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFilter_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
||||||
if not HealBot_Config.EmergIncMonitor then return end
|
if not HealBot_Config.EmergIncMonitor then return end
|
||||||
if not onselect then HealBot_Options_EmergencyFilter_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_EmergencyFilter_Initialize() end -- or wrong menu may be used !
|
||||||
@@ -264,18 +294,21 @@ function HealBot_Options_EmergencyFilter_Refresh(onselect)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFilter_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_EmergencyFilter_OnLoad()
|
function HealBot_Options_EmergencyFilter_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_EmergencyFilter_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_EmergencyFilter_DropDown)
|
||||||
UIDropDownMenu_SetWidth(100, this)
|
UIDropDownMenu_SetWidth(100, this)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFilter_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_EmergencyFilter_OnSelect()
|
function HealBot_Options_EmergencyFilter_OnSelect()
|
||||||
HealBot_Config.EmergIncMonitor = this:GetID()
|
HealBot_Config.EmergIncMonitor = this:GetID()
|
||||||
HealBot_Options_EmergencyFilter_Refresh(true)
|
HealBot_Options_EmergencyFilter_Refresh(true)
|
||||||
HealBot_Options_EmergencyFilter_Reset()
|
HealBot_Options_EmergencyFilter_Reset()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EmergencyFilter_Reset: UI handler for Reset options panel.
|
||||||
function HealBot_Options_EmergencyFilter_Reset()
|
function HealBot_Options_EmergencyFilter_Reset()
|
||||||
|
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = 0;
|
HealBot_EmergInc[HEALBOT_DRUID] = 0;
|
||||||
@@ -341,15 +374,3 @@ function HealBot_Options_EmergencyFilter_Reset()
|
|||||||
|
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,7 @@
|
|||||||
|
-- HealBot_Options_Integrations_OnShow: UI handler for OnShow options panel.
|
||||||
|
function HealBot_Options_Integrations_OnShow(this)
|
||||||
|
HealBot_Options_Integrations_UnitXP:SetChecked(HealBot_Config.HealBot_Integrations_UnitXP);
|
||||||
|
HealBot_Options_Integrations_Nampower:SetChecked(HealBot_Config.HealBot_Integrations_Nampower);
|
||||||
|
HealBot_Options_Integrations_SuperWoW:SetChecked(HealBot_Config.HealBot_Integrations_SuperWoW);
|
||||||
|
HealBot_Options_Integrations_ClassicAPI:SetChecked(HealBot_Config.HealBot_Integrations_ClassicAPI);
|
||||||
|
end
|
||||||
@@ -0,0 +1,105 @@
|
|||||||
|
<Ui xmlns="http://www.blizzard.com/wow/ui/"
|
||||||
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
|
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
|
<Script file="HealBot_Options_Integrations.lua" />
|
||||||
|
<Frame name="HealBot_Options_Panel9" hidden="true" parent="HealBot_Options" setAllPoints="true">
|
||||||
|
<Frames>
|
||||||
|
<CheckButton name="HealBot_Options_Integrations_UnitXP" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="31" y="-40"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Enable UnitXP_SP3 Integration (Distance/LoS)");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Config.HealBot_Integrations_UnitXP = this:GetChecked() and 1 or 0;
|
||||||
|
HealBot_Integrations_Toggle();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_Integrations_Nampower" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_UnitXP" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="5"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Enable nampower Integration (Buffs/Heals/Queueing)");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Config.HealBot_Integrations_Nampower = this:GetChecked() and 1 or 0;
|
||||||
|
HealBot_Integrations_Toggle();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_Integrations_SuperWoW" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="31" y="-145"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Enable SuperWoW Integration (GUID Tracking)");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Config.HealBot_Integrations_SuperWoW = this:GetChecked() and 1 or 0;
|
||||||
|
HealBot_Integrations_Toggle();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_Integrations_ClassicAPI" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_SuperWoW" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="5"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Enable ClassicAPI Integration (+Healing/Focus/Distance)");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Config.HealBot_Integrations_ClassicAPI = this:GetChecked() and 1 or 0;
|
||||||
|
HealBot_Integrations_Toggle();
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
</Frames>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="HealBot_Options_Integrations_NampowerInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: For the 1-click Shapeshift auto-unshift to work smoothly, you must ENABLE 'Retry server rejected spells' in Nampower ENABLE Queue Instant Cast Spells and Queue Cast Time Spells.">
|
||||||
|
<Size x="330" y="30"/>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="65" y="-95"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Color r="0.7" g="0.7" b="0.7"/>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnShow>
|
||||||
|
HealBot_Options_Integrations_OnShow(this);
|
||||||
|
</OnShow>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
</Ui>
|
||||||
@@ -1,12 +1,14 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_Options_BarMaxRowsS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
||||||
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||||
HealBot_Config.bmaxrows[HealBot_Config.Current_Skin] = this:GetValue()
|
HealBot_Config.bmaxrows[HealBot_Config.Current_Skin] = this:GetValue()
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_GridOrientation_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_GridOrientation_OnClick(this)
|
function HealBot_Options_GridOrientation_OnClick(this)
|
||||||
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
||||||
if this:GetChecked() then
|
if this:GetChecked() then
|
||||||
@@ -17,6 +19,7 @@ function HealBot_Options_GridOrientation_OnClick(this)
|
|||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_NewSkin_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||||
function HealBot_Options_NewSkin_OnTextChanged(this)
|
function HealBot_Options_NewSkin_OnTextChanged(this)
|
||||||
local text= this:GetText()
|
local text= this:GetText()
|
||||||
if string.len(text)>0 then
|
if string.len(text)>0 then
|
||||||
@@ -25,6 +28,7 @@ function HealBot_Options_NewSkin_OnTextChanged(this)
|
|||||||
HealBot_Options_NewSkinb:Disable();
|
HealBot_Options_NewSkinb:Disable();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_NewSkinb_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_NewSkinb_OnClick(this)
|
function HealBot_Options_NewSkinb_OnClick(this)
|
||||||
HealBot_Config.numcols[HealBot_Options_NewSkin:GetText()] = HealBot_Config.numcols[HealBot_Config.Current_Skin]
|
HealBot_Config.numcols[HealBot_Options_NewSkin:GetText()] = HealBot_Config.numcols[HealBot_Config.Current_Skin]
|
||||||
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||||
@@ -73,6 +77,7 @@ function HealBot_Options_NewSkinb_OnClick(this)
|
|||||||
HealBot_Options_SetSkins()
|
HealBot_Options_SetSkins()
|
||||||
HealBot_Options_NewSkin:SetText("")
|
HealBot_Options_NewSkin:SetText("")
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_DeleteSkin_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_DeleteSkin_OnClick(this)
|
function HealBot_Options_DeleteSkin_OnClick(this)
|
||||||
if HealBot_Config.Current_Skin~=HEALBOT_SKINS_STD then
|
if HealBot_Config.Current_Skin~=HEALBOT_SKINS_STD then
|
||||||
HealBot_Config.numcols[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.numcols[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
@@ -120,6 +125,7 @@ function HealBot_Options_DeleteSkin_OnClick(this)
|
|||||||
HealBot_Options_SetSkins()
|
HealBot_Options_SetSkins()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Skins_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_Skins_DropDown()
|
function HealBot_Options_Skins_DropDown()
|
||||||
for i=1, getn(HealBot_Skins), 1 do
|
for i=1, getn(HealBot_Skins), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -128,18 +134,22 @@ function HealBot_Options_Skins_DropDown()
|
|||||||
UIDropDownMenu_AddButton(info);
|
UIDropDownMenu_AddButton(info);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Skins_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_Skins_Initialize()
|
function HealBot_Options_Skins_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_Skins,HealBot_Options_Skins_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_Skins,HealBot_Options_Skins_DropDown)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Skins_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_Skins_Refresh(onselect)
|
function HealBot_Options_Skins_Refresh(onselect)
|
||||||
if not HealBot_Config.Skin_ID then return end
|
if not HealBot_Config.Skin_ID then return end
|
||||||
if not onselect then HealBot_Options_Skins_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_Skins_Initialize() end -- or wrong menu may be used !
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_Skins,HealBot_Config.Skin_ID)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_Skins,HealBot_Config.Skin_ID)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Skins_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_Skins_OnLoad()
|
function HealBot_Options_Skins_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_Skins_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_Skins_DropDown)
|
||||||
UIDropDownMenu_SetWidth(100, this)
|
UIDropDownMenu_SetWidth(100, this)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_Skins_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_Skins_OnSelect()
|
function HealBot_Options_Skins_OnSelect()
|
||||||
HealBot_Config.Skin_ID = this:GetID()
|
HealBot_Config.Skin_ID = this:GetID()
|
||||||
HealBot_Options_Skins_Refresh(true)
|
HealBot_Options_Skins_Refresh(true)
|
||||||
|
|||||||
+25
-15
@@ -1,9 +1,11 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Spells.lua
|
-- HealBot Options panel file: HealBot_Options_Spells.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
-- HealBot_ComboButtons_Button_OnLoad: UI handler for dropdown combo box.
|
||||||
function HealBot_ComboButtons_Button_OnLoad(this,text)
|
function HealBot_ComboButtons_Button_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_ComboButtons_Button_OnClick: Click event handler.
|
||||||
function HealBot_ComboButtons_Button_OnClick(this,id)
|
function HealBot_ComboButtons_Button_OnClick(this,id)
|
||||||
if HealBot_Options_ComboButtons_Button>0 then
|
if HealBot_Options_ComboButtons_Button>0 then
|
||||||
getglobal("HealBot_ComboButtons_Button"..HealBot_Options_ComboButtons_Button):SetChecked(nil);
|
getglobal("HealBot_ComboButtons_Button"..HealBot_Options_ComboButtons_Button):SetChecked(nil);
|
||||||
@@ -14,27 +16,35 @@ function HealBot_ComboButtons_Button_OnClick(this,id)
|
|||||||
end
|
end
|
||||||
HealBot_Options_ComboClass_Text()
|
HealBot_Options_ComboClass_Text()
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltip_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ShowTooltip_OnLoad(this,text)
|
function HealBot_Options_ShowTooltip_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltip_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ShowTooltip_OnClick(this)
|
function HealBot_Options_ShowTooltip_OnClick(this)
|
||||||
HealBot_Config.ShowTooltip = this:GetChecked() or 0;
|
HealBot_Config.ShowTooltip = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltipTarget_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ShowTooltipTarget_OnLoad(this,text)
|
function HealBot_Options_ShowTooltipTarget_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltipTarget_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ShowTooltipTarget_OnClick(this)
|
function HealBot_Options_ShowTooltipTarget_OnClick(this)
|
||||||
HealBot_Config.Tooltip_ShowTarget = this:GetChecked() or 0;
|
HealBot_Config.Tooltip_ShowTarget = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltipSpellDetail_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,text)
|
function HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltipSpellDetail_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ShowTooltipSpellDetail_OnClick(this)
|
function HealBot_Options_ShowTooltipSpellDetail_OnClick(this)
|
||||||
HealBot_Config.Tooltip_ShowSpellDetail = this:GetChecked() or 0;
|
HealBot_Config.Tooltip_ShowSpellDetail = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltipInstant_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_ShowTooltipInstant_OnLoad(this,text)
|
function HealBot_Options_ShowTooltipInstant_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
-- HealBot_Options_ShowTooltipInstant_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_ShowTooltipInstant_OnClick(this)
|
function HealBot_Options_ShowTooltipInstant_OnClick(this)
|
||||||
HealBot_Config.Tooltip_Recommend = this:GetChecked() or 0;
|
HealBot_Config.Tooltip_Recommend = this:GetChecked() or 0;
|
||||||
end
|
end
|
||||||
@@ -46,6 +56,7 @@ local HealBot_Options_TooltipPos_List = {
|
|||||||
HEALBOT_TOOLTIP_POSBELOW,
|
HEALBOT_TOOLTIP_POSBELOW,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- HealBot_Options_TooltipPos_DropDown: UI handler for DropDown options panel.
|
||||||
function HealBot_Options_TooltipPos_DropDown()
|
function HealBot_Options_TooltipPos_DropDown()
|
||||||
for i=1, getn(HealBot_Options_TooltipPos_List), 1 do
|
for i=1, getn(HealBot_Options_TooltipPos_List), 1 do
|
||||||
local info = {};
|
local info = {};
|
||||||
@@ -55,21 +66,25 @@ function HealBot_Options_TooltipPos_DropDown()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_TooltipPos_Initialize: UI handler for Initialize options panel.
|
||||||
function HealBot_Options_TooltipPos_Initialize()
|
function HealBot_Options_TooltipPos_Initialize()
|
||||||
UIDropDownMenu_Initialize(HealBot_Options_TooltipPos,HealBot_Options_TooltipPos_DropDown)
|
UIDropDownMenu_Initialize(HealBot_Options_TooltipPos,HealBot_Options_TooltipPos_DropDown)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_TooltipPos_Refresh: UI handler for Refresh options panel.
|
||||||
function HealBot_Options_TooltipPos_Refresh(onselect)
|
function HealBot_Options_TooltipPos_Refresh(onselect)
|
||||||
if not HealBot_Config.TooltipPos then return end
|
if not HealBot_Config.TooltipPos then return end
|
||||||
if not onselect then HealBot_Options_TooltipPos_Initialize() end -- or wrong menu may be used !
|
if not onselect then HealBot_Options_TooltipPos_Initialize() end -- or wrong menu may be used !
|
||||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_TooltipPos,HealBot_Config.TooltipPos)
|
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_TooltipPos,HealBot_Config.TooltipPos)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_TooltipPos_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_TooltipPos_OnLoad()
|
function HealBot_Options_TooltipPos_OnLoad()
|
||||||
UIDropDownMenu_Initialize(this, HealBot_Options_TooltipPos_DropDown)
|
UIDropDownMenu_Initialize(this, HealBot_Options_TooltipPos_DropDown)
|
||||||
UIDropDownMenu_SetWidth(128, this)
|
UIDropDownMenu_SetWidth(128, this)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_TooltipPos_OnSelect: UI handler for OnSelect options panel.
|
||||||
function HealBot_Options_TooltipPos_OnSelect()
|
function HealBot_Options_TooltipPos_OnSelect()
|
||||||
HealBot_Config.TooltipPos = this:GetID()
|
HealBot_Config.TooltipPos = this:GetID()
|
||||||
HealBot_Options_TooltipPos_Refresh(true)
|
HealBot_Options_TooltipPos_Refresh(true)
|
||||||
@@ -91,6 +106,7 @@ local HealBot_Options_ComboClass_List = {
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_ComboClass_Text: UI handler for Text options panel.
|
||||||
function HealBot_Options_ComboClass_Text()
|
function HealBot_Options_ComboClass_Text()
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
local combo = HealBot_Config.KeyCombo[class]
|
local combo = HealBot_Config.KeyCombo[class]
|
||||||
@@ -108,6 +124,7 @@ end
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-- HealBot_Options_ComboClass_Button: UI handler for Button options panel.
|
||||||
function HealBot_Options_ComboClass_Button()
|
function HealBot_Options_ComboClass_Button()
|
||||||
local button = "Left"
|
local button = "Left"
|
||||||
if HealBot_Options_ComboButtons_Button==2 then button = "Middle"; end
|
if HealBot_Options_ComboButtons_Button==2 then button = "Middle"; end
|
||||||
@@ -128,10 +145,12 @@ ColorPickerFrame.func = HealBot_Returned_Colours
|
|||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- HealBot_Options_EditBox_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_EditBox_OnLoad(this,text)
|
function HealBot_Options_EditBox_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Click_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||||
function HealBot_Options_Click_OnTextChanged(this)
|
function HealBot_Options_Click_OnTextChanged(this)
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||||
@@ -141,6 +160,7 @@ function HealBot_Options_Click_OnTextChanged(this)
|
|||||||
HealBot_Options_KeyCombo_Change()
|
HealBot_Options_KeyCombo_Change()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Shift_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||||
function HealBot_Options_Shift_OnTextChanged(this)
|
function HealBot_Options_Shift_OnTextChanged(this)
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||||
@@ -150,6 +170,7 @@ function HealBot_Options_Shift_OnTextChanged(this)
|
|||||||
HealBot_Options_KeyCombo_Change()
|
HealBot_Options_KeyCombo_Change()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_Ctrl_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||||
function HealBot_Options_Ctrl_OnTextChanged(this)
|
function HealBot_Options_Ctrl_OnTextChanged(this)
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||||
@@ -159,6 +180,7 @@ function HealBot_Options_Ctrl_OnTextChanged(this)
|
|||||||
HealBot_Options_KeyCombo_Change()
|
HealBot_Options_KeyCombo_Change()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_ShiftCtrl_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||||
function HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
function HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
if not HealBot_Config.KeyCombo[class] then HealBot_Config.KeyCombo[class] = {} end
|
||||||
@@ -168,32 +190,20 @@ function HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
|||||||
HealBot_Options_KeyCombo_Change()
|
HealBot_Options_KeyCombo_Change()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_KeyCombo_Change: Applies binding combo updates.
|
||||||
function HealBot_Options_KeyCombo_Change()
|
function HealBot_Options_KeyCombo_Change()
|
||||||
local class=UnitClass("Player");
|
local class=UnitClass("Player");
|
||||||
HealBot_Config.KeyCombo[class]=HealBot_Config.KeyCombo[class];
|
HealBot_Config.KeyCombo[class]=HealBot_Config.KeyCombo[class];
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EnableHealthy_OnLoad: UI handler for OnLoad options panel.
|
||||||
function HealBot_Options_EnableHealthy_OnLoad(this,text)
|
function HealBot_Options_EnableHealthy_OnLoad(this,text)
|
||||||
getglobal(this:GetName().."Text"):SetText(text);
|
getglobal(this:GetName().."Text"):SetText(text);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Options_EnableHealthy_OnClick: UI handler for OnClick options panel.
|
||||||
function HealBot_Options_EnableHealthy_OnClick(this)
|
function HealBot_Options_EnableHealthy_OnClick(this)
|
||||||
HealBot_Config.EnableHealthy = this:GetChecked() or 0;
|
HealBot_Config.EnableHealthy = this:GetChecked() or 0;
|
||||||
HealBot_Action_EnableButtons();
|
HealBot_Action_EnableButtons();
|
||||||
end
|
end
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
-- Chat Custom Messages UI Logic
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
|||||||
+77
-15
@@ -13,9 +13,11 @@ HealBot_Action_HealGroup = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
HealBot_Action_HealTarget = {};
|
HealBot_Action_HealTarget = {};
|
||||||
|
HealBot_Action_HealFocus = {};
|
||||||
HealBot_Action_HealButtons = {};
|
HealBot_Action_HealButtons = {};
|
||||||
HealBot_Action_UnitButtons = {};
|
HealBot_Action_UnitButtons = {};
|
||||||
|
|
||||||
|
-- HealBot_Action_SetTexture: Internal utility: HealBot_Action_SetTexture
|
||||||
function HealBot_Action_SetTexture(bar, btexture)
|
function HealBot_Action_SetTexture(bar, btexture)
|
||||||
if not bar then return end
|
if not bar then return end
|
||||||
if btexture == 10 then
|
if btexture == 10 then
|
||||||
@@ -25,19 +27,16 @@ function HealBot_Action_SetTexture(bar, btexture)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_HealthColor: Computes health bar RGBA based on debuffs and class.
|
||||||
function HealBot_HealthColor(unit, hlth, maxhlth)
|
function HealBot_HealthColor(unit, hlth, maxhlth)
|
||||||
if HealBot_UnitDebuff[unit] then
|
local cached_debuff = HealBot_UnitDebuff[unit]
|
||||||
local debuff_type = HealBot_UnitDebuff[unit]
|
if cached_debuff then
|
||||||
local dr = HealBot_Config.CDCBarColour[debuff_type].R
|
local color = HealBot_Config.CDCBarColour[cached_debuff]
|
||||||
local dg = HealBot_Config.CDCBarColour[debuff_type].G
|
if color then
|
||||||
local db = HealBot_Config.CDCBarColour[debuff_type].B
|
local dr = color.R
|
||||||
if HealBot_Config.btexture[HealBot_Config.Current_Skin] == 10 then
|
local dg = color.G
|
||||||
dr = dr * 4
|
local db = color.B
|
||||||
dg = dg * 4
|
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
||||||
db = db * 4
|
|
||||||
if dr > 1 then dr = 1 end
|
|
||||||
if dg > 1 then dg = 1 end
|
|
||||||
if db > 1 then db = 1 end
|
|
||||||
end
|
end
|
||||||
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
||||||
end
|
end
|
||||||
@@ -81,6 +80,7 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
|||||||
return r, g, b, a;
|
return r, g, b, a;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HealthBar: Internal utility: HealBot_Action_HealthBar
|
||||||
function HealBot_Action_HealthBar(button)
|
function HealBot_Action_HealthBar(button)
|
||||||
if not button.bar then
|
if not button.bar then
|
||||||
button.bar = getglobal(button:GetName() .. "Bar")
|
button.bar = getglobal(button:GetName() .. "Bar")
|
||||||
@@ -88,6 +88,7 @@ function HealBot_Action_HealthBar(button)
|
|||||||
return button.bar;
|
return button.bar;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HealthBar2: Internal utility: HealBot_Action_HealthBar2
|
||||||
function HealBot_Action_HealthBar2(button)
|
function HealBot_Action_HealthBar2(button)
|
||||||
if not button.bar2 then
|
if not button.bar2 then
|
||||||
button.bar2 = getglobal(button:GetName() .. "Bar2")
|
button.bar2 = getglobal(button:GetName() .. "Bar2")
|
||||||
@@ -95,11 +96,16 @@ function HealBot_Action_HealthBar2(button)
|
|||||||
return button.bar2;
|
return button.bar2;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_EnableButton: Updates a button's health, color, text, and debuffs.
|
||||||
function HealBot_Action_EnableButton(button)
|
function HealBot_Action_EnableButton(button)
|
||||||
local unit = button.unit;
|
local unit = button.unit;
|
||||||
local state = HealBot_Model.units[unit]
|
local state = HealBot_Model.units[unit]
|
||||||
if not state then return end
|
if not state then return end
|
||||||
|
|
||||||
|
if not state.englishClass then
|
||||||
|
HealBot_Model:UpdateUnitIdentity(unit)
|
||||||
|
end
|
||||||
|
|
||||||
local hlth = state.health
|
local hlth = state.health
|
||||||
local maxhlth = state.maxHealth
|
local maxhlth = state.maxHealth
|
||||||
local name = state.name
|
local name = state.name
|
||||||
@@ -260,14 +266,27 @@ function HealBot_Action_EnableButton(button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local raidIcon = getglobal(button:GetName() .. "BarRaidIcon")
|
||||||
|
if raidIcon then
|
||||||
|
local index = GetRaidTargetIndex(unit)
|
||||||
|
if index then
|
||||||
|
SetRaidTargetIconTexture(raidIcon, index)
|
||||||
|
raidIcon:Show()
|
||||||
|
else
|
||||||
|
raidIcon:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_EnableButtons: Internal utility: HealBot_Action_EnableButtons
|
||||||
function HealBot_Action_EnableButtons()
|
function HealBot_Action_EnableButtons()
|
||||||
for index, button in pairs(HealBot_Action_HealButtons) do
|
for index, button in pairs(HealBot_Action_HealButtons) do
|
||||||
HealBot_Action_EnableButton(button)
|
HealBot_Action_EnableButton(button)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_RefreshButton: Calls EnableButton if unit is valid.
|
||||||
function HealBot_Action_RefreshButton(button)
|
function HealBot_Action_RefreshButton(button)
|
||||||
if not button then return end
|
if not button then return end
|
||||||
local unit = button.unit;
|
local unit = button.unit;
|
||||||
@@ -276,6 +295,7 @@ function HealBot_Action_RefreshButton(button)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_ResetSkin: Internal utility: HealBot_Action_ResetSkin
|
||||||
function HealBot_Action_ResetSkin()
|
function HealBot_Action_ResetSkin()
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
if HealBot_Options:IsVisible() then
|
if HealBot_Options:IsVisible() then
|
||||||
@@ -291,6 +311,7 @@ function HealBot_Action_ResetSkin()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_RefreshButtons: Refreshes all active unit buttons.
|
||||||
function HealBot_Action_RefreshButtons(unit)
|
function HealBot_Action_RefreshButtons(unit)
|
||||||
if unit and HealBot_Action_UnitButtons[unit] then
|
if unit and HealBot_Action_UnitButtons[unit] then
|
||||||
for index, button in pairs(HealBot_Action_UnitButtons[unit]) do
|
for index, button in pairs(HealBot_Action_UnitButtons[unit]) do
|
||||||
@@ -303,6 +324,7 @@ function HealBot_Action_RefreshButtons(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_RefreshPower: Fast path: updates only mana bar textures.
|
||||||
function HealBot_Action_RefreshPower(unit)
|
function HealBot_Action_RefreshPower(unit)
|
||||||
if not unit or not HealBot_Action_UnitButtons[unit] then return end
|
if not unit or not HealBot_Action_UnitButtons[unit] then return end
|
||||||
local state = HealBot_Model.units[unit]
|
local state = HealBot_Model.units[unit]
|
||||||
@@ -318,6 +340,7 @@ function HealBot_Action_RefreshPower(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_PositionButton: Positions a button element within the grid.
|
||||||
function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
||||||
local brspace = HealBot_Config.brspace[HealBot_Config.Current_Skin] or 3;
|
local brspace = HealBot_Config.brspace[HealBot_Config.Current_Skin] or 3;
|
||||||
if header then
|
if header then
|
||||||
@@ -353,6 +376,7 @@ function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, ch
|
|||||||
return OsetY;
|
return OsetY;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_PositionButtonHorizontal: Internal utility: HealBot_Action_PositionButtonHorizontal
|
||||||
function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, bheight, checked, header)
|
||||||
local bcspace = HealBot_Config.bcspace[HealBot_Config.Current_Skin] or 3;
|
local bcspace = HealBot_Config.bcspace[HealBot_Config.Current_Skin] or 3;
|
||||||
if header then
|
if header then
|
||||||
@@ -388,6 +412,7 @@ function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, b
|
|||||||
return OsetX;
|
return OsetX;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_SetHeightWidth: Resizes the main panel frame to fit content.
|
||||||
function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
||||||
if HealBot_ActionHeight then
|
if HealBot_ActionHeight then
|
||||||
HealBot_Action:SetHeight(HealBot_ActionHeight);
|
HealBot_Action:SetHeight(HealBot_ActionHeight);
|
||||||
@@ -413,6 +438,7 @@ function HealBot_Action_SetHeightWidth(width, height, bwidth)
|
|||||||
HealBot_Action:SetWidth(width + bwidth + bpadding)
|
HealBot_Action:SetWidth(width + bwidth + bpadding)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_SetHealButton: Assigns a unit string to a grid button slot.
|
||||||
function HealBot_Action_SetHealButton(index, unit)
|
function HealBot_Action_SetHealButton(index, unit)
|
||||||
if not index then
|
if not index then
|
||||||
HealBot_Action_HealButtons = {};
|
HealBot_Action_HealButtons = {};
|
||||||
@@ -432,6 +458,7 @@ function HealBot_Action_SetHealButton(index, unit)
|
|||||||
return button;
|
return button;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_PartyChanged: Rebuilds the entire grid layout based on roster.
|
||||||
function HealBot_Action_PartyChanged()
|
function HealBot_Action_PartyChanged()
|
||||||
if HealBot_IsFighting then
|
if HealBot_IsFighting then
|
||||||
HealBot_Action_AppendNewUnits()
|
HealBot_Action_AppendNewUnits()
|
||||||
@@ -441,7 +468,7 @@ function HealBot_Action_PartyChanged()
|
|||||||
local numBars = 0;
|
local numBars = 0;
|
||||||
local numHeaders = 0;
|
local numHeaders = 0;
|
||||||
local TempMaxH = 0;
|
local TempMaxH = 0;
|
||||||
local HeaderPos = {};
|
local HeaderPos = HealBot_GetTable();
|
||||||
|
|
||||||
if HealBot_Config.AutoSwap_Enabled == 1 then
|
if HealBot_Config.AutoSwap_Enabled == 1 then
|
||||||
local totalMembers = GetNumRaidMembers()
|
local totalMembers = GetNumRaidMembers()
|
||||||
@@ -604,12 +631,38 @@ function HealBot_Action_PartyChanged()
|
|||||||
numBars = numBars + 1;
|
numBars = numBars + 1;
|
||||||
numHeaders = numHeaders + 1;
|
numHeaders = numHeaders + 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Focus
|
||||||
|
local FocusValid = numBars;
|
||||||
|
if HealBot_Integrations_ClassicAPI_Active and FocusUnit then
|
||||||
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
HeaderPos[i + 1] = "Focus"
|
||||||
|
end
|
||||||
|
if HealBot_MayHeal("focus") then
|
||||||
|
i = i + 1;
|
||||||
|
h = h + 1;
|
||||||
|
if h < 61 then
|
||||||
|
HealBot_Action_SetHealButton(h, "focus");
|
||||||
|
local check = getglobal("HealBot_Action_HealUnit" .. h .. "Check");
|
||||||
|
check:SetChecked(0);
|
||||||
|
check.unit = "focus";
|
||||||
|
check:Show();
|
||||||
|
else
|
||||||
|
HealBot_Action_SetHealButton(i, "focus");
|
||||||
|
end
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if numBars > FocusValid and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
numBars = numBars + 1;
|
||||||
|
numHeaders = numHeaders + 1;
|
||||||
|
end
|
||||||
|
|
||||||
last = last + 40
|
last = last + 40
|
||||||
local ExtraValid = numBars;
|
local ExtraValid = numBars;
|
||||||
if HealBot_Config.EmergencyHeals == 1 then
|
if HealBot_Config.EmergencyHeals == 1 then
|
||||||
local order = {};
|
local order = HealBot_GetTable();
|
||||||
local units = {};
|
local units = HealBot_GetTable();
|
||||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 1 then
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 1 then
|
||||||
HeaderPos[i + 1] = HEALBOT_OPTIONS_EMERGENCYHEALS
|
HeaderPos[i + 1] = HEALBOT_OPTIONS_EMERGENCYHEALS
|
||||||
numBars = numBars + 1;
|
numBars = numBars + 1;
|
||||||
@@ -814,6 +867,8 @@ function HealBot_Action_PartyChanged()
|
|||||||
if i == last then break end
|
if i == last then break end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
HealBot_ReleaseTable(order);
|
||||||
|
HealBot_ReleaseTable(units);
|
||||||
end
|
end
|
||||||
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
HeaderPos[PetsValid + 1] = nil;
|
HeaderPos[PetsValid + 1] = nil;
|
||||||
@@ -978,9 +1033,11 @@ function HealBot_Action_PartyChanged()
|
|||||||
HidePartyFrame();
|
HidePartyFrame();
|
||||||
end
|
end
|
||||||
HealBot_Action_RefreshButtons();
|
HealBot_Action_RefreshButtons();
|
||||||
|
HealBot_ReleaseTable(HeaderPos);
|
||||||
HealBot_Action_ShowFrame();
|
HealBot_Action_ShowFrame();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_ShowFrame: Internal utility: HealBot_Action_ShowFrame
|
||||||
function HealBot_Action_ShowFrame()
|
function HealBot_Action_ShowFrame()
|
||||||
if HealBot_Config.ActionVisible == 1 then
|
if HealBot_Config.ActionVisible == 1 then
|
||||||
if HealBot_Config.HideSolo == 1 and GetNumPartyMembers() == 0 and GetNumRaidMembers() == 0 then
|
if HealBot_Config.HideSolo == 1 and GetNumPartyMembers() == 0 and GetNumRaidMembers() == 0 then
|
||||||
@@ -993,13 +1050,16 @@ function HealBot_Action_ShowFrame()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Reset: Resets action panel position and rebuilds layout.
|
||||||
function HealBot_Action_Reset()
|
function HealBot_Action_Reset()
|
||||||
HealBot_Action:ClearAllPoints();
|
HealBot_Action:ClearAllPoints();
|
||||||
HealBot_Action:SetPoint("TOP", "MinimapCluster", "BOTTOM", 7, 10);
|
HealBot_Action:SetPoint("TOP", "MinimapCluster", "BOTTOM", 7, 10);
|
||||||
HealBot_Action_HealTarget = {};
|
HealBot_Action_HealTarget = {};
|
||||||
|
HealBot_Action_HealFocus = {};
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Refresh: Alias for refreshing a unit button.
|
||||||
function HealBot_Action_Refresh(unit)
|
function HealBot_Action_Refresh(unit)
|
||||||
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
if (UnitIsDeadOrGhost("player")) or (UnitOnTaxi("player")) then
|
||||||
if HealBot_Config.AutoClose == 1 and HealBot_Config.ActionVisible ~= 0 then
|
if HealBot_Config.AutoClose == 1 and HealBot_Config.ActionVisible ~= 0 then
|
||||||
@@ -1026,6 +1086,7 @@ function HealBot_Action_Refresh(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
-- HealBot_Action_AppendUnit: Internal utility: HealBot_Action_AppendUnit
|
||||||
function HealBot_Action_AppendUnit(unit)
|
function HealBot_Action_AppendUnit(unit)
|
||||||
if not HealBot_Grid_LastI then return end
|
if not HealBot_Grid_LastI then return end
|
||||||
if HealBot_Grid_LastI >= 100 then return end
|
if HealBot_Grid_LastI >= 100 then return end
|
||||||
@@ -1088,6 +1149,7 @@ function HealBot_Action_AppendUnit(unit)
|
|||||||
|
|
||||||
HealBot_Action_SetHeightWidth(totalOffsetX, totalOffsetY + bpadding, bwidth)
|
HealBot_Action_SetHeightWidth(totalOffsetX, totalOffsetY + bpadding, bwidth)
|
||||||
end
|
end
|
||||||
|
-- HealBot_Action_AppendNewUnits: Internal utility: HealBot_Action_AppendNewUnits
|
||||||
function HealBot_Action_AppendNewUnits()
|
function HealBot_Action_AppendNewUnits()
|
||||||
if not HealBot_Grid_LastI then return end
|
if not HealBot_Grid_LastI then return end
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
HealBot_Action_TooltipUnit = nil
|
HealBot_Action_TooltipUnit = nil
|
||||||
|
|
||||||
|
-- HealBot_Tooltip_GetSpellColor: Internal utility: HealBot_Tooltip_GetSpellColor
|
||||||
function HealBot_Tooltip_GetSpellColor(spell)
|
function HealBot_Tooltip_GetSpellColor(spell)
|
||||||
local r, g, b = 1, 1, 0 -- default yellow
|
local r, g, b = 1, 1, 0 -- default yellow
|
||||||
if spell and HealBot_Spells and HealBot_Spells[spell] and HealBot_Spells[spell].Mana then
|
if spell and HealBot_Spells and HealBot_Spells[spell] and HealBot_Spells[spell].Mana then
|
||||||
@@ -13,6 +14,7 @@ function HealBot_Tooltip_GetSpellColor(spell)
|
|||||||
return r, g, b
|
return r, g, b
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_RefreshTooltip: Builds and displays spell tooltip on hover.
|
||||||
function HealBot_Action_RefreshTooltip(unit)
|
function HealBot_Action_RefreshTooltip(unit)
|
||||||
if HealBot_Config.ShowTooltip==0 then return end
|
if HealBot_Config.ShowTooltip==0 then return end
|
||||||
if not unit then unit = HealBot_Action_TooltipUnit end
|
if not unit then unit = HealBot_Action_TooltipUnit end
|
||||||
@@ -149,6 +151,7 @@ function HealBot_Action_RefreshTooltip(unit)
|
|||||||
HealBot_Tooltip:Show();
|
HealBot_Tooltip:Show();
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Tooltip_SpellInfo: Internal utility: HealBot_Action_Tooltip_SpellInfo
|
||||||
function HealBot_Action_Tooltip_SpellInfo(spell,linenum)
|
function HealBot_Action_Tooltip_SpellInfo(spell,linenum)
|
||||||
local text
|
local text
|
||||||
if HealBot_Spells[spell] then
|
if HealBot_Spells[spell] then
|
||||||
@@ -184,6 +187,7 @@ function HealBot_Action_Tooltip_SpellInfo(spell,linenum)
|
|||||||
return linenum
|
return linenum
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Tooltip_SpellSummary: Internal utility: HealBot_Action_Tooltip_SpellSummary
|
||||||
function HealBot_Action_Tooltip_SpellSummary(spell)
|
function HealBot_Action_Tooltip_SpellSummary(spell)
|
||||||
local ret_val = " ";
|
local ret_val = " ";
|
||||||
if HealBot_Spells[spell] then
|
if HealBot_Spells[spell] then
|
||||||
@@ -211,6 +215,7 @@ function HealBot_Action_Tooltip_SpellSummary(spell)
|
|||||||
return ret_val
|
return ret_val
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Tooltip_CheckForInstant: Internal utility: HealBot_Action_Tooltip_CheckForInstant
|
||||||
function HealBot_Action_Tooltip_CheckForInstant(unit,spell,upd,linenum,check)
|
function HealBot_Action_Tooltip_CheckForInstant(unit,spell,upd,linenum,check)
|
||||||
if HealBot_Spells[spell] then
|
if HealBot_Spells[spell] then
|
||||||
if HealBot_Spells[spell].CastTime == 0 then
|
if HealBot_Spells[spell].CastTime == 0 then
|
||||||
@@ -229,6 +234,7 @@ function HealBot_Action_Tooltip_CheckForInstant(unit,spell,upd,linenum,check)
|
|||||||
return check+1,linenum;
|
return check+1,linenum;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Tooltip_SetLineLeft: Internal utility: HealBot_Action_Tooltip_SetLineLeft
|
||||||
function HealBot_Action_Tooltip_SetLineLeft(Text,R,G,B,linenum)
|
function HealBot_Action_Tooltip_SetLineLeft(Text,R,G,B,linenum)
|
||||||
local txtL = getglobal("HealBot_TooltipTextL" .. linenum)
|
local txtL = getglobal("HealBot_TooltipTextL" .. linenum)
|
||||||
txtL:SetTextColor(R,G,B)
|
txtL:SetTextColor(R,G,B)
|
||||||
@@ -236,6 +242,7 @@ function HealBot_Action_Tooltip_SetLineLeft(Text,R,G,B,linenum)
|
|||||||
txtL:Show()
|
txtL:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Tooltip_SetLineRight: Internal utility: HealBot_Action_Tooltip_SetLineRight
|
||||||
function HealBot_Action_Tooltip_SetLineRight(Text,R,G,B,linenum)
|
function HealBot_Action_Tooltip_SetLineRight(Text,R,G,B,linenum)
|
||||||
local txtR = getglobal("HealBot_TooltipTextR" .. linenum)
|
local txtR = getglobal("HealBot_TooltipTextR" .. linenum)
|
||||||
txtR:SetTextColor(R,G,B)
|
txtR:SetTextColor(R,G,B)
|
||||||
@@ -243,6 +250,7 @@ function HealBot_Action_Tooltip_SetLineRight(Text,R,G,B,linenum)
|
|||||||
txtR:Show()
|
txtR:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_Tooltip_ClearLines: Internal utility: HealBot_Action_Tooltip_ClearLines
|
||||||
function HealBot_Action_Tooltip_ClearLines()
|
function HealBot_Action_Tooltip_ClearLines()
|
||||||
for j=1,30 do
|
for j=1,30 do
|
||||||
local txtL = getglobal("HealBot_TooltipTextL" .. j)
|
local txtL = getglobal("HealBot_TooltipTextL" .. j)
|
||||||
@@ -254,6 +262,7 @@ function HealBot_Action_Tooltip_ClearLines()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_ShowTooltip: Internal utility: HealBot_Action_ShowTooltip
|
||||||
function HealBot_Action_ShowTooltip(this)
|
function HealBot_Action_ShowTooltip(this)
|
||||||
if HealBot_Config.ShowTooltip==0 then return end
|
if HealBot_Config.ShowTooltip==0 then return end
|
||||||
if not this.unit then return end;
|
if not this.unit then return end;
|
||||||
@@ -263,6 +272,7 @@ function HealBot_Action_ShowTooltip(this)
|
|||||||
HealBot_Action_RefreshTooltip(this.unit);
|
HealBot_Action_RefreshTooltip(this.unit);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- HealBot_Action_HideTooltip: Internal utility: HealBot_Action_HideTooltip
|
||||||
function HealBot_Action_HideTooltip(this)
|
function HealBot_Action_HideTooltip(this)
|
||||||
if HealBot_Config.ShowTooltip==0 then return end
|
if HealBot_Config.ShowTooltip==0 then return end
|
||||||
HealBot_Tooltip:Hide();
|
HealBot_Tooltip:Hide();
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* **Native Hovercasting (Mouseover):** Cast configured spells on hovered unit frames using keybinds directly from your action bars, without losing your current target. (Toggleable in Options -> General).
|
* **Native Hovercasting (Mouseover):** Cast configured spells on hovered unit frames using keybinds directly from your action bars, without losing your current target. (Toggleable in Options -> General).
|
||||||
* **Macro, Item, & Script Bindings:** Bind named macros, inventory items, and scripts directly to mouse clicks. Supports implicit `@mouseover` targeting natively.
|
* **Macro, Item, & Script Bindings:** Bind named macros, inventory items, and scripts directly to mouse clicks. Supports implicit `@mouseover` targeting natively.
|
||||||
* **Zero-Latency Self-Heals:** Incoming heals for the local player process instantly with zero latency, independent of network lag.
|
* **Zero-Latency Self-Heals:** Incoming heals for the local player process instantly with zero latency, independent of network lag.
|
||||||
* **Talent-Based Calculations & Equipment Bonus:** Dynamic spell healing calculations for Druid, Priest, and Paladin based on talents, and automatically scans equipped gear to scale healing predictions - currently only TurtleWoW patch 1.18 supported.
|
* **Talent-Based Calculations & Equipment Bonus:** Dynamic spell healing calculations for Druid, Priest, and Paladin based on talents, and automatically scans equipped gear to scale healing predictions.
|
||||||
* **Modifier-Aware Tooltips:** Tooltips dynamically update to show exact bound actions (Shift/Ctrl/Alt) and required mana costs (turns red if insufficient mana).
|
* **Modifier-Aware Tooltips:** Tooltips dynamically update to show exact bound actions (Shift/Ctrl/Alt) and required mana costs (turns red if insufficient mana).
|
||||||
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
||||||
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward).
|
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward).
|
||||||
@@ -37,10 +37,10 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* **Customizable Health Text:** Dynamic unit health display (Name Only, Percentage, Real Health, or Health Deficit).
|
* **Customizable Health Text:** Dynamic unit health display (Name Only, Percentage, Real Health, or Health Deficit).
|
||||||
* **Non-Mana Resource Tracking:** Track Rage, Energy, and Focus for non-mana classes.
|
* **Non-Mana Resource Tracking:** Track Rage, Energy, and Focus for non-mana classes.
|
||||||
* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
|
* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
|
||||||
|
* **Additional Mods Integration:** Navigate to 'Extras' tab in Options to optionally enable integrations with `UnitXP_SP3` (for ultra-precise 3D range and Line of Sight checks), `nampower` (for accurate real-time heal/buff tracking), `SuperWoW` (for robust GUID-based state tracking), and `ClassicAPI` (for native +Healing bonuses and fast 3D distance checks).
|
||||||
|
|
||||||
### To be implemented
|
### To be implemented
|
||||||
- **GUID-based frame mapping:** Migrate internal state to use lightweight GUID tracking to resolve bugs when targets switch or duplicate names appear (e.g., enemy mobs, warlock pets).
|
- **Strategy Pattern / Code Tree Splits:** Migrate heavy mod integrations (like Nampower aura tracking and SuperWoW UI rendering) into isolated code trees (e.g., `HealBot_Model_SuperWoW.lua`). This will allow dynamic overwriting of global functions at startup, eliminating the CPU overhead of running `if integration then` branch checks inside high-frequency update loops on Vanilla clients.
|
||||||
- **Mod Integration Optimization:** Add conditional SuperWoW/UnitXP SP3 integration to reduce GC spikes and improve frame rendering accuracy.
|
|
||||||
|
|
||||||
### Known issues
|
### Known issues
|
||||||
|
|
||||||
@@ -49,8 +49,24 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
|
|
||||||
### Change Log
|
### Change Log
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**v1.7.0**
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* **Feature - Raid Marks** - Added tracking and display of raid marks on unit frames.
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* **External Addon Integrations** - Added a new 'Extras' tab in Options to optionally enable integrations with `UnitXP_SP3` (for ultra-precise 3D range and Line of Sight checks), `nampower` (for accurate real-time heal/buff tracking), `SuperWoW` (for robust GUID-based state tracking), and `ClassicAPI` (for native +Healing bonuses and fast 3D distance checks).
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* **UI Layout** - Widened the Options UI and neatly centered elements to accommodate the new integrations tab.
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* **Bug Fix - Rendering Crash** - Fixed a critical UI issue where unrecognized debuff types would crash the rendering loop, causing unit frames to disappear.
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* **Bug Fix - Missing Group Frames** - Fixed a layout initialization bug where the group unit array was accidentally cleared, causing the panel to draw 0 bars and shrink to a floating "Options" button.
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* **Bug Fix - Target State Aliasing** - Fixed a bug in `PreserveStateByGUID` where targeting a party member caused their frame to alias the target's state table in memory. This previously caused party frames to adopt enemy mob names and lose their class colors when changing targets.
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* **Bug Fix - Group Aliasing** - Fixed a bug where roster updates caused frames to share memory references, causing the UI to display the same player across multiple group slots.
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* **Bug Fix - Slow Client Init** - Fixed missing class colors after `/reload` by adding lazy-load identity fetches directly into the render pipeline for when `UnitClass` data is delayed by the server.
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* **Bug Fix - Debuff Tracking** - HealBot now automatically tracks all curable debuffs for the player's class out of the box. Previously, users had to manually assign a cure spell to a click binding to enable CDC debuff tracking.
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* **Bug Fix - CDC Filter** - Fixed an issue where the CDC module displayed all debuffs instead of filtering for dispellable ones, restoring proper health bar coloring.
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* **Bug Fix - UnitClass Localization** - Added a fallback mapping for the Vanilla `UnitClass` API to always return the uppercase English class string. This fixes a bug where default options (like Debuff tracking) failed to initialize.
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* **Feature - Shapeshift Spell Queue** - Built a native spell queue system for Druid auto-unshifting. Bypasses the "Cannot cast while shapeshifted" error and server lag when AutoUnshift is enabled, firing the heal seamlessly the exact millisecond the form is dropped. Now completely unified to use the standard casting API for maximum reliability across all client setups.
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* **Bug Fix - CDC Config List** - Fixed an uninitialized dropdown list array that prevented the CDC class monitor configuration from saving correctly.
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* **Bug Fix - Color Picker Accuracy** - Removed an undocumented multiplier hack on default textures that was artificially brightening debuff bar colors and overriding the user's selected colors from the color picker.
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**v1.6.5**
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**v1.6.5**
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* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This massive optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
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* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
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**v1.6.4**
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**v1.6.4**
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* **Bug Fix - UI Opacity** - Fixed a rendering layering bug where incoming heals drew on top of actual health, causing the semi-transparent incoming heal bar to wash out the solid health bar.
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* **Bug Fix - UI Opacity** - Fixed a rendering layering bug where incoming heals drew on top of actual health, causing the semi-transparent incoming heal bar to wash out the solid health bar.
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@@ -62,12 +78,17 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
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* **UI Update - Icon Limit** - Increased maximum tracked buffs/debuffs per unit from 5 to 10.
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* **UI Update - Icon Limit** - Increased maximum tracked buffs/debuffs per unit from 5 to 10.
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* **UI Update - Customizable icon size** - Added an option to change size of HoT icons (default to 12px).
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* **UI Update - Customizable icon size** - Added an option to change size of HoT icons (default to 12px).
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* **Cleanup** - Removed dead code `HealBot_Groups` table.
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* **Cleanup** - Removed dead code `HealBot_Groups` table.
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* **Bug Fix - Buff Watch Self** - Fixed an issue where the "Self Only" toggle for watched buffs failed to load visually across sessions.
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**v1.6.2**
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**v1.6.2**
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* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
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* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
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* **UI Update - Raid & Pets Split** - Split the "Raid / Extra" toggle into separate "Raid" and "Pets" toggles. Simplified the raid bars filter dropdown to core options (All, Melee, Ranged, Heals, Custom).
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* **UI Update - Raid & Pets Split** - Split the "Raid / Extra" toggle into separate "Raid" and "Pets" toggles. Simplified the raid bars filter dropdown to core options (All, Melee, Ranged, Heals, Custom).
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**v1.6.1**
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**v1.6.1**
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* **Feature - CDC Module** - Added a new toggle in the CDC options to track all debuffs. When enabled, non-dispellable debuff icons will appear on the unit frame. Bar coloring continues to only highlight dispellable debuffs to prevent visual clutter.
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* **Hotfix - XML Layering** - Reverted `bar` and `bar2` element order in `HealBot_Action.xml`. The incoming heals bar was rendering on top of the health bar, causing debuff colors to be obscured and creating visual opacity issues.
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* **Hotfix - Debuff Bar Coloring** - Restored the `showDispellable` parameter to `UnitDebuff` in the aura scanning loop so the Vanilla client correctly returns the debuff type string required for bar coloring.
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* **Hotfix - Shapeshift / ShaguTweaks Interaction** - Fixed a Lua error (`attempt to compare number with nil`) in `HealBot_Process_HealValue` caused by missing `CastTime` values when external addons like ShaguTweaks trigger auto-unshift or intercept casts.
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* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
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* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
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* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
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* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
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Reference in New Issue
Block a user